| Max Stats
|Lv:120 HP:2863 ATK:1503 DEF:1161|
| Main Skill (スキル)|
| Deals strong Fire damage to the enemy, with a chance of paralyzing (adds another hit for each other red card in the hand)|
| Sub Skill (子分スキル)|
| While equipped to a Fire skill main, skill power 20% up (and another 5% for every other red card in the hand)|
| Awoken Main Skill (スキル)|
| Awoken Sub Skill (子分スキル)|
| Awoken Skill (覚醒スキル)|
| S.Awoken Main Skill (スキル)|
| S.Awoken Sub Skill (子分スキル)|
| S.Awoken Skill (覚醒スキル)|
| Super Fusion (超合体)|
Fortify! Robot Battalion!!
Part of the Mech 2.0 series, Surgut is a (potentially) powerful Fire-elemental attacker.
Against Green targets, Surgut is a force to be reckoned with, boasting powerful Fire-elemental attacks that have a chance to inflict Paralysis. Surgut's gimmick is that he gains additional attacks based on the number of Red (Fire-type) cards in the played hand. By default, this is at least a two-hit attack (Surgut actually includes itself in the Skill), though it can reach a maximum number of six attacks.
That said, Surgut does have some flaws. The standard elemental problems persist of course, but getting the extra attacks is completely up to what your Party plays, making it hard to reach Surgut's maximum damage potential.
For every Fire-type card in the played hand, Surgut gets an additional attack tacked on to his main skill, up to a maximum of 6 attacks.
Adding to this, Surgut also has the chance to inflict Paralysis with his attacks.
Surgut's sub skill is much like his Main Skill; completely dependent on Fire-type cards in the played hand for an extra boost.
While limited to cards with a Fire-elemental Skill, it's a pretty powerful sub skill. But as noted, its power is completely at the mercy of your Party.