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A list of all pages that have property "Has main skill description(en)" with value "Chance to inflict Darkness". Since there have been only a few results, also nearby values are displayed.

Showing below up to 251 results starting with #1.

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List of results

  • White Knight  + (5x Stab attack that ignores Shields (If the target has an active Shield, applies 1.5x Damage UP effect and attacks are guaranteed to hit))
  • Cthulhu (Abyss)  + (5x Stab attack that ignores Shields (When target has a Shield active, attacks are guaranteed to hit and 50% chance to wipe their Buffs))
  • Sasuke & Kouka  + (5x Stab attack that is guaranteed to hit a
    5x Stab attack that is guaranteed to hit and has chance to inflict Deep Sleep (If the target is Asleep, decreases the target's ATK by -3; Deep Sleep chance increases as more Ninja cards are Subbed; When you target a single foe, attacks will break Shields but no longer inflict Deep Sleep)
    Shields but no longer inflict Deep Sleep))
  • Princess Mombi  + (5x Stab attack with chance to inflict Blindness (When the target is Blinded, Skill Power increases and Steals +1 of all Stats from the target))
  • King  + (5x Stab attack, 33% chance to imbue attacks with Wood)
  • Hercules  + (5x Stab attack, chance to inflict Paralysis)
  • Lady Belphe  + (5x Strong Fire attack with chance to inflict Deep Sleep (If the target is Asleep, wipes their Buffs))
  • Hanako (World Boundary)  + (5x Water-elemental Bite attack that breaks Shields (Skill Power increases as the target's HP increases; When the target has an active Shiel effect, attacks are guaranteed to hit))
  • Otohime (Everlasting)  + (5x Water-elemental Claw attack that breaks Shields; Also steals the target's AGI Buffs (Skill Power increases as the target's AGI increases; If the target's AGI is +3 or higher, attacks are guaranteed to hit))
  • Timmy Boundless  + (5x Water-elemental Claw attack that's guaranteed to hit and has chance to inflict Blindness; Also Chance to inflict Sustained Debuff effect that decreases the target's AGI and may inflict Blindness for 3 Turns)
  • Dark Tsukuyomi  + (5x Water-elemental Slash attack that breaks Shields and has a chance to inflict a Sustained Debuff effect that decreases DEF and has a chance to inflict Paralysis every Turn for 3 Turns)
  • Underworld Girls  + (5x Water-elemental Stab attack (guaranteed to hit) that breaks Shields (When you target a single foe, attacks have a chance to inflict Paralysis and reduce all of a target's Stats by -1, but will no longer break Shields))
  • Erik & Marsh  + (5x Water-elemental Stab attack that is guaranteed to hit and breaks Shields (When you target a single foe, attacks have a chance to inflict Blindness, but will no longer break Shields; If the target is Blinded, Skill Power increases))
  • Bruto & Friends  + (5x Wood-elemental Bite attack that break Shields and has a chance to inflict Confusion (When you target a single foe, attacks will apply Damage UP effect, but no longer break Shields))
  • Zel Oldone  + (5x Wood-elemental Claw attack with chance to inflict Blindness (When you target a single foe, attacks will break Shields and are guaranteed to hit, but will no longer inflict Blindness))
  • Senjuu (Lotus King)  + (5x Wood-elemental Hit attack that ignores Shields (When target has an active Shield, inflicts 1.5x Damage UP effect; When the target is Blue, attacks are guaranteed to hit))
  • Spica (Counselor)  + (5x Wood-elemental Slash attack that breaks Shields (When you target a single foe, this Skill no longer breaks Shields but has chance to inflict Confusion instead))
  • King Shahryar (Battlefield)  + (5x Wood-elemental Slash attack that breaks Shields and has a chance to inflict a Sustained Debuff effect that greatly decreases the target's ATK every turn for 3 turns)
  • Muroga Hyouma  + (5x Wood-elemental Slash attack with chance to inflict Taunt (When target is Taunted, Skill Power increases))
  • Libra (Referee)  + (5x Wood-elemental Slash attack with chance to inflict Confusion (When you target a single foe, attacks will break Shields but no longer inflict Confusion))
  • Vesty (Ancient)  + (5x Wood-elemental Stab attack (Guaranteed to hit) with chance to inflict Sleep (If target is Asleep, chance to inflict Deep Sleep))
  • Naru-ikazuchi  + (6x Bite attack (Chance to miss) with chance to inflict Taunt; Skill Power and Accuracy increases for every target Taunted (When your HP is 50% or less, Lifesteals damage inflicted and Heals the Party's HP accordingly))
  • Mari (Hay Fever)  + (6x Bite attack (chance to miss) with chance to inflict Paralysis (If the target is Paralyzed, attacks are guaranteed to hit))
  • Chantico  + (6x Bite attack (chance to miss) with chance to inflict Taunt (Skill Power increases as more targets are Taunted))
  • Alcor  + (6x Bite attack; If the target has an activ
    6x Bite attack; If the target has an active Shield, inflicts Damage UP effect; If the target does NOT have an active Shield, imbues attacks with the Element the target is weak against (If the target's HP is higher than your own, attacks are guaranteed to hit)
    n your own, attacks are guaranteed to hit))
  • Pluto  + (6x Claw attack that breaks Shields (Skill Power increases as the target's HP decreases; If your HP is 50% or less at the start of the Turn, attacks become guaranteed to hit and Heals the Party's HP))
  • Calamity Jane  + (6x Fire-elemental Hit attack (Chance to miss) with chance to inflict Blindness (When the target is Blinded, Steals +1 ATK/AGI from target))
  • Vermouth (BIOHAZARD)  + (6x Hit Attack with chance to miss (Accuracy increases as more Girl cards other than your own are in the played hand; Increases the Party's AGI as well.))
  • Sherry (Detective)  + (6x Hit attack (50% Accuracy) with chance to inflict Sleep (Skill Power increases the greater the Hand made; On Full House+, chance to inflict Sleep to all targets))
  • Dragon Sisters  + (6x Hit attack (50% Accuracy); When Subbed with 3 Dragon & Girl Cards, increases Skill Power by 1.2x (When your Stat Total is Negative, wipes your Debuffs))
  • Noel (Halloween)  + (6x Hit attack (Chance to Miss) (When you target a single foe, executes 4x Hit attack instead that breaks Shields with greatly increased Accuracy))
  • Kay  + (6x Hit attack (chance to miss) and self-apply 1-tick Counter Shield (The lower your HP, the greater the Counter Strength))
  • Lady Rokujo (New Year)  + (6x Hit attack that ignores Shields (Chance to miss) (Grants +1 DEF x the # of targets attacked; For every +1 DEF you have, grants +10% Accuracy)
  • Liu Liu  + (6x Non-Elemental Claw attack (Chance to miss) with chance to inflict Blindness (When target is Blinded, Accuracy increases))
  • Genos (Circus)  + (6x Non-Elemental Slash attack (Chance to Miss); Skill Power increases as more Slash cards are present in the Hand (As your AGI increases, Accuracy increases; Chance to Steal target's AGI Buffs))
  • King Merlin & Arthur  + (6x Non-Elemental Stab attack (Chance to miss) with chance to inflict Blindness (When target is Blinded, attacks are guaranteed to hit))
  • Girim (Circus)  + (6x Slash attack (Chance to Miss) with chance to inflict Confusion (When target is Confused, attacks become Fire-imbued; If even one target becomes Confused, executes Non-Elemental attack on all enemies))
  • Vega  + (6x Slash attack that breaks Shields and wipes the target's Buffs (100% Chance) (Skill Power increases as the target has more HP))
  • Luna  + (6x Slash attack with 50% chance to inflict 1.5x Damage UP effect; Lifesteals 17% damage inflicted and Heals the Party (If the attack target's AGI is higher than yours, attacks are guaranteed to hit))
  • Sherry  + (6x Slash attack with chance to miss, may also inflict Charm (Accuracy increases depending on hand played; If target is Charmed, attacks are guaranteed to hit.))
