| Max Stats
|Lv:120 HP:2014 ATK:1653 DEF:1252|
| Main Skill (スキル)|
| 1x Slash attack (when enemy has activated Shield or Counter skill, ignores that skill and increases damage)|
| Sub Skill (子分スキル)|
The Violent God
| Boosts main card's Attack skill by 20%, chance to Enrage self|
| Awoken Main Skill (スキル)|
| Awoken Sub Skill (子分スキル)|
| Awoken Skill (覚醒スキル)|
| S.Awoken Main Skill (スキル)|
| S.Awoken Sub Skill (子分スキル)|
| S.Awoken Skill (覚醒スキル)|
| Super Fusion (超合体)|
Certain Death! Dance with Abandon!
The former owner of the Highest Attack in the game, before Noel's bloody arrival to the top of the ladder, Susanoo is a card that is mostly mediocre outside of his designated dungeon (Amaterasu). However, it would be wrong to completely underestimate him, as he can still deal a great amount of damage off his rather absurd attack and solid multiplier.
Susanoo's main gimmick is his ability to break through defenses, which are only usually available in PVP if someone screws the pooch on the enemy side by deciding 'hey red is a good card to play on this snow right'. However, when he does, he gains a huge multiplier for a single attack, which multiplied by his fantastic attack stat, equals to someone's face getting melted. This is also incredibly useful for annoying PVE bosses who have say, a huge amount of counters on their face, as that is the default mode for PVE counter. Even without a defense to break, Susanoo's stats just simply means he can deal a lot of damage. Which is okay.
However, his subskill is almost entirely worthless and his stats are kinda the definition of glass cannon to make his killer attack, and he exists in one of the best attacking colors in the game. His super fusion is mostly without merit, as well.
Sadly, this means Susanoo is not a very priority card, but luckily still a very good slot, especially in a sword week in colosseum, or during an event that requires defense clearing.