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A list of all pages that have property "Has sub skill description(en)" with value "On Straight+, boosts main card's Claw skill by 35-". Since there have been only a few results, also nearby values are displayed.

Showing below up to 125 results starting with #1.

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List of results

  • Thanatos  + (Grants 15% Skill Boost, grants additional +5% Skill Boost for every 30% HP lost (If the Main Card is a God, chance to grant 2% Status Avoidance & Damage Reduction upon taking Damage))
  • Fool  + (Grants 15-20% Skill Boost (Minimum and Maximum Skill Power increases by +2% after each Turn; Maxes out at 5 Turns for a 25-30% Skill Boost))
  • Dr. Hugo (New Year)  + (Grants 15-20% Skill Boost and 2% Increased Healing Received; On Straight+, clears Status Effects)
  • Duran (New Year)  + (Grants 15-20% Skill Boost and 2% Status Avoidance; On Straight+, Heals 8% HP)
  • Ancient Mage (Relative)  + (Grants 15-35% Skill Boost (When subbed alongside Ancient Mage, grants 25-35% Skill Boost))
  • Mage Family (Staff)  + (Grants 2% Status Avoidance (When Main Card's Skill Activates and this Card is Subbed alongside 2 other Girl Cards, grants 20-30% Skill Boost))
  • Casca  + (Grants 20% Skill Boost (For every 1 Turn that passes, grants additional +1% Skill Boost and Heals 2% HP; Maxes at 5 Turns for a 25% Skill Boost and 10% HP Heal))
  • Tcho-Tcho Person  + (Grants 20% Skill Boost (If there's another Eldritch card Subbed alongside this one, grants 25% Skill Boost instead))
  • MIA  + (Grants 20% Skill Boost (When Subbed alongside Kyohei Jingu, grants 35% Skill Boost instead))
  • Four (Explorer)  + (Grants 20% Skill Boost and 1% Increased Healing Received (When Subbed alongside Four's Important Picture Book, Heals 5% HP))
  • Dr. Watson  + (Grants 20% Skill Boost and 1% Status Avoidance)
  • Gowther  + (Grants 20% Skill Boost and 2% Status Avoidance (Grants +3% Skill Boost for every ally inflicted with Status Effects))
  • Hendrickson  + (Grants 20% Skill Boost; Increases to 30% if inflicted with a Status Effect (Also grants 3% Status Avoidance))
  • Verdia (KonoSuba)  + (Grants 20-25% Skill Boost (When Subbed alongside a Blue and Green Card, grants 20-30% Skill Boost instead))
  • Little Kokopelli  + (Grants 20-25% Skill Boost (When Subbed alongside a Red and Blue Card, grants 20-30% Skill Boost instead))
  • Wellnessia  + (Grants 20-30% Skill Boost (When Main Card is Merc Storia, grants 5% Status Avoidance))
  • Black Riding Hood (Maid)  + (Grants 20-30% Skill Boost (When Main Card is Red, increases the Minimum Skill Boost by +5%; When Subbed alongside 2 other Red Cards, grants 3% Status Avoidance))
  • Liar (Bunny)  + (Grants 20-30% Skill Boost (When Main Card is Blue, increases the Minimum Skill Boost by +5%; When Subbed alongside 2 other Blue Cards, grants +1% Increased Healing Received))
  • Destroyer (KonoSuba)  + (Grants 20-30% Skill Boost (When you target a single foe, Minimum Skill Power increases to 25% but self-inflict 5% HP Recoil damage))
  • Noel (Halloween)  + (Grants 25% Skill Boost (For every -3 Stat Total you have, grants +2% Skill Boost))
  • King (Human)  + (Grants 25% Skill Boost (Increases Skill Boost by +3% for every 30% HP lost))
  • Everlasting Summer Magical Girls  + (Grants 25% Skill Boost (When target is Charmed, grants 30-35% Skill Boost instead))
  • Zenon (Counterattack)  + (Grants 25% Skill Boost (When your HP is 70% or less, grants +5% Skill Boost; When your HP is 30% or less, grants another +5% Skill Boost))
  • Barachiel (Halloween)  + (Grants 25% Skill Boost and clears Status Effects (If all 3 Subs are Angels or Demons and you're inflicted with a Status Effect, grants 30% Skill Boost instead))
  • Dragon Sisters (Shaved Ice)  + (Grants 25% Skill Boost and clears Status Effects (When Subbed alongside a Red & Green card, grants 25-30% Skill Boost instead))
  • Hera (Lifebuoy)  + (Grants 25% Skill Boost and clears Status Effects (For every ally inflicted with a Status Effect, grants +1% Skill Boost))
