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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Has main skill description(en)" with value "Chance to reduce target ATK". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Kresha  + (Chance to reduce all targets' AGI and inflict Paralysis)
  • Wendy Oldbag  + (Chance to reduce all targets' AGI and inflict Seal)
  • Princess Iron Fan  + (Chance to reduce all targets' ATK)
  • Libra  + (Chance to reduce all targets' ATK (For each extra Red card in played hand, increases potency of ATK debuff. If there is a Blue card in played hand, chance to debuff -1 DEF also. If there is a Green card in played hand, chance to debuff -1 AGI also.)
  • Humpty Dumpty  + (Chance to reduce all targets' ATK (When you target a single foe, reduces that target's ATK only with increased Debuff Strength, but incur 5% HP Recoil damage))
  • Makura-gaeshi  + (Chance to reduce all targets' ATK and AGI, chance to reverse negative stats if Party's stat total is negative.)
  • Otohime (Christmas)  + (Chance to reduce all targets' ATK and inflict Charm; also Heals Enemy targets' HP (Enemy Heal increases as more Turns elapse; Maxes at 11 Turns. When you target a single foe, Debuff Strength and Chance increases, but enemy targets are not Healed))
  • Magical Beasts  + (Chance to reduce all targets' ATK and inflict Sleep)
  • Ame no Uzume  + (Chance to reduce all targets' ATK, as well as DEF on Straight+ (If any target has a Shield, remove it and increase debuff success rate))
  • Hanged Man  + (Chance to reduce all targets' ATK/AGI (If inflicted with a Status Effect, clears it and chance to reflect it back towards all targets))
  • Kibitsuhiko  + (Chance to reduce all targets' ATK/AGI and inflict Paralysis (If target is Paralyzed, inflicts 1.5x Damage UP effect; If target is NOT Paralyzed, Paralysis Chance increases))
  • Everlasting Summer Magical Girls  + (Chance to reduce all targets' ATK/AGI and inflict Charm; Also Heals all Enemy Targets' HP (Debuff Chance and Skill Power increases the more this Skill is used))
  • Loki & Thor (The End)  + (Chance to reduce all targets' ATK/AGI and inflict Taunt (If a target is already Taunted, inflicts 1.5x Damage UP effect))
  • Erika (Resort)  + (Chance to reduce all targets' ATK/AGI and inflict Charm (If a target is Charmed, 33% chance to steal +1 ATK))
  • Gambler (Young)  + (Chance to reduce all targets' ATK/AGI; If the target has an active Shield, 50% Chance to inflict 1.5x Damage UP effect (When all Subs contain Red, Blue, and Green Cards, Debuff Strength and Damage UP Chance increases))
  • Girim  + (Chance to reduce all targets' ATK/DEF and inflict Taunt (If target is Taunted, Debuff Chance increases))
  • Tower  + (Chance to reduce all targets' ATK/DEF and inflict Paralysis; executes AoE Non-Elemental attack)
  • Yoshimoto  + (Chance to reduce all targets' ATK/DEF and inflict Blindness (When you target a single foe, affects that target only and applies a Sustained Debuff effect that reduces the target's DEF & AGI by -1 every turn for 3 turns))
  • Vermillion (Scrapper)  + (Chance to reduce all targets' ATK/DEF; If target has a Shield effect, chance to apply 1.5x Damage UP effect (Every time this Skill is used, Skill Power and Damage UP Chance increases; Maxes at 5 uses))
  • Dr. Motorov  + (Chance to reduce all targets' DEF (When you target a single foe, Debuff Strength increases, but you incur 5% HP Recoil damage))
  • Capricorn  + (Chance to reduce all targets' DEF and inflict Seal (On Straight+, Debuff strength increases; If target is Sealed, Debuff accuracy is increased))
  • Frankumastein (New Year)  + (Chance to reduce all targets' DEF and inflict Taunt)
  • Sphinx  + (Chance to reduce all targets' DEF/AGI and inflict Confusion (When targeting a single foe, Debuff Strength increases))
  • Aria (Debuff)  + (Chance to reduce enemy ATK or DEF)
  • Churanda  + (Chance to reduce target AGI)
  • Seraph  + (Chance to reduce target's ATK and AGI and Charm them (1.5x Cardify rate up) (On Straight+, attempts to Charm all targets.))
