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A list of all pages that have property "Has sub skill description(en)" with value "When Main Card is Blue and has Attack Skill, grants 20P- Skill Boost". Since there have been only a few results, also nearby values are displayed.

Showing below up to 250 results starting with #1.

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List of results

  • Rides  + (When Main Card has Slash Skill, grants 35-40% Skill Boost and 10% Chance to to Steal +1 of all Stats (When target's HP is 20% or less, attacks are guaranteed to hit))
  • Kosachi  + (When Main Card has Slash Skill, grants 35-40% Skill Boost (When target has an active Shield effect, attacks are guaranteed to hit and increases the Maximum Skill Boost by +5%))
  • Setsuna & Iroha  + (When Main Card has Slash Skill, grants 36% Skill Boost (If the target has an active Shield, attacks are guaranteed to hit))
  • Kaoruko  + (When Main Card has Slash Skill, grants 36% Skill Boost (If target has an active Shield effect, attacks are guaranteed to hit and grants 40% Boost instead))
  • Ibaraki-doji  + (When Main Card has Slash Skill, grants 30-40% Skill Boost and executes additional Strong Fire attack (For every +1 ATK, increases the minimum Skill Boost by +1% and Strong Fire attack damage up to 1.50x))
  • Rion  + (When Main Card has Slash Skill, grants 35% Skill Boost (For every 20% HP lost, gain 3% Accuracy))
  • Nadja & Fake Travelers  + (When Main Card has Slash Skill, grants 36-40% Skill Boost (If target is Asleep, attacks are guaranteed to hit))
  • Mrs. Hudson  + (When Main Card has Slash Skill, grants 35% Skill Boost and 20% Chance to wipe any of the Target's Buffs)
  • Magic Swordsman Setsuna  + (When Main Card has Slash Skill, grants 36% Skill Boost (When the target is Paralyzed, grants 36-40% Skill Boost instead))
  • Yamato Takeru  + (When Main Card has Slash Skill, grants 35-40% Skill Boost (When the target is Blue, grants 40% Skill Boost instead))
  • Kagutsuchi  + (When Main Card has Slash Skill, grants 35% Skill Boost and +1-2 ATK (When target is a God, grants 35-40% Skill Boost instead))
  • Setsuna  + (When Main Card has Slash Skill, grants 35% Skill Boost and executes additional Slash attack (As more Slash cards other than your own are present in the played hand, additional Slash attack damage increases))
  • Ali Baba  + (When Main Card has Slash Skill, grants 35% Skill Boost (For every Red card in the played hand, grants +1% Accuracy))
  • Kaoru  + (When Main Card has Slash Skill, grants 35-40% Skill Boost (When Subbed alongside a Blue and Green card, grants 40% Skill Boost instead))
  • Ais Wallenstein (Danmachi)  + (When Main Card has Slash Skill, grants 35% Skill Boost (When Subbed alongside a Red and Blue Card, grants 40% Skill Boost instead))
  • Chaud & ProtoMan  + (When Main Card has Slash Skill, grants 35% Skill Boost (Grants +1 ATK; At +5 ATK, grants 5% Accuracy))
  • White Rook  + (When Main Card has Slash Skill, grants 35% Skill Boost and grants +1 DEF to all allies other than yourself (When Main Card is also Chess, grants +2 DEF to yourself))
  • Spica (Counselor)  + (When Main Card has Slash Skill, grants 35-38% Skill Boost (When your Stat Total is Negative, 50% Chance to grant +2 to all Stats))
  • Takamagahara Children  + (When Main Card has Slash Skill, grants 36-40% Skill Boost (If the target is Blinded or is a God, grants 40% Skill Boost instead))
  • Sigurd  + (When Main Card has Slash Skill, grants 35% Skill Boost (Grants +1% Skill Boost and Accuracy for every Hero card in the played hand including your own))
  • Scorpion's Assassino  + (When Main Card has Slash Skill, grants 36% Skill Boost (If the target has an active Shield effect, attacks are guaranteed to hit; If the target does NOT have a Shield, grants 40% Skill Boost instead))
  • Goro Majima  + (When Main Card has Slash Skill, grants 35% Skill Boost (For every 20% HP the target loses, increases the Skill Boost by +2%))
  • Griffith  + (When Main Card has Slash Skill, grants 35% Skill Boost, +1 AGI, and 3% Lifesteal)
  • Eigo  + (When Main Card has Slash Skill, grants 36-40% Skill Boost and 50% Chance to Steal +1 DEF from the target (When your DEF is +5, grants 40% Skill Boost instead))
  • Yashamaru  + (When Main Card has Slash Skill, grants 36% Skill Boost (When Subbed alongside 2 other Ninja Cards, grants 40% Skill Boost instead))
  • Crab Priest  + (When Main Card has Slash Skill, grants 30-35% Skill Boost (If target is inflicted with a Status Effect, grants 35% Skill Boost))
  • Kaori Kanzaki  + (When Main Card has Slash Skill, grants 35% Skill Boost on Straight+; When all your Stats are at +5, grants 40% Skill Boost instead)
  • Welf Crozzo (Danmachi)  + (When Main Card has Slash Skill, grants 35% Skill Boost (When you target a single foe, attacks are guaranteed to hit but you incur 10% HP Recoil damage))
  • Muramasa  + (When Main Card has Slash Skill, grants 37% Skill Boost (For every -1 ATK you have, grants +2% Skill Boost))
  • Genos (Circus)  + (When Main Card has Slash Skill, grants 35% Skill Boost; When your ATK & AGI are at +5, becomes 40% instead (On Straight+, grants +1 ATK/AGI))
  • Sherlock Holmes  + (When Main Card has Slash Skill, grants 35% Skill Boost (If target is an Outlaw, grants 38% Skill Boost instead))
  • Zenki  + (When Main Card has Slash Skill, grants 35% Skill Boost but self-inflicts Charm)
  • Hikaru Genji (Dark)  + (When Main Card has Slash Skill, grants 35-40% Skill Boost and 4% Lifesteal (For every 30% HP you lose, increases the Minimum Skill Boost by +1% and grants +2% Lifesteal))
  • Yatsukahagi  + (When Main Card has Slash Skill, grants 30-40% Skill Boost on Straight+ (For every Youkai Card subbed on the Main Card including your own, increases the Minimum Skill Boost by +1%; Maxes at 33-40%))
  • Machika  + (When Main Card has Slash Skill, grants 35% Skill Boost; 50% Chance to grant +1 ATK/AGI on Skill Activation (Grants 1% Accuracy × the # of Slash cards in the hand))
  • Magic Summoner Iroha  + (When Main Card has Slash Skill, grants 36% Skill Boost (When Subbed alongside Red & Green cards, grants 36-40% Skill Boost instead))
  • Muroga Hyouma  + (When Main Card has Slash Skill, grants 35-40% Skill Boost and 20% chance to wipe any of the target's Buffs)
  • Frey & Freya  + (When Main Card has Slash Skill, grants 36-40% Skill Boost and 50% Chance to Steal +1 ATK from the target (When your ATK is +5, grants 40% Skill Boost instead))
  • White Pawn  + (When Main Card has Slash Skill, grants 35% Skill Boost; Every 2 Turns, grants +1% Skill Boost (Maxes at 10 Turns for +5% Skill Boost) (When Subbed alongside two other Chess cards, grants +3% Accuracy))
  • Takechiyo  + (When Main Card has Slash Skill, grants 35% Skill Boost (For every Girl card Subbed including this one, grants +1% Skill Boost; Maxes at 38%))
  • Momotaro  + (When Main Card has Slash Skill, grants 30-35% Skill Boost (When target is Youkai, grants 35% Skill Boost instead))
  • Black Pawn  + (When Main Card has Slash Skill, grants 35% Skill Boost and +2 ATK (When your ATK is -3 or lower, grants 40% Skill Boost and wipes your ATK Debuff))
  • Spy Angels  + (When Main Card has Slash Skill, grants 35% Skill Boost and executes additional Slash attack (1.00x) with 33% chance to reduce target's ATK by -1. (For every -1 ATK every target has, increases Slash attack damage by 0.10x))
  • King Arthur (Follower)  + (When Main Card has Slash Skill, grants 35-40% Skill Boost (When Subbed alongside 2 other Knight Cards, increases Minimum Skill Boost to 38%))
  • Josie (Mecha)  + (When Main Card has Slash Skill, grants 35-40% Skill Boost (When Subbed alongside two other Robot cards, grants 40% Skill Boost instead))
  • Yomotsu-Shikome  + (When Main Card has Slash Skill, grants 30-40% Skill Boost (When Subbed alongside Izanagi Arms, increases the Minimum Skill Boost by +5%))
  • Kaoru (Spy)  + (When Main Card has Slash Skill, grants 35% Skill Boost (When Subbed alongside 2 other Girl Cards, grants 38% Skill Boost instead))
  • Lady Rokujo  + (When Main Card has Slash Skill, grants 35-40% Skill Boost (If target has an active Shield effect, grants 40% Skill Boost instead))
  • Sieg & Sigurd (The End)  + (When Main Card has Slash Skill, grants 35% Skill Boost (If the target doesn't have an active Shield, grants 35-40% Skill Boost instead))
  • Hildr (Valentines)  + (When Main Card has Slash or Bite skill, grants 15% Damage Boost)
  • Lambert  + (When Main Card has Slash skill, grants 10-30% Skill Boost)
  • Naomi  + (When Main Card has Slash skill, grants 35% Skill Boost)
  • Masurao & Shion  + (When Main Card has Stab Skill and all 3 Subs are Green, grants 40% Skill Boost)
  • Mercury  + (When Main Card has Stab Skill and this Card is Subbed alongside a Red and Green Card, grants 44% Skill Boost)
  • Jack the Ripper  + (When Main Card has Stab Skill, attacks are guaranteed to hit and grants +1 AGI (For every +1 AGI, grants +6% Skill Boost; Maxes at 30%))
  • Kouka  + (When Main Card has Stab Skill, grant 35-40% Skill Boost (If the target is a Ninja, increases the Minimum Skill Boost by +2%))
  • Future Ninja Sasuke  + (When Main Card has Stab Skill, grant 36% Skill Boost (When Main Card is also a Ninja, grants 40% Skill Boost instead))
  • Orthos  + (When Main Card has Stab Skill, grants +1 DEF and +8% Skill Boost for every +1 DEF (When Main Card is Angel and has Stab Skill, grants +2 DEF instead))
  • Robin Hood  + (When Main Card has Stab Skill, grants 0-60% Skill Boost and attacks are guaranteed to hit)
  • Helmetres  + (When Main Card has Stab Skill, grants 10-60% Skill Boost (Grants 2% Status Avoidance, but reduces Healing Received by -2%))
  • General King Kong  + (When Main Card has Stab Skill, grants 15% Skill Boost; 35% on Straight+ (When your HP is 20% or less, grants 5% Damage Reduction))