  • Dullahan  + (Grants 25% Skill Boost, but self-inflicts Zombify (When you are Zombified, grants 35% Skill Boost))
  • Douman  + (Grants 25-30% Skill Boost (33% chance to grant 35% Skill Boost instead))
  • Eris (KonoSuba)  + (Grants 25-35% Skill Boost (Colosseum Only: For every 30% HP lost, grants +1% Damage Reduction))
  • Mephisto  + (Grants 25-35% Skill Boost (For every Demon Card in the played hand, increases the Minimum Skill Boost by +2%))
  • Jabberwock  + (Grants 25-35% Skill Boost (For every Dragon Card in the played hand, increases the Minimum Skill Boost by +2%))
  • Darkness (Pajamas)  + (Grants 25-35% Skill Boost (For every Knight card in the played hand including your own, increases the Minimum Skill Boost by +2%))
  • Iron Monkey  + (Grants 25-35% Skill Boost (When Subbed alongside 2 other Kungfu Cards, increases the Minimum Skill Boost by +5%))
  • Willy  + (Grants 25-35% Skill Boost and +1 to all Stats (For every +3 Stat Total you have, increases the Minimum Skill Boost by +2%))
  • Ema Skye  + (Grants 25-35% Skill Boost and +1 to all Stats (20% Chance to grant +2 to all Stats instead))
  • Fata & Lefa  + (Grants 30% Skill Boost (Grants +1% Skill Boost for every Fairy card Subbed on the Main Card including this one))
  • Merlin (Manager)  + (Grants 30% Skill Boost (If there is at least one other Dragon or Knight card other than your own in the played hand, grants 30-35% Skill Boost instead))
  • Amabie  + (Grants 30% Skill Boost (If you're inflicted with a Status Effect, grants 35% Skill Boost instead))
  • Pearl Fey  + (Grants 30% Skill Boost (When Subbed alongside a Blue and Green Card, grants 2% Increased Healing Received))
  • Azrael  + (Grants 30% Skill Boost (When Subbed alongside 2 other Angel Cards, grants 35% Skill Boost instead))
  • Miyazuhime  + (Grants 30% Skill Boost (When Subbed alongside 2 other God cards, grants 30-35% Skill Boost instead))
  • Aqua (Pajamas)  + (Grants 30% Skill Boost (When there is at least one Undead or Demon card in the played hand including your own, grants 35% Skill Boost and +1 to all Stats))
  • Wiz (KonoSuba)  + (Grants 30% Skill Boost (When you target a single foe, increases Skill Boost to 35% but incurs 5% HP Recoil damage))
  • Reika  + (Grants 30% Skill Boost, but 50% chance to inflict 5% HP recoil damage)
  • Kidomaru (Stray)  + (Grants 35% Skill Boost, but if you are inflicted with a Status Effect, take 5-10% Increased Damage Received)
  • Kidomaru (Reincarnate)  + (Grants 35% Skill Boost, but if you don't have a Shield active, you take 5-10% Increased Damage at all times)
  • Pinoko (Tezuka)  + (Heal-skill efficacy +10%)
  • Black Jack  + (Healing skill power efficacy +15%)
  • Petronius  + (If HP is 60% or lower on Skill Activation, 40% chance of applying 1-tick (35%) Damage Reduction Shield.)
  • Lucifer  + (If Main Card is Demon-type, increase ATK or DEF for every Demon card in the hand on Straight+ (Grants 7% Skill Boost * the # of Demon cards))
  • Alouette & Galina  + (If Main Card is Even, increases ATK upon Skill activation (If Main Card is Odd, increases DEF instead.))
  • Incubus  + (If Main Card is a Girl-type, 15% Skill Boost (If Main Card is Succubus, grants 35% Skill Boost and steal 1 of each stat if target is Charmed))
  • Succubus  + (If Main Card is not Girl-type, 15% Skill Boost <br /> (If main card is Incubus, 35% Skill Boost and steal 1 of each stat if target is asleep))
  • Cthugha  + (If Stat Total is greater than or equal to 0, grants 20% Skill Boost)
  • Devilunlun  + (If boss is NOT God-Type, add minor heal on skill activation (stronger as target's hp is lower))
  • Gatchaman  + (If boss is robot or hit type attack, add fire hit attack when its skill activates (stronger when hp is low))
  • Colt  + (If main card is Blue, on straight+ increase skill efficacy per Blue card in hand (modifier = 7% * {number of blue cards}))
  • Zombie Dragon  + (If main card is Dragon-type, chance to execute a non-elemental attack with a chance to inflict Zombification when skill activates.)
