Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Nekomata + (When Main Card is Youkai, grants 20-30% Skill Boost (When subbed alongside two other Youkai cards, grants 30% Skill Boost))
- Darkness (Vanir Possessed) + (When Main Card is a Demon and has Attack Skill, grants 35% Skill Boost and 1% Damage Reduction (For every 30% HP lost, grants +2% Skill Boost and +1% Damage Reduction))
- Belial + (When Main Card is a Demon, grants 10% Skill Boost (For every Demon card in the played hand, grants +5% Skill Boost))
- Rosalia + (When Main Card is a Demon, grants 25% Skill Boost (20% Chance to self-apply Sustained Buff effect that increases DEF for 2 turns; When your DEF reaches +5, 50% chance to apply Iron Wall))
- Dark Elf (No Makeup) + (When Main Card is a Girl and has Attack Skill, grants 30% Skill Boost and increases any negative Stats by +1 (If your Stat Total is -1 or less, grants 30-40% Skill Boost))
- Daji + (When Main Card is a Girl and has Attack Skill, grants 35% Skill Boost on Straight+; 40% on Full House+; 20% chance to inflict Charm, but inflicts 5% HP Recoil damage)
- Izanami (Wrestler) + (When Main Card is a Girl and has Attack Skill, grants 35% Skill Boost and +1 ATK (When your ATK is +3 or higher, grants 37% Skill Boost instead; When your ATK is +5 or higher, grants 40% Skill Boost and +1 AGI))
- Emeraldes + (When Main Card is a Girl and has an Attack Skill, grants 20-40% Skill Boost and grants +1 AGI (For every +1 AGI, the minimum Skill Boost increases by +3%))
- Spica (Festival) + (When Main Card is a Girl, 50% chance to grant 40% Skill Boost)
- Marumo + (When Main Card is a Girl, gives 10% Damage Boost.)
- Ishishi + (When Main Card is a Girl, gives 10% Skill Boost)
- Chocolat + (When Main Card is a Girl, grants +1 ATK or AGI on Skill Activation (When Main Card is NOT a Girl, clears Status Effects instead))
- Vermouth (BIOHAZARD) + (When Main Card is a Girl, grants 20-30% Skill Boost (When your HP falls below 30%, grants 30% Skill Boost))
- Kagerou + (When Main Card is a Girl, grants 30-35% Skill Boost and +1 to all Stats (20% chance to grant +2 to all Stats instead))
- Lovers + (When Main Card is a Girl, heals 8% HP on Skill Activation (If there is a Red and Blue card in the played hand other than your own, clears Status Effects))
- Kintaro + (When Main Card is a God and has Attack Skill, grants 35% Skill Boost (If subbed alongside 2 other God Cards, increases to 38%))
- Aqua (KonoSuba) + (When Main Card is a God and has Attack Skill, grants 35% Skill Boost (When target is either Undead or Demon, increases to 40%))
- Medjed (Wrestler) + (When Main Card is a God or a Wrestler, grants 36% Skill Boost (If all Subs are Gods or Wrestlers, grants 41% Skill Boost instead))
- Hestia + (When Main Card is a God, grants 10% Skill Boost (Grants +5% Skill Boost for every God Card in the played hand except your own))
- Parallel Freya + (When Main Card is a Hero and has Slash Skill, grants 36% Skill Boost (If all Subs are Hero-type, grants 41% Skill Boost instead))
- Oto Tachibana-Hime + (When Main Card is a Hero, grants 25-35% Skill Boost (For every Hero card in the played hand, increases the Minimum Skill Boost by +2%))
- Jolly Roger Boys + (When Main Card is a Knight or Undead, grants 31% Skill Boost (If all Subbed Cards are either Knights or Undead, grants 31-35% Skill Boost instead))