  • Vermouth  + (6x Slash attack with chance to miss; chance to inflict Poison on skill conclusion (Attacks guaranteed to hit if target is already Poisoned))
  • Vermouth (Halloween)  + (6x Slash attack with chance to miss; chance to inflict Charm with each attack (If target is Charmed, 50% chance to steal +1 ATK/AGI from them))
  • Percy  + (6x Stab attack (50% chance to miss), +1 AGI)
  • Sirona & Chloe (Shaman)  + (6x Stab attack (Chance to Miss); When all your Stats are Negative, transfers any of your Debuffs to the target (Accuracy increases based on the target's Stat Total; If at -15 or +15, attacks are guaranteed to hit))
  • Galvin (Wrestler)  + (6x Stab attack (Chance to miss))
  • Jack the Ripper  + (6x Stab attack (Chance to miss) with chance to inflict Taunt (When you target a single foe, this Skill will break Shields, but no longer inflict Taunt))
  • Masurao & Shion  + (6x Stab attack; If the target has an activ
    6x Stab attack; If the target has an active Shield effect, attacks are guaranteed to hit and will inflict 1.5x Damage UP effect; If the target does NOT have an active Shield, Skill Power increases (If the target's Stat Total is Positive, 50% Chance to wipe their Buffs)
    Positive, 50% Chance to wipe their Buffs))
  • Rico (Mecha)  + (6x Strong Fire attack (Chance to Miss) that can break Shields (On Shield Destruction, decreases the target's DEF; If you target a single foe, executes 1x Strong Fire attack instead with greatly increased Skill Power and Accuracy))
  • Rico  + (6x Strong Fire attack (Chance to Miss), 50% chance on attack to apply 1.5x Damage UP effect (Accuracy increases as more Red cards other than your own are in the played hand))
  • Megumin (Pajamas)  + (6x Strong Fire attack (Chance to miss) that breaks Shields and has a 33% Chance to Reverse the target's Buffs respectively (When you target a single foe, executes a 3x Strong Fire attack instead that is guaranteed to hit))
  • Melty Fairy  + (6x Strong Fire attack (Chance to miss) that breaks Shields (Grants +1 to all Stats for every target attacked; For every +1 to all Stats you have, Skill Power increases))
  • Flamethrower Man  + (6x Strong Fire attack (chance to miss) with 50% chance to wipe the target's Positive Buffs)
  • Emilia (Bride)  + (6x Strong Fire attack (chance to miss); Grants +1 DEF/AGI (As your DEF & AGI increases, Skill Power and Accuracy increases))
  • Mega Man X  + (6x Strong Water attack (Chance to Miss) with chance to Steal target's ATK Buffs (When you target a single foe, executes 1x Strong Water attack instead that breaks Shields))
  • Tamamo-no-Mae  + (6x Strong Water attack (chance to miss) that breaks Shields (On Shield Destruction, decreases the target's AGI; If you target a single foe, executes 3x Strong Water attack instead that is guaranteed to hit))
  • Murasaki Shikibu (Christmas)  + (6x Strong Water attack that breaks Shields (Chance to miss) (Grants +1 to all Stats x the # of targets attacked; For every +1 AGI you have, grants +10% Accuracy))
  • Fthaggua  + (70% Chance of 3x Fire-element Claw attack)
  • Owadatsumi  + (Activates Linked Card's Skill 4x (On Skill Activation, Skill Power increases as the Party's Stat Total increases))
  • Furious Samurai USA & Dr. Christ  + (Activates Linked Card's Skill 4x (Skill Power increases as more Ninja cards are Subbed))
  • Jay Father  + (Activates Linked Card's Skill 4x (When Linking with an Eldritch card, Skill Power increases; If Eldritch card also has Claw Skill, Skill Power increases further))
  • Gambler  + (Activates Linked Skill 1-6 times)
  • Fool  + (Activates Linked Skill 2-4 times (Skill Power increases as the number of Turns increase))
  • Father Dagon  + (Activates Linked Skill 2x; When there are Red, Blue, and Green cards other than your own in the played hand, Skill Power increases (When Linking with an Eldritch card, Activates Linked Skill 3x instead))
  • Captain Santa  + (Activates Linked Skill 3 times (Skill Power increases as more allies have Status Effects when this Skill Activates; If the entire Party is inflicted with Status Effects, activates Linked Skill 4 times instead))
  • Liar  + (Activates Linked Skill 3 times, Skill Power increases the greater the Hand made (When Gambler is Subbed on this Card, increases # of activations to 4))
  • Black Bishop  + (Activates Linked Skill 3 times; Skill Power increases as the Party's Total HP increases (When 3 or more allies are inflicted with Status Effects, activates Linked Skill 4 times, but Skill Power reverts back to Default))
  • Amaterasu (Sunbathing)  + (Activates Linked Skill 3 times; Skill Power increases as your HP increases (When a Blue and Green Card are present in the hand, activates Linked Skill 4 times instead))
  • Black King  + (Activates Linked Skill 3x (When the Linked Card is any of JQK, activates Linked Skill 4x; When Linked Card is A, activates Linked Skill 5x))
  • Haruka Sawamura  + (Activates Linked Skill 3x (When there is at least 1 Card in the played hand that has the same Cardinal as this yours, Skill Power increases))
  • Cutie Teachers  + (Activates Linked Skill 3x (When this Skill is used more than once, Skill Power increases))
  • Nebula Queen  + (Activates Linked Skill 3x (When you target a single foe, becomes a Power-Up Enhancer instead and activates Linked Skill 1x with increased Skill Power))
  • Taro Band  + (Activates Linked Skill 3x; As your HP decreases, Skill Power increases (When there are 3 or more Green cards in the played hand including your own, activates Linked Skill 4x instead))
  • Seimei  + (Activates Linked Skill 3x; Skill Power increases as your Stat Total increases (When the Party's Stat Total is Positive, activates Linked Skill 4x instead))
  • Lancelot (Baseball)  + (Activates Linked Skill 4x (As more Knight cards are Subbed to this card, Skill Power increases))
  • Elven Archer  + (Activates Linked Skill 4x (On Skill Activation, Skill Power increases as your HP decreases))
  • Mini Gorilla  + (Activates linked skill 2~4 times. (50% chance for a change in # of activations))
  • Zemu  + (AoE Stab attack that breaks Shields (On Shield Destruction, Skill Power increases by 1.5x ))
  • Willy (Bastard Child)  + (Applies 1-tick Evasion Shield to the Party; additionally clears the Party's Status Effects and Heals their HP (On Skill Activation, when an ally is inflicted with a Status Effect, Heal Strength increases))
  • Irene Adler  + (Applies 1-tick Evasion Shield to the Party
    Applies 1-tick Evasion Shield to the Party and breaks all enemy targets' Shields; For every Shield broken, Heals the Party and grants +1 to all Stats (When you target a single foe, break only that foe's Shield, but Heal Strength increases and grants +3 to all Stats instead)
    reases and grants +3 to all Stats instead))
  • Emily (Gig)  + (Applies Counter Shield to yourself and counters all attacks made towards you for the duration of the turn (As your HP decreases, Counter Strength increases))
  • Berith  + (Applies Sustained Buff effect to the Party
    Applies Sustained Buff effect to the Party that grants +2 ATK every turn for 3 turns (When Sustained Buff effect activates, applies a Damage Reduction Shield to any Ally who doesn't have a Shield active; Damage Reduction increases as the target's HP decreases)
    on increases as the target's HP decreases))
  • Strength  + (Applies Sustained Buff effect to the Party that grants +2 ATK at the end of every turn for 3 turns (If ATK is at +5 when Sustained Buff effect triggers, chance to apply 1-tick Counter + Damage Reduction Shield to Party))
  • Spica (Festival)  + (Applies Sustained Buff effect to the Party that increases ATK/DEF at the end of the turn for 3 turns (When your HP is at 50% or less, heals X% HP))
  • Okuni  + (Applies Sustained Buff effect to the Party that grants +2 AGI at the end of every turn for 3 turns (If AGI is +5 when Sustained Buff effect triggers, applies 1-tick Evasion Shield))
  • Monica (Gig)  + (Applies Sustained Heal effect that heals X% HP at the end of the turn for 3 turns (When you have 60% HP or more, gives the Party +1 DEF))
  • Wizard (Halloween)  + (Applies Sustained Heal effect to the Party that Heals HP at the end of the turn for 3 turns (When a target's HP is 80% or less after the Heal, grants +1 DEF/AGI; When a target's HP is 60% or less after the Heal, decreases all targets' ATK by -1))
  • Kaito Phantom (Aloha)  + (Applies Sustained Heal effect to the Party that Heals HP% and grants +1 AGI every turn for 3 turns (If you have a Shield effect active, applies 1-tick 30% Damage Reduction Shield))
  • Mikuru (New Year)  + (Applies Sustained Heal effect to the Party that Heals HP every turn for 3 turns; On Straight+, grants +1 to all Stats (On Skill Activation, when all of a Target's Stats are -3 or lower, wipes their Debuffs))
  • Topaz  + (Applies a 3 turn Sustain effect to self. If your own HP is above 50%, +1 ATK and AGI for whole team)
  • Sherry (Dress)  + (Based on the Cards in the played hand, Chance to reduce all targets' ATK, DEF, and/or AGI (If target has a Shield effect, 50% Chance to inflict 1.5x Damage UP effect))
  • Zombie Dragon  + (Bite-attack with a chance to inflict Zombification.)
  • Guinevere  + (Boosts Linked Card's Skill Power (If the Card being Linked is a Knight, Skill Power increases; If at least one Knight card is subbed, Skill Power increases))
  • Billy the Kid  + (Boosts Linked Card's Skill Power (On Full House+, Skill Power increases; On Full House+ and the Linked Card is also an Outlaw, Skill Power increases further))
  • Wizard  + (Boosts Linked Card's Skill Power (Skill Power increases as more Turns elapse; If the Linked Card is Odd, activates Linked Card's Skill Twice instead))
  • Scheherazade  + (Boosts Linked Card's Skill Power (When Linked Card is Blue, activates Linked Card's Skill 2x; When Linked Card is NOT a Girl, Skill Power increases))
  • Subaru (ReZero)  + (Boosts Skill Power of Linked Card (If any card in the played hand matches the Cardinal of this card, activates Linked Card twice instead))
  • Fuu  + (Boosts linked card's Skill Efficacy (When linked card is Merc Storia or Angel-type, further increase Skill efficacy))
  • Tichelle  + (Boosts linked card's skill by X%)
  • Salamander  + (Boosts linked card's skill by X%)
  • Pyr  + (Boosts linked card's skill by X%)
  • Ifrina  + (Boosts linked card's skill by X%)
  • Mercurius  + (Boosts linked card's skill by X%)
  • Reika  + (Boosts linked card's skill by X% (Number of activations increase to 2 if card falls on an odd number; number of activations increase further to 3 if the card being linked is odd as well))
  • Four (Costume)  + (Boosts linked card's skill by X% (Skill Power increases as Stat Total increases))
  • Mini Ifrina  + (Boosts linked skill's power. Effect increases if self is afflicted by a status ailment.)
