Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Betobeto-san + (When Main Card's Skill Activates, grants +1 AGI (When AGI is +5, applies Iron Wall))
- Leon (BIOHAZARD) + (When Main Card's Skill Activates, grants 10% Skill Boost and +1 AGI (Grants extra 3% Skill Boost for every +1 AGI))
- Warning Girls + (When Main Card's Skill Activates, grants +1 DEF (For every +1 DEF, grants +1% Increased Healing Received))
- Hercules + (When Main Card's Skill Activates, heals 8% HP and increases any negative Stats by 1 (When target's HP is 50% or less, heal increases to 10% instead))
- Clover + (When Main Card's Skill activates, 20% chance to recover 5% HP to the Party)
- Miles Edgeworth + (When Main Card's Skill activates, 33% Chance to activate Skill 3x (On Straight+, chance increases to 37%; 40% on Full House+))
- Latio + (When Main Card's Skill activates, Heals 8% HP. (If the target's Stat Total is -5 or less, grants +1 to all Stats.))
- Sumire + (When Main Card's Skill activates, Heals 5% HP; If HP is below 30%, applies 1-tick Iron Wall Shield)
- Franken + (When Main Card's Skill activates, chance to apply 1-tick Counter Shield)
- Merlin + (When Main Card's Skill activates, chance to grant +1 ATK/AGI.)
- Asmodeus + (When Main Card's Skill activates, chance to Charm all enemies (upon Charming, chance to severely reduce user’s own ATK))
- Metatron + (When Main Card's Skill activates, clears Status Effects if target is inflicted with a Status Effect (If Status Effects are cleared, grants +1 DEF))
- Xebec + (When Main Card's Skill activates, grants +1 DEF (+2 DEF when HP is low))
- Magician + (When Main Card's Skill activates, grants 10% Skill Boost and 33% chance not to link with Enhance cards.)
- Mammon + (When Main Card's Skill activates, grants 20% Skill Boost, but self-inflicts -1 ATK)
- Zashiki + (When Main Card's Skill activates, grants +1 DEF or AGI (Rare chance to increase both))
- Chariot + (When Main Card's Skill activates, grants +1 DEF; If target does not have a Shield active, 50% chance to apply 20% Damage Reduction Shield)
- Easy Ill + (When Main Card's Skill activates, heals 3% HP)
- Door Dragon Guarder + (When Main Card's Skill activates, increases DEF (When subbed on the same card with Volks, Delice, or Gulldos, grant 25% Skill Boost))
- Regulus + (When Main Card's Skill activates, increase ATK or AGI (rare chance to increase both))
- Choux Crimson + (When Main Card's Skill activates, recovers 3% HP. (If Soprano Mousse or Parfait are subbed on the same card, also grants +1 ATK))
- Arcadia + (When Main Card's Skill activates, recover 8% HP and (33%) chance of nullifying next single instance of damage taken.)
- Parfait + (When Main Card's Skill activates, recovers 3% HP. (If Soprano Mousse or Choux Crimson are subbed on the same card, also grants +1 AGI))
- Soprano Mousse + (When Main Card's Skill activates, recovers 3% HP. (If Choux Crimson or Parfait are subbed on the same card, also grants +1 DEF))
- Priscilla + (When Main Card's Skill activates, small chance for +1 ATK/DEF)
- Blackbeard + (When Main Card's Skill is NOT Enhance, grants 10-25% Skill Boost)
- Makura-gaeshi + (When Main Card's skill activates, chance of doing one of the following: small heal, recover status ailments, or stat boost.)
- Jumelles (Christmas) + (When Main Card's skill triggers, +1 ATK (If played hand contains a Red, Blue, and Green card, +1 to all stats instead))
- Yatterman + (When Main Card’s Attack Skill activate, Skill Efficacy +35% (+1 to all stats on straight+))
- Eliel + (When Main Card’s Attack Skill activates, grants 10% Skill Boost (For every Buff the target has, grants an extra +6% Skill Boost, up to 40% maximum))
- Otter Otter + (When Main Skill activates, 33% chance to activate Skill 3x. (When there are 2 Blue Cards in the played hand including your own, increases chance to 37%; When there are 3 or more Blue Cards in the played hand including your own, increases chance to 40%))
- Nana (Halloween) + (When Main Skill activates, Heals 8% of max HP and 20% chance to cleanse Status Effects)
- Shuten-doji + (When Main Skill activates, recovers (# of cards in played hand x 2%) HP.)
