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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Has sub skill description(en)" with value "When Main Card is A and on Four Card+, boosts main card's damage by 50-". Since there have been only a few results, also nearby values are displayed.

Showing below up to 25 results starting with #1.

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List of results

  • Suzaku  + (When Main Card has a Stab-type skill, grants 15% Skill Boost (on Straight+, 35% instead))
  • Strength  + (When Main Card has a Sustain Skill, 50% chance to not link with Enhance cards)
  • Vindale  + (When Main Card has an Attack Skill, Skill Efficiency +15% and increase DEF by 1 (For each +DEF buff, further increase Skill Efficacy by +5% each))
  • Dokurobey  + (When Main Card has an Attack Skill, Skill Efficiency +15% and increase AGI by 1 (For each +AGI buff, further increase Skill Efficacy by +5% each))
  • Mage (Jailer)  + (When Main Card has an Attack Skill, grants 30-40% Skill Boost on Straight+)
  • Four  + (When Main Card has an Attack Skill, if target has less than 40% HP, grants 35% Skill Boost.)
  • Yggdrasil  + (When Main Card ia A and you have Red, Blue, and Green Subs, grants 20% Damage Reduction against Water attacks)
  • Minette  + (When Main Card is A and Blue, grants 15% Damage Reduction and 33% chance not to link with Enhance cards.)
  • Ainrare  + (When Main Card is A and Blue, grants 15% Damage Reduction and 10% Skill Boost (When subbed alongside a Red and Green Card, grants 30% Skill Boost))
  • Index  + (When Main Card is A and Blue, grants 15% Damage Reduction, 5-10% Status Avoidance, and 5% Increased Healing Received)
  • Kuon  + (When Main Card is A and Blue, grants 15% Damage Reduction; 25% Skill Boost on Straight+ (If Main Card has Attack Skill, grants 35% Skill Boost instead))
  • Chamomile  + (When Main Card is A and Green, grants 15% Damage Reduction; On Straight+, grants 25% Skill Boost (If Main Card has Attack Skill, 35% Skill Boost instead))
  • Thouzer  + (When Main Card is A and Green, grants 15% Damage Reduction and +5% EXP earned (Dungeon Only) (When Main Card also has Attack Skill, grants 35% Skill Boost on Straight+))
  • Harlock  + (When Main Card is A and Green, grants 15% Damage Reduction; 25% Skill Boost on Straight+ (If Main Card has Attack Skill, grants 35% Skill Boost instead))
  • Batista  + (When Main Card is A and HP is above 80%, high chance of avoiding Status Effects)
  • Tripitaka  + (When Main Card is A and Red, grants 15% Damage Reduction; On Straight+, grants 25% Skill Boost (If Main Card has Attack Skill, 35% Skill Boost instead))
  • Guts  + (When Main Card is A and Red, grants 15% Damage Reduction; If also an Attack Skill, grants 35-40% Skill Boost, but 50% chance to inflict 5% HP Recoil damage)
  • Oguchi No Magami  + (When Main Card is A and Red, grants 20% Damage Reduction (If a Blue or Green card is subbed on the same card, grants 15% Damage Reduction instead))
  • Little Red Riding Hood (DH)  + (When Main Card is A and has Attack Skill, grants 15% Damage Reduction and 8% Skill Boost x the # of Red Cards in the played hand including your own)
  • Azi Dahaka  + (When Main Card is A and has Claw Skill, grants 15% Damage Reduction and 30-40% Skill Boost (For every Dragon card in the played hand, increases the minimum Skill Boost by +2% and grants +1% Accuracy))
  • White Bishop  + (When Main Card is A and has Enhance Skill, grants 15% Damage Reduction and 25% Skill Boost (For every ally inflicted with Status Effects, grants +2% Skill Boost; When your HP is 70% or lower, grants 5% Increased Healing Received))
  • Taro Band  + (When Main Card is A and has Enhance Skill, grants 15% Damage Reduction and 25% Skill Boost (For every 30% HP lost, grants +3% Skill Boost))
  • Gambler  + (When Main Card is A and has Enhance Skill, grants 10-25% Skill Boost)