  • Fallen Angel Lucifer  + (Break all targets' Shields with chance to reduce their ATK/DEF; When target is inflicted with a Status Effect, Debuffs all Stats instead (When you target a single foe, this Skill no longer breaks Shields, but has a chance to inflict Deep Sleep instead))
  • Taurus (Captain)  + (Break all targets' Shields with chance to reduce their ATK/DEF; When target is inflicted with a Status Effect, Debuffs all Stats instead (When you target a single foe, this Skill no longer breaks Shields, but has a chance to inflict Confusion instead))
  • Jolly Roger Boys  + (Breaks all targets' Shields and chance to apply Sustained Debuff effect that reduces the target's AGI and has chance to inflict Charm for 3 Turns (On Shield Destruction, reduces all Stats and Charm Chance increases for the Sustained Debuff effect))
  • Okuni (Hostess)  + (Breaks all targets' Shields and chance to
    Breaks all targets' Shields and chance to apply Sustained Debuff effect that reduces the target's ATK and may inflict Confusion for 3 Turns (On Shield Destruction, the effects of the Sustained Debuff are increased and it also reduces the target's AGI as well)
    it also reduces the target's AGI as well))
  • Sandalphon  + (Breaks all targets' Shields and chance to
    Breaks all targets' Shields and chance to reduce their ATK/AGI; If a target's Shield is broken, also reduces their DEF (When you target a single foe and they have an active Shield effect, this Skill will NOT break Shields but will inflict Damage UP instead)
    hields but will inflict Damage UP instead))
  • Gaia  + (Breaks all targets' Shields and chance to decrease their ATK/AGI; Self-applies Sustained Buff effect that grants +2 ATK/AGI for the Party every Turn for 3 Turns (On Shield Destruction, Skill Power increases))
  • Casca  + (Breaks all targets' Shields and chance to decrease all targets' ATK and AGI (On Shield Destruction, Debuff Strength increases; If over 80% HP, Debuff Chance increases))
  • Petelgeuse (Priest)  + (Breaks all targets' Shields and chance to decrease their ATK/AGI (On Full House+, when targets' Shields are broken, decreases all of the targets' Stats with slightly reduced Skill Power but increased Debuff Chance))
  • Lady of the Lake  + (Breaks all targets' Shields and chance to
    Breaks all targets' Shields and chance to apply a Sustained Debuff effect that has a chance to reduce a target's ATK by -2 and inflict Taunt every turn for 3 turns (When the target has an active Shield and the Sustained Debuff effect is active on them, Taunt Chance increases)
    is active on them, Taunt Chance increases))
  • Nyoi Shinsen  + (Breaks all targets' Shields and chance to decrease all of their Stats; On Shield Destruction, Skill Power increases (When you single-target a foe, affects that foe only and Skill Power further increases))
  • Legendary Outlaws  + (Breaks all targets' Shields and chance to decrease their ATK/AGI (Skill Power increases the more the Skill is used; When you target a single foe, also decreases the targets' DEF, but Skill Power reverts to default))
  • Konzen Douji  + (Breaks all targets' Shields and chance to decrease all of their Stats; On Shield Destruction, Skill Power increases (Grants +1 to all Stats to the Party for every target that is inflicted with a Status Effect))
  • Capt. Santa & Lise  + (Breaks all targets' Shields and chance to decrease their ATK/AGI (When you target a single foe, also chance to decrease targets' DEF and inflict Sleep, but this Skill will no longer break Shields))
  • Walking Kinjiro Ninomiya  + (Breaks all targets' Shields and chance to decrease their DEF)
  • Jabberwock  + (Breaks all targets' Shields and inflicts S
    Breaks all targets' Shields and inflicts Sustained Debuff effect with chance to inflict Taunt; Sustain Debuff effect has a chance to inflict Taunt and decrease the target's Stats by -1 every Turn for 3 Turns (If a target is Taunted when this Skill activates, decreases all of their Stats by -1)
    vates, decreases all of their Stats by -1))
  • Akane (Fallen Angel)  + (Breaks all targets' Shields with a chance to decrease their ATK/AGI; Skill Power increases as the target's HP decreases (When the target has an active Shield, also decreases their DEF))
  • Eight Drunken Immortals  + (Breaks all targets' Shields with a chance to reduce their ATK)
  • Hel  + (Breaks all targets' Shields with chance to reduce their ATK/AGI (On Shield Destruction, Debuff Chance increases; For every ally inflicted with a Status Effect, Debuff Strength increases))
  • Black Riding Hood  + (Breaks all targets' Shields with chance to decrease their ATK/DEF/AGI (On Shield Destruction, Debuff Strength increases))
  • Amamikiyo  + (Breaks all targets' Shields with chance to reduce their ATK/AGI (On Shield Destruction, Skill Power increases; Heals the Party for 5% HP for every enemy target that has a Stat Total of -6 or less))
  • Zenon (Counterattack)  + (Breaks all targets' Shields with chance to reduce their ATK/DEF; Also executes 1x AoE Non-Elemental attack (For every Robot card Subbed, Skill Power and Non-Elemental Damage increases))
  • Ms. Bunny  + (Breaks all targets' Shields with chance to reduce their AGI)
  • King (Human)  + (Breaks all targets' Shields; Chance to decrease all targets' ATK/DEF and executes an AoE Non-Elemental Stab attack (If target is inflicted with a Status Effect, Non-Elemental damage increases))
  • Mage Family (Staff)  + (Buff all of the Party's Stats with a chance to decrease all of the enemy targets' Stats)
  • Petronius  + (Buffs ATK/DEF for all allies, chance on Straight+ to apply Damage Reduction shield.)
  • Marrone Fighter  + (Buffs all of the Party's Stats and Heals HP)
  • Yuki (Yakuza)  + (Buffs the Party's Stats based on the Cards
    Buffs the Party's Stats based on the Cards in the played hand other than your own (+ATK for Red, +DEF for Blue, +AGI for Green) and Heals the Party's HP; Also clears Status Effects and applies 2-tick Status Reflect Shields (Status Reflect ticks increase the more this Skill is used)
    icks increase the more this Skill is used))
  • Eru  + (Chance for +1 ATK to party (on straight+, add +1 DEF))
  • Emily  + (Chance for party to gain a damage-reducing Counter, providing one Counterattack (Increase the rate of success, damage reduction, and potency of counterattack when target's HP is low))
  • Mini Walrus  + (Chance of decreasing ATK and DEF of all enemies by 1, but also chance of decreasing own AGI by 1.)
  • Iris (MMX)  + (Chance to Buff all Stats for the Party; also clears Status Effects and applies Status Reflect Shields for the Party (Buff Strength increases as the number of Turns Elapsed increases; Status Reflect ticks increase as ally target's Stat Total increases))
  • White Uribo  + (Chance to Buff all of the Party's Stats; Also breaks all Enemy targets' Shields)
  • Scorching Gamblers with Vampire  + (Chance to Buff the Party's ATK/AGI and Heals their HP; Applies 2-6 tick Status Reflect Shield to the Party (When ATK & AGI are at least +1, increases Minimum Shield Ticks to 3; When ATK & AGI are at least +4, increases Minimum Shield Ticks to 4))
  • Scorching Gamblers  + (Chance to Buff the Party's ATK/AGI and Heals their HP; 80% Chance to apply 1-tick Evasion Shield (When ATK & AGI are at least +1, increases Shield Chance to 90%; When ATK & AGI are at least +4, increases Shield Chance to 100%))
  • Devil Phantom (Vacation)  + (Chance to Charm all targets and apply a Sustained Debuff effect that decreases the target's ATK/AGI every turn for 3 turns (If a target is Charmed when the Sustained Debuff activates, Heals 5% HP for the Party))
  • Storm Eagle  + (Chance to Confuse)
  • Marionetta  + (Chance to Paralyze)
  • Sasuke  + (Chance to Paralyze target)
  • Basilisk  + (Chance to Petrify)
  • Balloon Fish  + (Chance to Poison)
  • Herba Knight  + (Chance to Seal)
  • Flame Shaman  + (Chance to Seal)
  • Mandrill  + (Chance to activate Counterattack for next 1-3 received attacks)
  • Hidaruman  + (Chance to activate Counterattack for next received attack)
  • Bird Shipman  + (Chance to activate Counterattack for next received attack)
  • Tank Neko  + (Chance to activate Iron Wall for next received attack)
  • Lava Frog  + (Chance to activate Iron Wall for next received attack)
  • Heavy Dragon  + (Chance to add +DEF, on straight+ extends to all allies.)
  • Arthur  + (Chance to apply 1-tick Counter Shield to the Party (On Straight+, adds Damage Reduction to Shield))
  • Shizuka Gozen  + (Chance to apply 1-tick Evasion Shield to the Party, then Heals the Party's HP and chance to wipe their Debuffs (As the Party's Stat Total decreases, Shield Chance, Heal Strength, and Debuff Wipe Chance increases))
  • King Arthur (Holy Sword)  + (Chance to apply 1-tick Iron Wall + Strong Counter Shield to Party with a chance to wipe all negative Debuffs (When the target's Stat Total is Negative, increases # of Shield ticks to 2))
  • Nyarlathotep (Mascot)  + (Chance to apply 1-tick Iron Wall + Strong
    Chance to apply 1-tick Iron Wall + Strong Counter Shield to Party; Self-applies Sustained Heal effect that Heals the Party's HP (When the Sustained Heal effect activates, if any target Healed doesn't have a Shield active, chance to apply 1-tick Iron Wall + Strong Counter Shield)
    1-tick Iron Wall + Strong Counter Shield))
  • Griamore  + (Chance to apply 1-tick Iron Wall to Party; Shield Chance increases as your HP decreases)
  • Kidomaru (Reincarnate)  + (Chance to apply 1-tick Strong Counter + Damage Reduction Shield to Party; The higher your Stat Total, the greater the Counter Strength is (As your HP gets lower, Damage Reduction decreases and the # of Shield Ticks increases))
  • Kohaku  + (Chance to apply 1.5x Damage UP effect and Seal to all targets (When you target a single foe, Damage UP and Seal Chance increased))
  • Kidomaru (Stray)  + (Chance to apply 1.5x Damage UP to all targets and 50% chance to wipe all targets' Buffs (When you target a single foe, Damage UP chance increases))
  • Cherub  + (Chance to apply 3 tick damage reduction Shield on all allies (Damage reduction of Shield increases with lower HP))
  • Whale  + (Chance to apply 3-tick Damage Reduction Shield to Self (On Straight+, chance to apply 3-tick Damage Reduction Shield to Party))
  • Mini Mandrill  + (Chance to apply Counter Shield to all allies, with a chance of receiving 20% of current HP in recoil damage.)
  • Kirara  + (Chance to apply Damage Reduction Shield to self that has a chance to reduce damage received for 3 turns)
  • Forest Lord  + (Chance to apply Iron Wall and a weak Counterattack. On Straight+, Counterattack's damage increases (Chance to fail))
  • Conductor  + (Chance to apply Iron Wall to Party (Iron Wall is guaranteed to apply if target already has a Shield effect active))
  • Draco  + (Chance to apply Iron Wall to Party; increases ATK)
  • Athena  + (Chance to apply Iron Wall to the Party (Chance of success higher as target's HP decreases; When target's HP is below a certain point, adds Heal effect))
  • Duran (New Year)  + (Chance to apply Iron Wall to the Party and wipe their Debuffs)
  • Damiel  + (Chance to apply Iron Wall to the Party; if an ally has a negative Stat Total, then Debuffs are removed)
  • Gashadokuro  + (Chance to apply Resolve status to the Party.)
  • Darkness (KonoSuba)  + (Chance to apply Strong Counter + Damage Reduction Shields to the Party for the Turn and Heals their HP (As the target's HP decreases, Damage Reduction, Counter Strength, and Heal Strength increases))
  • Scathach  + (Chance to apply Sustained Debuff effect to
    Chance to apply Sustained Debuff effect to all targets that attempts to inflict Seal and Debuffs their ATK at the end of the turn for 3 turns (If target is Sealed, inflicts -3 ATK) Apply Sustained Buff effect to yourself that increases your ATK/AGI every turn for 3 turns.
    eases your ATK/AGI every turn for 3 turns.)