- Kisaragi Saemon + (When Main Card is a Ninja and has an Attack Skill, grants 35% Skill Boost on Straight+ (When Subbed alongside Okoi, removes the Straight+ requirement))
- Okoi + (When Main Card is a Ninja and has an Attack Skill, grants 35% Skill Boost on Straight+ (When Subbed alongside Kisaragi Saemon, removes the Straight+ requirement))
- Sigma Virus + (When Main Card is a Robot and has Attack Skill, grants 35% Skill Boost (When NOT inflicted with a Status Effect, grants 40% Skill Boost but self-inflicts Taunt))
- El Topo + (When Main Card is a Robot and has Attack Skill, grants 35% Skill Boost on Straight+ (If you target an enemy, grants 20% Skill Boost and recovers 3% HP for the Party on Straight+))
- Tick Tock Man + (When Main Card is a Robot and has Attack Skill, grants 30% Skill Boost; 50% chance to grant 40% Skill Boost instead and Steal +1 ATK from the target)
- Sergeant (Mecha) + (When Main Card is a Robot and has Attack Skill, grants 35% Skill Boost (If Subbed alongside another Robot card, grants +1 ATK/DEF))
- Neo Sigma + (When Main Card is a Robot and has Attack Skill, grants 35% Skill Boost (When all 3 Subs are Robots, grants +1 to all Stats))
- Vermillion + (When Main Card is a Robot and has Attack Skill, grants 35% Skill Boost and +1 to all Stats)
- Cronos type-0 + (When Main Card is a Robot and has an Attack Skill, grants 30% Skill Boost and +1 to all Stats (Adds +2% Skill Boost for every +3 Stats))
- Gold Lightan + (When Main Card is a Robot or has Stab Skill, grants +1 ATK/DEF on Skill Activation)
- Iris (MMX) + (When Main Card is a Robot, activates Skill 2x on Straight+; On Full House+, activates Skill 2x with a 33% chance to activate it 3x instead (When Main Card is A and Robot, grants 15% Damage Reduction))
- Mecha Soldier + (When Main Card is a Robot, grants 15% Skill Boost)
- Guardian (Wrestler) + (When Main Card is a Wrestler and has Attack Skill, grants 30% Skill Boost (When the target is a Wrestler, grants 35% Skill Boost))
- Nure-onna + (When Main Card is a Youkai and has an Attack Skill, grants 30-35% Skill Boost and 20% chance to inflict Confusion)
- Karakasa-obake + (When Main Card is a Youkai, clears Status Effects on Skill Activation (Increases DEF or AGI for every Youkai card in the played hand))
- Oboro-guruma + (When Main Card is a Youkai, grants 15% Skill Boost)
- White Uribo + (When Main Card is a Youkai, grants 20% Skill Boost (Every 2 Turns, increases the Skill Boost by +2%; Maxes at 30% after 10 Turns))
- Barachiel + (When Main Card is an Angel, grants 31% Skill Boost (If all of the Subbed Cards are either all Demon or Angel-type, grants 31-35% Skill Boost instead))
- Chaotic Four + (When Main Card is an Eldritch and has Bite Skill, grants 35% Skill Boost (When Subbed alongside 2 other Eldritch cards, grants 40% Skill Boost instead))
- Lady of Black Flames + (When Main Card is an Eldritch, grants 31% Skill Boost (When Subbed alongside 2 other Eldritch cards, grants 31-35% Skill Boost instead))
- Phantom of Greed + (When Main Card is an Outlaw, grants 30% Skill Boost (Grants +1% Skill Boost for every Outlaw Subbed on the Main Card))
- Agent Fuwano + (When Main Card is an Outlaw, grants 30% Skill Boost (Grants +1% Skill Boost for every Outlaw card in the played hand))
- Zemu + (When Main Card is non-Girl and its Attack Skill activates, grants +7% Skill Boost for each non-Girl card in the played hand.)
