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A list of all pages that have property "Has main skill description(en)" with value "Chance to inflict Darkness". Since there have been only a few results, also nearby values are displayed.

Showing below up to 51 results starting with #1.

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List of results

  • The Seven Sins (A)  + (Chance to decrease all targets' ATK/AGI with 50% Chance to inflict Damage UP effect (If the target is already inflicted with Damage UP, applies Sustained Debuff effect that has a chance to reduce all Stats and inflict Seal for 3 Turns))
  • Vhuzompha (AW)  + (Chance to decrease all targets' ATK/AGI and inflict Paralysis (Skill Power increases as more targets are Paralyzed on Skill Activation; Steals +1 of all Stats from any targets that is Paralyzed))
  • Captive Ganymedian  + (Chance to decrease all targets' ATK/AGI and inflict Deep Sleep (When target is NOT inflicted with a Status Effect, Deep Sleep Chance increases; If the target is Asleep, inflicts -2 to all Stats))
  • Lady of Black Flames  + (Chance to decrease all targets' ATK/AGI an
    Chance to decrease all targets' ATK/AGI and inflict Blindness (When target is NOT infilcted with a Status Effect, Blind Chance increases; When you target a single foe, affects that foe only and breaks their Shield, but this Skill will not inflict Blindness)
    but this Skill will not inflict Blindness))
  • Devil Eyes Black Demon  + (Chance to decrease all targets' ATK/AGI and inflict Deep Sleep; If targets are Asleep, also decreases their DEF (When you target a single foe, Skill Power increases and will break Shields, but will no longer inflict Deep Sleep))
  • Altair  + (Chance to decrease all targets' ATK/AGI and inflict Confusion (If target is NOT Confused, Confuse Chance increases; When you target a single foe, affects only that foe and Confuse Chance increases further))
  • Cthugha (Black Flames)  + (Chance to decrease all targets' ATK/AGI and inflict Blindness (If your AGI is Negative, wipes the Party's Negative AGI debuffs))
  • Ema Skye  + (Chance to decrease all targets' ATK/AGI and inflict Seal (When target is Sealed, inflicts 1.5x Damage UP effect and increases Debuff Strength))
  • Kagerou  + (Chance to decrease all targets' ATK/AGI; If the target is not inflicted with a Status Effect, high chance to inflict Strong Poison (If the target is already inflicted with a Status Effect, Skill Power increases))
  • Alia (MMX)  + (Chance to decrease all targets' ATK/DEF with a chance to inflict Paralysis (As the target's Stat Total increases, Debuff Strength and Paralysis Chance increases))
  • Wicked Witch (Circus)  + (Chance to decrease all targets' ATK/DEF and inflict Confusion (When any target is Confused, executes a Non-Elemental attack; Damage increases as more targets are Confused))
  • Shuten-doji (Chief)  + (Chance to decrease all targets' ATK/DEF and executes additional AoE Non-Elemental Bite attack (As your Stat Total decreases, Non-Elemental Bite damage increases))
  • Shuten-doji (Strange)  + (Chance to decrease all targets' ATK/DEF with a chance to inflict Paralysis (If target is not inflicted with a Status Effect, executes additional Non-Elemental Bite attack))
  • Last Order  + (Chance to decrease all targets' ATK/DEF and inflict Paralysis (If a target is Paralyzed, Debuff Strength increases; For every target Paralyzed, decreases all targets' AGI by 1))
  • Meiling (Succubus)  + (Chance to decrease all targets' ATK/DEF; Recovers your HP, clears your Status Effects, and increases your ATK (On Straight+, ATK Buff spreads to Party))
  • Ragnarok  + (Chance to decrease all targets' ATK/DEF; Chance to reverse the Party's Negative Debuffs (Debuff Reversal Chance increases the lower the Party's Stat Total is))
  • Daji  + (Chance to decrease all targets' ATK/DEF; If target has a Shield active, chance to apply 1.5x Damage UP effect (When you aim at a single foe, Debuff Strength and Damage UP Chance increases but only affects that target))