- Torte + (When Main's skill triggers, 33% chance for +1 ATK/+1 DEF/+1 AGI (When stat totals are negative, chance to buff is 100%))
- Rosa + (When Main's skill triggers, 33% chance to Cleanse Status Effects)
- Kidomaru + (When Red Main's skill triggers, +1 ATK (For each +ATK buff on self, grant +4% Skill Efficacy up to a max of +20%))
- Justice + (When Skill activates, 33% chance to give +1 ATK, DEF, AGI each when Stat Total is negative; When HP is 80% or below, heals 8% HP.)
- Sieg & Vermo (Genesis) + (When a Hero and Girl card are Subbed alongside this card, grants 35% Skill Boost (When there isn't a Hero or Girl card Subbed alongside this card and the Main Card is a Dragon with an Attack Skill, grants 35% Skill Boost))
- Grizzly + (When at 100% HP and on Straight+, grants 35% Damage Boost)
- Churanda + (When attached to A or Merc Storia main, reduces damage taken at all times by 3%)
- Kesesera + (When attached to A or Merc Storia main, increases damage by 10%)
- Cater + (When attached to A or Merc Storia main, increases skill efficacy +10%)
- Seiryu + (When attached to Bite skill, +15% skill efficacy (On straight+, +35% skill efficacy instead))
- Yuu + (When attached to Blue or Merc Storia main, Skill Efficacy +15% and increases Healing received by 3%)
- Stella + (When attached to Blue or Merc Storia main, skill efficacy +10%)
- Ruby + (When attached to Buff skill, skill efficacy increases by 15% (20% on straight+))
- Fam Taos + (When attached to Claw main card, +35% skill power on Straight+. If target has higher DEF buffs than your own, +40% skill power instead.)
- Hell Bolg + (When attached to Demon, Skill Efficacy +20% and reduce damage received by 3% at all times (If there is another Demon card in played hand, Skill Efficacy +30% instead))
- Throne + (When attached to Girl, grants 10-30% Skill Boost)
- Cherub + (When attached to God or Angel, Skill Efficacy +15% (On Straight+, Skill Efficacy +20%))
- Mini Pigeon + (When attached to Green card, Skill Efficacy +20% (Skill Efficacy +35% when attached to Green attacker))
- Dryad (Christmas) + (When attached to Green main, +20% Skill Boost (On Straight+, also recover 5% HP))
- Filia + (When attached to Green or Merc Storia main, skill efficacy +10%)
- Topaz + (When attached to Heal or Shield main, +18% skill efficacy on Staight (+25% instead on Full House+))
- Seraphinite + (When attached to Heal skill, skill efficacy increases by 15% (On straight+ 20%))
- Sietto + (When attached to Main Card with an Attack Skill, Skill Efficacy +20% (If attached to Attacker and Merc Storia main, Skill Efficacy +35% instead))
- Fuu + (When attached to Merc Storia or Angel-type, AGI +1 on skill activation (On Full House+, AGI +2 instead))
- Gerald + (When attached to Merc Storia or Robot-type, Skill Efficacy +15% (On Straight+, Skill Efficacy +20% instead))
- TS808 + (When attached to Red and Attacker main, +20~40% skill efficacy and -2 AGI (If Brutal D is also attached, then +2 AGI also, for a net total of +0 AGI))
- Aphoom-Zhah + (When attached to Red card, Skill Efficacy +15% (If Fthaggua is also subbed to the same card, +25% Skill Efficacy instead))
- Fthaggua + (When attached to Red card, Skill Efficacy +15% (If Aphoom-Zhah is also subbed to the same card, +25% Skill Efficacy instead))
- Alec + (When attached to Red or Merc Storia main, skill efficacy +10%)
- Eruha + (When attached to Slash Main, +25% Skill Efficacy on Straight+ (+30% Skill Efficacy instead on Full House+))
- Ruriha + (When attached to Stab Main, +25% Skill Efficacy on Straight+ (+30% Skill Efficacy instead on Full House+))
- Giovanni + (When attached to Undead main, skill efficacy increases by 15% (Increases skill efficacy further for every Undead-type card in played hand))
- Persephone + (When attached to a card with Red, Blue, and Green Sub Cards, Skill Efficacy +30%)
- Adramelech + (When attached to a card with Red, Blue, and Green subcards, grants +1 to all Stats on Skill Activation)