  • Sun Wukong  + (When Main Card has Stab Skill, grants 20% Skill Boost (For every +1 ATK, adds +4% Skill Boost))
  • Minotaur (Danmachi)  + (When Main Card has Stab Skill, grants 25-35% Skill Boost and 20% chance to apply 1-tick Iron Wall (When you have an active Shield, increases the Minimum Skill Boost by +10%))
  • Black Knight  + (When Main Card has Stab Skill, grants 25-45% Skill Boost (For every +5 Stat Total you have, increases the Minimum Skill Boost by +5%))
  • Harry & Princess Corona  + (When Main Card has Stab Skill, grants 30-40% Skill Boost and Heals the Party for 1% HP × the # of Stab cards in the played hand including your own (When subbed alongside a Blue and Green card, grants 35-40% Skill Boost instead))
  • Patricia  + (When Main Card has Stab Skill, grants 30% Skill Boost (Grants +2% Skill Boost for every +15 Stat Total the Party has))
  • Orko  + (When Main Card has Stab Skill, grants 30% Skill Boost and executes additional Stab attack (For every Stab card in the played hand, grants +2% Skill Boost and increases additional Stab attack damage))
  • Tsubame (College)  + (When Main Card has Stab Skill, grants 30% Skill Boost; On Full House+, grants 35% Skill Boost instead (When Subbed alongside a Red and Blue card, attacks are guaranteed to hit))
  • Athena (Zeus)  + (When Main Card has Stab Skill, grants 30-35% Skill Boost (Grants +1 DEF and increases the Minimum Skill Boost by +1% for every God card in the hand including your own))
  • Surtr  + (When Main Card has Stab Skill, grants 30-35% Skill Boost (When Subbed alongside Fafnir (Attendant), grants 30-40% Skill Boost instead))
  • Nutcracker  + (When Main Card has Stab Skill, grants 30-40% Skill Boost (For every +1 DEF, increases the Minimum Skill Boost by +2%; When your DEF is +5, grants +1 ATK))
  • Ashurava (Foreign)  + (When Main Card has Stab Skill, grants 30-40% Skill Boost (If target is inflicted with a Status Effect, increases the Minimum Skill Boost by +5%))
  • Kazahana  + (When Main Card has Stab Skill, grants 35% Skill Boost (If you have an Evasion Shield applied, increases to 40%))
  • Sara & Road Runner  + (When Main Card has Stab Skill, grants 35% Skill Boost (When subbed alongside 2 other Robot Cards, grants 38% Skill Boost and +3% Accuracy))
  • Renge  + (When Main Card has Stab Skill, grants 35% Skill Boost and +1 AGI (When your AGI is at +5, grants 40% Skill Boost and +1 ATK))
  • Nightingale  + (When Main Card has Stab Skill, grants 35% Skill Boost and 20% Chance to wipe the target's Stat Buffs respectively)
  • Lise (Hunter)  + (When Main Card has Stab Skill, grants 35% Skill Boost (When your DEF is +5, grants 35-40% Skill Boost and inflict -1 ATK to the target))
  • Puck  + (When Main Card has Stab Skill, grants 35% Skill Boost on Straight+ (If target is Charmed, grants +1 ATK or AGI))
  • Jack Pumpkinhead  + (When Main Card has Stab Skill, grants 35-40% Skill Boost and +1 ATK (When you have +3 ATK, increases the Minimum Skill Boost by +2%; When you have +5 ATK, attacks become guaranteed to hit))
  • Rutile  + (When Main Card has Stab Skill, grants 35% Skill Boost (When target does not have an active Shield, grants 37-40% Skill Boost instead))
  • Hippolyta  + (When Main Card has Stab Skill, grants 35% Skill Boost (When your target is a God, grants 35-40% Skill Boost))
  • Typhon  + (When Main Card has Stab Skill, grants 35% Skill Boost on Straight+; When the attack target is a God, grants 35% Skill Boost even if the played Hand is less than Straight)
  • Poseidon  + (When Main Card has Stab Skill, grants 35-40% Skill Boost and +1 ATK (Increases minimum Skill Boost by +1% for every God card in the played hand including your own))
  • Shin  + (When Main Card has Stab Skill, grants 35% Skill Boost and +1 AGI to the Party, but self-inflicts -1 ATK/DEF)
  • Eternal Warrior  + (When Main Card has Stab Skill, grants 35% Skill Boost; When Subbed alongside 2 other Hero Cards, grants 35-40% Skill Boost instead.)
  • Underworld Girls  + (When Main Card has Stab Skill, grants 35-40% Skill Boost and 4% Lifesteal (For every 30% HP lost, increases the Minimum Skill Boost by +1% and Lifesteal by +2%))
  • Lino (Nana)  + (When Main Card has Stab Skill, grants 35-40% Skill Boost (For every Stab Card in the played hand, increases the Minimum Skill Boost by +1%))
  • Red Riding Hood (BRH)  + (When Main Card has Stab Skill, grants 35% Skill Boost and +1 AGI (For every +1 AGI, grants +1% Skill Boost))
  • Medb  + (When Main Card has Stab Skill, grants 35-40% Skill Boost; If the target is NOT a Girl, increases the Minimum Skill Boost by 2% and attacks are guaranteed to hit.)
  • White Knight  + (When Main Card has Stab Skill, grants 35% Skill Boost (When target has an active Shield, grants 40% Skill Boost))
  • Hastur  + (When Main Card has Stab Skill, grants 35% Skill Boost and +2% Accuracy (When subbed alongside 2 other Eldritch cards, grants 38% Skill Boost and +5% Accuracy instead))
  • Princess Ozma  + (When Main Card has Stab Skill, grants 35% Skill Boost; For every Stab card in the played hand, gain +1% Accuracy (When subbed alongside a Red & Blue card, grants 40% Skill Boost))
  • Wong Fei Hung  + (When Main Card has Stab Skill, grants 35% Skill Boost and 5% Lifesteal (When your HP is at 100%, grants 40% Skill Boost instead))
  • Amatsumikaboshi  + (When Main Card has Stab Skill, grants 35% Skill Boost (When Subbed alongside 2 other God Cards, grants 38% Skill Boost and an 80% Chance to reduce the target's AGI by -1))
  • Tomoe Gozen  + (When Main Card has Stab Skill, grants 35-40% Skill Boost (Increases the Maximum Skill Boost by +1% for every Stab card in the played hand))
  • Manfred von Karma  + (When Main Card has Stab Skill, grants 35% Skill Boost on Straight+ (When all of your Stats are +4 or higher, grants 40% Skill Boost instead))
  • Sleeping Beauty  + (When Main Card has Stab Skill, grants 35-40% Skill Boost and clears your Status Effects (If you are not inflicted with a Status Effect, grants 38-40% Skill Boost instead))
  • Kuzunoha & Seimei  + (When Main Card has Stab Skill, grants 35-40% Skill Booost (When Subbed alongside 2 other God cards and your HP is below 80%, grants 40% Skill Boost instead))
  • Zenobia  + (When Main Card has Stab Skill, grants 35% Skill Boost (When Subbed alongside 2 other Girl & Knight Cards, grants 40% Skill Boost instead))
  • Nyarlathotep  + (When Main Card has Stab Skill, grants 35% Skill Boost (When 3 or more Stab cards are in the played hand including your own, grants 40% Skill Boost instead))
  • Hel (Underworld)  + (When Main Card has Stab Skill, grants 35% Skill Boost (For every Red Card Subbed on the Main Card, grants +1% Skill Boost))
  • Cthulhu (Abyss)  + (When Main Card has Stab Skill, grants 35% Skill Boost and 5% Lifesteal (For every Stab card in the played hand, grants +1% Skill Boost))
  • Regulus Assault Corps  + (When Main Card has Stab Skill, grants 35% Skill Boost and 50% Chance to grant +1 to all Stats (For every +1 to all Stats (ATK/DEF/AGI) you have, grants +1% Skill Boost))
  • Touko  + (When Main Card has Stab Skill, grants 35% Skill Boost (For every +1 DEF the target has, grants additional +1% Skill Boost and +2% Accuracy))
  • Azathoth  + (When Main Card has Stab Skill, grants 35-40% Skill Boost and 20% chance to apply 1-tick (50%) Damage Reduction Shield (When Main Card is Eldritch, adds Counter to the Damage Reduction Shield))
  • Shea  + (When Main Card has Stab Skill, grants 35-40% Skill Boost (When the target's ATK is higher than your own, increases the Minimum Skill Boost by +3%))
  • Azazel  + (When Main Card has Stab Skill, grants 35% Skill Boost (Grants additional +1% Skill Boost and Accuracy for every Angel card in the played hand including your own))
  • Kuzunoha & Seimei (Adult)  + (When Main Card has Stab Skill, grants 35% Skill Boost (When all Subs are Girl & Youkai cards, grants 40% Skill Boost instead))
  • Kuro-ikazuchi  + (When Main Card has Stab Skill, grants 36-40% Skill Boost and 50% Chance to Steal +1 DEF (When your DEF is +5, grants 40% Skill Boost instead))
  • Eternal Ragnarok  + (When Main Card has Stab Skill, grants 36% Skill Boost and +1 ATK/AGI (For every +1 ATK/AGI, grants +2% Accuracy))
  • Erik & Marsh  + (When Main Card has Stab Skill, grants 36% Skill Boost (When Main Card is also an Eldritch, grants 40% Skill Boost instead))
  • Sasuke & Kouka  + (When Main Card has Stab Skill, grants 36% Skill Boost (When all 3 Subs are Ninjas, grants 40% Skill Boost instead))
  • Tip  + (When Main Card has Stab Skill, grants 37% Skill Boost (When Subbed alongside a Red and Blue card, grants 40% Skill Boost instead))
  • Muse (Valentines)  + (When Main Card has Stab or Heal skill, grants 15% Damage Boost)
  • Farnese  + (When Main Card has Sustain, Heal, or Shield Skill, 33% chance to not link with Enhance Cards (If subbed alongside a Red and Green card, grants 20% Skill Boost))
  • Floyd  + (When Main Card has Water Skill, grants 20-30% Skill Boost on Straight+, 1% Damage Reduction against Water attacks)
  • Lan & MegaMan  + (When Main Card has Water Skill, grants 35% Skill Boost (If there are 5 Cards in the played hand, 50% chance to grant +1 ATK to the Party))
  • Mega Man X  + (When Main Card has Water Skill, grants 35-40% Skill Boost but incur 5% HP Recoil damage (Every 2 Turns, increases the Minimum Skill Boost by 1%; Maxes at 40%))
  • Magirica  + (When Main Card has Water Skill, grants 35-40% Skill Boost (When the Main Card is Subbed with Red, Blue, and Green cards, increases the Minimum Skill Boost by +2% and grants +3% Accuracy))
  • Rem (ReZero)  + (When Main Card has Water Skill, grants 35% Skill Boost (Grants 2% Lifesteal for every Blue card in the played hand including your own; When 3 or Blue cards are in the hand, HP recovered from Lifesteal affects the Party))
