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A list of all pages that have property "Has sub skill description(en)" with value "When main card is A and self is under Status, boosts Heal skill by 20-". Since there have been only a few results, also nearby values are displayed.

Showing below up to 115 results starting with #1.

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List of results

  • Betobeto-san  + (When Main Card's Skill Activates, grants +1 AGI (When AGI is +5, applies Iron Wall))
  • Leon (BIOHAZARD)  + (When Main Card's Skill Activates, grants 10% Skill Boost and +1 AGI (Grants extra 3% Skill Boost for every +1 AGI))
  • Warning Girls  + (When Main Card's Skill Activates, grants +1 DEF (For every +1 DEF, grants +1% Increased Healing Received))
  • Hercules  + (When Main Card's Skill Activates, heals 8% HP and increases any negative Stats by 1 (When target's HP is 50% or less, heal increases to 10% instead))
  • Clover  + (When Main Card's Skill activates, 20% chance to recover 5% HP to the Party)
  • Miles Edgeworth  + (When Main Card's Skill activates, 33% Chance to activate Skill 3x (On Straight+, chance increases to 37%; 40% on Full House+))
  • Latio  + (When Main Card's Skill activates, Heals 8% HP. (If the target's Stat Total is -5 or less, grants +1 to all Stats.))
  • Sumire  + (When Main Card's Skill activates, Heals 5% HP; If HP is below 30%, applies 1-tick Iron Wall Shield)
  • Franken  + (When Main Card's Skill activates, chance to apply 1-tick Counter Shield)
  • Merlin  + (When Main Card's Skill activates, chance to grant +1 ATK/AGI.)
  • Asmodeus  + (When Main Card's Skill activates, chance to Charm all enemies (upon Charming, chance to severely reduce user’s own ATK))
  • Metatron  + (When Main Card's Skill activates, clears Status Effects if target is inflicted with a Status Effect (If Status Effects are cleared, grants +1 DEF))
  • Xebec  + (When Main Card's Skill activates, grants +1 DEF (+2 DEF when HP is low))
  • Magician  + (When Main Card's Skill activates, grants 10% Skill Boost and 33% chance not to link with Enhance cards.)
  • Mammon  + (When Main Card's Skill activates, grants 20% Skill Boost, but self-inflicts -1 ATK)
  • Zashiki  + (When Main Card's Skill activates, grants +1 DEF or AGI (Rare chance to increase both))
  • Chariot  + (When Main Card's Skill activates, grants +1 DEF; If target does not have a Shield active, 50% chance to apply 20% Damage Reduction Shield)
  • Easy Ill  + (When Main Card's Skill activates, heals 3% HP)
  • Door Dragon Guarder  + (When Main Card's Skill activates, increases DEF (When subbed on the same card with Volks, Delice, or Gulldos, grant 25% Skill Boost))
  • Regulus  + (When Main Card's Skill activates, increase ATK or AGI (rare chance to increase both))
  • Choux Crimson  + (When Main Card's Skill activates, recovers 3% HP. (If Soprano Mousse or Parfait are subbed on the same card, also grants +1 ATK))
  • Arcadia  + (When Main Card's Skill activates, recover 8% HP and (33%) chance of nullifying next single instance of damage taken.)
  • Parfait  + (When Main Card's Skill activates, recovers 3% HP. (If Soprano Mousse or Choux Crimson are subbed on the same card, also grants +1 AGI))
  • Soprano Mousse  + (When Main Card's Skill activates, recovers 3% HP. (If Choux Crimson or Parfait are subbed on the same card, also grants +1 DEF))
  • Priscilla  + (When Main Card's Skill activates, small chance for +1 ATK/DEF)
  • Blackbeard  + (When Main Card's Skill is NOT Enhance, grants 10-25% Skill Boost)
  • Makura-gaeshi  + (When Main Card's skill activates, chance of doing one of the following: small heal, recover status ailments, or stat boost.)