  • Farnese  + (Chance to apply Sustained Debuff effect th
    Chance to apply Sustained Debuff effect that inflicts -2 DEF every turn for 3 turns; also executes additional Non-Elemental Slash attack (When you target a single enemy, Sustained Debuff effect inflicts -3 DEF every turn instead and Non-Elemental Slash damage increases)
    and Non-Elemental Slash damage increases))
  • Ribitta & ToadMan  + (Chance to apply Sustained Debuff effect to all targets that has a chance to decrease their ATK/DEF and inflict Paralysis every turn for 3 turns (If target is already Paralyzed on Skill Activation, executes additional Non-Elemental attack))
  • Asohime  + (Chance to apply Sustained Debuff effect to
    Chance to apply Sustained Debuff effect to all targets that has a chance to inflict Paralysis and reduce the target's ATK every turn for 3 turns. (When the Sustained Debuff effect activates and the target is Paralyzed, executes additional Non-Elemental Bite attack; When you target a single foe, affects that foe only and increases the chance of applying the Sustained Debuff, as well as the Paralysis Chance, ATK Debuff, and Bite damage)
    lysis Chance, ATK Debuff, and Bite damage))
  • Index  + (Chance to apply Sustained Debuff effect to all targets that has a chance to inflict Seal and decrease the target's ATK/AGI at the end of the Turn for 3 Turns (On Skill Activation, if target is Sealed, wipes their DEF Buffs))
  • Taro Band (B)  + (Chance to apply Sustained Debuff effect to all targets that reduces their DEF/AGI every turn for 3 Turns; Also applies Sustained Buff effect to the Party that increases their ATK/AGI every turn for 3 Turns)
  • Vivian  + (Chance to apply Sustained Debuff effect to all targets that inflicts -1 ATK/AGI at the end of every turn for 3 turns (If a specific foe is targeted, the Sustained Debuff effect increases to -2 ATK/AGI every turn instead))
  • Decoration  + (Chance to apply Sustained Debuff effect on all targets (that Debuffs the target's AGI by 1 every turn for 3 turns) and inflicts Non-Elemental Damage (Sustained Debuff chance increases if target is inflicted with a Status Effect))
  • Kaguya  + (Chance to apply Sustained Debuff effect to all targets that reduces their ATK/DEF at the end of the Turn for 3 Turns (If the target has a Shield active when the Sustained Debuff effect triggers, chance to grant +1 ATK to the Party))
  • Shiranui  + (Chance to apply Sustained Debuff effect to
    Chance to apply Sustained Debuff effect to all targets that Debuffs their ATK & AGI each turn for 3 turns (Self-applies Sustained Buff effect that increases your DEF and applies a Status Immunity Shield to allies that do not have a Shield or are not inflicted with Status Effects)
    or are not inflicted with Status Effects))
  • Carol  + (Chance to apply Sustained Debuff effect to all targets that decreases AGI and inflicts Taunt at the end of the turn for 3 turns (When target has a Shield, breaks it and increases Sustained Debuff chance and AGI Debuff Strength))
  • Kidomaru  + (Chance to apply a 3-tick Counter + Damage Reduction Shield to entire party (For each Youkai card in played hand, grant +1 ATK buff to party, up to a maximum of +5))
  • Leonidas (Mogul)  + (Chance to apply a 3-tick Damage Reduction Shield on the Party (On Straight+, increase ATK and DEF))
  • Clover  + (Chance to apply a 3-tick Damage Reduction Shield with increased Healing Effects to the Party (Shield application is guaranteed if a target already has a Shield effect active))
  • Ishishi  + (Chance to deal X% HP damage to the target.)
  • Opal  + (Chance to decrease DEF of all enemies (on Full House+, Debuff amount increases and all allies get an ATK boost))
  • Meister Monica  + (Chance to decrease all target's Stats; If target has an active Shield effect, inflicts 1.5x Damage UP effect and Skill Power increases)
  • Goki  + (Chance to decrease all targets' AGI (When you target a single foe, affects only that foe and increases Debuff Strength, but incur 5% HP Recoil damage))
  • Lunaluna  + (Chance to decrease all targets' AGI and inflict Confusion (When a target is Confused, inflicts -1 ATK))
  • Nure-onna  + (Chance to decrease all targets' AGI and inflict Confusion)
  • Izanami  + (Chance to decrease all targets' ATK and DEF (If target has a Shield, removes the Shield and increases debuff strength))
  • Tcho-Tcho Person  + (Chance to decrease all targets' ATK and inflict Blindness)
  • Hipopo (Bare)  + (Chance to decrease all targets' ATK and inflict Charm)
  • Dancing Human Anatomical Model  + (Chance to decrease all targets' ATK and inflict Paralysis)
  • Tsuchigumo  + (Chance to decrease all targets' ATK and inflict Seal)
  • Oto Tachibana-Hime  + (Chance to decrease all targets' ATK/AGI and inflict Seal (If the target is already Sealed, also decreases the target's DEF and applies Damage UP effect))
  • Scarecrow  + (Chance to decrease all targets' ATK/AGI and inflict Blindness (Executes additional AoE Non-Elemental attack which Skill Power increases as more targets are Blinded))
  • The Seven Sins (A)  + (Chance to decrease all targets' ATK/AGI with 50% Chance to inflict Damage UP effect (If the target is already inflicted with Damage UP, applies Sustained Debuff effect that has a chance to reduce all Stats and inflict Seal for 3 Turns))
  • Vhuzompha (AW)  + (Chance to decrease all targets' ATK/AGI and inflict Paralysis (Skill Power increases as more targets are Paralyzed on Skill Activation; Steals +1 of all Stats from any targets that is Paralyzed))
  • Captive Ganymedian  + (Chance to decrease all targets' ATK/AGI and inflict Deep Sleep (When target is NOT inflicted with a Status Effect, Deep Sleep Chance increases; If the target is Asleep, inflicts -2 to all Stats))
  • Lady of Black Flames  + (Chance to decrease all targets' ATK/AGI an
    Chance to decrease all targets' ATK/AGI and inflict Blindness (When target is NOT infilcted with a Status Effect, Blind Chance increases; When you target a single foe, affects that foe only and breaks their Shield, but this Skill will not inflict Blindness)
    but this Skill will not inflict Blindness))
  • Devil Eyes Black Demon  + (Chance to decrease all targets' ATK/AGI and inflict Deep Sleep; If targets are Asleep, also decreases their DEF (When you target a single foe, Skill Power increases and will break Shields, but will no longer inflict Deep Sleep))
  • Altair  + (Chance to decrease all targets' ATK/AGI and inflict Confusion (If target is NOT Confused, Confuse Chance increases; When you target a single foe, affects only that foe and Confuse Chance increases further))
  • Cthugha (Black Flames)  + (Chance to decrease all targets' ATK/AGI and inflict Blindness (If your AGI is Negative, wipes the Party's Negative AGI debuffs))
  • Ema Skye  + (Chance to decrease all targets' ATK/AGI and inflict Seal (When target is Sealed, inflicts 1.5x Damage UP effect and increases Debuff Strength))
  • Kagerou  + (Chance to decrease all targets' ATK/AGI; If the target is not inflicted with a Status Effect, high chance to inflict Strong Poison (If the target is already inflicted with a Status Effect, Skill Power increases))
  • Alia (MMX)  + (Chance to decrease all targets' ATK/DEF with a chance to inflict Paralysis (As the target's Stat Total increases, Debuff Strength and Paralysis Chance increases))
  • Wicked Witch (Circus)  + (Chance to decrease all targets' ATK/DEF and inflict Confusion (When any target is Confused, executes a Non-Elemental attack; Damage increases as more targets are Confused))
  • Shuten-doji (Chief)  + (Chance to decrease all targets' ATK/DEF and executes additional AoE Non-Elemental Bite attack (As your Stat Total decreases, Non-Elemental Bite damage increases))
  • Shuten-doji (Strange)  + (Chance to decrease all targets' ATK/DEF with a chance to inflict Paralysis (If target is not inflicted with a Status Effect, executes additional Non-Elemental Bite attack))
  • Last Order  + (Chance to decrease all targets' ATK/DEF and inflict Paralysis (If a target is Paralyzed, Debuff Strength increases; For every target Paralyzed, decreases all targets' AGI by 1))
  • Meiling (Succubus)  + (Chance to decrease all targets' ATK/DEF; Recovers your HP, clears your Status Effects, and increases your ATK (On Straight+, ATK Buff spreads to Party))
  • Ragnarok  + (Chance to decrease all targets' ATK/DEF; Chance to reverse the Party's Negative Debuffs (Debuff Reversal Chance increases the lower the Party's Stat Total is))
  • Daji  + (Chance to decrease all targets' ATK/DEF; If target has a Shield active, chance to apply 1.5x Damage UP effect (When you aim at a single foe, Debuff Strength and Damage UP Chance increases but only affects that target))
  • Mage (Jailer)  + (Chance to decrease all targets' DEF and inflict Confusion)
  • Patricia (Detective)  + (Chance to decrease all targets' DEF/AGI (If the target is not inflicted with a Status Effect, executes 1x Hit attack with a chance to inflict Sleep))
  • Myrrh  + (Chance to decrease target's ATK, but has a chance to reduce your AGI by 1)
  • Four (Pierrot)  + (Chance to decrease target's ATK/DEF, chance to apply 1.5x Damage UP effect for the duration of the Turn)
  • Golem  + (Chance to gain Iron Wall for next received attack)
  • Urn Crab  + (Chance to gain Iron Wall for next received attack)
  • Kreutz  + (Chance to give +1 DEF and Iron Wall to the Party)
  • Amnelia  + (Chance to give -ATK to all targets, grants +DEF to all allies, and a chance to grant Iron Wall to all allies (When self's HP is low, all skill effects increase in potency))
  • Shield Locust  + (Chance to give self Iron Wall)
  • Floppa  + (Chance to grant +1 DEF)
  • Lino & Nana  + (Chance to greatly decrease a target's ATK and inflict Charm)
  • Nekomata  + (Chance to greatly decrease all targets' ATK and inflict Sleep (When target is Asleep, 33% chance to Steal +1 of the target's DEF))
  • Ruin  + (Chance to greatly increase the Party's ATK with a chance to wipe all enemies' Buffs (ATK Buff and Buff Wipe Chance increases the greater the Hand made))
  • Mahiru (Circus)  + (Chance to greatly increase the Party's ATK, chance to apply 1-2 tick Damage Reduction + Counter Shield (The higher the target's ATK, the greater the Damage Reduction and Counter Strength increases))
  • Medicina  + (Chance to greatly increase the Party's ATK (ATK Buff increases as your ATK is lower) and Heals HP; Self-applies Sustained Buff effect that increases the Party's ATK every turn for 3 Turns (ATK Buff increases by +1 every turn))
  • Astaroth  + (Chance to increase ATK & DEF for the Party (For every Demon-type card subbed, increase buff value by +0.30))
  • Dryad (Christmas)  + (Chance to increase ATK and AGI for all allies, 80% chance to absorb one hit of the next Wood attack (Buff strength increases as targets' HP lowers))
  • Whispering Reporter  + (Chance to increase DEF & AGI for the Party (When target's total stats are negative, base boost value increases by 0.3 per -5 to stats))
  • Torte (Christmas)  + (Chance to increase Party's ATK/DEF and clear their Status Effects (80% chance to apply Sustained Heal effect to self that Heals the Party's HP at the end of the turn for 3 turns))
  • MIA  + (Chance to increase all of the Party's Stats by +1 (When your HP is 50% or lower, grants +1 to all Stats to the Party and applies 1-tick Iron Wall Shield))
  • Easy Ill  + (Chance to increase any one stat for the Party)