  • Nirvana  + (When Main Card has Water Skill, grants 35% Skill Boost (Grants +1% Skill Boost for every Blue card in the played hand including yourself; If 3+ Blue cards are in the played hand, executes additional Strong Water attack))
  • Ms. Rosalia  + (When Main Card has Water Skill, grants 35-40% Skill Boost (If your HP is at 100%, grants 35-44% Skill Boost and +5% Accuracy instead))
  • Uniformed Magical Girls  + (When Main Card has Water Skill, grants 30-40% Skill Boost (When Subbed alongside 2 other Magical Girl Cards, increases the Minimum Skill Boost by +5%))
  • Cronos type-13  + (When Main Card has Water Skill, grants 36% Skill Boost (When all 3 Subs are Robots with a Water Skill, grants 40% Skill Boost instead))
  • Otohime  + (When Main Card has Water Skill, grants 30-40% Skill Boost (Increases Minimum Skill Boost by +2% every 2 Turns up to a max of 40%))
  • Yakushiji Tenzen  + (When Main Card has Water Skill, grants 35-40% Skill Boost (For every 20% HP lost, increases the Maximum Skill Boost by +1%; Maxes at 35-44%))
  • Dawn  + (When Main Card has Water Skill, grants 35-40% Skill Boost (When Subbed alongside 2 other God cards, increases the Minimum Skill Boost by +3% and grants 2% Accuracy))
  • Tita  + (When Main Card has Water Skill, grants 36% Skill Boost and 3% Accuracy (For every Blue card Subbed aside from this one, grants +2% Skill Boost and Accuracy))
  • Medea (Hostess)  + (When Main Card has Water Skill, grants 35% Skill Boost; Also grants +2 ATK but self-inflicts -1 AGI (When your AGI is at -5, attacks are guaranteed to hit))
  • Yuri  + (When Main Card has Water Skill, grants 35% Skill Boost and grants additional +1% Skill Boost × the # of allies with Status Effects (When the entire Party is inflicted with Status Effects, clear your Status Effects))
  • Tamamo-no-Mae  + (When Main Card has Water Skill, grants 35% Skill Boost and +1% Accuracy for every Blue Card Subbed (Colosseum Only: When Subbed alongside a Red & Green Card, grants 1% Damage Reduction))
  • Rem (Bride)  + (When Main Card has Water Skill, grants 35-40% Skill boost (Every 2 Turns, increases the Minimum Skill Boost by +1%; Maxes at 40%))
  • Murasaki Shikibu (Christmas)  + (When Main Card has Water Skill, grants 35-40% Skill Boost (If your Stat Total is Negative, increases the Minimum Skill Boost by +2% and grants +3% Accuracy))
  • Rosalia of Despair  + (When Main Card has Water Skill, grants 36% Skill Boost (For every other Blue card subbed on the Main Card, grants +2% Skill Boost and Accuracy))
  • Kazuma (Jersey)  + (When Main Card has Water Skill, grants 30-40% Skill Boost (When the attack target's Stat Total is Negative, increases the Minimum Skill Boost by +5%))
  • Tsuchinoko  + (When Main Card has Water Skill, grants 30-40% Skill Boost and 1% Accuracy (For every Blue Card in the played hand other than your own, increases the Minimum Skill Boost by +2% and grants +1% Accuracy))
  • Gerbert  + (When Main Card has Wood Skill, grants 20% Skill Boost)
  • Chitose  + (When Main Card has Wood Skill, grants 20-30% Skill Boost on Straight+, 1% Damage Reduction against Wood attacks)
  • Bivouac  + (When Main Card has Wood Skill, grants 20% Skill Boost (Grants +5% Skill Boost for each Green card in the played hand))
  • Machika (Serenade)  + (When Main Card has Wood Skill, grants 30-40% Skill Boost (Every 2 Turns, increases Skill Boost by +2%; Maxes at 40%))
  • Yakushi  + (When Main Card has Wood Skill, grants 35% Skill Boost (On Straight+, grants +1 AGI; +2 AGI on Full House+))
  • Himiko  + (When Main Card has Wood Skill, grants 35% Skill Boost and +2 ATK (On Straight+, grants 36% Skill Boost instead; 38% on Full House+))
  • Meliodas  + (When Main Card has Wood Skill, grants 35-40% Skill Boost and +2 ATK but self-inflicts 5% HP Recoil damage)
  • Ram (ReZero)  + (When Main Card has Wood Skill, grants 35% Skill Boost (50% chance to inflict -1 DEF to target; 50% chance to grant +1 ATK))
  • Howzer  + (When Main Card has Wood Skill, grants 35% Skill Boost on Straight+ (Grants additional +1% Skill Boost for every +5 Stat Total you have))
  • Artemis (Robot)  + (When Main Card has Wood Skill, grants 36-40% Skill Boost (When Subbed alongside a Robot card other than this one, grants +3% Accuracy))
  • Hecate type-7  + (When Main Card has Wood Skill, grants 36% Skill Boost; If the Main Card is also a Robot, grants 40% Skill Boost instead)
  • Emeth  + (When Main Card has a Heal or Shield Skill, grants 20-30% Skill Boost (When subbed alongside a Red card, grants +1 ATK; When subbed alongside a Blue card, Heals 5% HP))
  • Suzaku  + (When Main Card has a Stab-type skill, grants 15% Skill Boost (on Straight+, 35% instead))
  • Strength  + (When Main Card has a Sustain Skill, 50% chance to not link with Enhance cards)
  • Vindale  + (When Main Card has an Attack Skill, Skill Efficiency +15% and increase DEF by 1 (For each +DEF buff, further increase Skill Efficacy by +5% each))
  • Dokurobey  + (When Main Card has an Attack Skill, Skill Efficiency +15% and increase AGI by 1 (For each +AGI buff, further increase Skill Efficacy by +5% each))
  • Mage (Jailer)  + (When Main Card has an Attack Skill, grants 30-40% Skill Boost on Straight+)
  • Four  + (When Main Card has an Attack Skill, if target has less than 40% HP, grants 35% Skill Boost.)
  • Yggdrasil  + (When Main Card ia A and you have Red, Blue, and Green Subs, grants 20% Damage Reduction against Water attacks)
  • Minette  + (When Main Card is A and Blue, grants 15% Damage Reduction and 33% chance not to link with Enhance cards.)
  • Ainrare  + (When Main Card is A and Blue, grants 15% Damage Reduction and 10% Skill Boost (When subbed alongside a Red and Green Card, grants 30% Skill Boost))
  • Index  + (When Main Card is A and Blue, grants 15% Damage Reduction, 5-10% Status Avoidance, and 5% Increased Healing Received)
  • Kuon  + (When Main Card is A and Blue, grants 15% Damage Reduction; 25% Skill Boost on Straight+ (If Main Card has Attack Skill, grants 35% Skill Boost instead))
  • Chamomile  + (When Main Card is A and Green, grants 15% Damage Reduction; On Straight+, grants 25% Skill Boost (If Main Card has Attack Skill, 35% Skill Boost instead))
  • Thouzer  + (When Main Card is A and Green, grants 15% Damage Reduction and +5% EXP earned (Dungeon Only) (When Main Card also has Attack Skill, grants 35% Skill Boost on Straight+))
  • Harlock  + (When Main Card is A and Green, grants 15% Damage Reduction; 25% Skill Boost on Straight+ (If Main Card has Attack Skill, grants 35% Skill Boost instead))
  • Batista  + (When Main Card is A and HP is above 80%, high chance of avoiding Status Effects)
  • Tripitaka  + (When Main Card is A and Red, grants 15% Damage Reduction; On Straight+, grants 25% Skill Boost (If Main Card has Attack Skill, 35% Skill Boost instead))
  • Guts  + (When Main Card is A and Red, grants 15% Damage Reduction; If also an Attack Skill, grants 35-40% Skill Boost, but 50% chance to inflict 5% HP Recoil damage)
  • Oguchi No Magami  + (When Main Card is A and Red, grants 20% Damage Reduction (If a Blue or Green card is subbed on the same card, grants 15% Damage Reduction instead))
  • Little Red Riding Hood (DH)  + (When Main Card is A and has Attack Skill, grants 15% Damage Reduction and 8% Skill Boost x the # of Red Cards in the played hand including your own)
  • Azi Dahaka  + (When Main Card is A and has Claw Skill, grants 15% Damage Reduction and 30-40% Skill Boost (For every Dragon card in the played hand, increases the minimum Skill Boost by +2% and grants +1% Accuracy))
  • White Bishop  + (When Main Card is A and has Enhance Skill, grants 15% Damage Reduction and 25% Skill Boost (For every ally inflicted with Status Effects, grants +2% Skill Boost; When your HP is 70% or lower, grants 5% Increased Healing Received))
  • Taro Band  + (When Main Card is A and has Enhance Skill, grants 15% Damage Reduction and 25% Skill Boost (For every 30% HP lost, grants +3% Skill Boost))
  • Gambler  + (When Main Card is A and has Enhance Skill, grants 10-25% Skill Boost)
  • Anubis  + (When Main Card is A and on Five Card+, grants 60% Damage Boost)
  • Shachiminator  + (When Main Card is A and on Four Card+, boosts main card's damage by 50%)
  • Sariel  + (When Main Card is A or Angel-type, grants 35% Skill Boost and 15% increased Damage taken (When Main Card is A and Angel-type, 50% chance of Damage UP effect occurring))
  • Robin  + (When Main Card is A or Debuff, grants 15% Skill Boost; If HP falls below 50%, grants 5% Damage Reduction)
  • Kurai  + (When Main Card is A or Girl, grants 2% Damage Reduction and 2% Status Avoidance)
  • Aria (Buff)  + (When Main Card is A or has Buff Skill, grants 20% Skill Boost and increase healing received by 5%)
  • Spica  + (When Main Card is A or has Buff Skill, grants 0-50% Skill Boost)
  • Aria (Debuff)  + (When Main Card is A or has Debuff Skill, grants 20% Skill Boost and increase healing received by 5%)
  • Aria (Heal)  + (When Main Card is A or has Heal Skill, grants 20% Skill Boost and increase Healing received by 5%)
  • Gilbert  + (When Main Card is A or has Shield Skill and you have 80% HP or less, grants 15% Damage Reduction (Colosseum Only))
  • Aria (Shield)  + (When Main Card is A or has Shield Skill, grants 20% Skill Boost and increase healing received by 5%)
  • Magnus  + (When Main Card is A, chance to prevent Status Effects; Chance increases the higher your ATK/DEF/AGI buffs are)
  • Ruin  + (When Main Card is A, earn 10% more Gold (Dungeons Only) (When Main Card is A and Girl, grants 15% Damage Reduction and 0-40% Skill Boost))
  • Michael  + (When Main Card is A, gives 15% Damage Reduction (When Main Card is A and Angel, grants 20% Skill Boost and a chance to increase all stats by 1.))