  • Jumelles (Christmas)  + (When Main Card's skill triggers, +1 ATK (If played hand contains a Red, Blue, and Green card, +1 to all stats instead))
  • Yatterman  + (When Main Card’s Attack Skill activate, Skill Efficacy +35% (+1 to all stats on straight+))
  • Eliel  + (When Main Card’s Attack Skill activates, grants 10% Skill Boost (For every Buff the target has, grants an extra +6% Skill Boost, up to 40% maximum))
  • Otter Otter  + (When Main Skill activates, 33% chance to activate Skill 3x. (When there are 2 Blue Cards in the played hand including your own, increases chance to 37%; When there are 3 or more Blue Cards in the played hand including your own, increases chance to 40%))
  • Nana (Halloween)  + (When Main Skill activates, Heals 8% of max HP and 20% chance to cleanse Status Effects)
  • Shuten-doji  + (When Main Skill activates, recovers (# of cards in played hand x 2%) HP.)
  • Torte  + (When Main's skill triggers, 33% chance for +1 ATK/+1 DEF/+1 AGI (When stat totals are negative, chance to buff is 100%))
  • Rosa  + (When Main's skill triggers, 33% chance to Cleanse Status Effects)
  • Kidomaru  + (When Red Main's skill triggers, +1 ATK (For each +ATK buff on self, grant +4% Skill Efficacy up to a max of +20%))
  • Justice  + (When Skill activates, 33% chance to give +1 ATK, DEF, AGI each when Stat Total is negative; When HP is 80% or below, heals 8% HP.)
  • Sieg & Vermo (Genesis)  + (When a Hero and Girl card are Subbed alongside this card, grants 35% Skill Boost (When there isn't a Hero or Girl card Subbed alongside this card and the Main Card is a Dragon with an Attack Skill, grants 35% Skill Boost))
  • Grizzly  + (When at 100% HP and on Straight+, grants 35% Damage Boost)
  • Churanda  + (When attached to A or Merc Storia main, reduces damage taken at all times by 3%)
  • Kesesera  + (When attached to A or Merc Storia main, increases damage by 10%)
  • Cater  + (When attached to A or Merc Storia main, increases skill efficacy +10%)
  • Seiryu  + (When attached to Bite skill, +15% skill efficacy (On straight+, +35% skill efficacy instead))
  • Yuu  + (When attached to Blue or Merc Storia main, Skill Efficacy +15% and increases Healing received by 3%)
  • Stella  + (When attached to Blue or Merc Storia main, skill efficacy +10%)
  • Ruby  + (When attached to Buff skill, skill efficacy increases by 15% (20% on straight+))
  • Fam Taos  + (When attached to Claw main card, +35% skill power on Straight+. If target has higher DEF buffs than your own, +40% skill power instead.)