  • Heat Dragon  + (If main card is Dragon-type, chance to execute a strong fire elemental attack when skill activates.)
  • Heavy Dragon  + (If main card is Dragon-type, chance to execute a strong water elemental attack when skill activates.)
  • Demare (Ravenous)  + (If main card is Dragon-type, increase its damage by 15%)
  • Demare  + (If main card is Dragon-type, increase its damage by 15%)
  • Tokyu Zaurus  + (If main card is Fire-type or Yatterman, give 10% Skill Boost. If equipped to Yatterman as a sub, changes his Main Skill.)
  • Casshern  + (If main card is Robot-type or Slash-skill, give slight heal and have a chance to survive if damaged for more than current HP upon skill execution)
  • Time Mechabuton  + (If main card is Water-type or Yatterman, gives 10% Skill Boost. If equipped to Yatterman as a sub, changes his Main Skill.)
  • Yatter-Wan  + (If main card is Wood-type or Yatterman, gives 10% Skill Boost. (If equipped to Yatterman as a sub, changes his Main Skill to "Super Yatter Punch".))
  • Little Match Girl  + (If main card is a Girl-type, skill efficacy +20% on straight)
  • Joker  + (If main card's cardinal is a multiple of 4, increase skill efficacy by 25%)
  • Ns-L'yi  + (If target is an Eldritch, increase damage by 20%)
  • Eirene  + (If the hand that is played includes a Fire, Water, and Wood card, increase main card's damage by 30%)
  • Jumelles  + (If the played hand has Red, Blue, and Green cards, grants 35% Skill Boost (If Latio is also subbed on the same card, grants 5% Damage Reduction))
  • Beryl  + (Increase main card's Slash or Claw skill efficacy by 28% on a straight+)
  • Jade  + (Increase main card's Stab or Hit skill efficacy by 28% on a Straight+)
  • Phantom  + (Increase the damage of Fire, Water, Wood elemental skills by 10% (Note: This is referring to the flame/droplet/leaf skill icons))
  • Duran  + (Increases Skill Efficacy by 15%, resist Status Effects by 5%)
  • Lumiere  + (Increases main card's skill efficacy by 20%, but inflicts damage to the user whenever the skill is activated.)
  • Malkhut  + (Increases skill power of main card by 15-25% and 5% reduced damage taken at all times (For every Dragon card in hand played {includes self}, increases skill power boost by 5% each))
  • Sheeto  + (Increases the efficacy of Fire/Water/Wood elemental skills by 10% (Note: This is referring to the flame/droplet/leaf skill icons))
  • Princess Iron Fan  + (On Skill Activation, 15% chance to heal the Party for 3% HP.)