  • Lily Bulb  + (Chance to increase the Party's AGI)
  • Elanor  + (Chance to increase the Party's ATK (Buff Strength increases on Full House+))
  • Nurikabe  + (Chance to increase the Party's ATK/DEF)
  • Woglinde  + (Chance to increase the Party's DEF (Buff Strength increases on Full House+))
  • Safi  + (Chance to increase the Party's DEF or AGI (On Straight+, chance to clear Status Effects))
  • Neuru  + (Chance to inflict -1 DEF)
  • Garlic Boy  + (Chance to inflict Blindness)
  • Agent Fuwano  + (Chance to inflict Damage UP and Confusion to all targets (For every target that is Confused, increases the Party's AGI by +1 and decreases all targets' ATK by -1))
  • Phantom of Greed  + (Chance to inflict Damage UP and Confusion to all targets (When target has a Shield effect, Steals +1 of all Stats))
  • Mephisto  + (Chance to inflict Damage UP effect to all targets as well as inflict Sleep (For every target Asleep, grants +1 ATK to the Party and chance to decrease all targets' DEF by -1))
  • Mephisto (Demon)  + (Chance to inflict Damage UP effect to all targets as well as inflict Deep Sleep (When the target has an active Shield and any of its Stats are Positive, Steals ALL of their Buffs))
  • Mephisto (B)  + (Chance to inflict Damage UP effect to all targets as well as inflict Deep Sleep (When the target has an active Shield and all of its Stats are Positive, Steals ALL of their Buffs))
  • Kraken  + (Chance to inflict Darkness)
  • Fortune Cat  + (Chance to inflict Sleep)
  • Aphrodite (New Year)  + (Chance to inflict Sleep and Sustained Debu
    Chance to inflict Sleep and Sustained Debuff effect to all targets that decreases the target's ATK by 2 at the end of every turn for 3 turns (When the target is Asleep, Sustained Debuff effect Chance increases; If the target is Asleep when the Sustained Debuff effect activates, inflicts -3 ATK)
    Debuff effect activates, inflicts -3 ATK))
  • Mun Mun  + (Chance to receive damage reduction shield on allies (For every other girl card played in hand, adds additional ticks of shield))
  • Urchin Boy  + (Chance to receive less damage from next attack and perform Counterattack)
  • Valenti  + (Chance to reduce all targets' AGI and inflict Charm (If target's AGI is at -5, Heals the target for 5% HP))
  • General Jinjur  + (Chance to reduce all targets' AGI and inflict Blindness)
  • Kresha  + (Chance to reduce all targets' AGI and inflict Paralysis)
  • Wendy Oldbag  + (Chance to reduce all targets' AGI and inflict Seal)
  • Princess Iron Fan  + (Chance to reduce all targets' ATK)
  • Libra  + (Chance to reduce all targets' ATK (For each extra Red card in played hand, increases potency of ATK debuff. If there is a Blue card in played hand, chance to debuff -1 DEF also. If there is a Green card in played hand, chance to debuff -1 AGI also.)
  • Humpty Dumpty  + (Chance to reduce all targets' ATK (When you target a single foe, reduces that target's ATK only with increased Debuff Strength, but incur 5% HP Recoil damage))
  • Makura-gaeshi  + (Chance to reduce all targets' ATK and AGI, chance to reverse negative stats if Party's stat total is negative.)
  • Otohime (Christmas)  + (Chance to reduce all targets' ATK and inflict Charm; also Heals Enemy targets' HP (Enemy Heal increases as more Turns elapse; Maxes at 11 Turns. When you target a single foe, Debuff Strength and Chance increases, but enemy targets are not Healed))
  • Magical Beasts  + (Chance to reduce all targets' ATK and inflict Sleep)
  • Ame no Uzume  + (Chance to reduce all targets' ATK, as well as DEF on Straight+ (If any target has a Shield, remove it and increase debuff success rate))
  • Hanged Man  + (Chance to reduce all targets' ATK/AGI (If inflicted with a Status Effect, clears it and chance to reflect it back towards all targets))
  • Kibitsuhiko  + (Chance to reduce all targets' ATK/AGI and inflict Paralysis (If target is Paralyzed, inflicts 1.5x Damage UP effect; If target is NOT Paralyzed, Paralysis Chance increases))
  • Everlasting Summer Magical Girls  + (Chance to reduce all targets' ATK/AGI and inflict Charm; Also Heals all Enemy Targets' HP (Debuff Chance and Skill Power increases the more this Skill is used))
  • Loki & Thor (The End)  + (Chance to reduce all targets' ATK/AGI and inflict Taunt (If a target is already Taunted, inflicts 1.5x Damage UP effect))
  • Erika (Resort)  + (Chance to reduce all targets' ATK/AGI and inflict Charm (If a target is Charmed, 33% chance to steal +1 ATK))
  • Gambler (Young)  + (Chance to reduce all targets' ATK/AGI; If the target has an active Shield, 50% Chance to inflict 1.5x Damage UP effect (When all Subs contain Red, Blue, and Green Cards, Debuff Strength and Damage UP Chance increases))
  • Girim  + (Chance to reduce all targets' ATK/DEF and inflict Taunt (If target is Taunted, Debuff Chance increases))
  • Tower  + (Chance to reduce all targets' ATK/DEF and inflict Paralysis; executes AoE Non-Elemental attack)
  • Yoshimoto  + (Chance to reduce all targets' ATK/DEF and inflict Blindness (When you target a single foe, affects that target only and applies a Sustained Debuff effect that reduces the target's DEF & AGI by -1 every turn for 3 turns))
  • Vermillion (Scrapper)  + (Chance to reduce all targets' ATK/DEF; If target has a Shield effect, chance to apply 1.5x Damage UP effect (Every time this Skill is used, Skill Power and Damage UP Chance increases; Maxes at 5 uses))
  • Dr. Motorov  + (Chance to reduce all targets' DEF (When you target a single foe, Debuff Strength increases, but you incur 5% HP Recoil damage))
  • Capricorn  + (Chance to reduce all targets' DEF and inflict Seal (On Straight+, Debuff strength increases; If target is Sealed, Debuff accuracy is increased))
  • Frankumastein (New Year)  + (Chance to reduce all targets' DEF and inflict Taunt)
  • Sphinx  + (Chance to reduce all targets' DEF/AGI and inflict Confusion (When targeting a single foe, Debuff Strength increases))
  • Aria (Debuff)  + (Chance to reduce enemy ATK or DEF)
  • Churanda  + (Chance to reduce target AGI)
  • Kesesera  + (Chance to reduce target ATK)
  • Seraph  + (Chance to reduce target's ATK and AGI and Charm them (1.5x Cardify rate up) (On Straight+, attempts to Charm all targets.))
  • Medea  + (Chance to reduce target's ATK/DEF/AGI (As your HP decreases, Debuff Strength increases))
  • Pisces  + (Chance to reduce targets' ATK/DEF and inflict Paralysis (When you target a single foe, increases Debuff Strength and Paralysis Chance))
  • Diamond  + (Chance to remove Party's Debuffs, clear Status Effects and apply Status Immunity (chance for Status Immunity increased when HP is low))
  • Orange  + (Chance to remove Status and activate Status Immunity)
  • Zaroichi  + (Chance to self-apply Counter + Iron Wall Shield for 2-4 Turns (50% Chance for Shield to activate))
  • Chicking  + (Chance to self-apply Counter Shield that lasts 3 Turns (50% chance to Shield to activate per attack))
  • Four (Fallen Angel)  + (Chance to transfer your Buffs/Debuffs to the target)
  • Devilunlun  + (Charm all enemies, reduce their AGI (if targets are already charmed, increase own AGI))
  • Aria (Shield)  + (Cleanse Status Effects on all allies, chance to grant Status Immunity (Chance increases with lower HP))
  • Throne  + (Cleanse Status Effects on allies, and chance to apply a 1-5 tick Damage Reduction Shield on allies (For every other God card in played hand, minimum number of shield ticks increases by 1))
  • Clare (Wrestler)  + (Clear the Party's Status Effects and Heals their HP with a 50% Chance to Wipe all Enemy targets' Buffs (When you target a single foe, Status Effects will NOT be cleared, but Buff Wipe Chance becomes 100%))
  • Star  + (Clears Party's Status Effects and applies Sustained Heal effect to self that Heals HP for the Party for 3 turns (If an Ally isn't inflicted with a Status Effect, applies Status Reflect Shield after the Heal; Number of Shield Ticks increases every turn))
  • Betobeto-san  + (Clears Party's Status Effects and chance to apply Status Immunity + Damage Reduction Shield to Party (As more allies have Status Effects, Shield Chance and Damage Reduction increases as well as healing the Party's HP))
  • Cassiel  + (Clears Party's Status Effects and chance to apply Status Immunity (Also grants Damage Reduction based on target's HP%; If Status Effects are cured on a target, the Status Immunity Shield becomes Unbreakable))
  • Isabella  + (Clears Party's Status Effects and chance to apply Status Immunity Shield with 1.2x Increased Healing Received (Increased Healing Received effect increases as target's HP decreases))
  • Iroha  + (Clears Party's Status Effects and chance to apply 2-4x Status Reflect Shield (Heals HP, grants +ATK and/or +DEF depending on the color of the cards played in the hand other than your own))
  • Karakasa-obake  + (Clears Party's Status Effects, chance to apply Counter + Iron Wall to Party (The more Green cards in the hand other than your own, Counter Strength increases and grants +AGI to the Party))
  • Lancelot (Holy Grail)  + (Clears Status Effects and Heals the Party's HP; As the target's HP decreases, Healing increases (Chance to self-apply Sustained Buff effect that grants +1 ATK/DEF to the Party every turn for 3 turns))
  • Cat Sith (New Year)  + (Clears Status Effects for the Party and se
    Clears Status Effects for the Party and self-applies Sustained Buff effect that increases the Party's ATK at the end of the Turn for 3 Turns (If a target is not inflicted with a Status Effect when the Sustained Buff effect activates, applies a Status Reflect Shield; The higher your ATK, the more ticks the Shield will have)
    ATK, the more ticks the Shield will have))
  • High Priestess  + (Clears Status Effects for the Party and chance to apply 1-tick Status Reflect (Number of ticks increase as your HP decreases))
  • Aqua (Pajamas)  + (Clears the Party's Status Effects and Heals their HP; Also applies 3-tick Status Reflect + Damage Reduction Shield (The lower the ally target's HP, Heal Strength, Damage Reduction, and # of Shield Ticks increases))
  • Nirvana (Yuria)  + (Clears the Party's Status Effects and Heals their HP with a 50% chance to wipe the Party's Debuffs and wipe all enemy targets' Buffs)
  • Kukurihime  + (Clears the Party's Status Effects and Heals the Party's HP; also applies 3-tick Status Reflect Shields (Heal Strength and Status Reflect ticks increase the more you use this Skill))
  • Oboro  + (Clears the Party's Status Effects and Heal
    Clears the Party's Status Effects and Heals their HP; Also breaks Enemy targets' Shields and chance to wipe all Enemy targets' Buffs (When you target a single foe, 100% chance to wipe the target's Buffs and break their Shield, but this Skill will NOT Heal or clear Status Effects)
    ill will NOT Heal or clear Status Effects))
  • Amabie  + (Clears the Party's Status Effects and Heals them; Also self-applies Sustained Heal effect that Heals the Party's HP for 3 Turns (If an ally target is inflicted with a Status Effect on Skill Activation, applies Status Immunity Shield))
  • Maetel  + (Clears the Party's Status Effects and Heals their HP (If Status Effects are cleared on a target, increases their ATK/AGI))
  • Pio  + (Clears the Party's Status Effects and Heals their HP (The lower the target's HP, the more the healing increases; 80% chance to self-apply Sustained Heal effect that Heals the Party's HP for 3 turns.))