  • Hell Bolg  + (When attached to Demon, Skill Efficacy +20% and reduce damage received by 3% at all times (If there is another Demon card in played hand, Skill Efficacy +30% instead))
  • Throne  + (When attached to Girl, grants 10-30% Skill Boost)
  • Cherub  + (When attached to God or Angel, Skill Efficacy +15% (On Straight+, Skill Efficacy +20%))
  • Mini Pigeon  + (When attached to Green card, Skill Efficacy +20% (Skill Efficacy +35% when attached to Green attacker))
  • Dryad (Christmas)  + (When attached to Green main, +20% Skill Boost (On Straight+, also recover 5% HP))
  • Filia  + (When attached to Green or Merc Storia main, skill efficacy +10%)
  • Topaz  + (When attached to Heal or Shield main, +18% skill efficacy on Staight (+25% instead on Full House+))
  • Seraphinite  + (When attached to Heal skill, skill efficacy increases by 15% (On straight+ 20%))
  • Sietto  + (When attached to Main Card with an Attack Skill, Skill Efficacy +20% (If attached to Attacker and Merc Storia main, Skill Efficacy +35% instead))
  • Fuu  + (When attached to Merc Storia or Angel-type, AGI +1 on skill activation (On Full House+, AGI +2 instead))
  • Gerald  + (When attached to Merc Storia or Robot-type, Skill Efficacy +15% (On Straight+, Skill Efficacy +20% instead))
  • TS808  + (When attached to Red and Attacker main, +20~40% skill efficacy and -2 AGI (If Brutal D is also attached, then +2 AGI also, for a net total of +0 AGI))
  • Aphoom-Zhah  + (When attached to Red card, Skill Efficacy +15% (If Fthaggua is also subbed to the same card, +25% Skill Efficacy instead))
  • Fthaggua  + (When attached to Red card, Skill Efficacy +15% (If Aphoom-Zhah is also subbed to the same card, +25% Skill Efficacy instead))
  • Alec  + (When attached to Red or Merc Storia main, skill efficacy +10%)
  • Eruha  + (When attached to Slash Main, +25% Skill Efficacy on Straight+ (+30% Skill Efficacy instead on Full House+))
  • Ruriha  + (When attached to Stab Main, +25% Skill Efficacy on Straight+ (+30% Skill Efficacy instead on Full House+))
  • Giovanni  + (When attached to Undead main, skill efficacy increases by 15% (Increases skill efficacy further for every Undead-type card in played hand))
  • Persephone  + (When attached to a card with Red, Blue, and Green Sub Cards, Skill Efficacy +30%)
  • Adramelech  + (When attached to a card with Red, Blue, and Green subcards, grants +1 to all Stats on Skill Activation)
  • Genbu  + (When attached to a non-Girl Main card, gives +1 DEF on skill activation (If already at +5 DEF, then grants a 1 tick 25% damage reduction shield))
  • Rambunctious Dragon Girls  + (When attached to a non-Girl card, recover 8% HP and +1 ATK on skill activation)
  • Harushuto  + (When attached to a non-Merc Storia or non-Girl type, Skill Efficacy +15% (50% chance for Skill Efficacy +25% instead))
  • Byakko  + (When attached to attack skill, deal additional Claw attack (Damage increases on Full House+))
  • Pluto (Tezuka)  + (When attached to attacker skill, skill efficacy +15% and increase ATK by 1 (For each +ATK buff, further increase skill efficacy by +5% each))
  • Hyakkimaru  + (When attached to attacking skill, heals 10% HP on skill activation)
  • Astro Boy  + (When attached to attacking skill, increases skill efficacy by 20%, also receive 10% recoil damage)
  • Faboras  + (When attached to fire card, skill efficacy +15% (For every other fire card in played hand, increase skill efficacy by 5% each for a max of +35%))
  • Doctor Kiriko  + (When attached to green Ace, skill efficacy +15% and 50% chance to increase AGI on skill activation)
  • Anna Allen (Zombie)  + (When attached to main with Bite skill, skill efficacy +20% (Further increases as your own HP or enemy's HP is lower, up to +38%))
  • Elsa Allen (Zombie)  + (When attached to main with Bite skill, skill efficacy +35% but deals recoil damage to self)
  • Emma  + (When attached to main with Claw skill, +18% skill efficacy (On Straight+, +35% skill efficacy instead))
  • Randgris  + (When attached to main with Hit skill, +10% skill efficacy (On Straight+, +25% skill efficacy instead))