  • Anubis  + (When Main Card is A and on Five Card+, grants 60% Damage Boost)
  • Shachiminator  + (When Main Card is A and on Four Card+, boosts main card's damage by 50%)
 (When Main Card is A and on Four Card+, boosts main card's damage by 50-)
  • Sariel  + (When Main Card is A or Angel-type, grants 35% Skill Boost and 15% increased Damage taken (When Main Card is A and Angel-type, 50% chance of Damage UP effect occurring))
  • Robin  + (When Main Card is A or Debuff, grants 15% Skill Boost; If HP falls below 50%, grants 5% Damage Reduction)
  • Kurai  + (When Main Card is A or Girl, grants 2% Damage Reduction and 2% Status Avoidance)
  • Spica  + (When Main Card is A or has Buff Skill, grants 0-50% Skill Boost)
  • Gilbert  + (When Main Card is A or has Shield Skill and you have 80% HP or less, grants 15% Damage Reduction (Colosseum Only))
  • Magnus  + (When Main Card is A, chance to prevent Status Effects; Chance increases the higher your ATK/DEF/AGI buffs are)
  • Ruin  + (When Main Card is A, earn 10% more Gold (Dungeons Only) (When Main Card is A and Girl, grants 15% Damage Reduction and 0-40% Skill Boost))
  • Michael  + (When Main Card is A, gives 15% Damage Reduction (When Main Card is A and Angel, grants 20% Skill Boost and a chance to increase all stats by 1.))
  • Konohana No Sakuya  + (When Main Card is A, grants 10% Damage Reduction and 5% Increased Healing Received (When your HP is at 100%, grants 15% Damage Reduction instead))
  • Death Worm Baby  + (When Main Card is A, grants 10% Damage Reduction (For every +1 DEF, grants +2% Increased Healing Received))
  • Medjed  + (When Main Card is A, grants 10% Damage Reduction (When Main Card is A and God-type, grants 15% Skill Boost and 10% Damage Reduction))
  • Izanami  + (When Main Card is A, grants 10% Damage Reduction (When Main Card is A and God-type, grants 10% chance to avoid Status Effects))
  • Whale  + (When Main Card is A, grants 10% Damage Reduction against Fire enemies)
  • Gigas  + (When Main Card is A, grants 10% Damage Reduction against Water enemies)
  • Chen Xiong  + (When Main Card is A, grants 10% Skill Boost and 3% Damage Reduction (For every +1 AGI, grants +3% Skill Boost and Damage Reduction))
  • Lino & Nana  + (When Main Card is A, grants 10-20% Damage Reduction (If one Girl card is subbed alongside this one, grants 5% Status Avoidance; Grants 10% Status Avoidance when there are 2 Girls))
  • Kazuma (KonoSuba)  + (When Main Card is A, grants 10-20% Damage Reduction; For every 20% HP lost, increases the Minimum Damage Reduction by +2% (Dungeon Only: Gain 5% More EXP and 10% More Gold earned))
  • Sphinx  + (When Main Card is A, grants 15% Damage Reduction (When Main Card is A and has Shield or Buff Skill, Heals 3% HP on Skill Activation; If your HP is 60% or less, Heal increases by +3% for every 20% HP lost))
  • Senjuu  + (When Main Card is A, grants 15% Damage Reduction and 5% Increased Healing Received (Damage Reduction and Increased Healing Received increase as your HP decreases))
  • Asohime  + (When Main Card is A, grants 15% Damage Reduction (When Main Card also has Sustain Skill, activates Skill 2x on Straight+))
  • Mikuru  + (When Main Card is A, grants 15% Damage Reduction (When Subbed alongside Red & Green cards, grants 15-20% Damage Reduction and 10-30% Skill Boost))
  • Canna  + (When Main Card is A, grants 15% Damage Reduction; For every 25% HP lost, grants +3% Increased Healing Received.)
  • Mint  + (When Main Card is A, grants 15% Damage Reduction; When inflicted with a Status Effect, grants 35% Skill Boost)
  • Aquarius  + (When Main Card is A, grants 15% Damage Reduction (If Main Card has a Water-type Skill, grants (6% x # of Water-type Skill cards in the played hand) Skill Boost))
  • Temperance  + (When Main Card is A, grants 15% Damage Reduction and Heals 8% HP when its Skill Activates (Heals an additional +2% HP for every 30% HP lost))