- Genbu + (When attached to a non-Girl Main card, gives +1 DEF on skill activation (If already at +5 DEF, then grants a 1 tick 25% damage reduction shield))
- Rambunctious Dragon Girls + (When attached to a non-Girl card, recover 8% HP and +1 ATK on skill activation)
- Harushuto + (When attached to a non-Merc Storia or non-Girl type, Skill Efficacy +15% (50% chance for Skill Efficacy +25% instead))
- Byakko + (When attached to attack skill, deal additional Claw attack (Damage increases on Full House+))
- Pluto (Tezuka) + (When attached to attacker skill, skill efficacy +15% and increase ATK by 1 (For each +ATK buff, further increase skill efficacy by +5% each))
- Hyakkimaru + (When attached to attacking skill, heals 10% HP on skill activation)
- Astro Boy + (When attached to attacking skill, increases skill efficacy by 20%, also receive 10% recoil damage)
- Faboras + (When attached to fire card, skill efficacy +15% (For every other fire card in played hand, increase skill efficacy by 5% each for a max of +35%))
- Doctor Kiriko + (When attached to green Ace, skill efficacy +15% and 50% chance to increase AGI on skill activation)
- Anna Allen (Zombie) + (When attached to main with Bite skill, skill efficacy +20% (Further increases as your own HP or enemy's HP is lower, up to +38%))
- Elsa Allen (Zombie) + (When attached to main with Bite skill, skill efficacy +35% but deals recoil damage to self)
- Emma + (When attached to main with Claw skill, +18% skill efficacy (On Straight+, +35% skill efficacy instead))
- Randgris + (When attached to main with Hit skill, +10% skill efficacy (On Straight+, +25% skill efficacy instead))
- Latio (Christmas) + (When attached to main with Hit skill, +35% Skill Boost)
- Olrun + (When attached to main with Slash skill, +10% skill efficacy (On Straight+, +25% skill efficacy instead))
- Elsa Allen + (When attached to main with Slash skill, skill efficacy +35% but deals recoil damage to self)
- Anna Allen + (When attached to main with Slash skill, skill efficacy +20% (Further increases as your own HP or enemy's HP is lower, up to +38%))
- Geirolul + (When attached to main with Stab skill, +10% skill efficacy (On Straight+, +25% skill efficacy instead))
- Gondul + (When attached to main, +15% skill efficacy (If also attached with either Olrun, Randgris, or Geirolul, +45% skill efficacy instead))
- Dororo + (When attached to red Ace, Skill Efficacy +15% and 50% chance to increase ATK on Skill Activation)
- Professor Ochanomizu + (When attached to water Ace, skill efficacy +15% and 50% chance to increase DEF on skill activation)
- Oulial + (When attached to water card, skill efficacy +15% (For every other water card in played hand, increase skill efficacy by 5% each for a max of +35%))
- Foreba + (When attached to wood card, skill efficacy +15% (For every other wood card in played hand, increase skill efficacy by 5% each for a max of +35%))
- Brynhildr + (When attack skill triggers, give +1 DEF (For every DEF, skill efficacy +7%))
- Laguna + (When enemy is Dragon, boosts main card's damage by 20%)
- Azzurro + (When enemy is Dragon, boosts main card's skill by 25%)
- Sasuke + (When enemy is Fire-element, boosts main card's damage by 20%)
- Aladdin + (When enemy is Genie, boosts main card's skill by 25%)
- Lancelot + (When enemy is Girl, boosts main card's damage by 20% (if Fire element and Girl, 30%))
- Lino + (When enemy is NOT Girl, grants 20% Damage Boost)
- Clare + (When enemy is Undead, boosts main card's skill by 25%)
- Leopard + (When enemy is Water element, boosts Water main card's damage by 25%)
- Saizou + (When enemy is Water-element, boosts main card's damage by 20%)
- Hanzou + (When enemy is Wood element, boosts main card's damage by 20%)
- Crove + (When equipped to a Fire/Water/Wood elemental skill main card, decrease damage taken by 3% (Note: This is referring to the flame/droplet/leaf skill icons))