  • Pillon (New Year)  + (On Skill Activation, 20% chance to grant +1 DEF to the Party (Increases to 40% when subbed on the same card as Flamme (New Year)))
  • Flamme (New Year)  + (On Skill Activation, 20% chance to grant +1 ATK to the Party (Increases to 40% when subbed on the same card as Merrow (New Year)))
  • Princess Mombi  + (On Skill Activation, 33% Chance to activate Main Card's Skill 2x (When all Subs are Blue, adds additional 40% Chance to activate Main Card's Skill 3x))
  • Nyarlathotep (Mascot)  + (On Skill Activation, 33% Chance to activate Main Card's Skill twice (On Full House+, grants 40% Skill Boost; When Subbed alongside 2 other Eldritch Cards, clears Status Effects))
  • Okuni (Hostess)  + (On Skill Activation, 33% Chance to activate Skill 2x (When Subbed alongside 2 other Green Cards, adds additional 40% Chance to activate Skill 3x instead))
  • Mikuru (New Year)  + (On Skill Activation, 33% chance to Prevent Enhance Linking; then additionally Heal 5% HP, clear Status Effects and 33% chance to grant +1 to all Stats)
  • Mayl & Roll  + (On Skill Activation, 33% chance to Prevent Enhance Linking (On Straight+, grants 25-35% Skill Boost))
  • Chupacabra  + (On Skill Activation, 33% chance to activate Skill twice (If subbed alongside two other UMA cards, adds an extra 40% chance to activate Skill three times instead))
  • Estelle  + (On Skill Activation, 33% chance to activate Skill 2x; On Straight+, grants +1 ATK (When your ATK is Positive, grants an additional 40% chance to activate Skill 3x))
  • Lily Bulb  + (On Skill Activation, 33% chance to clear Status Effects)
  • Merrow (New Year)  + (On Skill Activation, 33% chance to clear Status Effects (Increases to 50% when subbed on the same card as Pillon (New Year)))
  • Anna (Swimsuit)  + (On Skill Activation, 33% chance to increase DEF/AGI, 33% chance to apply 1-tick 25% Damage Reduction Shield (Applies additional 5% Damage Reduction for every 20% HP lost))
  • Hanako  + (On Skill Activation, 50% chance to Prevent Enhance Linking and 33% chance to activate Skill 2x (When you have at least 1 Friend in the party, grants 10% Skill Boost))
  • Merlin (SDS)  + (On Skill Activation, Heals 3% HP and 33% chance to Prevent Enhance Linking (50% Chance to grant +1 DEF))
  • Capricorn  + (On Skill Activation, Heals 5% HP and 33% chance to clear Status Effects and apply Status Immunity Shield.)
  • Darkness (KonoSuba)  + (On Skill Activation, Heals 5% HP and clears Status Effects (For every 20% HP lost, increases HP Heal by +2%; When below 60% HP, grants +1 DEF; When below 40% HP, grants +2 DEF))
  • Okuni (Halloween)  + (On Skill Activation, Heals 8% HP (When subbed alongside a Red and Blue card, grants +1 DEF/AGI))
  • MegaMan  + (On Skill Activation, clears Status Effects (On Straight+, Heals 5% HP; 10% HP on Full House+))
  • Sisters  + (On Skill Activation, grants +1 AGI)
  • Wicked Witch of the West  + (On Skill Activation, grants +1 AGI (For every +1 AGI, grants +6% Skill Boost and +1% Status Avoidance))
  • Warning Girls - Eldritch Force  + (On Skill Activation, grants +1 AGI (For every +1 AGI, grants +1% Increased Healing Received))
  • Izanagi  + (On Skill Activation, grants +1 ATK (If ATK is Negative, grants +2 ATK instead))
  • Kinkaku  + (On Skill Activation, grants +1 ATK (If Ginkaku is also subbed on the same card, gives 7% Skill Boost))
  • Persephone (New Years)  + (On Skill Activation, grants +1 ATK, DEF, or AGI (50% Chance to grant +2 ATK, DEF, or AGI and 30% Skill Boost))
  • Mettaur  + (On Skill Activation, grants +1 DEF)
  • Ginkaku  + (On Skill Activation, grants +1 DEF (If Kinkaku is also subbed on the same card, grants 7% Skill Boost))
  • Gilthunder  + (On Skill Activation, grants +1-2 DEF (When your DEF is +5, grants +1 ATK/AGI as well))
  • Elven Mage  + (On Skill Activation, grants 0-50% Skill Boost (Every 2 Turns, increases the Maximum Skill Boost by +2%; Maxes at 0-60% Skill Boost))