  • Konohana No Sakuya  + (When Main Card is A, grants 10% Damage Reduction and 5% Increased Healing Received (When your HP is at 100%, grants 15% Damage Reduction instead))
  • Death Worm Baby  + (When Main Card is A, grants 10% Damage Reduction (For every +1 DEF, grants +2% Increased Healing Received))
  • Medjed  + (When Main Card is A, grants 10% Damage Reduction (When Main Card is A and God-type, grants 15% Skill Boost and 10% Damage Reduction))
  • Izanami  + (When Main Card is A, grants 10% Damage Reduction (When Main Card is A and God-type, grants 10% Status Avoidance))
  • Whale  + (When Main Card is A, grants 10% Damage Reduction against Fire enemies)
  • Gigas  + (When Main Card is A, grants 10% Damage Reduction against Water enemies)
  • Chen Xiong  + (When Main Card is A, grants 10% Skill Boost and 3% Damage Reduction (For every +1 AGI, grants +3% Skill Boost and Damage Reduction))
  • Lino & Nana  + (When Main Card is A, grants 10-20% Damage Reduction (If one Girl card is subbed alongside this one, grants 5% Status Avoidance; Grants 10% Status Avoidance when there are 2 Girls))
  • Kazuma (KonoSuba)  + (When Main Card is A, grants 10-20% Damage Reduction; For every 20% HP lost, increases the Minimum Damage Reduction by +2% (Dungeon Only: Gain 5% More EXP and 10% More Gold earned))
  • Sphinx  + (When Main Card is A, grants 15% Damage Reduction (When Main Card is A and has Shield or Buff Skill, Heals 3% HP on Skill Activation; If your HP is 60% or less, Heal increases by +3% for every 20% HP lost))
  • Senjuu  + (When Main Card is A, grants 15% Damage Reduction and 5% Increased Healing Received (Damage Reduction and Increased Healing Received increase as your HP decreases))
  • Asohime  + (When Main Card is A, grants 15% Damage Reduction (When Main Card also has Sustain Skill, activates Skill 2x on Straight+))
  • Mikuru  + (When Main Card is A, grants 15% Damage Reduction (When Subbed alongside Red & Green cards, grants 15-20% Damage Reduction and 10-30% Skill Boost))
  • Canna  + (When Main Card is A, grants 15% Damage Reduction; For every 25% HP lost, grants +3% Increased Healing Received.)
  • Mint  + (When Main Card is A, grants 15% Damage Reduction; When inflicted with a Status Effect, grants 35% Skill Boost)
  • Aquarius  + (When Main Card is A, grants 15% Damage Reduction (If Main Card has a Water-type Skill, grants (6% x # of Water-type Skill cards in the played hand) Skill Boost))
  • Temperance  + (When Main Card is A, grants 15% Damage Reduction and Heals 8% HP when its Skill Activates (Heals an additional +2% HP for every 30% HP lost))
  • Dark Elf  + (When Main Card is A, grants 15% Damage Reduction (Grants 10% Skill Boost when Main Card is Red; Grants additional +5% for every other Red card in the played hand other than your own))
  • Raviol  + (When Main Card is A, grants 15% Damage Reduction (When Main Card is Angel or Merc Storia, grants 15% Skill Boost))
  • Kaguya  + (When Main Card is A, grants 15% Damage Reduction; When subbed alongside two other Green cards, grants 30% Skill Boost)
  • Tensen Nyannyan  + (When Main Card is A, grants 15% Damage Reduction (When Main Card is A, Green and has Heal Skill, activates its Skill 2x on Straight+))
  • Claire  + (When Main Card is A, grants 15% Damage Reduction and 5% Status Avoidance (For every 20% HP lost, grants additional 4% Status Avoidance))
  • Kinmamon  + (When Main Card is A, grants 15% Damage Reduction (When Main Card is A, Red, and has Heal Skill, activates Skill 2x on Straight+))
  • Hermit  + (When Main Card is A, grants 15% Damage Reduction and 6% Skill Boost × the # of Red cards in the hand including your own)
  • Dolores  + (When Main Card is A, grants 15% Damage Reduction (If you fall below 50% HP, grants 10% Increased Healing received))
  • Hel  + (When Main Card is A, grants 15% Damage Reduction; When Main Card also has Debuff Skill, grants 30% Skill Boost (Colosseum Only: When Subbed alongside a Red and Green Card, grants 20% Damage Reduction instead))
  • Madeline  + (When Main Card is A, grants 15% Damage Reduction (If inflicted with a Status Effect, increases to 20%))
  • Sagittarius  + (When Main Card is A, grants 15% Damage Reduction (When Main Card has Stab Skill, grants 6% Skill Boost x the # of Stab Cards in the played hand))
  • Umbrella Corps  + (When Main Card is A, grants 15% Damage Reduction (If Zombified, grants 20% Damage Reduction instead))
  • King  + (When Main Card is A, grants 15% Damage Reduction (When Main Card is A and has Attack Skill, grants 0-60% Skill Boost))
  • Mistress  + (When Main Card is A, grants 15% Damage Reduction; Earn 10% more Gold from Dungeons (Colosseum Only: 50% chance to grant 20% Damage Reduction instead))
  • Black King  + (When Main Card is A, grants 15% Damage Reduction; When Main Card is A and Debuff, grants 30% Skill Boost (Colosseum Only: For every 20% HP lost, grants +1% Damage Reduction))
  • Kagura  + (When Main Card is A, grants 15% Damage Reduction and 10% Skill Boost (Grants an additional 5% Skill Boost × the # of God-type cards in the played hand other than your own))
  • Death  + (When Main Card is A, grants 15% Damage Reduction and 20-30% Skill Boost, but receive 10% less Healing)
  • Erika (Resort)  + (When Main Card is A, grants 15% Damage Reduction; When Attack Skill activates, it is guaranteed to hit)
  • Hastur (B)  + (When Main Card is A, grants 15% Damage Reduction; If it also has an Attack Skill, grants 37% Skill Boost (If Subbed alongside 2 other Eldritch cards, grants +1 to all Stats on Skill Activation))
  • Pinoko (Valkyrie)  + (When Main Card is A, grants 15% Damage Reduction; also clears Status Effects on Skill Activation (If inflicted with a Status Effect, grants 30% Skill Boost))
  • Empress  + (When Main Card is A, grants 15% Damage Reduction and 5% Status Avoidance (When Main Card is A and NOT a Girl, increases Healing received by 5%))
  • Pharaoh  + (When Main Card is A, grants 15% Skill Boost and 20% Status Avoidance)
  • Parsley  + (When Main Card is A, grants 5-10% Damage Reduction)
  • Windy Leaf  + (When Main Card is A, receive 5% more EXP (EXP UP effect only active in Dungeons; When Main Card is Green, grants 10% Damage Reduction))
  • Fear Rare  + (When Main Card is A, receive 5% more EXP (EXP UP effect only active in Dungeons; When Main Card is Red, grants 10% Damage Reduction))
  • Wendy Ryui  + (When Main Card is A, receive 5% more EXP (EXP UP effect only active in Dungeons; When Main Card is Blue, grants 10% Damage Reduction))
  • Yatter Soldier A  + (When Main Card is A, reduce damage by 5-10%.)
  • Yatter Soldier B  + (When Main Card is A, reduce damage by 5-10%.)
  • Seram  + (When Main Card is Angel and has an Attack Skill, grants 35% Skill Boost (Heals Party for +1% HP for every Angel card other than your own in the played hand))
  • Valenti  + (When Main Card is Angel and its Skill Activates, clears Status Effects (On Full House+, 50% chance to grant +1 to all Stats))
  • Cassiel  + (When Main Card is Angel, grants 15% Skill Boost (When an Angel card other than your own is played in a hand, grants 20% Skill Boost and +1 AGI))
  • Damiel  + (When Main Card is Angel, grants 15% Skill Boost (When an Angel card other than your own is played in a hand, grants 20% Skill Boost and +1 DEF))
  • Michelia  + (When Main Card is Angel, grants 20% Skill Boost (When Main Card is Angel and has a Heal Skill, grants 25% Skill Boost))
  • Rabi  + (When Main Card is Beat or Kirara, increases DEF on Skill Activation)
  • Orpheus  + (When Main Card is Blue and Girl, grants 25% Skill Boost on Straight+)
  • Greed Sherry  + (When Main Card is Blue and Subbed alongside Red & Green cards, grants 1% Damage Reduction; When your HP is below 50%, grants 2% Damage Reduction instead (When Main Card is Blue has Claw Skill, grants 40% Skill Boost))
  • Nyarlathotep (Queen in Red)  + (When Main Card is Blue and Subbed alongside a Red & Green card, grants 1% Damage Reduction; When your HP falls below 50%, grants 2% Damage Reduction instead (When Main Card is Blue and also has Stab Skill, grants 40% Skill Boost))
  • Nirvana (Skyscraper)  + (When Main Card is Blue and Subbed alongside Red & Green cards, grants 1% Damage Reduction (When Main Card also has Stab Skill, grants 38-45% Skill Boost))
  • Iron Maiden  + (When Main Card is Blue and has Attack Skill, grants 30-40% Skill Boost (When you target a single foe, increases to 35-40% but self-inflicts 10% HP Recoil damage.))
