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A list of all pages that have property "Has sub skill description(en)" with value "When Main Card's Attack Skill activates, small chance to inflict Seal". Since there have been only a few results, also nearby values are displayed.

Showing below up to 50 results starting with #1.

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List of results

  • Nekomata  + (When Main Card is Youkai, grants 20-30% Skill Boost (When subbed alongside two other Youkai cards, grants 30% Skill Boost))
  • Darkness (Vanir Possessed)  + (When Main Card is a Demon and has Attack Skill, grants 35% Skill Boost and 1% Damage Reduction (For every 30% HP lost, grants +2% Skill Boost and +1% Damage Reduction))
  • Belial  + (When Main Card is a Demon, grants 10% Skill Boost (For every Demon card in the played hand, grants +5% Skill Boost))
  • Rosalia  + (When Main Card is a Demon, grants 25% Skill Boost (20% Chance to self-apply Sustained Buff effect that increases DEF for 2 turns; When your DEF reaches +5, 50% chance to apply Iron Wall))
  • Dark Elf (No Makeup)  + (When Main Card is a Girl and has Attack Skill, grants 30% Skill Boost and increases any negative Stats by +1 (If your Stat Total is -1 or less, grants 30-40% Skill Boost))
  • Daji  + (When Main Card is a Girl and has Attack Skill, grants 35% Skill Boost on Straight+; 40% on Full House+; 20% chance to inflict Charm, but inflicts 5% HP Recoil damage)
  • Izanami (Wrestler)  + (When Main Card is a Girl and has Attack Skill, grants 35% Skill Boost and +1 ATK (When your ATK is +3 or higher, grants 37% Skill Boost instead; When your ATK is +5 or higher, grants 40% Skill Boost and +1 AGI))
  • Emeraldes  + (When Main Card is a Girl and has an Attack Skill, grants 20-40% Skill Boost and grants +1 AGI (For every +1 AGI, the minimum Skill Boost increases by +3%))
  • Spica (Festival)  + (When Main Card is a Girl, 50% chance to grant 40% Skill Boost)
  • Marumo  + (When Main Card is a Girl, gives 10% Damage Boost.)
  • Ishishi  + (When Main Card is a Girl, gives 10% Skill Boost)
  • Chocolat  + (When Main Card is a Girl, grants +1 ATK or AGI on Skill Activation (When Main Card is NOT a Girl, clears Status Effects instead))
  • Vermouth (BIOHAZARD)  + (When Main Card is a Girl, grants 20-30% Skill Boost (When your HP falls below 30%, grants 30% Skill Boost))
  • Kagerou  + (When Main Card is a Girl, grants 30-35% Skill Boost and +1 to all Stats (20% chance to grant +2 to all Stats instead))
  • Lovers  + (When Main Card is a Girl, heals 8% HP on Skill Activation (If there is a Red and Blue card in the played hand other than your own, clears Status Effects))
  • Kintaro  + (When Main Card is a God and has Attack Skill, grants 35% Skill Boost (If subbed alongside 2 other God Cards, increases to 38%))
  • Aqua (KonoSuba)  + (When Main Card is a God and has Attack Skill, grants 35% Skill Boost (When target is either Undead or Demon, increases to 40%))
  • Medjed (Wrestler)  + (When Main Card is a God or a Wrestler, grants 36% Skill Boost (If all Subs are Gods or Wrestlers, grants 41% Skill Boost instead))
  • Hestia  + (When Main Card is a God, grants 10% Skill Boost (Grants +5% Skill Boost for every God Card in the played hand except your own))
  • Parallel Freya  + (When Main Card is a Hero and has Slash Skill, grants 36% Skill Boost (If all Subs are Hero-type, grants 41% Skill Boost instead))
  • Oto Tachibana-Hime  + (When Main Card is a Hero, grants 25-35% Skill Boost (For every Hero card in the played hand, increases the Minimum Skill Boost by +2%))