  • Latio (Christmas)  + (When attached to main with Hit skill, +35% Skill Boost)
  • Olrun  + (When attached to main with Slash skill, +10% skill efficacy (On Straight+, +25% skill efficacy instead))
  • Elsa Allen  + (When attached to main with Slash skill, skill efficacy +35% but deals recoil damage to self)
  • Anna Allen  + (When attached to main with Slash skill, skill efficacy +20% (Further increases as your own HP or enemy's HP is lower, up to +38%))
  • Geirolul  + (When attached to main with Stab skill, +10% skill efficacy (On Straight+, +25% skill efficacy instead))
  • Gondul  + (When attached to main, +15% skill efficacy (If also attached with either Olrun, Randgris, or Geirolul, +45% skill efficacy instead))
  • Dororo  + (When attached to red Ace, Skill Efficacy +15% and 50% chance to increase ATK on Skill Activation)
  • Professor Ochanomizu  + (When attached to water Ace, skill efficacy +15% and 50% chance to increase DEF on skill activation)
  • Oulial  + (When attached to water card, skill efficacy +15% (For every other water card in played hand, increase skill efficacy by 5% each for a max of +35%))
  • Foreba  + (When attached to wood card, skill efficacy +15% (For every other wood card in played hand, increase skill efficacy by 5% each for a max of +35%))
  • Brynhildr  + (When attack skill triggers, give +1 DEF (For every DEF, skill efficacy +7%))
  • Laguna  + (When enemy is Dragon, boosts main card's damage by 20%)
  • Azzurro  + (When enemy is Dragon, boosts main card's skill by 25%)
  • Sasuke  + (When enemy is Fire-element, boosts main card's damage by 20%)
  • Aladdin  + (When enemy is Genie, boosts main card's skill by 25%)
  • Lancelot  + (When enemy is Girl, boosts main card's damage by 20% (if Fire element and Girl, 30%))
  • Lino  + (When enemy is NOT Girl, grants 20% Damage Boost)
  • Clare  + (When enemy is Undead, boosts main card's skill by 25%)
  • Leopard  + (When enemy is Water element, boosts Water main card's damage by 25%)
  • Saizou  + (When enemy is Water-element, boosts main card's damage by 20%)
  • Hanzou  + (When enemy is Wood element, boosts main card's damage by 20%)
  • Crove  + (When equipped to a Fire/Water/Wood elemental skill main card, decrease damage taken by 3% (Note: This is referring to the flame/droplet/leaf skill icons))
  • Nimue (Naturalized)  + (When main card has Attack skill or is Million Arthur type, add small Heal when its skill activates)
  • Odin  + (When main card has Enhance skill, boosts it by 15% and receive 5% less damage at all times)
  • Yato no Kami  + (When main card has has Slash Skill, grants 35-40% Skill Boost (When all Subs are Green, increases the Minimum Skill Boost by +3% and grants +1 ATK))
  • Flamme (Halloween)  + (When main card is A and Fire element, receive 10% less damage from Wood enemies)
  • Masked Buffalo  + (When main card is A and HP is at 100%, grants 20% Damage Reduction)
  • Kay  + (When main card is A and HP is below 40%, boosts damage by 25% and high chance of resisting Status)
  • Little Red Riding Hood  + (When main card is A and HP is below 50%, chance for immunity against Status Effects)
  • Amnelia  + (When main card is A and HP is below 60%, small chance to greatly reduce damage received)
  • Merrow (Halloween)  + (When main card is A and Water element, receive 10% less damage from Fire enemies)
  • Pillon (Halloween)  + (When main card is A and Wood element, receive 10% less damage from Water enemies)
  • Nimue & Nyanko  + (When main card is A and activates its skill, small chance for skill to gain AOE spread)
  • Hipopo  + (When main card is A and self is inflicted with a Status Effect, receive 15% Damage Reduction)
  • Lapis Lazuli  + (When main card is A and self is under Status, boosts Heal skill by 20%)
 (When main card is A and self is under Status, boosts Heal skill by 20-)
  • Moneco  + (When main card is A or Battle Cat, add +1 ATK/DEF when its skill activates)
  • Eru  + (When main card is A or Million Arthur type, boosts its skill by 20%)
  • Braiking Boss  + (When main card is A or Robot, grants 20% Skill Boost (Chance to increase all stats by 1))