- Nimue (Naturalized) + (When main card has Attack skill or is Million Arthur type, add small Heal when its skill activates)
- Odin + (When main card has Enhance skill, boosts it by 15% and receive 5% less damage at all times)
- Yato no Kami + (When main card has has Slash Skill, grants 35-40% Skill Boost (When all Subs are Green, increases the Minimum Skill Boost by +3% and grants +1 ATK))
- Flamme (Halloween) + (When main card is A and Fire element, receive 10% less damage from Wood enemies)
- Masked Buffalo + (When main card is A and HP is at 100%, grants 20% Damage Reduction)
- Kay + (When main card is A and HP is below 40%, boosts damage by 25% and high chance of resisting Status)
- Little Red Riding Hood + (When main card is A and HP is below 50%, chance for immunity against Status Effects)
- Amnelia + (When main card is A and HP is below 60%, small chance to greatly reduce damage received)
- Merrow (Halloween) + (When main card is A and Water element, receive 10% less damage from Fire enemies)
- Pillon (Halloween) + (When main card is A and Wood element, receive 10% less damage from Water enemies)
- Nimue & Nyanko + (When main card is A and activates its skill, small chance for skill to gain AOE spread)
- Hipopo + (When main card is A and self is inflicted with a Status Effect, receive 15% Damage Reduction)
- Lapis Lazuli + (When main card is A and self is under Status, boosts Heal skill by 20%)
- Moneco + (When main card is A or Battle Cat, add +1 ATK/DEF when its skill activates)
- Eru + (When main card is A or Million Arthur type, boosts its skill by 20%)
- Braiking Boss + (When main card is A or Robot, grants 20% Skill Boost (Chance to increase all stats by 1))
- Mun Mun + (When main card is A or Shield-skill, grants 4% reduced damage taken at all times)
- Zeus + (When main card is A, boosts its damage by 20% and receive 10% less damage at all times)
- Amaterasu + (When main card is A, boosts its skill by 10% and receive 15% less damage at all times)
- Cat Titan + (When main card is A, boosts its skill by 10% and receive 3% less damage at all times (for every +ATK, add 3% to skill boost and damage reduction bonus))
- Baphomet + (When main card is A, boosts main card's damage by 35% and increases damage received at all times by 15%)
- Pinoko + (When main card is A, enemies' Status Effects have 10% less chance to hit self)
- Carbuncle + (When main card is A, receive +5 SP on every hand (only applicable in dungeons))
- Uranus + (When main card is A, receive 0-30% less damage)
- Vulcan + (When main card is A, receive 10% less damage from Wood enemies)
- Pom Ringmaster + (When main card is A, receive 10% more EXP (only applicable in dungeons))
- Fortune Cat + (When main card is A, receive 20% more Gold (only applicable in dungeons))
- Lise + (When main card is Blue, grants 20% Skill Boost on Straight+)
- Sirona + (When main card is Chloe, boosts her skill by 50%)
- Raduga + (When main card is Dragon, activates skill, and HP is higher than 70%, add a strong Wood attack)
- Fimbul + (When main card is Dragon, activates skill, and HP is higher than 70%, add a strong Water attack)
- Ataxia + (When main card is Dragon-type and activates skill, add a strong Fire attack)
- Ghoul + (When main card is Eibon or an Eldritch-type, grants 10% Attack Boost.)
- Formless Spawn + (When main card is Eibon or an Eldritch-type, grants 10% Skill Boost.)
- Mi-Go + (When main card is Eibon or an Eldritch-type, grants 3% Damage Reduction.)
- Jack Nyantern + (When main card is Fire element, boosts damage against Water enemies by 20%)
- Volks (Ravenous) + (When main card is Fire element, boosts its damage against Water enemies by 35%)
- Volks + (When main card is Fire element, boosts its damage against Water enemies by 35%)
- Babe-chan + (When main card is Fire, chance of adding a Stab attack on skill activation.)