  • Jolly Roger Boys  + (When Main Card is a Knight or Undead, grants 31% Skill Boost (If all Subbed Cards are either Knights or Undead, grants 31-35% Skill Boost instead))
  • Kisaragi Saemon  + (When Main Card is a Ninja and has an Attack Skill, grants 35% Skill Boost on Straight+ (When Subbed alongside Okoi, removes the Straight+ requirement))
  • Okoi  + (When Main Card is a Ninja and has an Attack Skill, grants 35% Skill Boost on Straight+ (When Subbed alongside Kisaragi Saemon, removes the Straight+ requirement))
  • Sigma Virus  + (When Main Card is a Robot and has Attack Skill, grants 35% Skill Boost (When NOT inflicted with a Status Effect, grants 40% Skill Boost but self-inflicts Taunt))
  • El Topo  + (When Main Card is a Robot and has Attack Skill, grants 35% Skill Boost on Straight+ (If you target an enemy, grants 20% Skill Boost and recovers 3% HP for the Party on Straight+))
  • Tick Tock Man  + (When Main Card is a Robot and has Attack Skill, grants 30% Skill Boost; 50% chance to grant 40% Skill Boost instead and Steal +1 ATK from the target)
  • Sergeant (Mecha)  + (When Main Card is a Robot and has Attack Skill, grants 35% Skill Boost (If Subbed alongside another Robot card, grants +1 ATK/DEF))
  • Neo Sigma  + (When Main Card is a Robot and has Attack Skill, grants 35% Skill Boost (When all 3 Subs are Robots, grants +1 to all Stats))
  • Vermillion  + (When Main Card is a Robot and has Attack Skill, grants 35% Skill Boost and +1 to all Stats)
  • Cronos type-0  + (When Main Card is a Robot and has an Attack Skill, grants 30% Skill Boost and +1 to all Stats (Adds +2% Skill Boost for every +3 Stats))
  • Gold Lightan  + (When Main Card is a Robot or has Stab Skill, grants +1 ATK/DEF on Skill Activation)
  • Iris (MMX)  + (When Main Card is a Robot, activates Skill 2x on Straight+; On Full House+, activates Skill 2x with a 33% chance to activate it 3x instead (When Main Card is A and Robot, grants 15% Damage Reduction))
  • Mecha Soldier  + (When Main Card is a Robot, grants 15% Skill Boost)
  • Guardian (Wrestler)  + (When Main Card is a Wrestler and has Attack Skill, grants 30% Skill Boost (When the target is a Wrestler, grants 35% Skill Boost))
  • Nure-onna  + (When Main Card is a Youkai and has an Attack Skill, grants 30-35% Skill Boost and 20% chance to inflict Confusion)
  • Karakasa-obake  + (When Main Card is a Youkai, clears Status Effects on Skill Activation (Increases DEF or AGI for every Youkai card in the played hand))
  • Oboro-guruma  + (When Main Card is a Youkai, grants 15% Skill Boost)
  • White Uribo  + (When Main Card is a Youkai, grants 20% Skill Boost (Every 2 Turns, increases the Skill Boost by +2%; Maxes at 30% after 10 Turns))
  • Barachiel  + (When Main Card is an Angel, grants 31% Skill Boost (If all of the Subbed Cards are either all Demon or Angel-type, grants 31-35% Skill Boost instead))
  • Chaotic Four  + (When Main Card is an Eldritch and has Bite Skill, grants 35% Skill Boost (When Subbed alongside 2 other Eldritch cards, grants 40% Skill Boost instead))
  • Lady of Black Flames  + (When Main Card is an Eldritch, grants 31% Skill Boost (When Subbed alongside 2 other Eldritch cards, grants 31-35% Skill Boost instead))
  • Phantom of Greed  + (When Main Card is an Outlaw, grants 30% Skill Boost (Grants +1% Skill Boost for every Outlaw Subbed on the Main Card))
  • Agent Fuwano  + (When Main Card is an Outlaw, grants 30% Skill Boost (Grants +1% Skill Boost for every Outlaw card in the played hand))
  • Zemu  + (When Main Card is non-Girl and its Attack Skill activates, grants +7% Skill Boost for each non-Girl card in the played hand.)