  • Mun Mun  + (When main card is A or Shield-skill, grants 4% reduced damage taken at all times)
  • Zeus  + (When main card is A, boosts its damage by 20% and receive 10% less damage at all times)
  • Amaterasu  + (When main card is A, boosts its skill by 10% and receive 15% less damage at all times)
  • Cat Titan  + (When main card is A, boosts its skill by 10% and receive 3% less damage at all times (for every +ATK, add 3% to skill boost and damage reduction bonus))
  • Baphomet  + (When main card is A, boosts main card's damage by 35% and increases damage received at all times by 15%)
  • Pinoko  + (When main card is A, enemies' Status Effects have 10% less chance to hit self)
  • Carbuncle  + (When main card is A, receive +5 SP on every hand (only applicable in dungeons))
  • Uranus  + (When main card is A, receive 0-30% less damage)
  • Vulcan  + (When main card is A, receive 10% less damage from Wood enemies)
  • Pom Ringmaster  + (When main card is A, receive 10% more EXP (only applicable in dungeons))
  • Fortune Cat  + (When main card is A, receive 20% more Gold (only applicable in dungeons))
  • Lise  + (When main card is Blue, grants 20% Skill Boost on Straight+)
  • Sirona  + (When main card is Chloe, boosts her skill by 50%)
  • Raduga  + (When main card is Dragon, activates skill, and HP is higher than 70%, add a strong Wood attack)
  • Fimbul  + (When main card is Dragon, activates skill, and HP is higher than 70%, add a strong Water attack)
  • Ataxia  + (When main card is Dragon-type and activates skill, add a strong Fire attack)
  • Ghoul  + (When main card is Eibon or an Eldritch-type, grants 10% Attack Boost.)
  • Formless Spawn  + (When main card is Eibon or an Eldritch-type, grants 10% Skill Boost.)
  • Mi-Go  + (When main card is Eibon or an Eldritch-type, grants 3% Damage Reduction.)
  • Jack Nyantern  + (When main card is Fire element, boosts damage against Water enemies by 20%)
  • Volks (Ravenous)  + (When main card is Fire element, boosts its damage against Water enemies by 35%)
  • Volks  + (When main card is Fire element, boosts its damage against Water enemies by 35%)
  • Babe-chan  + (When main card is Fire, chance of adding a Stab attack on skill activation.)
  • Mini Coyote  + (When main card is Fire-type and skill activates, increase ATK. (Increase ATK for entire party when ATK is +5))
  • Flame Essence  + (When main card is Fire-type, 10%-20% Damage Boost)
  • Mini Mandrill  + (When main card is Fire-type, reduce damage from Fire-types by 5%. (15% damage reduction if main card is both Fire-type and Ace))
  • Unicorn  + (When main card is Girl, boosts its damage by 15%)
  • God (card)  + (When main card is Girl, boosts its damage by 15%)
  • Aphrodite  + (When main card is Girl, boosts its skill by 15%)
  • Nekomata(S)  + (When main card is God, receive 3% less damage at all times)
  • Goth Cat  + (When main card is Lino, boosts her damage by 10%)
  • Haunted Mail  + (When main card is Lino, boosts her skill by 10%)
  • Marionetta  + (When main card is Lino, receive 3% less damage at all times)
  • Battle Neko  + (When main card is Million Arthur or Battle Cat type, boosts its skill by 7%)
  • Neko  + (When main card is Million Arthur or Battle Cat type, boosts its damage by 5%)
  • Tank Neko  + (When main card is Million Arthur or Battle Cat type, receive 1% less damage)
  • Leviathan  + (When main card is NOT Girl and activates skill, sometimes add +1 to ATK or DEF)
  • Nimue (Wife)  + (When main card is NOT Girl, boosts its damage by 15%)
  • Chelsea  + (When main card is NOT Girl, boosts its damage by 20%)
  • Don Koala  + (When main card is NOT girl, boosts its damage by 15% (25% on straight+))
  • Alcoholic Tanuki  + (When main card is Ninja, receive 3% less damage at all times)
  • Hugimuni  + (When main card is Odin, boosts his damage by 10% (Skill changes on evolution))
  • Geri and Freki  + (When main card is Odin, boosts his skill by 10% (skill changes on evolution))
  • Sleipnir  + (When main card is Odin, receive 3% less damage at all times (skill changes on evolution))