  • Four (Explorer)  + (Clears the Party's Status Effects and also Heals their HP)
  • Destroyer (KonoSuba)  + (Clears the Party's Status Effects and chance to apply 1-3 tick Status Reflect Shields)
  • Elven Mage  + (Clears the Party's Status Effects and chance to apply Status Immunity + Damage Reduction Shield to the Party (Damage Reduction increases as more allies have Status Effects; If the entire Party is inflicted with Status Effects, also wipes all Debuffs))
  • Dr. Watson  + (Clears the Party's Status Effects and chance to apply Status Immunity Shields)
  • Elizabeth & Hawk  + (Clears the Party's Status Effects and self-applies a Sustained Heal effect that Heals the Party every turn for 3 turns (When Sustained Heal effect triggers, chance to wipe the Party's Negative Debuffs))
  • Zashiki  + (Clears the Party's Status Effects with a chance of applying a 1-tick Status Reflect Shield (When RGB is present in the hand, increases Shield Chance and # of Shield Ticks))
  • Four (Beast)  + (Clears the Party's Status Effects with chance to apply 1-tick Status Reflect Shield; Also Heals your HP)
  • Maya Fey  + (Clears the Party's Status Effects, Heals their HP, and self-applies Sustained Heal effect that Heals the Party's HP for 3 Turns (Heal Strength increases as more allies are inflicted with Status Effects))
  • Akane (Angel)  + (Clears the Party's Status Effects, Heals their HP, and applies 2-4 tick Status Reflect Shields (When the Stat Total of a Healed target is Negative, wipes their Debuffs))
  • Azrael  + (Clears the Party's Status Effects, Heals their HP, and Buffs all Stats (As an ally target's HP decreases, Skill Power increases))
  • Murasaki Shikibu  + (Clears the Party's Status Effects, Heals them, and applies Status Immunity Shields (When you target a single foe, applies 3-tick Status Reflect Shields to the Party instead))
  • Ran & Akane (New Year)  + (Clears the Party's Status Effects, Heals their HP, and applies a 3-tick Status Reflect Shield (When you target a single foe, applies Status Immunity Shields to the Party instead))
  • Barachiel  + (Clears the Party's Status Effects, Heals their HP (Scales based on ally HP), and applies 4-tick Status Reflect + Damage Reduction Shield to the Party (Damage Reduction and Status Reflect ticks increase the lower the ally target's HP is))
  • Angel Face  + (Clears the Party's Status Effects, Heals their HP, and applies Status Immunity + Damage Reduction Shields (Damage Reduction increases as the target's HP decreases; If the target's Stat Total is Negative, wipes their Debuffs))
  • Dark Diana  + (Clears the Party's Status Effects, Heals them, and Buffs all Stats (On Skill Activation, Heal Strength increases the lower the ally target's HP is; The lower the ally target's Stat Total is, the stronger the Buff))
  • Willy  + (Clears the Party's Status Effects, Heals their HP, and applies 1-6 tick Status Reflect Shield (Minimum # of Status Reflect ticks increases as more allies are inflicted with Status Effects at the start of the Hand))
  • Arcadia  + (Cures all Status Ailments for the Party and heals the Party for X% HP. (The lower the target's HP, the more the healing increases.))
  • Gatchaman  + (Deal 1-5x fire hit type damage, but user also takes damage. More hits = more recoil damage)
  • Marjo  + (Deal a non-elemental attack against all enemies with a chance to blind (blind chance increases if target is girl))
  • Gawain  + (Deals 1x Slash attack and raises your Attack level (increases Skill Power as Attack level is raised, and further raises it at full HP))
  • Faboras  + (Deals 1x strong fire attack, 50% chance to apply 50% damage reduction shield)
  • Oulial  + (Deals 1x strong water attack, 50% chance to cleanse status and apply status immunity)
  • Foreba  + (Deals 1x strong wood attack, 50% chance to apply counterattack)
  • Tin Knight  + (Deals 2x slash damage, with a chance of reducing the next single instance of damage taken.)
  • Eibon  + (Deals 2x strong Wood-element attacks. (When equipped with Book of Eibon, changes Skill to Linked Skill).)
  • Dokurobey  + (Deals AoE non-elemental damage with a chance to inflict Poison, Taunt, or Blindness.)
  • Balloon Dinosaur  + (Deals large Bite damage, but causes recoil damage to user.)
  • Naughty Jolly  + (Deals large Hit damage, but user takes recoil damage.)
  • Babe-chan  + (Deals large Stab damage, but user takes recoil damage.)
  • Surgut  + (Deals strong Fire damage to the enemy, with a chance of paralyzing (adds another hit for each other red card in the hand))
  • Argonaut  + (Deals strong Water damage to the enemy, with a chance of blinding (adds another hit for each other blue card in the hand))
  • Sierra  + (Decreases all targets' ATK/AGI; executes Fire-elemental attack on all targets with a chance to inflict Seal (When 3 or more Red cards are in the played hand, Fire-elemental attack Skill Power increases))
  • Emeth  + (Destroys all targets' Shields and chance to apply Sustained Debuff effect to all targets that may decrease their ATK/DEF at the end of the turn for 3 turns (When a target has a Shield broken by this Skill, chance to reduce their DEF))
  • Mi-Go  + (Does a 2x Stab attack with a chance to Poison.)
  • Four (Kimono)  + (Enhances a linked card with a random effect of Power Up, AOE, or Multiply)
  • Little Match Girl  + (Execute 1-3 fire-element Claw attacks, grants counter to self (add damage reduction to counter if under 40% HP))
  • Suzaku  + (Execute 1-5 Stab attacks, heal allies for number of attacks * 8% HP (if your own HP is at 100%, attacks gain strong fire element))
  • Eliel  + (Execute 1~5 Hit attacks and gain +ATK for the number of attacks executed. (When you have +5 ATK, attacks become Fire-imbued))
  • Hyakkimaru  + (Execute 2-4 Slash-attacks that ignore defense skills)
  • Mermaid  + (Execute 3x non-elemental attacks, chance to inflict Sleep (this sleep greatly increases damage against the target))
  • Astro Boy  + (Execute 6 Hit-attacks that have a 50% accuracy, when target is under 40% HP attacks will not miss)
  • Gevurah  + (Execute a Hit-attack with chance to Taunt self (damage increases if self is Taunted))
  • Phantom  + (Execute a strong Fire-element attack)
  • Casshern  + (Execute a strong Water-Element Slash-attack, but lower attack/defense (the higher your reduction is at time of usage the stronger this attack is))
  • Sheeto  + (Execute a strong Water-element attack)
  • Crove  + (Execute a strong Wood-element attack)
  • Genbu  + (Executes 1-3 Hit attacks, applies a shield to self with x% damage reduction and ticks equal to the amount of attacks)
  • Dororo  + (Executes 1-3x strong Fire-attack)
  • Professor Ochanomizu  + (Executes 1-3x strong Water-attack)
  • Doctor Kiriko  + (Executes 1-3x strong Wood-attack)
  • Alouette & Galina  + (Executes 3x Hit attack, with 50% chance to inverse any positive DEF buff on target)
  • Leopard (Tatsunoko)  + (Executes 3x Stab attack, when three or more cards are in played hand give ATK buff to entire team (Skill's attack power also increases with higher team buff total))
  • Hydra  + (Executes 3x non-elemental attacks that will inflict Poison to targets, with a chance to reduce targets' ATK)
  • Formless Spawn  + (Executes a Bite attack with a chance to reduce the target's Defense.)
  • Medjed  + (Executes a random Skill from any Skill at the same Skill Level)
  • Pillon (Halloween)  + (Give yourself Iron Wall with a huge pumpkin! But is there a prank as well...?)
  • Kamome  + (Greatly decreases all targets' AGI and chance to inflict Blindness (If your AGI is negative, removes all negative AGI Debuffs from the Party))
  • Ceres  + (Heal Party for x% HP, grants Buffs depending on other cards in played hand other than your own (+ATK for Red, +DEF for Blue, +AGI for Green))
  • Tofu-kozo  + (Heal Party's HP, 50% chance to negate or reverse negative Stat Debuffs (For every 20% HP lost, heal increases by +5% each))
  • Mini Mermaid  + (Heal X% HP for entire party, but put self to sleep for 1 turn.)
  • Seraphinite  + (Heal all allies for x% HP (For every other Wood card in played hand, heal strength increases))
  • Konohana No Sakuya  + (Heal entire party for x% HP, 50% chance to remove negative stat debuffs (For every 20% HP lost, heal increases by +5% each))
  • Gigas  + (Heal for X% HP, grants +1 DEF, and chance to give Iron Wall (On Straight+, grants +1 DEF to party, chance to give party Iron Wall))
  • Filia  + (Heal self for x% of max HP)
  • Michelia  + (Heal the Party's HP and chance to apply Damage Reduction Shield for the turn (As your Stat Total increases, Shield Chance and Damage Reduction increases))
  • Mini Pigeon  + (Heal x% HP for everyone (both party and enemies), 50% chance to remove buff/debuff effects)
  • Merrow (Halloween)  + (Heal yourself with a candy rain! But is there a prank as well...?)