- Mini Coyote + (When main card is Fire-type and skill activates, increase ATK. (Increase ATK for entire party when ATK is +5))
- Flame Essence + (When main card is Fire-type, 10%-20% Damage Boost)
- Mini Mandrill + (When main card is Fire-type, reduce damage from Fire-types by 5%. (15% damage reduction if main card is both Fire-type and Ace))
- Unicorn + (When main card is Girl, boosts its damage by 15%)
- God (card) + (When main card is Girl, boosts its damage by 15%)
- Aphrodite + (When main card is Girl, boosts its skill by 15%)
- Nekomata(S) + (When main card is God, receive 3% less damage at all times)
- Goth Cat + (When main card is Lino, boosts her damage by 10%)
- Haunted Mail + (When main card is Lino, boosts her skill by 10%)
- Marionetta + (When main card is Lino, receive 3% less damage at all times)
- Battle Neko + (When main card is Million Arthur or Battle Cat type, boosts its skill by 7%)
- Neko + (When main card is Million Arthur or Battle Cat type, boosts its damage by 5%)
- Tank Neko + (When main card is Million Arthur or Battle Cat type, receive 1% less damage)
- Leviathan + (When main card is NOT Girl and activates skill, sometimes add +1 to ATK or DEF)
- Nimue (Wife) + (When main card is NOT Girl, boosts its damage by 15%)
- Chelsea + (When main card is NOT Girl, boosts its damage by 20%)
- Don Koala + (When main card is NOT girl, boosts its damage by 15% (25% on straight+))
- Alcoholic Tanuki + (When main card is Ninja, receive 3% less damage at all times)
- Hugimuni + (When main card is Odin, boosts his damage by 10% (Skill changes on evolution))
- Geri and Freki + (When main card is Odin, boosts his skill by 10% (skill changes on evolution))
- Sleipnir + (When main card is Odin, receive 3% less damage at all times (skill changes on evolution))
- Corpse of Boiling Sand + (When main card is Pharaoh or Bastet, boosts its damage by 10%)
- Abyssinyan + (When main card is Pharaoh or Bastet, boosts its skill by 10%)
- Pharaoh Cobra + (When main card is Pharaoh or Bastet, receive 3% less damage at all times)
- Metal Crab + (When main card is Robot, receive 3% less damage at all times)
- Chloe + (When main card is Sirona, boosts her skill by 50%)
- Tsukuyomi (Wood) + (When main card is Tsukuyomi (Water), boosts its skill by 15% and removes Status on activation)
- Manatee Boatswain + (When main card is Undead, receive 3% less damage at all times)
- Urchin Boy + (When main card is Water element, boosts its damage against Wood enemies by 20%)
- Delice + (When main card is Water element, boosts its damage against Wood enemies by 35%)
- Delice (Ravenous) + (When main card is Water element, boosts its damage against Wood enemies by 35%)
- Green Soldier + (When main card is Water element, boosts its damage by 4%)
- Balloon Dinosaur + (When main card is Water, chance of adding a Bite attack on skill activation.)
- Mini Hippo + (When main card is Water-type and skill activates, increase DEF. (Increase DEF for entire party when DEF is +5))
- Mini Mermaid + (When main card is Water-type, reduce damage from Water-types by 5%. (If main card is both Water-type and Ace, receive 15% damage reduction.))
- Gulldos (Ravenous) + (When main card is Wood element, boosts its damage against Fire enemies by 35%)
- Gulldos + (When main card is Wood element, boosts its damage against Fire enemies by 35%)
- Garlic Boy + (When main card is Wood element, boosts its damage against Fire enemies by 20%)
- Naughty Jolly + (When main card is Wood, chance of adding a Hit attack on skill activation.)