  • Mage (Jailer)  + (Chance to decrease all targets' DEF and inflict Confusion)
  • Patricia (Detective)  + (Chance to decrease all targets' DEF/AGI (If the target is not inflicted with a Status Effect, executes 1x Hit attack with a chance to inflict Sleep))
  • Myrrh  + (Chance to decrease target's ATK, but has a chance to reduce your AGI by 1)
  • Four (Pierrot)  + (Chance to decrease target's ATK/DEF, chance to apply 1.5x Damage UP effect for the duration of the Turn)
  • Golem  + (Chance to gain Iron Wall for next received attack)
  • Urn Crab  + (Chance to gain Iron Wall for next received attack)
  • Kreutz  + (Chance to give +1 DEF and Iron Wall to the Party)
  • Amnelia  + (Chance to give -ATK to all targets, grants +DEF to all allies, and a chance to grant Iron Wall to all allies (When self's HP is low, all skill effects increase in potency))
  • Shield Locust  + (Chance to give self Iron Wall)
  • Floppa  + (Chance to grant +1 DEF)
  • Lino & Nana  + (Chance to greatly decrease a target's ATK and inflict Charm)
  • Nekomata  + (Chance to greatly decrease all targets' ATK and inflict Sleep (When target is Asleep, 33% chance to Steal +1 of the target's DEF))
  • Ruin  + (Chance to greatly increase the Party's ATK with a chance to wipe all enemies' Buffs (ATK Buff and Buff Wipe Chance increases the greater the Hand made))
  • Mahiru (Circus)  + (Chance to greatly increase the Party's ATK, chance to apply 1-2 tick Damage Reduction + Counter Shield (The higher the target's ATK, the greater the Damage Reduction and Counter Strength increases))
  • Medicina  + (Chance to greatly increase the Party's ATK (ATK Buff increases as your ATK is lower) and Heals HP; Self-applies Sustained Buff effect that increases the Party's ATK every turn for 3 Turns (ATK Buff increases by +1 every turn))
  • Astaroth  + (Chance to increase ATK & DEF for the Party (For every Demon-type card subbed, increase buff value by +0.30))
  • Dryad (Christmas)  + (Chance to increase ATK and AGI for all allies, 80% chance to absorb one hit of the next Wood attack (Buff strength increases as targets' HP lowers))
  • Whispering Reporter  + (Chance to increase DEF & AGI for the Party (When target's total stats are negative, base boost value increases by 0.3 per -5 to stats))
  • Torte (Christmas)  + (Chance to increase Party's ATK/DEF and clear their Status Effects (80% chance to apply Sustained Heal effect to self that Heals the Party's HP at the end of the turn for 3 turns))
  • MIA  + (Chance to increase all of the Party's Stats by +1 (When your HP is 50% or lower, grants +1 to all Stats to the Party and applies 1-tick Iron Wall Shield))
  • Easy Ill  + (Chance to increase any one stat for the Party)
  • Lily Bulb  + (Chance to increase the Party's AGI)
  • Elanor  + (Chance to increase the Party's ATK (Buff Strength increases on Full House+))
  • Nurikabe  + (Chance to increase the Party's ATK/DEF)
  • Woglinde  + (Chance to increase the Party's DEF (Buff Strength increases on Full House+))
  • Safi  + (Chance to increase the Party's DEF or AGI (On Straight+, chance to clear Status Effects))
  • Neuru  + (Chance to inflict -1 DEF)
  • Garlic Boy  + (Chance to inflict Blindness)
  • Agent Fuwano  + (Chance to inflict Damage UP and Confusion to all targets (For every target that is Confused, increases the Party's AGI by +1 and decreases all targets' ATK by -1))
  • Phantom of Greed  + (Chance to inflict Damage UP and Confusion to all targets (When target has a Shield effect, Steals +1 of all Stats))
  • Mephisto  + (Chance to inflict Damage UP effect to all targets as well as inflict Sleep (For every target Asleep, grants +1 ATK to the Party and chance to decrease all targets' DEF by -1))
  • Mephisto (Demon)  + (Chance to inflict Damage UP effect to all targets as well as inflict Deep Sleep (When the target has an active Shield and any of its Stats are Positive, Steals ALL of their Buffs))
