Witch of the Haunted Forest

From Dragon Poker English Wiki
Jump to: navigation, search
亡霊の森の魔女
Witch of the Haunted Forestbanner.png
Name Witch of the Haunted Forest
Type Trade-in
History 10/20/2014-11/23/2014
10/26/2015-11/9/2015
Boss
Vestycard.png
Event Cards
Phantomcard.pngSheetocard.pngCrovecard.png
Feeder Materials
Skillups for Heal.pngFire.pngShield.pngWater.pngStatus.pngWood.png

Dungeon Summary

First two waves consist of Fodder and Event Cards.

Fire.png Vesty is weak to Water.png, Taunt, and Confuse

Strategy

Vesty will regularly summon minions (Phantom, Sheeto, and Crove) who will buff/heal her, as well as debuff and attack your party. Vesty herself will also inflict a variety of status effects, which include Sleep, Petrify, and Poison. The poison is very strong (especially on higher difficulties), easily taking away 30% of your HP each turn, so be sure to bring Status Cleansers or Status Shields!

On higher difficulties, Vesty will open with a Preemptive Attack and summon her minions immediately. It's highly recommended to kill the minions on higher difficulties, as they'll constantly heal and buff Vesty and can cause things to quickly spiral out of control if left alive too long. If you manage to Confuse or Taunt her, she'll sacrifice a minion to cure the Status Effect. If no minions are present, then the Status Effect will stick until it wears off. However, Vesty may cure herself, so be wary. If Vesty manages to reach +5 in all stats and both minions are present, she'll sacrifice them to unleash an extremely deadly attack that does massive damage and breaks Shields, after which she'll reset her stats.

Cards such as Lise, Anubis, Colt, Hawk, and Loki should be very useful for this dungeon, as well as cards that can clear/prevent Status Effects.

Event Cards

The following cards can be exchanged for Points:

Phantom, Sheeto, and Crove can be capped inside the dungeon in the first two waves.

Magic Vial and Extracts

The Magic Vial is a special Sub Card that be obtained with Points. It can be evolved using Magic Extracts which drop from the Dungeon Chest.
Depending on the Extract used, it can evolve into one of three forms. Additionally, the Extracts can act as Skill-Up material for ANY Skill.

To evolve the Magic Vial to SS+, you need one Extract of each element.
At SS+, the Magic Vial has a split evolution, allowing you to evolve it to one of Fire, Water, or Wood-type, allowing for a greater Skill Boost for that particular element.
You need 3 Extracts of a given element to evolve the Magic Vial to SSS.

  • SS: When Main Card has either Fire, Water, or Wood-type Skill, grants 15% Skill Boost
  • SS+: When Main Card has either Fire, Water, or Wood-type Skill, grants 25% Skill Boost. If HP is at 100%, +1 to all stats also.

SSS Evolutions:

  • Magic Vial (Fire): When Main Card has Fire-type Skill, grants 35% Skill Boost. If HP is at 100%, +1 to all stats also.
  • Magic Vial (Water): When Main Card has Water-type Skill, grants 35% Skill Boost. If HP is at 100%, +1 to all stats also.
  • Magic Vial (Wood): When Main Card has Wood-type Skill, grants 35% Skill Boost. If HP is at 100%, +1 to all stats also.

Fodder

Fodder are Magic Potions; these give 2x EXP to all Event Cards + Lise.
Additionally, they act as Skill-Up material for Heal.pngFire.pngShield.pngWater.pngStatus.pngWood.png Skills.

Specifically, when you evolve a Potion from S to SS, you can choose one of two evolution paths.
Each path will allow the SS Potion to be used as Skill-Up material for a specific Skill Type.

  • Red: Heal.png or Fire.png
  • Blue: Shield.png or Water.png
  • Green: Status.png or Wood.png

Point Rewards

  • 3 Black Medals for 10,000 P (Obtainable up to 3 times.)
  • 150 Dragon Medals for 7,500 P (Obtainable up to 3 times.)

Treasure Rewards

  • 上級 (60 stam): 10 Black Medals
  • 鬼級 (72 stam): 200 Dragon Medals
  • 雷級 (84 stam): 10 Black Medals
  • 竜級 (96 stam): 200 Dragon Medals
  • 神級 (114 stam): 10 Black Medals
  • 竜王級 (132 stam): 3 Goddess Fairies (Fire)
  • 真竜王 (150 stam): 3 Goddess Fairies (Water)