  • Seraph  + (When Main Card is not Demon-type, increases ATK and DEF on Skill Activation (If Main Card is Demon-type, increases ATK and AGI))
  • Hephaestus  + (When Main Card's Attack Skill Activates, grants 15% Skill Boost (On Straight+, 30-40% Skill Boost instead))
  • Nine Tail  + (When Main Card's Attack Skill Activates, grants 20% Skill Boost but self-inflicts Confusion (When you are Confused, grants 20-40% Skill Boost instead))
  • Zombie Cop  + (When Main Card's Attack Skill activates, 25% chance to inflict Zombify)
  • Wanyudo  + (When Main Card's Attack Skill activates, increases AGI by +1~2.)
 (When Main Card's Attack Skill activates, small chance to inflict Seal)
  • Heltares  + (When Main Card's Attack Skill activates, small chance to inflict Seal.)
  • Tsathoggua  + (When Main Card's Attack Skill activates, rare chance to steal either of the target's ATK or DEF buffs)
  • Apricot  + (When Main Card's Attack Skill activates, grants 25% Skill Boost and 10% Lifesteal)
  • Cthulhu  + (When Main Card's Attack Skill activates, grants 15% Skill Boost and chance to execute a Non-elemental attack to all targets)
  • Galvin  + (When Main Card's Attack Skill activates, grants 20% Skill Boost, but has chance to give -1 ATK/DEF to self)
  • Angelica  + (When Main Card's Attack Skill activates, chance to inflict Zombify (If target is a Boss, 10% Skill Boost))
  • Fenrir  + (When Main Card's Attack Skill activates, grants 20% Skill Boost (If target is God-type, chance to increase ATK and AGI))
  • Zhu Bajie  + (When Main Card's Attack Skill activates, grants 20% Skill Boost and executes a Bite attack (If your HP is <= 50%, gives +1 to all Stats))
  • Gashadokuro  + (When Main Card's Attack Skill activates, grants 35% Skill Boost, but inflicts Zombify on self.)
  • Mary  + (When Main Card's Attack Skill activates, add 1x Hit attack (damage increased when self's HP is high))
  • Ippon-datara  + (When Main Card's Attack Skill activates, (25%) chance to reduce target's DEF by 1.)
  • Valentine  + (When Main Card's Attack Skill triggers, 20% chance to afflict all enemies with Charm (Cardify Rate increased by 2.5x)(+2% chance for every Girl card in the hand other than your own))
  • Vermouth  + (When Main Card's Attack skill activates, small chance to Charm)
  • Isis  + (When Main Card's Heal Skill activates, chance to survive one fatal attack to self)
  • Alice  + (When Main Card's Heal skill activates, chance to add damage reduction)
  • Beat  + (When Main Card's Hit Skill activates, applies Counter Shield)
  • Ada  + (When Main Card's Hit Skill activates, grants 35% Skill Boost on Straight+; 10% chance to steal +1 of each Stat)
  • Chicking  + (When Main Card's Shield Skill activates, Heals some HP (6%))
  • Aniolowski  + (When Main Card's Skill Activates, 33% Chance to activate it 3x (When Subbed alongside 2 other Eldritch Cards, adds additional 33% Chance to active Main Card's Skill 2x))
  • Wendy Oldbag  + (When Main Card's Skill Activates, 33% Chance to Prevent Enhance Linking (On Full House+, chance increases to 40%))
  • Tweedle Twins  + (When Main Card's Skill Activates, 33% Chance to Prevent Enhance Linking (When Main Card is NOT a Girl, increases Chance to 40%))
  • Kibitsuhiko  + (When Main Card's Skill Activates, 33% chance to activate Main Card's Skill 2x; When Subbed alongside 2 other Red cards, grants additional 40% chance to activate Skill 3x instead)
  • Tofu-kozo  + (When Main Card's Skill Activates, 33% chance to clear Status Effects and apply a Status Immunity Shield (If target already has Status Immunity Shield applied, 10% chance to apply one that can't be broken))
  • Oz  + (When Main Card's Skill Activates, 33% chance to not link with Enhance cards (On Full House+, grants 20-30% Skill Boost))