  • Four (Pierrot)  + (On Skill Activation, grants 10-30% Skill Boost and 3% Status Avoidance (On Straight+, grants 20-30% Skill Boost; 50% chance to grant +1 to all Stats))
  • Four (Circus)  + (On Skill Activation, grants 15% Skill Boost and 3% Increased Healing received (On Straight+, grants 25% Skill Boost))
  • Regulus (Festival)  + (On Skill Activation, grants 15% Skill Boost and +1 ATK (For every 30% HP lost, adds an extra +1 ATK))
  • Taurus (Festival)  + (On Skill Activation, grants 15% Skill Boost and +1 DEF (Adds an extra +1 DEF for every 30% HP lost))
  • Four (Beast)  + (On Skill Activation, grants 20% Skill Boost (On Straight+, grants 25% Skill Boost instead))
  • Gemini (Festival)  + (On Skill Activation, grants 20% Skill Boost; Also grants +1 ATK/DEF when there is a Red and Blue card in the played hand including your own)
  • MegaMan (Shadow Style)  + (On Skill Activation, grants 20% Skill Boost and +1 AGI (When at +5 AGI, grants +1 ATK))
  • Nyx  + (On Skill Activation, grants 20% Skill Boost and +1 DEF or AGI)
  • Wheel of Fortune  + (On Skill Activation, heals 5% HP and 33% chance to activate Main Card's Skill twice)
  • Titania  + (On Skill Activation, heals 8% HP; if the hand has a non-Shield card and a Red, Blue, and Green card, applies a 1-tick 20% Damage Reduction + Counter Shield)
  • Emily (Gig)  + (On Skill activation, Heals 5% HP (Adds additional +2% HP for every 30% HP lost))
  • Gawain  + (On Straight+ and attached to Red main card, damage increased by 25%)
  • Bishamonten  + (On Straight+, Skill Efficacy +15% and ATK +1)
  • Yata no Kagami  + (On Straight+, activates Main Card's Skill twice)
  • Safi  + (On Straight+, add small Heal when main card's Buff skill activates)
  • Hellhound  + (On Straight+, boosts Main Card's Bite skill by 35%)
  • Walrus  + (On Straight+, boosts Main Card's Stab skill by 35%)
  • Monkey King  + (On Straight+, boosts main card's Claw skill by 35%)
 (On Straight+, boosts main card's Claw skill by 35-)
  • Peridot  + (On Straight+, boosts main card's Enhance skill by 20%)
  • Dryad  + (On Straight+, boosts main card's Heal skill by 20%)
  • Gorilla  + (On Straight+, boosts main card's Hit skill by 35%)
  • Forest Lord  + (On Straight+, boosts main card's Shield skill by 20%)
  • Brulee  + (On Straight+, chance to inflict Poison and when Main Card's Skill Activates)
  • Nabu  + (On Straight+, executes 1x Strong Water attack)
  • Crowne  + (On Straight+, grants 0-30% Skill Boost)
  • Diamond  + (On Straight+, grants 15% Skill Boost and +1 DEF or AGI)
  • Medea (Circus)  + (On Straight+, grants 25% Skill Boost (30% on Full House+, 35% on Four Card+))
  • Wald  + (On Straight+, grants 35% Damage Boost against Dragon-type targets (Grants 20% Damage Boost against non-Dragon targets))
  • Hawk  + (On Straight+, skill efficacy +15% and +1 AGI)
  • Zaroichi  + (On one pair, boost main card's damage by 30%)
  • Aqua Silky  + (On straight+, boosts Heal skill by 15%)
  • Lamia  + (On straight+, boosts Main Card's Petrify skill by 20%)
  • Flame Lizard  + (On straight+, boosts main card's Bite skill by 25%)
  • Hungry Panda  + (On straight+, boosts main card's Claw skill by 25%)
  • Horn Tiger  + (On straight+, boosts main card's Claw skill by 25%)
  • Harpy  + (On straight+, boosts main card's Confuse Skill by 20%)
  • Ifrina  + (On straight+, boosts main card's Enhance skill by 20%)
  • Flame Dragon  + (On straight+, boosts main card's Fire skill by 25%)
  • Flame Lord  + (On straight+, boosts main card's Fire skill by 35%)
  • NanaAlt  + (On straight+, boosts main card's Heal skill by 20%)
  • Octopus  + (On straight+, boosts main card's Hit skill by 25%)
  • Gang Sheep  + (On straight+, boosts main card's Hit skill by 25%)
  • Hydra  + (On straight+, boosts main card's Poison skill by 20%)
  • Golem  + (On straight+, boosts main card's Shield skill by 15%)
  • Merman  + (On straight+, boosts main card's Slash skill by 25%)