  • Otohime (Christmas)  + (When Main Card is Blue and has Attack Skill, grants 30-40% Skill Boost (On Straight+, grants +1 ATK/AGI))
  • Rosemary  + (When Main Card is Blue and has Attack Skill, grants 30% Skill Boost and +1 ATK & AGI (When ATK is +1 or higher, grants 30-40% Skill Boost; When AGI is +1 or higher, grants 3% Lifesteal))
  • Daisy  + (When Main Card is Blue and has Attack Skill, grants 30% Skill Boost (For every +1 ATK, grants 2% Skill Boost and +1% Accuracy))
  • Shiage Hamazura  + (When Main Card is Blue and has Attack Skill, grants 35-40% Skill Boost (For every ally inflicted with a Status Effect, increases the Minimum & Maximum Skill Boost by +1%; Maxes at 40-45%))
  • Shera  + (When Main Card is Blue and has Attack Skill, grants 35% Skill Boost and +1 ATK (When all 3 Subs are Blue, 20% chance to spread ATK Buff to the Party))
  • Crystal Snail (MMX)  + (When Main Card is Blue and has Attack Skill, grants 30-40% Skill Boost (When you have an active Shield, increases the Minimum Skill Boost by +5%; When you don't have an active Shield, 50% chance to apply 1-tick Iron Wall))
  • Hyouka  + (When Main Card is Blue and has Attack Skill, grants 35% Skill Boost and 3% Accuracy (When target does NOT have an active Shield, grants 40% Skill Boost instead))
  • Sha Wujing  + (When Main Card is Blue and has Attack Skill, grants 20% Skill Boost (For every Blue card other than your own in the played hand, adds +5% Skill Boost))
  • Immortal Ninja  + (When Main Card is Blue and has Attack Skill, grants 20-50% Skill Boost)
 (When Main Card is Blue and has Attack Skill, grants 20P- Skill Boost)
  • Seimei  + (When Main Card is Blue and has Enhance Skill, grants 25-35% Skill Boost (Every 2 Turns, increases the Minimum Skill Boost by +1%; Maxes after 10 Turns))
  • Rei  + (When Main Card is Blue and has Slash Skill, grants 35% Skill Boost (When 3 or more Blue cards are in the played hand, grants +2% Skill Boost and +1 AGI))
  • Bell & Hestia (Danmachi)  + (When Main Card is Blue and has Slash Skill, grants 25-45% Skill Boost (Every 2 Turns, increases the Minimum Skill Boost by +3%; Maxes at 40-45% Skill Boost after 10 Turns))
  • Phoenix Wright & Mia Fey  + (When Main Card is Blue and has Stab Skill, grants 35-40% Skill Boost (When your HP is 50% or less, increases the Minimum Skill Boost to 38%))
  • Armageddon  + (When Main Card is Blue and is Subbed alongside Red & Green cards, grants 1% Damage Reduction (If Main Card is Blue and is a Dragon with Claw Skill, grants 38-45% Skill Boost))
  • Hanako (World Boundary)  + (When Main Card is Blue and is Subbed alongside Red & Green cards, grants 1% Damage Reduction (When Main Card is Blue and has Bite Skill, grants 38-45% Skill Boost))
  • Otohime (Everlasting)  + (When Main Card is Blue and is Subbed alongside Red & Green cards, grants 1% Damage Reduction (When the Main Card is Blue and has a Claw Skill, grants 38-45% Skill Boost))
  • Boundless Azathoth  + (When Main Card is Blue and is Subbed with Red and Green cards, grants +1% Damage Reduction (If Main Card is Blue, Eldritch, and has Claw Skill, grants 38-45% Skill Boost))
  • Timmy Boundless  + (When Main Card is Blue and is an Eldritch, and is Subbed with Red and Green cards, grants +1% Damage Reduction (If Main Card is Blue, Eldritch, and has Claw Skill, grants 40% Skill Boost))
  • Hanged Man  + (When Main Card is Blue and its Skill Activates, grants 5% Skill Boost × the # of allies with Status Effects; On Straight+, clears Status Effects)
  • Penguin (Circus)  + (When Main Card is Blue and its Skill Activates, grants +1 ATK/AGI (33% chance to grant +2 ATK/AGI))
  • Kirara  + (When Main Card is Blue and its Skill Activates, clears Status Effects)
  • Dark Athena  + (When Main Card is Blue and subbed alongide a Red & Green card, grants 1% Damage Reduction (When Main Card has Stab Skill and is also a God, grants 40% Skill Boost instead))
  • Dark Ran  + (When Main Card is Blue and this Card is Subbed alongside a Red and Green Card, grants 1% Damage Reduction; When Main Card also has Attack Skill, grants 40% Skill Boost)
  • Raphael  + (When Main Card is Blue or Angel-type, heals 8% HP on Skill Activation (When Main Card is Blue and Angel-type, 20% chance to increase all stats by 1.))
  • Kamael  + (When Main Card is Blue or Angel-type, increases ATK or AGI on Skill Activation (When Main Card is Blue and Angel-type, grants 20% Skill Boost))
  • Kuina  + (When Main Card is Blue, 10% Skill Boost and 33% chance to increase healing by 3%)
  • Tsukuyomi (Moonlight)  + (When Main Card is Blue, 33% Chance to activate skill 2x; (On Full House+, activates Skill 3x instead; If Main Card is also a God, activation chance increases to 50%))
  • Nirvana (Yuria)  + (When Main Card is Blue, 33% chance to activate its Skill 2x (Chance increases by +2% for every ally inflicted with a Status Effect; If 3 or more allies are inflicted with Status Effects, clears Status Effects))
  • Yuki-onna  + (When Main Card is Blue, 50% chance of Petrifying self for 1 turn on Skill Activation.)
  • Priquet (Swimsuit)  + (When Main Card is Blue, Heals 3% HP (50% chance to grant +1 DEF))
  • Sphinx (Throne)  + (When Main Card is Blue, Heals 5% HP on Skill Activation and grants +1-2 DEF (When HP is 50% or less, the Heal increases to 10%))
  • Jiang Ziya  + (When Main Card is Blue, chance to Prevent Enhance Linking based on the Hand made (25% by default, 33% on Straight+, 50% on Full House+, 100% on Four Card+))
  • Victoria (Swimming)  + (When Main Card is Blue, grants 0-40% Skill Boost (When you have Red, Blue, and Green cards Subbed, increases the minimum Skill Boost to 15%))
  • Mercurius (Cronos)  + (When Main Card is Blue, grants 10% Skill Boost (Grants additional 5% Skill Boost × the # of Blue cards other than your own in the played hand))
  • Natalia  + (When Main Card is Blue, grants 10% Skill Boost (When Sharon is also subbed alongside this card, grants 20% Skill Boost))
  • Dagon  + (When Main Card is Blue, grants 10% Skill Boost and +1 DEF (For every +1 DEF, grants additional +3% Skill Boost))
  • Ushiwakamaru  + (When Main Card is Blue, grants 10-20% Skill Boost)
  • Kresha  + (When Main Card is Blue, grants 15-25% Skill Boost (50% chance to grant +1 ATK; 50% chance to grant +2 ATK instead))
  • BubbleMan  + (When Main Card is Blue, grants 15-30% Skill Boost. If all Subs on the Main Card are Blue, 20-30% Skill Boost instead.)
  • Honami  + (When Main Card is Blue, grants 20% Skill Boost (For every Blue card in the played hand, grants +2% Skill Boost; When at least 4 Blue cards are present, clears Status Effects))
  • Hipopo (Bare)  + (When Main Card is Blue, grants 20-25% Skill Boost (When there are 3 Blue Cards in the played hand including your own, grants 20-30% Skill Boost instead))
  • Gambler (Halloween)  + (When Main Card is Blue, grants 20-30% Skill Boost (When you target a specific foe, grants 20-40% Skill Boost instead, but self-inflicts 10% HP Recoil damage))
  • Lino (Yukinko)  + (When Main Card is Blue, grants 20-30% Skill Boost and +1 DEF (Heals +2% HP for every Blue card in the played hand including your own))
  • Decoration  + (When Main Card is Blue, grants 25% Skill Boost (When subbed on the same card as Recette, grants 45% Skill Boost and clears Status Effects))
  • Bahamut  + (When Main Card is Blue, grants 25% Skill Boost (When all 3 Subs are Blue, Heals 6000 HP))
  • Lancelot (Lake)  + (When Main Card is Blue, grants 30% Skill Boost (When Subbed alongside a Red and Green Card, clears Status Effects))
  • Maya Fey  + (When Main Card is Blue, grants 30% Skill Boost (When Subbed alongside a Red and Green Card, clears Status Effects))
  • Queen in Red  + (When Main Card is Blue, grants 30% Skill Boost (When Subbed alongside 2 other Eldritch cards, grants 30-35% Skill Boost; Colosseum Only: If you HP is below 50%, grants 2% Damage Reduction))
  • Irene Adler  + (When Main Card is Blue, grants 30% Skill Boost (When you have an active Shield, grants 30-35% Skill Boost instead))
  • Taurus (Captain)  + (When Main Card is Blue, grants 30% Skill Boost (When Subbed alongside a Red and Green Card, grants +1 to all Stats))
  • Dark Tsukuyomi  + (When Main Card is Blue, grants 30% Skill Boost (When Subbed alongside a Red & Green Card, grants 35% Skill Boost and when your HP is 50% or less, grants 2% Damage Reduction))
  • Rikou Takitsubo  + (When Main Card is Blue, grants 35% Skill Boost but self-inflicts 5% HP Recoil damage)
  • Chicchi  + (When Main Card is Chicking or Aquila, increases ATK on Skill Activation)
  • Ena  + (When Main Card is Claw, grants 35% Skill Boost on Straight+; If the target is Asleep, attacks are guaranteed to hit.)
  • Opal  + (When Main Card is Debuff-type, 15% Skill Boost (20% on straight+))
  • Medicina  + (When Main Card is Demon and has Attack Skill, grants 30-40% Skill Boost with a 20% chance to inflict a Sustained Debuff effect that may inflict -1 DEF and a 33% chance to inflict Paralysis)
  • Sacher  + (When Main Card is Demon and has Attack Skill, grants 30-35% Skill Boost on Straight+ with a 20% chance to inflict Charm)
  • Monica (Gig)  + (When Main Card is Demon, grants 15% Skill Boost (20% on Straight+, 25% on Full House+))
  • Crow of Greed  + (When Main Card is Demon, grants 2% Damage Reduction and Status Avoidance (When there is another Demon card in the played hand, increases Damage Reduction and Status Avoidance to 3%))
  • Seere  + (When Main Card is Demon, grants 20% Skill Boost and 1% Accuracy (For every 30% HP lost, grants additional +5% Skill Boost and +1% Accuracy))
  • Berith  + (When Main Card is Demon, grants 20-25% Skill Boost and +1 DEF (For every +1 DEF, increases the Minimum and Maximum Skill Boost by +2%))
  • Astaroth  + (When Main Card is Demon-type and its Skill activates, increases AGI (Grants 4% Skill Boost for every +1 AGI))
  • Baal  + (When Main Card is Demon-type, grants 20% Skill Boost on Straight+.)