  • Vermillion (Scrapper)  + (When Main Card's Skill Activates, 33% chance to activate Main Card's Skill twice; When subbed alongside 2 other Robot cards, adds 40% chance to activates Skill three times instead)
  • The Seven Sins (A)  + (When Main Card's Skill Activates, 33% chance to activate Main Card's Skill 2x; When Subbed alongside 2 other Demon cards, grants additional 40% chance to activate Skill 3x instead)
  • Sherry (Christmas)  + (When Main Card's Skill Activates, 33% chance each to Heal 5% HP, clear Status Effects, and/or apply Iron Wall)
  • Sonia  + (When Main Card's Skill Activates, 33% chance to clear Status Effects)
  • Vermouth (Agent)  + (When Main Card's Skill Activates, 33% chance to activate Main Card's Skill 2x; When Subbed alongside 2 other Red & Blue Girl cards, grants additional 40% chance to activate Skill 3x instead)
  • Nyarlathotep (B)  + (When Main Card's Skill Activates, 33% chance to activate Main Card's Skill twice; When 3 Eldritch cards are subbed, adds 40% chance to activates Skill three times instead)
  • Josie  + (When Main Card's Skill Activates, 33% chance to apply an Absorption Shield (based on the element of the Main Card) that absorbs 20% of the next single attack)
  • Victoria  + (When Main Card's Skill Activates, 33% chance to not link with Enhance cards (On Straight+, grants 15% Skill Boost))
  • Espada  + (When Main Card's Skill Activates, 50% chance to give +1 AGI (When Main Card is Victoria, 33% chance to clear Status Effects when Skill Activates))
  • Count Mecha  + (When Main Card's Skill Activates, 50% chance to grant +1 to any negative Stat (On Full House+, grants +1 to all Stats))
  • Kreutz  + (When Main Card's Skill Activates, 50% chance to give +1 DEF (When Main Card is Victoria, 33% chance to give Iron Wall when Skill activates))
  • Karo  + (When Main Card's Skill Activates, 50% chance to grant +1 ATK (If Main Card is Victoria, 33% chance for Skill to trigger twice))
  • Jill  + (When Main Card's Skill Activates, 50% to clear Status Effects and apply Status Immunity)
  • Tanya  + (When Main Card's Skill Activates, 80% chance to grant +1 ATK (If Schwartz is subbed on the same card, grants 10% Skill Boost))
  • Schwartz  + (When Main Card's Skill Activates, 80% chance to grant +1 AGI (When Tanya is subbed on the same card, grants 10% Skill Boost))
  • Mitama  + (When Main Card's Skill Activates, Heals 5% HP and grants +1 DEF (Heal increases by +2% for every God card in the played hand))
  • Siegfried  + (When Main Card's Skill Activates, Heals 8% HP; When target does not have a Shield effect active, 20% chance to apply 1-tick Iron Wall)
  • Cerberus (BIOHAZARD)  + (When Main Card's Skill Activates, grants +1 AGI)
  • Ancient Mage  + (When Main Card's Skill Activates, grants 1.2x Power UP effect)
  • Prometheum  + (When Main Card's Skill Activates, grants +1 ATK (For every +1 ATK, grants +6% Skill Boost and +1% Status Avoidance))
  • Chris  + (When Main Card's Skill Activates, grants +1 AGI; At +5 AGI, applies a strong Counter + Damage Reduction (50%) Shield.)
  • Betobeto-san  + (When Main Card's Skill Activates, grants +1 AGI (When AGI is +5, applies Iron Wall))
  • Leon (BIOHAZARD)  + (When Main Card's Skill Activates, grants 10% Skill Boost and +1 AGI (Grants extra 3% Skill Boost for every +1 AGI))
  • Warning Girls  + (When Main Card's Skill Activates, grants +1 DEF (For every +1 DEF, grants +1% Increased Healing Received))
  • Hercules  + (When Main Card's Skill Activates, heals 8% HP and increases any negative Stats by 1 (When target's HP is 50% or less, heal increases to 10% instead))
  • Clover  + (When Main Card's Skill activates, 20% chance to recover 5% HP to the Party)