  • Corpse of Boiling Sand  + (When main card is Pharaoh or Bastet, boosts its damage by 10%)
  • Abyssinyan  + (When main card is Pharaoh or Bastet, boosts its skill by 10%)
  • Pharaoh Cobra  + (When main card is Pharaoh or Bastet, receive 3% less damage at all times)
  • Metal Crab  + (When main card is Robot, receive 3% less damage at all times)
  • Chloe  + (When main card is Sirona, boosts her skill by 50%)
  • Tsukuyomi (Wood)  + (When main card is Tsukuyomi (Water), boosts its skill by 15% and removes Status on activation)
  • Manatee Boatswain  + (When main card is Undead, receive 3% less damage at all times)
  • Urchin Boy  + (When main card is Water element, boosts its damage against Wood enemies by 20%)
  • Delice  + (When main card is Water element, boosts its damage against Wood enemies by 35%)
  • Delice (Ravenous)  + (When main card is Water element, boosts its damage against Wood enemies by 35%)
  • Green Soldier  + (When main card is Water element, boosts its damage by 4%)
  • Balloon Dinosaur  + (When main card is Water, chance of adding a Bite attack on skill activation.)
  • Mini Hippo  + (When main card is Water-type and skill activates, increase DEF. (Increase DEF for entire party when DEF is +5))
  • Mini Mermaid  + (When main card is Water-type, reduce damage from Water-types by 5%. (If main card is both Water-type and Ace, receive 15% damage reduction.))
  • Gulldos (Ravenous)  + (When main card is Wood element, boosts its damage against Fire enemies by 35%)
  • Gulldos  + (When main card is Wood element, boosts its damage against Fire enemies by 35%)
  • Garlic Boy  + (When main card is Wood element, boosts its damage against Fire enemies by 20%)
  • Naughty Jolly  + (When main card is Wood, chance of adding a Hit attack on skill activation.)
  • Mini Harpy  + (When main card is Wood-type and skill activates, increase AGI. (Increase AGI for entire party when AGI is +5))
  • Mini Gorilla  + (When main card is Wood-type, reduce damage from Wood-types by 5%. (15% damage reduction if main card is both Wood-type and Ace))
  • Gevurah  + (When main card is fire-type, boost card's skill efficacy by 15% and reduced damage taken by 3% at all times (If main card is attack-skill, skill efficacy increased by 20% instead))
  • Gehenna  + (When main card is on 4, grants 35% Damage Boost and 10% Damage Reduction)
  • Hesed  + (When main card is water-element, boost card's skill efficacy by 15% and reduced damage taken by 3% at all times (If main card is a buff or debuff skill, skill efficacy increased by 20% instead))
  • Netzah  + (When main card is wood-element, boost card's skill efficacy by 15% and reduced damage taken by 3% at all times (If main card is status-skill, skill efficacy increased by 20% instead))
  • Falco  + (When main card's Attack skill activates and HP is above 80%, add 1x Slash attack)
  • Tengu  + (When main card's Attack skill activates and on four card+, add 2x Stab attack)
  • Lino (Halloween)  + (When main card's Attack skill activates, add Lifesteal)
  • Cracker Doll  + (When main card's Attack skill activates, small chance to lower target's DEF)
  • Nikita  + (When main card's Attack skill activates, chance to inflict -1 AGI to target)
  • Tsukuyomi  + (When main card's Attack skill activates, small chance to inflict Darkness)
  • Charlotte  + (When main card's Attack skill activates, chance to give -1 ATK/DEF to enemy)
  • Merry  + (When main card's Heal skill activates, small chance to boost it by 50%)
  • Behemoth  + (When main card's attack skill activates, skill efficacy +10-25% (small chance to reduce incoming damage by 5%))
  • Satan  + (When main card's attack skill triggers, skill efficacy +15% (On Full House+ OR if self is Taunted, skill efficacy +35%))
  • Cronos  + (When main card's skill activates, +1 ATK (effect increases when HP is low))
  • Plantina  + (When main card's skill activates, add 1x Wood attack and Lifesteal 20% damage)
  • Sirona & Chloe  + (When main card's skill activates, chance for it to activate twice instead, and follow with a shout...!?)