  • Fafnir (New Year)  + (When Main Card is Dragon and has Attack Skill, grants 30-35% Skill Boost and +1 ATK (For every +1 ATK, increases maximum Skill Boost by +1%))
  • Omega  + (When Main Card is Dragon and has Attack Skill, grants 35% Skill Boost (When Subbed alongside 2 other Dragon Cards, grants 40% Skill Boost instead))
  • Genesis  + (When Main Card is Dragon and has Attack Skill, grants 40% Skill Boost (When any Dragon cards other than your own are in the played hand, buffs any of your Stats))
  • Jormungandr  + (When Main Card is Dragon and has Attack Skill, grants 35-40% Skill Boost. (For every Dragon card in played hand including your own, increases the Minimum Skill Boost by +1%))
  • Superiora  + (When Main Card is Dragon and has Attack Skill, grants 35% Skill Boost (When subbed alongside 2 other Dragon Cards, grants 35-40% Skill Boost))
  • Fasolt (Dragon)  + (When Main Card is Dragon and has an Attack Skill, grants 30-40% Skill Boost and +1 AGI (Increases the minimum Skill Boost by +1% for every +1 AGI))
  • Fafnir  + (When Main Card is Dragon and has an Attack Skill, grants 30-40% Skill Boost and +1 DEF (Increases the minimum Skill Boost by +1% for every +1 DEF))
  • Dragonewt  + (When Main Card is Dragon with Attack Skill, grants 35% Skill boost. (When all Subs are Dragon Cards, grants 38% Skill boost; If there are also 2 or more Dragon Cards in the played hand including yourself, grants 40% Skill boost instead))
  • Ganymean Soldiers  + (When Main Card is Duran, assaults the enemy with a 3x Hit attack on Skill Activation)
  • Zed  + (When Main Card is Duran, increases any of ATK, DEF, or AGI by 1 on Skill Activation.)
  • Alpha 70  + (When Main Card is Duran, recovers 3% HP for the party on Skill Activation.)
  • Vhuzompha  + (When Main Card is Eldritch and has an Attack Skill, grants 20% Skill Boost)
  • Zhar  + (When Main Card is Eldritch, +20% Skill Boost on Straight+)
  • Bastard Child  + (When Main Card is Eldritch, grants 10% Damage Boost)
  • Deep One  + (When Main Card is Eldritch, grants 10% Skill Boost)
  • Byakhee  + (When Main Card is Eldritch, grants 20% Skill Boost (When Main Card is Eldritch and has Attack Skill, grants 35% Skill Boost))
  • Shoggoth  + (When Main Card is Eldritch, grants 3% Damage Reduction)
  • Petronius (Gig)  + (When Main Card is Emily (Gig) or Monica (Gig), makes their Main Skill AoE on Straight+)
  • Agate Silky  + (When Main Card is Fire-element, boost Skill Power by 10% with a chance to recover HP.)
  • Verdandi  + (When Main Card is Fire-type and status total is 3 or more, grants 20% Skill Boost.)
  • Bowan  + (When Main Card is Genie, grants 15% Damage Boost)
  • Elsa (ReZero)  + (When Main Card is Girl and has Attack Skill, grants 35% Skill Boost on Straight+; If below 70% HP, grants +1 ATK (If below 50% HP, grants +2 ATK; If below 30% HP, grants +1 AGI))
  • Diana  + (When Main Card is Girl and has Attack Skill, grants 30-40% Skill Boost (When 3 or more allies are inflicted with Status Effects, increases the minimum Skill Boost by +5% and clears the Party's Status Effects))
  • Kuroko Shirai  + (When Main Card is Girl and has Attack Skill, grants 30-40% Skill Boost and 33% chance to apply 1-tick Evasion Shield (If you already have an Evasion Shield active, increases the Minimum Skill Boost by +5%))
  • Meiling (Succubus)  + (When Main Card is Girl and has Attack Skill, grants 30-40% Skill Boost; Increases minimum Skill Boost by +1% for every Girl card in the played hand including your own)
  • Maria  + (When Main Card is Girl and has Attack Skill, grants 35% Skill Boost (For every Non-Girl card in the played hand, grants +1% Accuracy))
  • Namahage  + (When Main Card is Girl and has Attack Skill, grants 7% Skill Boost × the # of Girl Cards in the played hand including your own)
  • Cave  + (When Main Card is Girl and has Buff Skill, grants 25% Skill Boost and Heals 5% HP (For every +1 ATK, increases Heal by +1%))
  • Nohime  + (When Main Card is Girl and has Slash Skill, grants 25% Skill Boost and +1 ATK (For every +1 ATK, grants an additional +3% Skill Boost; After 5 Turns have passed, grants +2 ATK instead))
  • Neuruhaid  + (When Main Card is Girl or Merc Storia, grants +1 ATK)
  • Griamore  + (When Main Card is Girl, Heals 5% HP and grants +1 DEF on Skill Activation (For every 30% HP lost, increases Heal by +3%))
  • Sherry  + (When Main Card is Girl, clears Status Effects on Skill Activation (If Main Card is NOT Girl, grants +1 ATK & AGI on Skill Activation))
  • Bazuu  + (When Main Card is Girl, gives 3% Damage Reduction)
  • Freya  + (When Main Card is Girl, grants 20% Skill Boost on Straight+ (Grants additional +1% Skill Boost & Heals +2% HP for every Girl card in the played hand))
  • Demeter  + (When Main Card is Girl, grants 30% Damage Boost)
  • Eros  + (When Main Card is Girl, grants 30% Skill Boost; On Straight+, 33% chance to grant 35% Skill Boost instead (When Main Card has Attack Skill, 33% chance per attack executed to grant 35% Skill Boost))
  • Dragon Youth Corps  + (When Main Card is Girl, heal 8% HP and grant +1 DEF)
  • Shisa  + (When Main Card is God and has Attack Skill, grants 35% Skill Boost (When Subbed alongside a Blue and Green card, increases to 40%))
  • Raguhaku  + (When Main Card is God, grants 10% Skill Boost)
  • Suihaku  + (When Main Card is God-type and has Attack Skill, grants 15% Skill Boost)
  • Souhaku  + (When Main Card is God-type, heals 5% HP)
  • Felt (ReZero)  + (When Main Card is Green and A, grants 15% Damage Reduction; If also an Attack Card, grants 35% Skill Boost on Straight+ (For every 20% HP lost, gain additional +1% Skill Boost))
  • King Shahryar (Battlefield)  + (When Main Card is Green and Subbed alongside Red & Blue cards, grants 1% Damage Reduction (When Main Card is Green and has Slash Skill, grants 38-45% Skill Boost))
  • Vermouth the Slaughter  + (When Main Card is Green and Subbed alongside Red & Blue cards, grants 1% Damage Reduction (When Main Card is Green and has Claw Skill, grants 38-45% Skill Boost))
  • Murasame  + (When Main Card is Green and has Attack Skill, grants 30-40% Skill Boost (For every +5 Stat Total the target has, increases minimum Skill Boost by +3%))
  • Wizard (Halloween)  + (When Main Card is Green and has Attack Skill, grants 30-40% Skill Boost and 20% chance to inflict a Sustained Debuff effect that decreases a target's ATK/AGI by -1 every turn for 2 turns)
  • Larry Butz  + (When Main Card is Green and has Attack Skill, grants 30-35% Skill Boost (For every Green Card in the played hand including your own, increases the Minimum Skill Boost by +1%))
  • Vermouth (New Year)  + (When Main Card is Green and has Attack Skill, grants 30-40% Skill Boost (For every Girl card in the played hand, increases the Minimum Skill Boost by +2%))
  • Skeggjold  + (When Main Card is Green and has Attack Skill, grants 35% Skill Boost on Straight+ (If target's ATK is higher than yours, attacks are guaranteed to hit))
  • Accelerator (Black Wing)  + (When Main Card is Green and has Attack Skill, grants 35-40% Skill Boost (When you target a single foe, grants 40% Skill Boost but take 5% HP Recoil damage))
  • Shah Zaman  + (When Main Card is Green and has Attack Skill, grants 35% Skill Boost (For every other Green Card Subbed, grants +2% Accuracy))
  • Tsubame (Watermelon)  + (When Main Card is Green and has Attack Skill, grants 30% Skill Boost and +1 AGI (For every +1 AGI, grants additional +1% Skill Power and Accuracy))
  • Devil Phantom (Vacation)  + (When Main Card is Green and has Attack Skill, grants 30-40% Skill Boost; On Full House+, increases to 35-40%)
  • Don Koala (Circus)  + (When Main Card is Green and has Attack Skill, grants 20-40% Skill Boost; 30-40% on Full House+)
  • Sirona & Chloe (Shaman)  + (When Main Card is Green and has Attack Skill, grants 30-40% Skill Boost and +1 AGI (When your AGI is +5, applies 1-tick Evasion Shield))
  • Momotaro (Wandering)  + (When Main Card is Green and has Attack Skill, grants 35% Skill Boost (When Subbed alongside 2 other Green cards, grants 35-40% Skill Boost and a 20% chance to grant +1 ATK to the Party))
  • Umr At-Tawil  + (When Main Card is Green and has Attack Skill and is Subbed alongside a Red and Blue Card, grants 40% Skill Boost and +1 to all Stats (Colosseum Only: Grants 1% Damage Reduction))
  • Linda  + (When Main Card is Green and has Attack Skill, grants 28% Skill Boost and +1-2 AGI (For every +1 AGI, grants additional +2% Skill Boost and 1% Accuracy))
  • Wire Sponge (MMX)  + (When Main Card is Green and has Attack Skill, grants 30-35% Skill Boost (When your HP falls below 50%, grants 35-38% Skill Boost instead))
  • Dark Dryad  + (When Main Card is Green and is Subbed alongside a Red & Blue card, grants +1% Damage Reduction (When Main Card is Green and also has an Attack Skill, grants 40% Skill Boost))
  • Dark Night Ushiwakamaru  + (When Main Card is Green and is Subbed with Red, Blue, and Green cards, grants 1% Damage Reduction (When Main Card is Green and also has Slash Skill, grants 38-45% Skill Boost))
  • Poire  + (When Main Card is Green and its Skill Activates, 33% chance to not link with Enhance Cards (Increases to 50% when your HP is 50% or less))
  • Jane  + (When Main Card is Green and on a Straight+, increase Skill Efficiency by 7% for each Green card in the played hand.)
