Urashima Taro

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Urashima Taro
Claw.png

龍人浦島太郎
Urashima TaroSSP.png
Nicknames
Rarity (レア) SS+.pngGOD.png
Types
種族
Dragon, Youkai
ドラゴン, 妖怪
Max Stats
ステータス情報
Lv:120 HP:2833 ATK:1537 DEF:1509
Cost/Orbs
(コスト/オーブ)
34/1
Main Skill (スキル)
Hakuryu Tensei
白竜天征
5x Claw attack with chance to inflict Paralysis
敵に爪属性のダメージを5回与え、確率で麻痺状態にする。
Sub Skill (子分スキル)
Tamatebako Compensation
玉手箱の代償
When Main Card has Claw Skill, grants 35% Skill Boost (When you target a single foe, grants 40% Skill Boost but self-inflicts 10% HP Recoil damage)
親分が爪スキルの時、スキル威力35%up(敵ターン時40%up、現HPの10%の反動ダメージを受ける)
Awoken Main Skill (スキル)
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Awoken Sub Skill (子分スキル)
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Awoken Skill (覚醒スキル)
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S.Awoken Main Skill (スキル)
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S.Awoken Sub Skill (子分スキル)
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S.Awoken Skill (覚醒スキル)
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Super Fusion (超合体)
Ryugu Legend
龍宮伝説

Otohimecard.png  Urashima Tarocard.png 
Shared by (合体カード): Otohime, Urashima Taro

Overview

Has a split Evolution at GOD; can evolve to Urashima Taro (Dragon).

Can also evolve to Urashima Taro (Dragon) if already at GOD and at Lv120.

Main Skill

SL1 SL2 SL3 SL4 SL5 SL6 SL7
DMG 0.65× 0.70× 0.75× 0.80× 0.90× 0.95× 1.00×
Paralysis Chance 20% 22% 24% 27% 30% 33% 35%

In a surprising twist, Urashima comes in with a 5x Claw attack with absolutely no downsides attached. On top of that, he can also inflict Paralysis with his attacks. While the chances of infliction are pretty low (35% per attack at SL7), with 5 attacks, there's a fairly good chance it may stick. Barring that, it makes Urashima a fairly strong Green Claw card, though against more heavily armored foes, he'll likely need a boost to bust through their Defenses (especially as his normal Attack maxes at just 1567).

Sub Skill

Recommended Subcards

Trivia

Urashima Tarō is the protagonist of a Japanese fairy tale (otogi banashi), who in a typical modern version is a fisherman who is rewarded for rescuing a turtle, and carried on its back to the Dragon Palace (Ryūgū-jō) which lies beneath the sea. There he is entertained by the princess Otohime as reward. He spends what he believes to be a few short days, but upon his return to his home village, he finds himself 100 years in the future. When he opens the box (tamatebako) he was told never to open, he turns into an old man.