- Mini Harpy + (When main card is Wood-type and skill activates, increase AGI. (Increase AGI for entire party when AGI is +5))
- Mini Gorilla + (When main card is Wood-type, reduce damage from Wood-types by 5%. (15% damage reduction if main card is both Wood-type and Ace))
- Gevurah + (When main card is fire-type, boost card's skill efficacy by 15% and reduced damage taken by 3% at all times (If main card is attack-skill, skill efficacy increased by 20% instead))
- Gehenna + (When main card is on 4, grants 35% Damage Boost and 10% Damage Reduction)
- Hesed + (When main card is water-element, boost card's skill efficacy by 15% and reduced damage taken by 3% at all times (If main card is a buff or debuff skill, skill efficacy increased by 20% instead))
- Netzah + (When main card is wood-element, boost card's skill efficacy by 15% and reduced damage taken by 3% at all times (If main card is status-skill, skill efficacy increased by 20% instead))
- Falco + (When main card's Attack skill activates and HP is above 80%, add 1x Slash attack)
- Tengu + (When main card's Attack skill activates and on four card+, add 2x Stab attack)
- Lino (Halloween) + (When main card's Attack skill activates, add Lifesteal)
- Cracker Doll + (When main card's Attack skill activates, small chance to lower target's DEF)
- Nikita + (When main card's Attack skill activates, chance to inflict -1 AGI to target)
- Tsukuyomi + (When main card's Attack skill activates, small chance to inflict Darkness)
- Charlotte + (When main card's Attack skill activates, chance to give -1 ATK/DEF to enemy)
- Merry + (When main card's Heal skill activates, small chance to boost it by 50%)
- Behemoth + (When main card's attack skill activates, skill efficacy +10-25% (small chance to reduce incoming damage by 5%))
- Satan + (When main card's attack skill triggers, skill efficacy +15% (On Full House+ OR if self is Taunted, skill efficacy +35%))
- Cronos + (When main card's skill activates, +1 ATK (effect increases when HP is low))
- Plantina + (When main card's skill activates, add 1x Wood attack and Lifesteal 20% damage)
- Sirona & Chloe + (When main card's skill activates, chance for it to activate twice instead, and follow with a shout...!?)
- Recette + (When main card's skill activates, recover 5% HP (If Choux Crimson/Soprano Mousse/Pafferu are also subbed to the same card, cleanse negative status effects))
- Loki + (When main card's skill activates, small chance that it activates twice instead)
- Kumaffy + (When main card's skill activates, small chance to AOE charm (only applicable in dungeons))
- Flamigo + (When main card's skill is Heal, Shield or Enhance, boosts it by 7%)
- Marjo + (When main card's skill is shield, heal, buff, or debuff type, boost skill power by 7% for each girl type (including self) in played hand)
- Norn + (When main is A and HP is below 25%, small chance to receive much less damage)
- Fuujin + (When main is Water type or Raijin, on Straight+, increase damage by 25% (when Raijin, adds Non-Elemental damage and chance of Paralysis))
- Leviathan (Halloween) + (When main skill activates, 20% chance of removing debuffs)
- Soot + (When main skill triggers, +1 DEF and take damage equal to 5% of current HP)
- War Head + (When main skill triggers, heal 2% of max HP (When target is less than 50% max HP, heal 5% of max HP instead))
- Gene P + (When main's attack skill triggers, +15% skill efficacy (If your HP is below 50%, +25% skill efficacy instead))
- Nadja + (When self is Poisoned, boosts main card's damage by 35%)
- Noel + (When self is paralyzed, boosts main card's damage by 35%)
- Mandrill + (When self is under Status, boosts main card's damage by 25%)
- Belphegor (Halloween) + (When skill activates, 20% chance to give +1 to all stats)
- Tanosuke + (When skill activates, 50% chance to recover 5% of HP)
- Gemini + (When skill is activated, gives +1 ATK or +1 DEF (Low chance to buff both ATK and DEF as well))
- Hrist + (When skill triggers, +1 AGI (If AGI is negative, +2 AGI instead))
- Penguin + (When target is a Girl-type, grants 25% Damage Boost)
- Hera + (When target is a God, but NOT a Girl, grants 20% Damage Boost)
- Devil + (When the Main Card is a Demon, grants 25% Skill Boost, but self-inflicts Seal (When there is at least one Demon card in the played hand other than your own, grants 30% Skill Boost instead and clears Status Effects))
- Eibon + (When the main card is green, applies a +1 AGI buff and +10% skill efficacy increase (add +3% to the increase for every +1 AGI))
- Belphegor + (When you are Asleep, grants 50% Damage Reduction)
- Bruto + (When you are Blinded, grants 35% Damage Boost)
- Wuru + (When you are Confused, grants 35% Damage Boost)
- Mami + (When you are Sealed, grants 35% Damage Boost)
- Phoenix + (When your HP is below 15%, boosts Main Card's Heal Skill by 35%)
- Coyote + (When your HP is below 25%, grants 40% Damage Boost)
- Alberich + (When your Total Stat Value is Positive, grants 15% Skill Boost)
- Surgut + (While equipped to a Fire skill main, skill power 20% up (and another 5% for every other red card in the hand))
- Argonaut + (While equipped to a Water skill main, skill power 20% up (and another 5% for every other blue card in the hand))