  • Lefa  + (Heals 3 allies with the lowest HP for X% (Chance for Damage Reduction Shield to be applied.))
  • Kumaffy  + (Heals ENEMY party by tiny amount, chance to Charm)
  • Sacher  + (Heals Enemy targets' HP with a chance to apply a Sustained Debuff effect that has a chance to decrease ATK and inflict Charm at the end of every Turn for 3 Turns.)
  • Koropokkuru  + (Heals HP 5-10x of the lowest HP Allies, minimum # of Heals increases the greater the Hand made (Chance to apply Sustained Heal effect to targets that will heal 10% HP for 2 turns, 50% chance to remove Debuffs))
  • Lumiere  + (Heals HP for the Party with a chance to apply a 1-Turn Damage Reduction Shield (Shield Chance increases as target's HP decreases))
  • Silky (Swimsuit)  + (Heals HP of the 3 lowest HP allies)
  • Pearl  + (Heals HP of the 5 lowest HP allies, has a chance to increase ATK and a chance to apply Counter Shield (On Straight+, if Counter Shield is applied, applies Iron Wall as well))
  • Aria (Heal)  + (Heals HP to self, then Heals Party by small amount of HP)
  • Empress  + (Heals Party's HP and chance to apply Damage Reduction Shields for the turn (Damage Reduction increases as Target's HP decreases; Shield Chance increases if target's HP falls to 50% or less))
  • Petronius (Gig)  + (Heals Party's HP and chance to apply Damage Reduction Shield for the duration of the turn)
  • Lovers  + (Heals Party's HP and clears Status Effects (If Status Effects are cleared, increases HP Healed and buffs DEF))
  • Gemini (Festival)  + (Heals Party's HP with chance to apply 1-tick Damage Reduction + Counter Shield (Shield Chance and Counter Strength increases as your HP decreases))
  • Parsley  + (Heals Party's HP, 50% chance to inflict 5% HP recoil damage)
  • Kanari  + (Heals Party's HP, chance to give +1 AGI)
  • Pigeon  + (Heals X% HP 5-10 times for party members with lowest HP (Heal strength increases slightly when target has low HP))
  • Black Jack  + (Heals all allies by x% HP, on Straight+ also clears status effects)
  • Gemini  + (Heals all allies for x% HP. When there is at least one Red card and one other Blue card besides this one in played hand, chance to increase ATK and DEF as well (Heals more when HP is lower))
  • Torte  + (Heals allies for x% HP, buffs DEF and AGI (Buff power increases as target's HP is lower))
  • Floyd  + (Heals ally with the lowest HP)
  • Dryad  + (Heals entire Party's HP (When target's HP is low, Heal amount increases))
  • NanaAlt  + (Heals entire party (when target's HP is low, Heal amount increases))
  • Sirona  + (Heals for X% of HP, increases ATK)
  • Forest Silky  + (Heals party member with lowest HP by X%)
  • Gazon Silky  + (Heals party member with lowest HP by X%)
  • Green Pixie  + (Heals party member with lowest HP by X% HP)
  • Thousand Year Turtle  + (Heals party member with lowest HP by X% HP)
  • Carbuncle  + (Heals self for X% HP)
  • Red Pixie  + (Heals self for X% HP)
  • Flame Silky  + (Heals self for X% HP)
  • Abyssinyan  + (Heals self for X% HP)
  • Nimue (Wife)  + (Heals self for X% HP)
  • Aphrodite  + (Heals self for X% HP and +1 ATK/DEF (on straight+, +1 ATK/DEF to party, small chance for -1 ATK to enemy))
  • Phoenix  + (Heals self for X% HP and increases ATK (Heal Strength and ATK Buff increases instead when self is below X% HP))
  • Agate Silky  + (Heals self for X% HP.)
  • Monica  + (Heals self for X% and +1 AGI (On Straight+, effects apply to party))
  • Alice  + (Heals self for X%, chance to apply Damage Reduction Shield which has a chance to reduce damage for 3 turns (The lower your HP on Skill Activation, Shield Activation Chance is increased))
  • Pinoko  + (Heals self for X%, removes Status and activates Status Immunity, chance to give small Heal and activate Status Immunity for 1-4 party members)
  • Four (Angel)  + (Heals the Party for a small amount and absorbs Debuffs directed at your allies)
  • Elven Healer  + (Heals the Party's HP (Scales based on ally HP; If ally target is inflicted with a Status Effect, Heal Strength increases; If you are inflicted with a Status Effect, applies Sustained Heal effect that Heals the Party for 3 Turns))
  • Amabie (B)  + (Heals the Party's HP (Scales based on ally
    Heals the Party's HP (Scales based on ally target HP) and clears Status Effects; Also self-applies Sustained Buff effect that grants +2 ATK/AGI to the Party every turn for 3 Turns (If the Party's Stat Total is Negative when the Hand is made, Reverses the Party's Debuffs)
    and is made, Reverses the Party's Debuffs))
  • Crowne & Acrobatic Troupe  + (Heals the Party's HP (Scales based on ally target HP); If if an Ally target is inflicted with a Status Effect, Skill Power increases; If an Ally target has an active Shield effect, wipes their Negative Debuffs.)
  • Fata & Lefa  + (Heals the Party's HP (Scales based on ally target's HP), applies Damage Reduction Shields, and has a 50% Chance to wipe all enemy targets' Buffs (When you target a single foe, Damage Reduction Shields are NOT applied, but Buff Wipe Chance increases))
  • Oriana Thomason  + (Heals the Party's HP (Scales with ally target's HP); Breaks all Enemy targets' Shields and chance to wipe their Buffs (Buff Wipe Chance increases the higher the Enemy target's Stat Total is))
  • Mikuru  + (Heals the Party's HP and Buffs all Stats; When there are Red, Blue, and Green cards present in the hand other than your own, Healing and Buff Strength increases (Healing and Buff Strength also increase as the target's HP decreases))
  • Little Kokopelli  + (Heals the Party's HP and breaks all Enemy targets' Shields)
  • Victoria (Swimming)  + (Heals the Party's HP and chance to apply 1-tick Evasion Shield (Shield Chance increases as the target's HP decreases; When there are Red, Blue, and Green cards in the played hand including your own, grants +1 to all Stats))
  • Miyazuhime  + (Heals the Party's HP and clears Status Effects; Also applies 3-5 Tick Status Reflect Shields (Heal Strength increases as ally target's HP decreases; If ally target has a Damage UP Shield, applies 6 tick Status Reflect Shield instead))
  • Diana  + (Heals the Party's HP and clears their Status Effects (Healing increases as the target's HP decreases; If inflicted with a Status Effect, chance to transfer that Status Effect to all targets))
  • Tensen Nyannyan  + (Heals the Party's HP and clears their Stat
    Heals the Party's HP and clears their Status Effects; As the target's HP decreases, Heal Strength increases (When you target a single foe, the extra Heal Strength is lost but you absorb the Party's ATK Debuffs to yourself and transfer them to the selected target)
    and transfer them to the selected target))
  • Emilia (ReZero)  + (Heals the Party's HP and clears their Status Effects (Heal Strength increases as more allies have Status Effects; Chance to apply Status Reflect Shield to allies who have their Status Effects cleared))
  • Mayl & Roll  + (Heals the Party's HP and if an ally's Stats are Negative, chance to Reverse the Party's Negative Stats (The lower the Party's Stat Total, Heal Strength and Debuff Reversal Chance increases))
  • Spica  + (Heals the Party's HP and increases their ATK/AGI (Higher buff potency with higher HP%))
  • Sun  + (Heals the Party's HP and increases their ATK; self-applies Sustained Buff effect that grants the Party +1 ATK every turn for 3 turns (As target's HP decreases, Heal Strength and ATK Buff increases))
  • Seven Sisters  + (Heals the Party's HP and self-applies Sust
    Heals the Party's HP and self-applies Sustained Heal effect that grants +1 ATK/DEF and Heals the Party's HP for 3 Turns (When the Sustained Heal effect activates, if an Ally is NOT inflicted with a Status Effect, applies 3-tick Status Reflect + Damage Reduction Shield)
    Status Reflect + Damage Reduction Shield))
  • Kinmamon  + (Heals the Party's HP and self-apply Sustai
    Heals the Party's HP and self-apply Sustained Heal effect that Heals the Party's HP for 3 turns. The lower the target's HP, the more the healing increases (When you target a single foe, the extra Heal Strength is lost, but the Party's Status Effects are cleared)
    ut the Party's Status Effects are cleared))
  • Hibiscus  + (Heals the Party's HP and self-apply a Sustained Heal effect that Heals the Party every turn for 3 Turns (If an ally is NOT inflicted with Status Effect, applies Status Reflect Shield; Number of Reflect Ticks increases the higher your HP is))
  • Queen Lady  + (Heals the Party's HP with chance to Reverse the Party's Negative Stats (The lower the Party's Total Stats, Heal Strength and Debuff Reversal Chance increases))
  • Vermouth (Agent)  + (Heals the Party's HP with chance to Reverse the Party's Negative Stats (The lower the Party's Total Stats, Heal Strength and Debuff Reversal Chance increases))
  • Syr Flover (Danmachi)  + (Heals the Party's HP; If you're inflicted with a Status Effect, clears the Party's Status Effects (As your HP decreases, Heal Strength increases; If your Stat Total is Negative, wipes the Party's Negative Stats and the Enemy Party's Buffs))
  • Sanae  + (Heals the Party's HP; When you are inflicted with a Status Effect, clears the Party's Status Effects (Heal Strength increases as ally targets' HP decreases; When your Stat Total is Negative, wipes the Party's Negative Debuffs and the Enemy Party's Buffs))
  • Victoria  + (Heals x% HP of the 5 lowest HP Allies)
  • Yuu  + (Heals x% HP of the 5 lowest HP Allies as well as curing Status Ailments.)
  • Mini Harpy  + (Increase AGI for entire party, chance of decreasing AGI for all enemies. Confuses self for 1 turn.)
  • Tiffany  + (Increase ATK and AGI of all enemies and allies.)
  • Pom Ringmaster  + (Increase ATK by a little)
  • Flamme (Halloween)  + (Increase ATK with a blazing cookie! But is there a prank as well...?)