  • Medea  + (Chance to reduce target's ATK/DEF/AGI (As your HP decreases, Debuff Strength increases))
  • Pisces  + (Chance to reduce targets' ATK/DEF and inflict Paralysis (When you target a single foe, increases Debuff Strength and Paralysis Chance))
  • Diamond  + (Chance to remove Party's Debuffs, clear Status Effects and apply Status Immunity (chance for Status Immunity increased when HP is low))
  • Orange  + (Chance to remove Status and activate Status Immunity)
  • Zaroichi  + (Chance to self-apply Counter + Iron Wall Shield for 2-4 Turns (50% Chance for Shield to activate))
  • Chicking  + (Chance to self-apply Counter Shield that lasts 3 Turns (50% chance to Shield to activate per attack))
  • Four (Fallen Angel)  + (Chance to transfer your Buffs/Debuffs to the target)
  • Devilunlun  + (Charm all enemies, reduce their AGI (if targets are already charmed, increase own AGI))
  • Aria (Shield)  + (Cleanse Status Effects on all allies, chance to grant Status Immunity (Chance increases with lower HP))
  • Throne  + (Cleanse Status Effects on allies, and chance to apply a 1-5 tick Damage Reduction Shield on allies (For every other God card in played hand, minimum number of shield ticks increases by 1))
  • Clare (Wrestler)  + (Clear the Party's Status Effects and Heals their HP with a 50% Chance to Wipe all Enemy targets' Buffs (When you target a single foe, Status Effects will NOT be cleared, but Buff Wipe Chance becomes 100%))
  • Star  + (Clears Party's Status Effects and applies Sustained Heal effect to self that Heals HP for the Party for 3 turns (If an Ally isn't inflicted with a Status Effect, applies Status Reflect Shield after the Heal; Number of Shield Ticks increases every turn))
  • Betobeto-san  + (Clears Party's Status Effects and chance to apply Status Immunity + Damage Reduction Shield to Party (As more allies have Status Effects, Shield Chance and Damage Reduction increases as well as healing the Party's HP))
  • Cassiel  + (Clears Party's Status Effects and chance to apply Status Immunity (Also grants Damage Reduction based on target's HP%; If Status Effects are cured on a target, the Status Immunity Shield becomes Unbreakable))
  • Isabella  + (Clears Party's Status Effects and chance to apply Status Immunity Shield with 1.2x Increased Healing Received (Increased Healing Received effect increases as target's HP decreases))
  • Iroha  + (Clears Party's Status Effects and chance to apply 2-4x Status Reflect Shield (Heals HP, grants +ATK and/or +DEF depending on the color of the cards played in the hand other than your own))
  • Karakasa-obake  + (Clears Party's Status Effects, chance to apply Counter + Iron Wall to Party (The more Green cards in the hand other than your own, Counter Strength increases and grants +AGI to the Party))
  • Lancelot (Holy Grail)  + (Clears Status Effects and Heals the Party's HP; As the target's HP decreases, Healing increases (Chance to self-apply Sustained Buff effect that grants +1 ATK/DEF to the Party every turn for 3 turns))
  • Cat Sith (New Year)  + (Clears Status Effects for the Party and se
    Clears Status Effects for the Party and self-applies Sustained Buff effect that increases the Party's ATK at the end of the Turn for 3 Turns (If a target is not inflicted with a Status Effect when the Sustained Buff effect activates, applies a Status Reflect Shield; The higher your ATK, the more ticks the Shield will have)
    ATK, the more ticks the Shield will have))
  • High Priestess  + (Clears Status Effects for the Party and chance to apply 1-tick Status Reflect (Number of ticks increase as your HP decreases))
  • Aqua (Pajamas)  + (Clears the Party's Status Effects and Heals their HP; Also applies 3-tick Status Reflect + Damage Reduction Shield (The lower the ally target's HP, Heal Strength, Damage Reduction, and # of Shield Ticks increases))
  • Nirvana (Yuria)  + (Clears the Party's Status Effects and Heals their HP with a 50% chance to wipe the Party's Debuffs and wipe all enemy targets' Buffs)
  • Kukurihime  + (Clears the Party's Status Effects and Heals the Party's HP; also applies 3-tick Status Reflect Shields (Heal Strength and Status Reflect ticks increase the more you use this Skill))
  • Oboro  + (Clears the Party's Status Effects and Heal
    Clears the Party's Status Effects and Heals their HP; Also breaks Enemy targets' Shields and chance to wipe all Enemy targets' Buffs (When you target a single foe, 100% chance to wipe the target's Buffs and break their Shield, but this Skill will NOT Heal or clear Status Effects)
    ill will NOT Heal or clear Status Effects))