| Festival Spica|
| Girl, Constellation|
| Max Stats
|Lv:120 HP:3223 ATK:1233 DEF:1426|
| Main Skill (スキル)|
| Applies Sustained Buff effect to the Party that increases ATK/DEF at the end of the turn for 3 turns (When your HP is at 50% or less, heals X% HP)|
| Sub Skill (子分スキル)|
Summer Festival Syndrome
| When Main Card is a Girl, 50% chance to grant 40% Skill Boost|
| Awoken Main Skill (スキル)|
| Awoken Sub Skill (子分スキル)|
| Awoken Skill (覚醒スキル)|
| S.Awoken Main Skill (スキル)|
| S.Awoken Sub Skill (子分スキル)|
| S.Awoken Skill (覚醒スキル)|
| Super Fusion (超合体)|
Starry Sky Summer Festival
| HP% Healed/Turn
- Heals HP at the end of the turn if your HP is 50% or less.
- Chance to buff ATK/DEF is 100% (SL1-7)
- ATK & DEF Buff are static at +1 (SL1-7)
Spica's Sustained Buff effect is of note, as it's naturally AoE and affects the entire Party. At the end of every turn for 3 turns, it'll grant +1 ATK/DEF, and should your HP be 50% or below, it'll heal some HP. Unsurprisingly, Spica will be very useful against powerful bosses who love to debuff and deal lots of damage every turn, as you'll be getting some buffs back and possibly a heal if you take too much damage. She'll also no doubt be useful in Colosseum as well, giving your Party buffs and keeping them alive just a little longer.
Much like her normal version, Spica offers a powerful Skill Boost, but it comes with a caveat. In this case, Spica offers a extremely powerful 40% Skill Boost to any Girl card...but it only has a 50% chance to activate. This effectively makes using Spica a gamble, since she'll be useless about half the time.