  • Qued  + (When Main Card is Green and the attack target is Green, grants 25% Damage Boost)
  • Uriel  + (When Main Card is Green or Angel, heals 8% HP on Skill Activation (When Main Card is Green and Angel, chance to cancel out negative stat boosts))
  • Kanari  + (When Main Card is Green, 10% Skill Boost and 33% chance to heal 3% HP)
  • Sharon  + (When Main Card is Green, grants 10% Skill Boost (When Natalia is also subbed alongside this card, grants 20% Skill Boost))
  • Tristan  + (When Main Card is Green, grants 10-20% Skill Boost)
  • Skull Knight  + (When Main Card is Green, grants 15-25% Skill Boost; If 3 or more allies are inflicted with Status Effects, clears Status Effects (If 5 allies are inflicted with Status Effects, grants +1 ATK))
  • PlantMan  + (When Main Card is Green, grants 15-30% Skill Boost. If all Subs on the Main Card are Green, 20-30% Skill Boost instead.)
  • Vermouth (Halloween)  + (When Main Card is Green, grants 20% Skill Boost (Grants additional +2% Skill Boost × the number of allies inflicted with Status Effects))
  • Kyohei Jingu  + (When Main Card is Green, grants 20% Skill Boost (For every -3 Stat Total you have, grants +2% Skill Boost; Maxes at 30% with -15 Stat Total))
  • Rouge  + (When Main Card is Green, grants 20% Skill Boost on Straight+)
  • Magical Beasts  + (When Main Card is Green, grants 20-25% Skill Boost and +1 AGI (When Subbed alongside at least 1 Magical Girl Card, increases the Skill Boost to 20-35%))
  • Taro Band (B)  + (When Main Card is Green, grants 20-30% Skill Boost (When all Subs contain either 3 God Cards, 3 Youkai Cards, or 3 Dragon Cards, grants 30% Skill Boost instead))
  • Gambler (Young)  + (When Main Card is Green, grants 25% Skill Boost (When Subbed alongside 2 other Green Cards, grants 30% Skill Boost and +1 ATK/AGI))
  • Oriana Thomason  + (When Main Card is Green, grants 25-35% Skill Boost (Increases the Minimum Skill Boost by +1% for every Green Card in the played hand including your own))
  • Raoh  + (When Main Card is Green, grants 30% Skill Boost (If you have a Red & Blue Card also subbed, grants +1 ATK))
  • Hastur (Prince of Evil)  + (When Main Card is Green, grants 30% Skill Boost (When Subbed alongside a Red & Blue card, grants 35% Skill Boost and if your HP is below 50%, grants +1 to all Stats))
  • Senjuu (Lotus King)  + (When Main Card is Green, grants 30% Skill Boost (When Subbed alongside 2 other God Cards, clears Status Effects))
  • Sannen Netaro  + (When Main Card is Green, grants 30% Skill Boost (When you are inflicted with a Status Effect, grants 30-35% Skill Boost instead))
  • Cutie Teachers  + (When Main Card is Green, grants 30% Skill Boost and +1 to all Stats (Colosseum Only: When Subbed alongside a Red & Blue Card and your Stat Total is +15, grants 1% Damage Reduction))
  • Ryuu Lion (Danmachi)  + (When Main Card is Green, grants 30% Skill Boost (Colosseum Only: When Subbed alongside a Red and Blue Card, grants 1% Damage Reduction))
  • Guinevere  + (When Main Card is Knight and has Attack Skill, grants 35% Skill Boost (If there is at least one Knight card in the played hand other than your own, grants +1 ATK/DEF))
  • Lady of the Lake  + (When Main Card is Knight and has Attack Skill, grants 35% Skill Boost (When Subbed alongside a Red and Green card, grants 40% Skill Boost instead))
  • Mordred  + (When Main Card is Knight and has Attack Skill, grants 35-40% Skill Boost, but self-inflicts 10% HP Recoil damage)
  • Gareth  + (When Main Card is Knight, grants +1 AGI on Skill Activation)
  • Agravain  + (When Main Card is Knight, grants +1 ATK on Skill Activation)
  • Gaheris  + (When Main Card is Knight, grants +1 DEF on Skill Activation)
  • Leo  + (When Main Card is Leon or Kiva, increases ATK & DEF on Skill Activation)
  • Enzegaru  + (When Main Card is Merc Storia or Angel, grants +1 AGI)
  • Lunaluna  + (When Main Card is Merc Storia, grants +1 ATK on Skill Activation; For every +1 ATK, grants +1% Status Avoidance (When subbed on the same card as Lucaluca, grants 20-30% Skill Boost))
  • Lucaluca  + (When Main Card is Merc Storia, grants +1 AGI on Skill Activation; For every +1 AGI, grants +1% Increased Healing Received (When subbed on the same card as Lunaluna, grants 20-30% Skill Boost))
  • Neuru  + (When Main Card is Merc Storia, grants 10% Skill Boost)
  • Nana  + (When Main Card is NOT Girl, grants 25% Damage Boost, but (33%) chance to self-inflict Charm.)
  • Yeti  + (When Main Card is NOT Red and has Attack Skill, grants 30-40% Skill Boost and 33% chance to Steal +1 ATK from the target (When Main Card is also a UMA, increases the Minimum Skill Boost by +7%))
  • Mister Santa  + (When Main Card is NOT a Demon, chance to apply Iron Wall on Skill Activation)
  • Hades (Party)  + (When Main Card is NOT a Girl, clears Status Effects on Skill Activation (If Status Effects are cleared, 33% chance to apply 1-tick Status Reflect Shield))
  • Aries  + (When Main Card is NOT a Girl, grants +1 AGI on Skill Activation)
  • Sheriff Deckers  + (When Main Card is NOT a Girl, grants 20-30% Skill Boost and Heals 30% HP to the lowest HP ally)
  • Goki  + (When Main Card is NOT a Girl, grants 20-30% Skill Boost (When your Stat Total is Negative, increases the Minimum Skill Boost by +5%))
  • Amata Kihara  + (When Main Card is NOT a Girl, grants 25% Skill Boost and +1 to all Stats)
  • Vivian  + (When Main Card is NOT a Girl, grants 25% Skill Boost on Straight+, 33% chance to increase ATK/DEF/AGI each by 1.)
  • Galvin (Wrestler)  + (When Main Card is Ninja and has Attack Skill, grants 35% Skill Boost on Straight+ (For every 20% HP the target loses, grants +1% Skill Boost))
  • Akaneko  + (When Main Card is Ninja and has Attack Skill, grants 35% Skill Boost; For every +1 ATK & AGI you have, grants +1% Skill Boost (When your ATK & AGI are +5, grants 2% Increased Healing Received))
  • Magna Centipede (MMX)  + (When Main Card is Ninja and has Attack Skill, grants 30-40% Skill Boost and 33% chance to apply 1-tick Evasion Shield (When you have an Evasion Shield active, increases the Minimum Skill Boost by +5%))
  • Sakura  + (When Main Card is Ninja and has Attack Skill, grants 35% Skill Boost (When Subbed alongside 2 other Ninja Cards, grants 37% Skill Boost))
  • Isabella  + (When Main Card is Red and Girl, grants 25% Skill Boost on Straight+)
  • Satanael  + (When Main Card is Red and Subbed alongside Blue and Green cards, grants 1% Damage Reduction (When your HP falls below 50%, grants 2% Damage Reduction instead; When Main Card is Red and also an Angel or Demon, grants 35% Skill Boost))
  • Spica (Galactic Mourning)  + (When Main Card is Red and Subbed alongside a Blue & Green card, grants 1% Damage Reduction (When Main Card is Red and also has Slash Skill, grants 38-45% Skill Boost))
  • Great Demon Satan  + (When Main Card is Red and Subbed alongside Blue and Green cards, grants 1% Damage Reduction When Main Card is Red and has Hit Skill, grants 38-45% Skill Boost))
  • Great Demon Belphegor  + (When Main Card is Red and Subbed alongside Blue and Green cards, grants 1% Damage Reduction (When Main Card is Red and has Fire Skill, grants 40% Skill Boost))
  • Flamethrower Man  + (When Main Card is Red and has Attack Skill, grants 30-40% Skill Boost and executes an additional Strong Fire attack (For every Red card in the played hand, grants +1% Skill Boost and increases the Strong Fire attack damage; maxes at 1.50x))
  • Zero (Black)  + (When Main Card is Red and has Attack Skill, grants 30-45% Skill Boost (For every Red card other than your own in the played hand, increases the Minimum Skill Boost by +1%))
  • Demon King Nobunaga  + (When Main Card is Red and has Attack Skill, grants 30% Skill Boost (When the target's ATK is higher than your own, Steals +1 ATK from them; Grants additional +2% Skill Boost for every +1 ATK))
  • Mitsuhide  + (When Main Card is Red and has Attack Skill, grants 30-40% Skill Boost and +1 ATK (For every +1 ATK, the Minimum Skill Boost is increased by +1%))
  • Bass  + (When Main Card is Red and has Attack Skill, grants 30% Skill Boost (Every 2 Turns, increases Skill Boost by +2%; Maxes at 40%))
  • Genos  + (When Main Card is Red and has Attack Skill, grants 35% Skill Boost; gives the Party +1 ATK on Straight+ (+2 ATK on Full House+))
  • Sink  + (When Main Card is Red and has Attack Skill, grants 30% Skill Boost and 3% Lifesteal (For every 30% HP lost, grants an additional +3% Skill Boost and +2% Lifesteal))
  • Misaka Worst  + (When Main Card is Red and has Attack Skill, grants 35-40% Skill Boost and 20% Chance to inflict Paralysis (When a target is Paralyzed, increases Skill Boost to 40-45%))
  • Hibiscus  + (When Main Card is Red and has Attack Skill, grants 30-40% Skill Boost (If your Stat Total is -3 or less, wipes your Debuffs))
  • Alpha  + (When Main Card is Red and has Attack Skill, grants 35-40% Skill Boost on Straight+ and +1 to all Stats. If the played hand is less than a Straight, self-inflicts -1 to all Stats instead.)
