Twilight of the Apocalypse
黄昏の黙示録 | |
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Name | Twilight of the Apocalypse |
Type | Points Exchange |
History | 8/17/2015 - 8/31/2015 8/1/2016 - 8/15/2016 |
Boss | |
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Event Cards | |
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Feeder Materials | |
Angel's Trumpets |
Contents
Dungeon Summary
Cardify Skills are disabled.
First two waves consist of various Angel enemies.
The final wave begins with either Cherub or
Throne and two minions. Upon their defeat,
Seraph will appear.
Seraph is weak to
, Blind, and Confuse.
Strategy
Throne will mostly apply a Damage Reduction Shield and Buff herself, but she can occasionally wipe the Party's Shields and Buffs.
Cherub can inflict Paralyze and debuff your team, while also applying Elemental Absorption Shields on himself. Since they will often buff themselves with Shields, Shield-Breakers/Bypassers like Susanoo, Fenrir, Cat Titan, Ame no Uzume, Tsukuyomi, Meiling and Jane can be useful here.
Seraph can inflict Charm and debuff your team. Make sure to communicate with your teammates to try to counteract Charm! She can also buff herself with absorb shields for
and
, as well as a variety of other Shields such as Damage Reduction, Status Immunity, and Status Reflection. As such, Shield Breakers and Bypassers are pretty useful for this fight.
She will counter Flushes with a nasty AoE attack that heavily debuffs and inflicts Damage UP, which prevents an easy way of cleansing Charm off your team. However, if you manage to Blind or Confuse her in a flush hand, she will not be able to counter. It's a good idea to Blind or Confuse her anyways as this prevents her from using her more powerful attacks and AoE charms. Blind will make a good chunk of her attacks miss while Confusion will often make Seraph attack herself and sometimes not attack the party. Though other times, she'll simply cure herself and put up a Shield. Heltares, Colt and Jeanne are good Water attackers here that can also inflict the correct status effects.
Seraph will attack multiple times per turn (3-4), but she doesn't hit terribly hard. She'll also buff and heal herself. She also has a Release attack she'll use if she manages to hit +5 in all Stats, but given as she buffs pretty slowly, it's rare to see it. Shield cards like Kidomaru and Throne can be quite useful to utilize.
True Dragon King
- 1st Wave: 3x Random Archangels (w/Preempt)
- 2nd Wave: Cherub & Throne (w/Preempt)
- Boss Wave: Seraph (w/Preempt)
Recommended Cards
- Shield Breakers/Bypassers: Susanoo, Tsukuyomi, Henrietta, etc.
- Blind Cards: Chloe, Heltares, Argonaut, etc.
- Confuse Cards: Kisshouten, Colt, Jeanne, Harpy, etc.
- Shield Cards: Throne, Cherub, Cassiel, Kidomaru, etc.
Event Cards
- All Event Cards are 50,000 P each and are 35 cost.
- With the exception of Seraph, you only have your choice of one Angel card per element, so choose carefully!
- This means you can get up to 4 DRA cards from this event (Seraph + 1 Angel of each element).
- The various Angel cards (Seraph excepted) don't have a Sub Skill until they reach DRA evolution.
Fodder
Fodder for the 1st run were Angel Statues. They were just EXP fodder.
The fodder for the 2nd run are Angel's Trumpets. They give 2x EXP to all Event Cards as well as Throne and Cherub.
They also act as Skill-Up material for Skills. (Skill Fairy Equivalent)
Point Rewards
- 3 Black Medals for 10,000 P (Obtainable up to 3 times.)
- 150 Dragon Medals for 7,500 P (Obtainable up to 3 times.)
Treasure Rewards & Points Earned
Difficulty | Points Earned | Treasure Reward |
Elementary 初級 (24 STP) |
3000 | N/A |
Intermediate 中級 (42 STP) |
5500 | N/A |
Advanced 上級 (60 STP) |
8000 | 10 Black Medals |
Demon 鬼級 (72 STP) |
10000 | 200 Dragon Medals |
Thunder 雷級 (84 STP) |
12500 | 10 Black Medals |
Dragon 竜級 (96 STP) |
15000 | 200 Dragon Medals |
God 神級 (114 STP) |
30000 | 10 Black Medals |
Dragon King 竜王級 (132 STP) |
45000 | 3 Goddess Fairies (Fire) |
True Dragon King 真・竜王級 (150 STP) |
60000 | 10 Black Medals |