  • Bishamonten  + (Increases ATK on all allies, 50% chance to apply -ATK on all enemies (For every other God-type card in played hand, increases buff strength by 0.3 each for a max bonus of 1.2))
  • Franken  + (Increases ATK with a chance to apply a Counter Shield; spreads effects to rest of Party on Straight+. (When Counter Shield is applied, if HP is below a certain point, adds Damage Reduction to the Shield))
  • Eris (KonoSuba)  + (Increases Linked Card's Skill Power (As the Party's Total HP decreases, Skill Power increases))
  • Dark Snow White  + (Increases Linked Card's Skill Power (At the start of the Hand, Skill Power increases based on the Party's Stat Total; When the Linked card is NOT a Girl, Skill Power further increases))
  • Gawain (Baseball)  + (Increases Linked Card's Skill Power (If the Linked Card is a Knight, Skill Power increases; If said Knight card has a Slash or Hit Skill, Skill Power increases further))
  • Iron Monkey  + (Increases Linked Card's Skill Power (Skill Power increases as your HP decreases; When the Linked Card is Kungfu, Skill Power increases further))
  • Demeter  + (Increases Linked Card's Skill Power (Skill Power increases the lower your HP is))
  • Prince of Evil  + (Increases Linked Card's Skill Power (Skill Power increases as more Eldritch cards are in the played hand; When the Linked Card is an Eldritch, Skill Power increases further))
  • Never-ending Yggdrasil  + (Increases Linked Card's Skill Power (Skill Power increases as more God or Hero-type cards are in the played hand; When the Linked Card has a Slash or Stab Skill, Skill Power increases further))
  • Ouka  + (Increases Linked Card's Skill Power (When the Linked Card is a God, activates Linked Skill 2x; If the Linked Card is a God and a Girl, Skill Power increases))
  • Black Riding Hood (Maid)  + (Increases Linked Card's Skill Power (When your HP is at 100%, Skill Power increases; When your HP is at 100% and your Stat Total is Positive, Skill Power increases further))
  • Laila  + (Increases Linked Card's Skill Power (When the Linked Card has a Heal, Shield, or Buff Skill, Skill Power greatly increases))
  • Furious Samurai USA  + (Increases Linked Card's Skill Power (When Linking with a Ninja card, Skill Power increases; If that Ninja card also has a Claw, Slash, or Stab Skill, Skill Power increases further))
  • Murasaki no Kimi  + (Increases Linked Card's Skill Power (When the Linked Card has a Heal, Shield, or Debuff Skill, Skill Power greatly increases))
  • Rikou Takitsubo  + (Increases Linked Card's Skill Power (When the played hand has a Red & Green Card, Skill Power increases; If you're also inflicted with a Status Effect, Skill Power increases further))
  • Darkness (Pajamas)  + (Increases Linked Card's Skill Power (When your Stat Total is less than -5 or more than +5, activates Linked Skill 2x; When your Stat Total is -15 or +15, Skill Power increases))
  • White King  + (Increases Linked Card's Skill Power; Skill Power increases as the higher the number of the Card being linked increases)
  • Wheel of Fortune  + (Increases Party's ATK/AGI, chance to apply 3-tick Damage Reduction Shield to Party (If there is a Red, Blue, and Green card other than your own in the hand, increases Buff Power and Damage Reduction))
  • Magician  + (Increases Party's ATK/DEF (If target is inflicted with a Status Effect, clears it and increases Buff Power))
  • Jumelles  + (Increases all Stats for the Party, but applies 1.5x Damage UP effect to yourself for the duration of the turn (If played hand has Red, Blue, and Green cards, Skill Power increases))
  • Merlin  + (Increases the Party's AGI with a chance to reduce all enemy targets' AGI (On Straight+, chance to apply Damage Reduction Shields to the Party))
  • Priscilla  + (Increases the Party's ATK (On Straight+, also increases AGI for Party))
  • Felt (ReZero)  + (Increases the Party's ATK/AGI (Buff Streng
    Increases the Party's ATK/AGI (Buff Strength increases as more Turns elapse), 80% chance to self-apply Sustained Buff effect that grants +1 ATK/AGI to yourself for 3 Turns (When your ATK & AGI are +3 or more, Buffs the Party for +1 ATK/AGI when Sustained Buff effect triggers)
    K/AGI when Sustained Buff effect triggers))
  • Kotone  + (Increases the Party's ATK/AGI (Skill Power increases when there is a Red, Blue, and Green card in the hand other than your own); Self-applies Sustained Buff effect that grants +1 DEF to yourself as well as any ally that has negative DEF)
  • Scarlet (Tropical)  + (Increases the Party's ATK/AGI, Buff Strength increases if you have 3 Girl cards Subbed (Chance to self-apply Sustained Buff effect that Heals the Party's HP and grants +1 ATK))
  • Xiao (Little)  + (Increases the Party's ATK/AGI, Heals their HP, and clears Status Effects; Also applies Status Immunity + Damage Reduction Shield (Damage Reduction increases the lower the target's HP is))
  • Liar (Bunny)  + (Increases the Party's ATK/AGI, Heals their HP; On Straight+, also increases DEF and clears Status Effects (If an ally doesn't have an active Shield, applies 3-tick Status Reflect Shield))
  • Little Meiling  + (Increases the Party's ATK/AGI, Heals their HP, and clears Status Effects; Also applies 3-tick Status Reflect + Damage Reduction Shield (If an ally's Status Effects are cleared, also increases DEF as well))
  • Hades  + (Increases the Party's ATK/AGI, clears Status Effects, and applies Status Reflect Shields (Buff Strength increases as more Turns elapse; Status Reflect Ticks increase the more HP you have))
  • Purple Angel Man  + (Increases the Party's ATK/AGI, clears Status Effects, and applies 3-tick Status Reflect + Damage Reduction Shields (The lower the Party's Stat Total is at the start of the hand, Damage Reduction and Shield Ticks increase))
  • Marigold  + (Increases the Party's ATK/AGI; Buff Strength increases as more Turns pass (Self-applies Sustained Heal effect that Heals the Party's HP once at the end of the turn and has a 25% chance to wipe Debuffs))
  • Judgement  + (Increases the Party's ATK/DEF and Heals their HP; On Straight+, chance to reduce all targets' DEF (On Full House+, chance to reduce all targets' ATK))
  • Merlin (Dragon Prophet)  + (Increases the Party's ATK/DEF with a chance to Steal any of the enemy targets' Buffs (Additionally increases all of the Party's Stats based on the Party's Stat Total))
  • Merlin (Manager)  + (Increases the Party's ATK/DEF, Heals their HP, clears Status Effects, and applies Status Immunity + Damage Reduction Shields (Damage Reduction increases the lower your HP is at the start of the hand))
  • Fata  + (Increases the Party's ATK/DEF, but self-inflicts Sleep for 1 Turn.)
  • Canna  + (Increases the Party's DEF/AGI and 80% Chance to apply 1-tick Fire Absorption Shield (Skill Power increases as ally target's HP increases))
  • Magnus  + (Increases the Party's DEF/AGI and chance to apply Damage Reduction Shield to the Party (Effects increase the lower the target's HP is))
  • Aria (Buff)  + (Increases your ATK, then increases the ATK of allies)
  • Ham Han  + (Increases your ATK/AGI, but chance to also reduce your DEF (ATK/AGI Buff spreads to Party on Straight+).)
  • Wuru  + (Increases your ATK/AGI, but self-inflicts Confusion (On Straight+, clears Status Effects))
  • Four (Circus)  + (Increases your ATK/DEF and chance to apply Iron Wall (On Straight+, applies all effects to the Party))
  • Hera  + (Increases your DEF and Heals X% HP to yourself (On Straight+, Heals allies for small amount and spreads +DEF buff))
  • Pearl Fey  + (Inflicts Sustained Debuff effect to all targets with a chance to inflict Seal; Sustained Debuff effect reduces the target's ATK/DEF by -1 every Turn for 3 Turns (When the target is Sealed, also reduces all of the target's Stats by -2))
  • Rosemary  + (Linked Card's Skill becomes AoE; If the Party's Stat Total is Positive, Skill Power increases (If the linked card has a Slash, Hit, Bite, Stab, or Claw Skill, Skill Power increases))
  • Erika  + (Linked Skill activates 3 times (Skill Power increases at certain positive/negative Stat Total))
  • Tin Woodman  + (Linked Skill activates 3 times (When your HP is <= 70%, Skill Power increases; When your HP is <= 50%, Linked Skill activates 4 times; When your HP is <= 20%, Linked Skill activates 5 times))
  • Hestia  + (Linked Skill becomes AoE)
  • Jasmine  + (Linked Skill becomes AoE (Skill Power increases as more allies are inflicted with Status Effects))
  • Hastur (Prince of Evil)  + (Linked Skill becomes AoE (Skill Power increases as more Eldritch cards are Subbed on this card; When the Linked Card is an Eldritch, Skill Power increases further))
  • White Bishop  + (Linked Skill becomes AoE (Skill Power increases as the Party's Total HP increases))
  • Pied Piper of Hamelin  + (Linked Skill becomes AoE (Skill Power increases when there is a Red & Green card in the played hand; Skill Power increases even further when there are 2 Red & Green cards present; When Linking with a Non-Girl Card, Skill Power further increases))
  • Temperance  + (Linked Skill becomes AoE (Skill Power increases when there is a Red & Blue card in the played hand; Skill Power increases even further when there are 2 Red & Blue cards present))
  • Dr. Christ  + (Linked Skill becomes AoE (When the Linked Card is a Girl, Skill Power increases; If the Linked Card is a Girl and a Ninja, Skill Power increases further))
  • Eros  + (Linked Skill becomes AoE (When you target a single foe, becomes a Power-Up Enhancer instead; When the Linked Card is NOT a Girl, Skill Power increases))
  • Akeginu  + (Linked Skill becomes AoE; If the Card being Linked is a Ninja, Skill Power increases (When you target a single foe, Linked Skill activates 4x instead))
  • Saku-ikazuchi  + (Linked Skill becomes AoE; If there are Red
    Linked Skill becomes AoE; If there are Red and Blue cards in the played hand, Skill Power increases; If the Linked Card is a God, Skill Power increases further (When you target a single foe, becomes a Power-Up Enhancer instead and activates Linked Skill 1x with greatly increased Skill Power)
    ill 1x with greatly increased Skill Power))
  • Lilliluka Arde (Danmachi)  + (Linked Skill becomes AoE; Skill Power increases as the Party's Stat Total increases (If the Linked Card is a Girl, Skill Power increases further))