  • Recette  + (When main card's skill activates, recover 5% HP (If Choux Crimson/Soprano Mousse/Pafferu are also subbed to the same card, cleanse negative status effects))
  • Loki  + (When main card's skill activates, small chance that it activates twice instead)
  • Kumaffy  + (When main card's skill activates, small chance to AOE charm (only applicable in dungeons))
  • Flamigo  + (When main card's skill is Heal, Shield or Enhance, boosts it by 7%)
  • Marjo  + (When main card's skill is shield, heal, buff, or debuff type, boost skill power by 7% for each girl type (including self) in played hand)
  • Norn  + (When main is A and HP is below 25%, small chance to receive much less damage)
  • Fuujin  + (When main is Water type or Raijin, on Straight+, increase damage by 25% (when Raijin, adds Non-Elemental damage and chance of Paralysis))
  • Leviathan (Halloween)  + (When main skill activates, 20% chance of removing debuffs)
  • Soot  + (When main skill triggers, +1 DEF and take damage equal to 5% of current HP)
  • War Head  + (When main skill triggers, heal 2% of max HP (When target is less than 50% max HP, heal 5% of max HP instead))
  • Gene P  + (When main's attack skill triggers, +15% skill efficacy (If your HP is below 50%, +25% skill efficacy instead))
  • Nadja  + (When self is Poisoned, boosts main card's damage by 35%)
  • Noel  + (When self is paralyzed, boosts main card's damage by 35%)
  • Mandrill  + (When self is under Status, boosts main card's damage by 25%)
  • Belphegor (Halloween)  + (When skill activates, 20% chance to give +1 to all stats)
  • Tanosuke  + (When skill activates, 50% chance to recover 5% of HP)
  • Gemini  + (When skill is activated, gives +1 ATK or +1 DEF (Low chance to buff both ATK and DEF as well))
  • Hrist  + (When skill triggers, +1 AGI (If AGI is negative, +2 AGI instead))
  • Penguin  + (When target is a Girl-type, grants 25% Damage Boost)
  • Hera  + (When target is a God, but NOT a Girl, grants 20% Damage Boost)
  • Devil  + (When the Main Card is a Demon, grants 25% Skill Boost, but self-inflicts Seal (When there is at least one Demon card in the played hand other than your own, grants 30% Skill Boost instead and clears Status Effects))
  • Eibon  + (When the main card is green, applies a +1 AGI buff and +10% skill efficacy increase (add +3% to the increase for every +1 AGI))
  • Belphegor  + (When you are Asleep, grants 50% Damage Reduction)
  • Bruto  + (When you are Blinded, grants 35% Damage Boost)
  • Wuru  + (When you are Confused, grants 35% Damage Boost)
  • Mami  + (When you are Sealed, grants 35% Damage Boost)
  • Phoenix  + (When your HP is below 15%, boosts Main Card's Heal Skill by 35%)
  • Coyote  + (When your HP is below 25%, grants 40% Damage Boost)
  • Alberich  + (When your Total Stat Value is Positive, grants 15% Skill Boost)
  • Surgut  + (While equipped to a Fire skill main, skill power 20% up (and another 5% for every other red card in the hand))
  • Argonaut  + (While equipped to a Water skill main, skill power 20% up (and another 5% for every other blue card in the hand))