  • Girim  + (When Main Card is Red and has Attack Skill, grants 35% Skill Boost and 20% chance to inflict Taunt on all targets on Straight+)
  • Ra  + (When Main Card is Red and has Attack Skill, grants 30-40% Skill Boost (For every +5 Stat Total the target has, increases the Minimum Skill Boost by +3%))
  • Rico  + (When Main Card is Red and has Attack Skill, grants +1 ATK on Skill Activation (For every +1 ATK, grants +8% Skill Boost and +2% Accuracy))
  • Asura  + (When Main Card is Red and has Attack Skill, grants 35% Skill Boost on Straight+ (For every Red card in the played hand, grants additional +1% Skill Boost; When 3 or more Red cards are present, grants +1 ATK))
  • Brutal D  + (When Main Card is Red and has Attack Skill, grants 20-40% Skill Boost)
  • Goku-chan  + (When Main Card is Red and has Claw Skill, grants 36% Skill Boost (If target is inflicted with a Status Effect, grants 36-45% Skill Boost instead))
  • Nyoi Shinsen  + (When Main Card is Red and has Debuff Skill, Prevents Enhance Linking. (When Main Card has Debuff Skill and is NOT Red, grants 30-35% Skill Boost instead))
  • Dark Ifrina  + (When Main Card is Red and is Subbed alongside a Blue and Green Card, grants 1% Damage Reduction; When Main Card also has Attack Skill, grants 40% Skill Boost)
  • Dark Zeus  + (When Main Card is Red and this Card is subbed alongside a Blue and Green Card, grants +1% Damage Reduction (When the Main Card also has Stab Skill, grants 38-45% Skill Boost))
  • Zadkiel  + (When Main Card is Red or Angel-type, increases ATK or DEF on Skill Activation (When Main Card is Red and Angel-type, grants 20% Skill Boost))
  • Gabriel  + (When Main Card is Red or Angel-type, remove Status Effects (When Main Card is Red and Angel-type, increases ATK by 1.))
  • Toki  + (When Main Card is Red, 10% Skill Boost and 33% chance to give +1 ATK)
  • Colt (Surprise)  + (When Main Card is Red, grants 10% Skill Boost (When Subbed alongside Surprise, 50% chance to Prevent Enhance Linking))
  • Tichelle (Swimsuit)  + (When Main Card is Red, grants 10% Skill Boost (50% chance to grant +1 ATK))
  • Vesty  + (When Main Card is Red, grants 10% Skill Boost and +1 ATK (Adds +3% Skill Boost for every +1 ATK))
  • Elanor  + (When Main Card is Red, grants 10% Skill Boost (If you have 2 Robot Cards also subbed on the same card, grants 20% Skill Boost instead))
  • Draco  + (When Main Card is Red, grants 15% Skill Boost (On Full House+, increases to 20%))
  • Apollo  + (When Main Card is Red, grants 15% Skill Boost)
  • Tsuchigumo  + (When Main Card is Red, grants 15-20% Skill Boost (50% chance to grant +1 AGI: further 50% chance to grant +2 AGI instead))
  • Dancing Human Anatomical Model  + (When Main Card is Red, grants 15-25% Skill Boost (50% Chance to grant +1 ATK; Further 50% Chance to grant +2 ATK instead))
  • FlameMan  + (When Main Card is Red, grants 15-30% Skill Boost. If all Subs on the Main Card are Red, 20-30% Skill Boost instead.)
  • Bahamut (Dragon)  + (When Main Card is Red, grants 20% Skill Boost (When subbed alongside 2 other Red cards, grants +1 ATK))
  • Garnet (New Year)  + (When Main Card is Red, grants 20% Skill Boost (For every God card in the played hand, grants +2% Skill Boost))
  • Ran  + (When Main Card is Red, grants 20% Skill Boost on Straight+)
  • Scarlet (Tropical)  + (When Main Card is Red, grants 20% Skill Boost and Heals 3% HP (For every 30% HP lost, grants additional +3% Skill Boost and +2% HP Heal))
  • Elsa (Bikini)  + (When Main Card is Red, grants 20% Skill Boost and 20% chance to apply Sustained Buff effect that increases ATK/AGI for 2 turns)
  • Bugbear (Danmachi)  + (When Main Card is Red, grants 20-25% Skill Boost (When subbed alongside 2 other Red Cards, grants 20-30% Skill Boost instead))
  • Judas  + (When Main Card is Red, grants 20-25% Skill Boost (Increases to 20-30% when there are 3 Red Cards in the played hand including your own))
  • Sessai  + (When Main Card is Red, grants 20-25% Skill Boost and +1 ATK (When Subbed alongside 2 other Youkai cards, grants 20-35% Skill Boost))
  • Red Samurai  + (When Main Card is Red, grants 20-30% Skill Boost and -1% Status Avoidance (If all other Sub Cards alongside this one are Red, grants +1% Status Avoidance))
  • Chocolatte  + (When Main Card is Red, grants 25% Skill Boost (When Subbed alongside a Blue & Green Card, grants 30% Skill Boost instead))
  • Ran & Akane (New Year)  + (When Main Card is Red, grants 25-30% Skill Boost (When you have an active Shield effect, grants 30% Skill Boost instead))
  • White King  + (When Main Card is Red, grants 25-35% Skill Boost (On Full House+, increases Minimum Skill Boost by +5%))
  • Jay Father  + (When Main Card is Red, grants 30% Skill Boost (When Subbed alongside a Blue and Green card, grants 35% Skill Boost instead))
  • Emilia (Bride)  + (When Main Card is Red, grants 30% Skill Boost (When you target a single foe, grants 30-35% Skill Boost instead, but incur 5% HP Recoil damage))
  • Dark Norn  + (When Main Card is Red, grants 30% Skill Boost (When Subbed alongside a Blue & Green Card, grants 35% Skill Boost and when your HP is not at 100%, grants 2% Damage Reduction))
  • Gaia  + (When Main Card is Red, grants 30% Skill Boost (When Subbed alongside 2 other God & Girl Cards, grants 35% Skill Boost instead))
  • Seven Sisters  + (When Main Card is Red, grants 30% Skill Boost (If all 3 Subs are Girl & Demon-types, grants 35% Skill Boost instead))
  • Scorpion  + (When Main Card is Red, grants 30% Skill Boost; When all Subs are Outlaw-type, grants 30-35% Skill Boost instead (Colosseum Only: If your HP is 50% or less, grants 2% Damage Reduction))
  • Xiao (Little)  + (When Main Card is Red, grants 30% Skill Boost (When Subbed alongside a Blue and Green Card, grants +1 to all Stats))
  • Mephisto (B)  + (When Main Card is Red, grants 30-35% Skill Boost but incur 5% HP Recoil damage)
  • Mephisto (Demon)  + (When Main Card is Red, grants 30-35% Skill Boost but incur 5% HP Recoil damage)
  • Gawain (Baseball)  + (When Main Card is Red, grants 30-35% Skill Boost (For every Red card in the played hand, increases the Minimum Skill Boost by +1%))
  • Altair  + (When Main Card is Red, grants 31% Skill Boost (When Subbed alongside 2 other Galaxy cards, clears Status Effects))
  • Ifrit  + (When Main Card is Red, grants 35% Skill Boost (For every -1 ATK, grants +1% Skill Boost; If ATK is -3 or less, grants +1 ATK to the Party))
  • Conductor  + (When Main Card is Red, increases Healing received by 3%; 25% Skill Boost on Straight+)
  • Green Samurai  + (When Main Card is Robot and has Attack Skill, grants 30% Skill Boost and +1 ATK, but self-inflicts 5% HP Recoil damage (For every +1 ATK, grants +2% Skill Boost))
  • Vile (MMX)  + (When Main Card is Robot and has Attack Skill, grants 35% Skill Boost and +2 DEF (When your DEF is +5, attacks are guaranteed to hit))
  • Machine Father  + (When Main Card is Robot and has Attack Skill, grants 30% Skill Boost (If Subbed alongside Queen Mother, grants 35% Skill Boost and clears your Status Effects instead))
  • Queen Lady  + (When Main Card is Robot, grants 20-30% Skill Boost (For each Robot card in the played hand including your own, increases the Minimum Skill Boost by +2%))
  • Demon Pilgrim  + (When Main Card is Senjuu, boost damage by 10%.)
  • Jizo Imp  + (When Main Card is Senjuu, grant 3% Damage Reduction.)
  • Demon Shisa  + (When Main Card is Senjuu, grants 10% Skill Efficiency.)
  • Buzzcock  + (When Main Card is Slash and you or your target is Taunted, grants 40% Skill Boost)
  • Millis  + (When Main Card is Slash, grants 35% Skill Boost on Straight+; when a Dragon card is in the played hand, clears your Status Effects)
  • Emperor  + (When Main Card is Slash, grants 35% Skill Boost on Straight+; if your Stat Total is >= +1 and the target's Stat Total is negative, grants 40% Skill Boost instead)
  • Crow  + (When Main Card is Stab, grants 30% Skill Boost (Adds +2% Skill Boost for every Red card in the played hand including your own))
  • Sink & Karula  + (When Main Card is Undead and has Attack Skill, grants 35% Skill Boost (When subbed alongside 2 other Undead cards, increases to 38%))
  • Nero  + (When Main Card is Undead and has Attack Skill, grants 35% Skill Boost (When target is Undead, grants 35-40% Skill Boost; 33% chance to reduce target's DEF by 1))
  • Undead Knight (KonoSuba)  + (When Main Card is Undead and has Attack Skill, grants 30-40% Skill Boost (When all 3 Subs are Undead, increases the Minimum Skill Boost by +5%))
  • Chrome  + (When Main Card is Undead and has Attack Skill, grants 35-40% Skill Boost; For every 30% HP lost, gain additional 2% Lifesteal)
  • Former Shopkeeper  + (When Main Card is Undead, 10% Skill Boost)
  • Licker  + (When Main Card is Undead, 20% chance for its Skill to become AoE)
  • Melissa  + (When Main Card is Undead, grants 20% Damage Boost)
  • Indigo Silky  + (When Main Card is Water-element, boost Skill Power by 10% with a chance to recover HP.)
  • Urd  + (When Main Card is Water-type and status total is 3 or more, grants 20% Skill Boost.)
  • Silky (Swimsuit)  + (When Main Card is Wood, 50% chance to grant +1 AGI (50% chance to grant +2 AGI instead))
  • Klaus  + (When Main Card is Wood, grants 15% Skill Boost)
  • Raijin  + (When Main Card is Wood-element or Fuujin, on Straight+, grants 25% Damage Boost (when Fuujin, increase AGI with a chance of a larger AGI boost))
  • Gazon Silky  + (When Main Card is Wood-element, boost Skill Power by 10% with a chance to recover HP.)
  • Skuld  + (When Main Card is Wood-type and status total is 3 or more, grants 20% Skill Boost.)
  • Kijo Momiji  + (When Main Card is Youkai and has Attack Skill, grants 35% Skill Boost (For every Youkai Card subbed, grants +1% Skill Boost; maxes at 38%))
  • Yoshimoto  + (When Main Card is Youkai and has Attack Skill, grants 30-40% Skill Boost (When subbed alongside two other Youkai cards, grants +1 to all Stats; For every +5 Stat Total you have, increases the Minimum Skill Boost by +3%))
  • Shuten-doji (Chief)  + (When Main Card is Youkai and has Attack Skill, grants 35% Skill Boost (When Subbed alongside 2 other Youkai cards, Heals 5% HP and clears Status Effects))