- Seraph + (When Main Card is not Demon-type, increases ATK and DEF on Skill Activation (If Main Card is Demon-type, increases ATK and AGI))
- Hephaestus + (When Main Card's Attack Skill Activates, grants 15% Skill Boost (On Straight+, 30-40% Skill Boost instead))
- Nine Tail + (When Main Card's Attack Skill Activates, grants 20% Skill Boost but self-inflicts Confusion (When you are Confused, grants 20-40% Skill Boost instead))
- Zombie Cop + (When Main Card's Attack Skill activates, 25% chance to inflict Zombify)
- Wanyudo + (When Main Card's Attack Skill activates, increases AGI by +1~2.)
- Heltares + (When Main Card's Attack Skill activates, small chance to inflict Seal.)
- Tsathoggua + (When Main Card's Attack Skill activates, rare chance to steal either of the target's ATK or DEF buffs)
- Apricot + (When Main Card's Attack Skill activates, grants 25% Skill Boost and 10% Lifesteal)
- Cthulhu + (When Main Card's Attack Skill activates, grants 15% Skill Boost and chance to execute a Non-elemental attack to all targets)
- Galvin + (When Main Card's Attack Skill activates, grants 20% Skill Boost, but has chance to give -1 ATK/DEF to self)
- Angelica + (When Main Card's Attack Skill activates, chance to inflict Zombify (If target is a Boss, 10% Skill Boost))
- Fenrir + (When Main Card's Attack Skill activates, grants 20% Skill Boost (If target is God-type, chance to increase ATK and AGI))
- Zhu Bajie + (When Main Card's Attack Skill activates, grants 20% Skill Boost and executes a Bite attack (If your HP is <= 50%, gives +1 to all Stats))
- Gashadokuro + (When Main Card's Attack Skill activates, grants 35% Skill Boost, but inflicts Zombify on self.)
- Mary + (When Main Card's Attack Skill activates, add 1x Hit attack (damage increased when self's HP is high))
- Ippon-datara + (When Main Card's Attack Skill activates, (25%) chance to reduce target's DEF by 1.)
- Valentine + (When Main Card's Attack Skill triggers, 20% chance to afflict all enemies with Charm (Cardify Rate increased by 2.5x)(+2% chance for every Girl card in the hand other than your own))
- Vermouth + (When Main Card's Attack skill activates, small chance to Charm)
- Isis + (When Main Card's Heal Skill activates, chance to survive one fatal attack to self)
- Alice + (When Main Card's Heal skill activates, chance to add damage reduction)
- Beat + (When Main Card's Hit Skill activates, applies Counter Shield)
- Ada + (When Main Card's Hit Skill activates, grants 35% Skill Boost on Straight+; 10% chance to steal +1 of each Stat)
- Chicking + (When Main Card's Shield Skill activates, Heals some HP (6%))
- Aniolowski + (When Main Card's Skill Activates, 33% Chance to activate it 3x (When Subbed alongside 2 other Eldritch Cards, adds additional 33% Chance to active Main Card's Skill 2x))
- Wendy Oldbag + (When Main Card's Skill Activates, 33% Chance to Prevent Enhance Linking (On Full House+, chance increases to 40%))
- Tweedle Twins + (When Main Card's Skill Activates, 33% Chance to Prevent Enhance Linking (When Main Card is NOT a Girl, increases Chance to 40%))
- Kibitsuhiko + (When Main Card's Skill Activates, 33% chance to activate Main Card's Skill 2x; When Subbed alongside 2 other Red cards, grants additional 40% chance to activate Skill 3x instead)
- Tofu-kozo + (When Main Card's Skill Activates, 33% chance to clear Status Effects and apply a Status Immunity Shield (If target already has Status Immunity Shield applied, 10% chance to apply one that can't be broken))
- Oz + (When Main Card's Skill Activates, 33% chance to not link with Enhance cards (On Full House+, grants 20-30% Skill Boost))
