The Demon King's Castle of Hell

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紅蓮の魔王城
The Demon King's Castle of Hellbanner.png
Name The Demon King's Castle of Hell
Type Accumulated Points
History 9/26/2017 - 8/9/2017
Boss
Mitsuhidecard.pngDemon King Nobunagacard.png
Event Cards
Gonrokucard.pngNagahidecard.pngSakoncard.png
Feeder Materials
Army Provisions

Dungeon Summary

First two waves consist of Gonroku, Nagahide, or Sakon.

On the 2nd wave, Ranmaru (Decisive Battle) or Nohime may appear. Defeat them for additional Points!

The bosses, Fire.png Mitsuhide and Demon King Nobunaga, are weak to Water.png, Slash.png, Hit.png, and Blind

Demon King Nobunaga may replace Mitsuhide as the boss on Demon difficulty or higher; defeat him to earn additional Points!

Strategy

Mitsuhide

  • Mitsuhide's Preemptive Attack will deal damage and break your Shields, making any Preemptive Shields useless.
  • Mitsuhide main gimmick is that he can steal your Party's Shields and apply them on himself. If Mitsuhide doesn't absorb your Shields, he'll certainly remove them. As such, avoid using Shields of any sort if possible.
  • Mitsuhide will mostly assault the Party and inflict some Debuffs. He can also occasionally inflict Taunt.
  • If you manage to Blind Mitsuhide, this will cause his attacks to have greatly reduced accuracy. He'll then clear his Status.
    • If you Blind Mitsuhide twice in a row, he'll once again try to attack with greatly reduced accuracy but then clear his Status and apply an Unbreakable Status Immunity Shield.
  • He'll also Buff himself almost every turn; be sure to Debuff him if he starts to get too high.
  • He can also occasionally apply a Counter + Damage Reduction Shield. Shield Breakers/Bypassers can be pretty handy for dealing with this.
  • If Mitsuhide reaches +5 in all Stats, he'll unleash a powerful Nuke attack that will deal lots of damage! Be sure to Blind him and/or Debuff him if he gets too Buffed.

Demon King Nobunaga

  • Nobunaga's Preemptive Attack will inflict Gravity damage and may inflict Poison or Zombify.
  • Many of Nobunaga's attacks will break Shields. He can also inflict some Debuffs. (Status Reflect Shields can be somewhat useful to reflect the Debuffs if he doesn't break them.)
  • He'll also Buff himself nearly every turn and apply various Shields (Counter, Damage Reduction, etc.). Be sure to bring Shield Breakers!
    • Every so often, Nobunaga can also apply an Enhance Absorption Shield and Heal/Buff himself;
  • If you manage to Blind Nobunaga, this will cause his attacks to have greatly reduced accuracy. He'll then clear his Status and apply a Shield.
    • If you Blind Nobunaga twice in a row, he'll once again try to attack multiple times with greatly reduced accuracy but then clear his Status and apply an Unbreakable Status Immunity Shield. Afterwards, he'll attempt to Debuff the Party.
  • Much like his Preemptive Attack, Nobunaga will attack and then follow up with inflicting Debuffs & Poison or Zombify on the Party every few turns. If you don't clear the Status Effects, Nobunaga will execute extra attacks against any allies inflicted with Status Effects.
  • If Nobunaga reaches +5 in all Stats, he'll unleash a powerful Nuke attack that will deal lots of damage! Afterwards, he'll reset his Buffs. Be sure to Blind him and/or Debuff him if he gets too Buffed.

True Dragon King

  • Wave 1: Ranmaru or Nohime with one of Gonroku, Nagahide, or Sakon.
  • Wave 2: Mitsuhide (Preemptive)
    • This is pretty similar to the fight on God/Dragon King, though he's got less HP to burn through.
  • Boss Wave: Demon King Nobunaga
    • Nobunaga's Preemptive Attack will inflict heavy Gravity damage (~80% Max HP) and may inflict Poison on Zombify. Make sure you're fully healed going into the Boss fight!
    • Nobunaga's attacks can now Steal some of your Buffs! Make sure to keep him Debuffed.

Recommended Cards

  • Blue Slash: Lancelot, Emperor, Nohime, etc.
  • Blue Hit: Daisy, Orpheus, etc.
  • Blind Cards: Chloe, Ranmaru (Decisive Battle), Nohime, Persephone, etc.
  • Shield Breakers/Anti-Shield Cards
  • Debuff Cards: Ame no Uzume, Izanami, etc.

Accumulated Point Rewards and Event Cards

Unlike most other Special Events, the Points you accumulated are split into two.
The first is an accumulated point total that keep tracks of all the Points you've gained total, while the other you can use to spend on fodder.

Once you've reached the appropriate Point Total, you can obtain the reward associated with it.

Accumulated
Point Total
Reward
3000 100 Dragon Medals
5500 5 Black Medals
8000 Boost Ticket Set x2
10000 Wood.pngS.png Gonroku
30000 Water.pngS.png Nagahide
60000 Fire.pngS.png Sakon
100000 R Gacha Ticket x3
200000 Fire.pngSS+.png Mitsuhide
300000 Fire.pngSSS.png Chaki
500000 SS.png Shining Gem Marrons x6
600000 S Gacha Ticket
700000 Fire.pngSSS.png Matchlock
800000 200 Dragon Medals
900000 GOD.png Goddess Fairies x3
1000000 SS Gacha Ticket

Special Sub Cards

The Chaki and Matchlock are special Sub Cards that can be obtained through the Point Rewards.

Card Sub Skill Description
Fire.pngSSS.png Chaki When Main Card has Heal or Shield Skill, Heals 5% HP on Skill Activation and grants 3% Increased Healing Received
Fire.pngSSS.png Matchlock When Main Card has Hit Skill, grants 35% Skill Boost on Straight+ and 50% chance to execute an additional Hit attack (3.00x).

Fodder

Fodder are Army Provisions. They give 2x EXP to all related Event Cards including Ranmaru (Decisive Battle) and Nohime.
They also act as Skill-Up Fodder for Hit.png Slash.png Shield.png Skills. (Skill Fairy Equivalent)

Treasure Rewards & Points Earned

Difficulty Points Earned Treasure Reward
Elementary
初級 (24 STP)
3000 N/A
Intermediate
中級 (42 STP)
5500 N/A
Advanced
上級 (60 STP)
8000 10 Black Medals
Demon
鬼級 (72 STP)
10000 200 Dragon Medals
Thunder
雷級 (84 STP)
12500 10 Black Medals
Dragon
竜級 (96 STP)
15000 200 Dragon Medals
God
神級 (114 STP)
30000 10 Black Medals
Dragon King
竜王級 (132 STP)
45000 3x Goddess Fairies (Fire)
True Dragon King
真・竜王級 (150 STP)
90000 10 Black Medals
  • Defeating Ranmaru or Nohime will make them drop a Dungeon Chest with Points equal to half of the Points earned for clearing the Difficulty of the Dungeon.