  • Hildr  + (On straight+, boosts main card's Slash skill by 25%)
  • Garnet  + (On straight+, boosts main card's Slash skill by 35%)
  • Mermaid  + (On straight+, boosts main card's Sleep skill by 35%)
  • Muse  + (On straight+, boosts main card's Stab skill by 25%)
  • Shoveling Rhino  + (On straight+, boosts main card's Stab skill by 25%)
  • Aqua Dragon  + (On straight+, boosts main card's Water skill by 25%)
  • Aqua Lord  + (On straight+, boosts main card's Water skill by 35%)
  • Forest Dragon  + (On straight+, boosts main card's Wood skill by 25%)
  • Wind Tiger  + (On straight+, boosts main card's Wood skill by 35%)
  • Snow Devil  + (On straight+, boosts main card's damage against Fire enemies by 18%)
  • Ent (Christmas)  + (On straight+, boosts main card's damage against Water enemies by 18%)
  • Reindeer Rider  + (On straight+, boosts main card's damage against Wood enemies by 18%)
  • Ribitta & ToadMan  + (Receive +1% more EXP (Dungeons Only) (When Main Card is Green, grants 20-35% Skill Boost; 25-35% on Full House+))
  • Alia (MMX)  + (Receive +5% more EXP (Dungeons Only) When Main Card is Red, grants 30% Skill Boost; For every +15 Stat Total the Party has, grants +1% Skill Boost)
  • Miguru  + (Skill efficacy increases by 15% (For every ATK buff you have, increase skill efficacy by 3% and increase healing received by 3% each))
  • Surprise  + (Skill efficacy increases by 15% (For every defense buff you have, increase skill efficacy by 3% and increase healing received by 2% each))
  • Pigeon  + (When 2 or more friends are in party, boosts main card's Heal skill by 20%)
  • Undine  + (When 3 or more friends are in party and on straight+, boosts main card's damage by 20%)
  • Snow White  + (When 3 or more friends are in party, boosts main card's Enhance skill by 15%)
  • Wraith  + (When Attack Card's Skill Activates, 10% chance to Steal +1 DEF (When subbed on the same card as Myrrh or Banshee, grants 20% Skill Boost))
  • Myrrh  + (When Attack Card's Skill Activates, 10% chance to Steal +1 ATK (When subbed on the same card as Wraith or Banshee, grants 20% Skill Boost))
  • Banshee  + (When Attack Card's Skill Activates, 10% chance to Steal +1 AGI (When subbed on the same card as Wraith or Myrrh, grants 20% Skill Boost))
  • Leopard (Tatsunoko)  + (When Attack Skill activates, 10% Skill Boost (Skill Boost increases depending on the Party's Buff total, up to 35%))
  • Cancer  + (When Attack skill activates, if your Stat Total is Negative, 40% chance to reset your Stats to 0.)
  • Henrietta  + (When Attacker main's skill triggers, 70% chance to debuff target -1 DEF (When the target is at +5 DEF, debuff by -2 DEF instead))
  • Li Fei  + (When Chen Xiong's skill activates, +1 AGI)
  • Lingling  + (When Chen Xiong's skill activates, +1 ATK)
  • Bull Demon King  + (When Green Card's Skill activates, grants +1 ATK (If Princess Iron Fan is also subbed, grants +2 ATK instead))
  • Whispering Reporter  + (When HP < 40%, +1 to all stats on skill activation.)
  • Tank  + (When HP is 50% or less, grants 3% Damage Reduction)
  • Athena  + (When HP is below 25% and Main Card is A, grants 25% Damage Boost and 15% Damage Reduction)
  • Kiva  + (When HP is below 25% and main card's skill activates, activate Iron Wall)
  • Jeanne  + (When HP is below 25%, add small Heal to main card's skill)
  • Santa  + (When HP is below 30%, small chance to receive 20% less damage)
  • Sinbad  + (When HP is below 35% and main card's Attack skill activates, activate a Slash type Counterattack)
  • Coeurl Wolf  + (When HP is below 50%, boosts main card's damage by 30%)
  • Neko Valkyrie  + (When HP is below 60% or main card is Battle Cat, add small Heal when its skill activates)
  • Beowulf  + (When HP is below 70%, grants 30% Damage Boost)
  • Emily  + (When HP is below 70%, main card's Shield skill gains additional Heal effect)
  • Horus  + (When HP is below 80%, boost Attack Skill efficacy by 20% and +1 ATK.)