- Vermillion (Scrapper) + (When Main Card's Skill Activates, 33% chance to activate Main Card's Skill twice; When subbed alongside 2 other Robot cards, adds 40% chance to activates Skill three times instead)
- The Seven Sins (A) + (When Main Card's Skill Activates, 33% chance to activate Main Card's Skill 2x; When Subbed alongside 2 other Demon cards, grants additional 40% chance to activate Skill 3x instead)
- Sherry (Christmas) + (When Main Card's Skill Activates, 33% chance each to Heal 5% HP, clear Status Effects, and/or apply Iron Wall)
- Sonia + (When Main Card's Skill Activates, 33% chance to clear Status Effects)
- Vermouth (Agent) + (When Main Card's Skill Activates, 33% chance to activate Main Card's Skill 2x; When Subbed alongside 2 other Red & Blue Girl cards, grants additional 40% chance to activate Skill 3x instead)
- Nyarlathotep (B) + (When Main Card's Skill Activates, 33% chance to activate Main Card's Skill twice; When 3 Eldritch cards are subbed, adds 40% chance to activates Skill three times instead)
- Josie + (When Main Card's Skill Activates, 33% chance to apply an Absorption Shield (based on the element of the Main Card) that absorbs 20% of the next single attack)
- Victoria + (When Main Card's Skill Activates, 33% chance to not link with Enhance cards (On Straight+, grants 15% Skill Boost))
- Espada + (When Main Card's Skill Activates, 50% chance to give +1 AGI (When Main Card is Victoria, 33% chance to clear Status Effects when Skill Activates))
- Count Mecha + (When Main Card's Skill Activates, 50% chance to grant +1 to any negative Stat (On Full House+, grants +1 to all Stats))
- Kreutz + (When Main Card's Skill Activates, 50% chance to give +1 DEF (When Main Card is Victoria, 33% chance to give Iron Wall when Skill activates))
- Karo + (When Main Card's Skill Activates, 50% chance to grant +1 ATK (If Main Card is Victoria, 33% chance for Skill to trigger twice))
- Jill + (When Main Card's Skill Activates, 50% to clear Status Effects and apply Status Immunity)
- Tanya + (When Main Card's Skill Activates, 80% chance to grant +1 ATK (If Schwartz is subbed on the same card, grants 10% Skill Boost))
- Schwartz + (When Main Card's Skill Activates, 80% chance to grant +1 AGI (When Tanya is subbed on the same card, grants 10% Skill Boost))
- Mitama + (When Main Card's Skill Activates, Heals 5% HP and grants +1 DEF (Heal increases by +2% for every God card in the played hand))
- Siegfried + (When Main Card's Skill Activates, Heals 8% HP; When target does not have a Shield effect active, 20% chance to apply 1-tick Iron Wall)
- Cerberus (BIOHAZARD) + (When Main Card's Skill Activates, grants +1 AGI)
- Ancient Mage + (When Main Card's Skill Activates, grants 1.2x Power UP effect)
- Prometheum + (When Main Card's Skill Activates, grants +1 ATK (For every +1 ATK, grants +6% Skill Boost and +1% Status Avoidance))
- Chris + (When Main Card's Skill Activates, grants +1 AGI; At +5 AGI, applies a strong Counter + Damage Reduction (50%) Shield.)
- Betobeto-san + (When Main Card's Skill Activates, grants +1 AGI (When AGI is +5, applies Iron Wall))
- Leon (BIOHAZARD) + (When Main Card's Skill Activates, grants 10% Skill Boost and +1 AGI (Grants extra 3% Skill Boost for every +1 AGI))
- Warning Girls + (When Main Card's Skill Activates, grants +1 DEF (For every +1 DEF, grants +1% Increased Healing Received))
- Hercules + (When Main Card's Skill Activates, heals 8% HP and increases any negative Stats by 1 (When target's HP is 50% or less, heal increases to 10% instead))
- Clover + (When Main Card's Skill activates, 20% chance to recover 5% HP to the Party)