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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Has sub skill description(en)" with value "When Main Card's Skill activates, chance to apply 1-tick Counter Shield". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Vermouth (Agent)  + (When Main Card's Skill Activates, 33% chance to activate Main Card's Skill 2x; When Subbed alongside 2 other Red & Blue Girl cards, grants additional 40% chance to activate Skill 3x instead)
  • Nyarlathotep (B)  + (When Main Card's Skill Activates, 33% chance to activate Main Card's Skill twice; When 3 Eldritch cards are subbed, adds 40% chance to activates Skill three times instead)
  • Josie  + (When Main Card's Skill Activates, 33% chance to apply an Absorption Shield (based on the element of the Main Card) that absorbs 20% of the next single attack)
  • Victoria  + (When Main Card's Skill Activates, 33% chance to not link with Enhance cards (On Straight+, grants 15% Skill Boost))
  • Espada  + (When Main Card's Skill Activates, 50% chance to give +1 AGI (When Main Card is Victoria, 33% chance to clear Status Effects when Skill Activates))
  • Count Mecha  + (When Main Card's Skill Activates, 50% chance to grant +1 to any negative Stat (On Full House+, grants +1 to all Stats))
  • Kreutz  + (When Main Card's Skill Activates, 50% chance to give +1 DEF (When Main Card is Victoria, 33% chance to give Iron Wall when Skill activates))
  • Karo  + (When Main Card's Skill Activates, 50% chance to grant +1 ATK (If Main Card is Victoria, 33% chance for Skill to trigger twice))
  • Jill  + (When Main Card's Skill Activates, 50% to clear Status Effects and apply Status Immunity)
  • Tanya  + (When Main Card's Skill Activates, 80% chance to grant +1 ATK (If Schwartz is subbed on the same card, grants 10% Skill Boost))
  • Schwartz  + (When Main Card's Skill Activates, 80% chance to grant +1 AGI (When Tanya is subbed on the same card, grants 10% Skill Boost))
  • Mitama  + (When Main Card's Skill Activates, Heals 5% HP and grants +1 DEF (Heal increases by +2% for every God card in the played hand))
  • Siegfried  + (When Main Card's Skill Activates, Heals 8% HP; When target does not have a Shield effect active, 20% chance to apply 1-tick Iron Wall)
  • Cerberus (BIOHAZARD)  + (When Main Card's Skill Activates, grants +1 AGI)
  • Ancient Mage  + (When Main Card's Skill Activates, grants 1.2x Power UP effect)
  • Prometheum  + (When Main Card's Skill Activates, grants +1 ATK (For every +1 ATK, grants +6% Skill Boost and +1% Status Avoidance))
  • Chris  + (When Main Card's Skill Activates, grants +1 AGI; At +5 AGI, applies a strong Counter + Damage Reduction (50%) Shield.)
  • Betobeto-san  + (When Main Card's Skill Activates, grants +1 AGI (When AGI is +5, applies Iron Wall))
  • Leon (BIOHAZARD)  + (When Main Card's Skill Activates, grants 10% Skill Boost and +1 AGI (Grants extra 3% Skill Boost for every +1 AGI))
  • Warning Girls  + (When Main Card's Skill Activates, grants +1 DEF (For every +1 DEF, grants +1% Increased Healing Received))
  • Hercules  + (When Main Card's Skill Activates, heals 8% HP and increases any negative Stats by 1 (When target's HP is 50% or less, heal increases to 10% instead))
  • Clover  + (When Main Card's Skill activates, 20% chance to recover 5% HP to the Party)
  • Miles Edgeworth  + (When Main Card's Skill activates, 33% Chance to activate Skill 3x (On Straight+, chance increases to 37%; 40% on Full House+))
  • Latio  + (When Main Card's Skill activates, Heals 8% HP. (If the target's Stat Total is -5 or less, grants +1 to all Stats.))
  • Sumire  + (When Main Card's Skill activates, Heals 5% HP; If HP is below 30%, applies 1-tick Iron Wall Shield)
  • Franken  + (When Main Card's Skill activates, chance to apply 1-tick Counter Shield)
  • Merlin  + (When Main Card's Skill activates, chance to grant +1 ATK/AGI.)
  • Asmodeus  + (When Main Card's Skill activates, chance to Charm all enemies (upon Charming, chance to severely reduce user’s own ATK))
  • Metatron  + (When Main Card's Skill activates, clears Status Effects if target is inflicted with a Status Effect (If Status Effects are cleared, grants +1 DEF))
  • Xebec  + (When Main Card's Skill activates, grants +1 DEF (+2 DEF when HP is low))
  • Magician  + (When Main Card's Skill activates, grants 10% Skill Boost and 33% chance not to link with Enhance cards.)
  • Mammon  + (When Main Card's Skill activates, grants 20% Skill Boost, but self-inflicts -1 ATK)
  • Zashiki  + (When Main Card's Skill activates, grants +1 DEF or AGI (Rare chance to increase both))
  • Chariot  + (When Main Card's Skill activates, grants +1 DEF; If target does not have a Shield active, 50% chance to apply 20% Damage Reduction Shield)
  • Easy Ill  + (When Main Card's Skill activates, heals 3% HP)
  • Door Dragon Guarder  + (When Main Card's Skill activates, increases DEF (When subbed on the same card with Volks, Delice, or Gulldos, grant 25% Skill Boost))
  • Regulus  + (When Main Card's Skill activates, increase ATK or AGI (rare chance to increase both))
  • Choux Crimson  + (When Main Card's Skill activates, recovers 3% HP. (If Soprano Mousse or Parfait are subbed on the same card, also grants +1 ATK))
  • Arcadia  + (When Main Card's Skill activates, recover 8% HP and (33%) chance of nullifying next single instance of damage taken.)
  • Parfait  + (When Main Card's Skill activates, recovers 3% HP. (If Soprano Mousse or Choux Crimson are subbed on the same card, also grants +1 AGI))
  • Soprano Mousse  + (When Main Card's Skill activates, recovers 3% HP. (If Choux Crimson or Parfait are subbed on the same card, also grants +1 DEF))
  • Priscilla  + (When Main Card's Skill activates, small chance for +1 ATK/DEF)
  • Blackbeard  + (When Main Card's Skill is NOT Enhance, grants 10-25% Skill Boost)
  • Makura-gaeshi  + (When Main Card's skill activates, chance of doing one of the following: small heal, recover status ailments, or stat boost.)
  • Jumelles (Christmas)  + (When Main Card's skill triggers, +1 ATK (If played hand contains a Red, Blue, and Green card, +1 to all stats instead))
  • Eliel  + (When Main Card’s Attack Skill activates, grants 10% Skill Boost (For every buff the enemies have, grants an extra +6% Skill Boost, up to 40% maximum))
  • Yatterman  + (When Main Card’s Attack Skill activate, Skill Efficacy +35% (+1 to all stats on straight+))
  • Otter Otter  + (When Main Skill activates, 33% chance to activate Skill 3x. (When there are 2 Blue Cards in the played hand including your own, increases chance to 37%; When there are 3 or more Blue Cards in the played hand including your own, increases chance to 40%))
  • Nana (Halloween)  + (When Main Skill activates, Heals 8% of max HP and 20% chance to cleanse Status Effects)
  • Shuten-doji  + (When Main Skill activates, recovers (# of cards in played hand x 2%) HP.)
  • Torte  + (When Main's skill triggers, 33% chance for +1 ATK/+1 DEF/+1 AGI (When stat totals are negative, chance to buff is 100%))