Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Vermouth (Agent) + (When Main Card's Skill Activates, 33% chance to activate Main Card's Skill 2x; When Subbed alongside 2 other Red & Blue Girl cards, grants additional 40% chance to activate Skill 3x instead)
- Nyarlathotep (B) + (When Main Card's Skill Activates, 33% chance to activate Main Card's Skill twice; When 3 Eldritch cards are subbed, adds 40% chance to activates Skill three times instead)
- Josie + (When Main Card's Skill Activates, 33% chance to apply an Absorption Shield (based on the element of the Main Card) that absorbs 20% of the next single attack)
- Victoria + (When Main Card's Skill Activates, 33% chance to not link with Enhance cards (On Straight+, grants 15% Skill Boost))
- Espada + (When Main Card's Skill Activates, 50% chance to give +1 AGI (When Main Card is Victoria, 33% chance to clear Status Effects when Skill Activates))
- Count Mecha + (When Main Card's Skill Activates, 50% chance to grant +1 to any negative Stat (On Full House+, grants +1 to all Stats))
- Kreutz + (When Main Card's Skill Activates, 50% chance to give +1 DEF (When Main Card is Victoria, 33% chance to give Iron Wall when Skill activates))
- Karo + (When Main Card's Skill Activates, 50% chance to grant +1 ATK (If Main Card is Victoria, 33% chance for Skill to trigger twice))
- Jill + (When Main Card's Skill Activates, 50% to clear Status Effects and apply Status Immunity)
- Tanya + (When Main Card's Skill Activates, 80% chance to grant +1 ATK (If Schwartz is subbed on the same card, grants 10% Skill Boost))
- Schwartz + (When Main Card's Skill Activates, 80% chance to grant +1 AGI (When Tanya is subbed on the same card, grants 10% Skill Boost))
- Mitama + (When Main Card's Skill Activates, Heals 5% HP and grants +1 DEF (Heal increases by +2% for every God card in the played hand))
- Siegfried + (When Main Card's Skill Activates, Heals 8% HP; When target does not have a Shield effect active, 20% chance to apply 1-tick Iron Wall)
- Cerberus (BIOHAZARD) + (When Main Card's Skill Activates, grants +1 AGI)
- Ancient Mage + (When Main Card's Skill Activates, grants 1.2x Power UP effect)
- Prometheum + (When Main Card's Skill Activates, grants +1 ATK (For every +1 ATK, grants +6% Skill Boost and +1% Status Avoidance))
- Chris + (When Main Card's Skill Activates, grants +1 AGI; At +5 AGI, applies a strong Counter + Damage Reduction (50%) Shield.)
- Betobeto-san + (When Main Card's Skill Activates, grants +1 AGI (When AGI is +5, applies Iron Wall))
- Leon (BIOHAZARD) + (When Main Card's Skill Activates, grants 10% Skill Boost and +1 AGI (Grants extra 3% Skill Boost for every +1 AGI))
- Warning Girls + (When Main Card's Skill Activates, grants +1 DEF (For every +1 DEF, grants +1% Increased Healing Received))
- Hercules + (When Main Card's Skill Activates, heals 8% HP and increases any negative Stats by 1 (When target's HP is 50% or less, heal increases to 10% instead))
- Clover + (When Main Card's Skill activates, 20% chance to recover 5% HP to the Party)
- Miles Edgeworth + (When Main Card's Skill activates, 33% Chance to activate Skill 3x (On Straight+, chance increases to 37%; 40% on Full House+))
- Latio + (When Main Card's Skill activates, Heals 8% HP. (If the target's Stat Total is -5 or less, grants +1 to all Stats.))
- Sumire + (When Main Card's Skill activates, Heals 5% HP; If HP is below 30%, applies 1-tick Iron Wall Shield)
- Merlin + (When Main Card's Skill activates, chance to grant +1 ATK/AGI.)
- Asmodeus + (When Main Card's Skill activates, chance to Charm all enemies (upon Charming, chance to severely reduce user’s own ATK))
- Metatron + (When Main Card's Skill activates, clears Status Effects if target is inflicted with a Status Effect (If Status Effects are cleared, grants +1 DEF))
- Xebec + (When Main Card's Skill activates, grants +1 DEF (+2 DEF when HP is low))
- Magician + (When Main Card's Skill activates, grants 10% Skill Boost and 33% chance not to link with Enhance cards.)
- Mammon + (When Main Card's Skill activates, grants 20% Skill Boost, but self-inflicts -1 ATK)
- Zashiki + (When Main Card's Skill activates, grants +1 DEF or AGI (Rare chance to increase both))
- Chariot + (When Main Card's Skill activates, grants +1 DEF; If target does not have a Shield active, 50% chance to apply 20% Damage Reduction Shield)
- Easy Ill + (When Main Card's Skill activates, heals 3% HP)
- Door Dragon Guarder + (When Main Card's Skill activates, increases DEF (When subbed on the same card with Volks, Delice, or Gulldos, grant 25% Skill Boost))
- Regulus + (When Main Card's Skill activates, increase ATK or AGI (rare chance to increase both))
- Choux Crimson + (When Main Card's Skill activates, recovers 3% HP. (If Soprano Mousse or Parfait are subbed on the same card, also grants +1 ATK))
- Arcadia + (When Main Card's Skill activates, recover 8% HP and (33%) chance of nullifying next single instance of damage taken.)
- Parfait + (When Main Card's Skill activates, recovers 3% HP. (If Soprano Mousse or Choux Crimson are subbed on the same card, also grants +1 AGI))
- Soprano Mousse + (When Main Card's Skill activates, recovers 3% HP. (If Choux Crimson or Parfait are subbed on the same card, also grants +1 DEF))
- Priscilla + (When Main Card's Skill activates, small chance for +1 ATK/DEF)
- Blackbeard + (When Main Card's Skill is NOT Enhance, grants 10-25% Skill Boost)
- Makura-gaeshi + (When Main Card's skill activates, chance of doing one of the following: small heal, recover status ailments, or stat boost.)
- Jumelles (Christmas) + (When Main Card's skill triggers, +1 ATK (If played hand contains a Red, Blue, and Green card, +1 to all stats instead))
- Eliel + (When Main Card’s Attack Skill activates, grants 10% Skill Boost (For every buff the enemies have, grants an extra +6% Skill Boost, up to 40% maximum))
- Yatterman + (When Main Card’s Attack Skill activate, Skill Efficacy +35% (+1 to all stats on straight+))
- Otter Otter + (When Main Skill activates, 33% chance to activate Skill 3x. (When there are 2 Blue Cards in the played hand including your own, increases chance to 37%; When there are 3 or more Blue Cards in the played hand including your own, increases chance to 40%))
- Nana (Halloween) + (When Main Skill activates, Heals 8% of max HP and 20% chance to cleanse Status Effects)
- Shuten-doji + (When Main Skill activates, recovers (# of cards in played hand x 2%) HP.)
- Torte + (When Main's skill triggers, 33% chance for +1 ATK/+1 DEF/+1 AGI (When stat totals are negative, chance to buff is 100%))