  • Ranmaru  + (When HP is greater than 70%, boosts main card's Status or Attack skill efficacy by 20%)
  • Nekomut  + (When HP is higher than 75% or main card is Battle Cat, remove Status when its skill activates)
  • Percy  + (When HP is over 70% and main card's Attack skill activates, add 1x Stab attack)
  • Rivol  + (When HP is under 35% and main card's skill activates, add 1x Slash and Stab attacks)
  • Volklingen  + (When Main Card and target are Red, grants 25% Damage Boost)
  • Sieg & Sigurd (Ragnarok)  + (When Main Card has Attack Skill and all 3 Subs contain Hero Cards, grants 35% Skill Boost and +1 to all Stats)
  • Carol  + (When Main Card has Attack Skill and is NOT Blue, grants 30-40% Skill Boost, 20% Chance to apply Sustained Debuff effect to target that attempts to inflict Taunt (33% chance) and and -1 AGI each turn for 2 turns)
  • Rinne  + (When Main Card has Attack Skill and is Undead, grants 38% Skill Boost on Straight+ and 20% to apply Resolve status to self)
  • Iris  + (When Main Card has Attack Skill and is attached to a card with Red, Blue, and Green subcards, grants 40% Skill Boost)
  • Sfatlicllp  + (When Main Card has Attack Skill and your HP is 50% or higher, grants 20% Damage Boost (Damage Boost increases as your HP increases; Maxes at 35% at Full HP))
  • Artemis  + (When Main Card has Attack Skill and your HP is 50% or higher, grants 20% Skill Boost (Skill Boost increases as your HP increases, maxing out at 35%))
  • William Birkin  + (When Main Card has Attack Skill, +35% Skill Boost but +5% increased Damage Taken at all times)
  • Cat Sith (New Year)  + (When Main Card has Attack Skill, grants 0-60% Skill Boost)
  • Scarlet  + (When Main Card has Attack Skill, grants 30% Skill Boost and executes additional Non-Elemental attack (The higher the target's Stat Total, the stronger the additional Non-Elemental attack gets))
  • Thor (New Year)  + (When Main Card has Attack Skill, grants 30-40% Skill Boost but self-inflicts Confuse (When you or your target is Confused, grants 35-40% Skill Boost))
  • Doc Holliday  + (When Main Card has Attack Skill, grants 30-35% Skill Boost on Straight+ (When the target is inflicted with a Status Effect, grants 35% Skill Boost even if the Hand is less than Straight))
  • Walnut  + (When Main Card has Attack Skill, grants 10% Skill Boost and 5% Lifesteal)
  • Mahiru (Circus)  + (When Main Card has Attack Skill, grants 30% Skill Boost and +1 to all Stats (For every +5 Stat Total you have, grants +3% Skill Boost))
  • Count Mecha's Subordinate  + (When Main Card has Attack Skill, grants 20% Skill Boost on Straight+ (On Full House+, grants +1 to all Stats))
  • Cyclops (Castle)  + (When Main Card has Attack Skill, grants 30-35% Skill Boost on Straight+ (35-40% on Full House+))
  • Four (Dragon)  + (When Main Card has Attack Skill, grants 30-40% Skill Boost on Straight+ (When the attack target's HP is 50% or less, increases the Minimum Skill Boost by +5%))
  • Gorilla (Bare)  + (When Main Card has Attack Skill, grants 30-35% Skill Boost and 3% Accuracy (Every 2 Turns, increases the Maximum Skill Boost by +1%; Maxes at 30-40% Skill Boost at 10 Turns))
  • Crab-Type Nebula Dragon M1  + (When Main Card has Attack Skill, grants 30-40% Skill Boost and +1 ATK)
  • Explorer Motorov  + (When Main Card has Attack Skill, grants 30-40% Skill Boost on Straight+; If the target is an Eldritch, increases the Minimum Skill Boost by +5%)
  • Magica Lucifa  + (When Main Card has Attack Skill, grants 30-40% Skill Boost on Straight+ (When Main Card is NOT a Girl, grants 35-40% Skill Boost))
  • Fluffy  + (When Main Card has Attack Skill, grants 15% Skill Boost and 20% chance to inflict Charm)
  • Hermes  + (When Main Card has Attack Skill, grants 35% Skill Boost on Straight+)
  • Akane (BIOHAZARD)  + (When Main Card has Attack Skill, grants 35-40% Skill Boost on Straight+, but self-inflicts Zombify (When Zombified, reduces Healing received by 2%))
  • Crater  + (When Main Card has Attack Skill, grants 30% Skill Boost and 50% chance to reduce your DEF by 1 on Straight+)
  • Sergeant  + (When Main Card has Attack Skill, grants 25% Skill Boost, but self-inflicts Confusion)
  • Chidori  + (When Main Card has Attack Skill, grants 25% Skill Boost (If Tsubame is subbed, grants an additional +3% Skill Boost per +1 AGI))
  • Isidro  + (When Main Card has Attack Skill, grants 35% Skill Boost on Straight+ (On Full House+, grants +5% Accuracy))
  • Modified Zombie  + (When Main Card has Attack Skill, grants 0-30% Skill Boost; If Zombified, grants 30% Skill Boost instead)
  • Galand  + (When Main Card has Attack Skill, grants 35% Skill Boost; But if made hand is less than Straight, self-inflicts Petrify)
  • Uranus (Baseball)  + (When Main Card has Attack Skill, grants 35-40% Skill Boost (If the target is a Knight, increases the Minimum Skill Boost by +2%))
  • Accelerator  + (When Main Card has Attack Skill, grants 35% Skill Boost on Straight+; If you're inflicted with a Status Effect, clears it; If you're not inflicted with a Status Effect, applies 1-tick Status Reflect Shield instead)
  • Red Onisuke  + (When Main Card has Attack Skill, grants 30-35% Skill Boost; For every +1 ATK you have, increases the Minimum Skill Boost by +1% (When Subbed alongside Blue Onihiko, grants +2 ATK))
  • Kuchinawa  + (When Main Card has Attack Skill, grants 30% Skill Boost and +1 to all Stats (Grants extra +3% Skill Boost for every +5 Stat Total you have))
  • Elusa  + (When Main Card has Attack Skill, grants 35% Skill Boost but self-inflicts Sleep)
  • Kisshouten (Mega)  + (When Main Card has Attack Skill, grants 15-35% Skill Boost and +1 ATK (If Mogul Leo is subbed on the same card, grant +1 ATK to the Party))
  • Akane  + (When Main Card has Attack Skill, grants 35% Skill Boost but self-inflicts Seal)
  • Tetsuro  + (When Main Card has Attack Skill, grants 35% Skill Boost on Straight+ (When the Cosmo Dragoon is subbed alongside this card, grants 5% Accuracy))
  • Witch Cultists  + (When Main Card has Attack Skill, grants 30% Skill Boost but self-inflicts 5% HP Recoil damage)
  • Shu  + (When Main Card has Attack Skill, grants 30-40% Skill Boost and Heals 30% HP to an ally with the lowest HP)
  • Mari  + (When Main Card has Attack Skill, grants 37% Skill Boost on Straight+ (When the target is Undead, grants 40% Skill Boost instead))
  • Queen Mother  + (When Main Card has Attack Skill, grants 35% Skill Boost but self-inflicts Petrify (When Petrified, grants 40% Skill Boost))
  • Vanir (KonoSuba)  + (When Main Card has Attack Skill, grants 35% Skill Boost and +5% Accuracy (Every 2 Turns, grants +1% Skill Boost and Accuracy; Maxes at 10 Turns))
  • King Merlin & Arthur  + (When Main Card has Attack Skill, grants 35% Skill Boost and +3% Accuracy (When Subbed alongside 2 other Knight Cards, grants 38% Skill Boost instead))
  • MegaMan (Bug Style)  + (When Main Card has Attack Skill, grants 35-40% Skill Boost but randomly decreases one of your Stats by -1)
  • Black Rook  + (When Main Card has Attack Skill, grants 35% Skill Boost (33% chance per attack to increase Skill Boost to 45%))
  • Lee Long  + (When Main Card has Attack Skill, grants 15% Skill Boost (For every 20% HP lost, adds +5% Skill Boost, up to a maximum of 35%))
  • Mahiru (B)  + (When Main Card has Attack Skill, grants 35% Skill Boost on Straight+, 20% Chance to apply strong Counter Shield)
  • Zenon  + (When Main Card has Attack Skill, grants 30-40% Skill Boost (When Main Card is a Robot, grants 35-40% Skill Boost))
  • Douglas  + (When Main Card has Attack Skill, grants 35% Skill Boost and 5% chance of avoiding Status Effects)
  • White Queen  + (When Main Card has Attack Skill, grants 35% Skill Boost (When Subbed alongside 2 other Chess Cards, grants 40% Skill Boost))
  • Wesker (Uroboros)  + (When Main Card has Attack Skill, grants 35-40% Skill Boost on Straight+, but inflicts 5% HP recoil damage)
  • Petelgeuse (Priest)  + (When Main Card has Attack Skill, grants 0-60% Skill Boost (When you target a single foe, grants 0-70% Skill Boost instead but incur 5% HP Recoil damage.))
  • Kaito Phantom (Wounded)  + (When Main Card has Attack Skill, grants 30-40% Skill Boost; On Straight+, adds 5% Lifesteal)