  • Mephisto (B)  + (Chance to inflict Damage UP effect to all targets as well as inflict Deep Sleep (When the target has an active Shield and all of its Stats are Positive, Steals ALL of their Buffs))
  • Kraken  + (Chance to inflict Darkness)
  • Fortune Cat  + (Chance to inflict Sleep)
  • Aphrodite (New Year)  + (Chance to inflict Sleep and Sustained Debu
    Chance to inflict Sleep and Sustained Debuff effect to all targets that decreases the target's ATK by 2 at the end of every turn for 3 turns (When the target is Asleep, Sustained Debuff effect Chance increases; If the target is Asleep when the Sustained Debuff effect activates, inflicts -3 ATK)
    Debuff effect activates, inflicts -3 ATK))
  • Mun Mun  + (Chance to receive damage reduction shield on allies (For every other girl card played in hand, adds additional ticks of shield))
  • Urchin Boy  + (Chance to receive less damage from next attack and perform Counterattack)
  • Valenti  + (Chance to reduce all targets' AGI and inflict Charm (If target's AGI is at -5, Heals the target for 5% HP))
  • General Jinjur  + (Chance to reduce all targets' AGI and inflict Blindness)
  • Kresha  + (Chance to reduce all targets' AGI and inflict Paralysis)
  • Wendy Oldbag  + (Chance to reduce all targets' AGI and inflict Seal)
  • Princess Iron Fan  + (Chance to reduce all targets' ATK)
  • Libra  + (Chance to reduce all targets' ATK (For each extra Red card in played hand, increases potency of ATK debuff. If there is a Blue card in played hand, chance to debuff -1 DEF also. If there is a Green card in played hand, chance to debuff -1 AGI also.)
  • Humpty Dumpty  + (Chance to reduce all targets' ATK (When you target a single foe, reduces that target's ATK only with increased Debuff Strength, but incur 5% HP Recoil damage))
  • Makura-gaeshi  + (Chance to reduce all targets' ATK and AGI, chance to reverse negative stats if Party's stat total is negative.)
  • Otohime (Christmas)  + (Chance to reduce all targets' ATK and inflict Charm; also Heals Enemy targets' HP (Enemy Heal increases as more Turns elapse; Maxes at 11 Turns. When you target a single foe, Debuff Strength and Chance increases, but enemy targets are not Healed))
  • Magical Beasts  + (Chance to reduce all targets' ATK and inflict Sleep)
  • Ame no Uzume  + (Chance to reduce all targets' ATK, as well as DEF on Straight+ (If any target has a Shield, remove it and increase debuff success rate))
  • Hanged Man  + (Chance to reduce all targets' ATK/AGI (If inflicted with a Status Effect, clears it and chance to reflect it back towards all targets))
  • Kibitsuhiko  + (Chance to reduce all targets' ATK/AGI and inflict Paralysis (If target is Paralyzed, inflicts 1.5x Damage UP effect; If target is NOT Paralyzed, Paralysis Chance increases))
  • Everlasting Summer Magical Girls  + (Chance to reduce all targets' ATK/AGI and inflict Charm; Also Heals all Enemy Targets' HP (Debuff Chance and Skill Power increases the more this Skill is used))
  • Loki & Thor (The End)  + (Chance to reduce all targets' ATK/AGI and inflict Taunt (If a target is already Taunted, inflicts 1.5x Damage UP effect))
  • Erika (Resort)  + (Chance to reduce all targets' ATK/AGI and inflict Charm (If a target is Charmed, 33% chance to steal +1 ATK))
  • Gambler (Young)  + (Chance to reduce all targets' ATK/AGI; If the target has an active Shield, 50% Chance to inflict 1.5x Damage UP effect (When all Subs contain Red, Blue, and Green Cards, Debuff Strength and Damage UP Chance increases))
  • Girim  + (Chance to reduce all targets' ATK/DEF and inflict Taunt (If target is Taunted, Debuff Chance increases))
  • Tower  + (Chance to reduce all targets' ATK/DEF and inflict Paralysis; executes AoE Non-Elemental attack)
  • Yoshimoto  + (Chance to reduce all targets' ATK/DEF and inflict Blindness (When you target a single foe, affects that target only and applies a Sustained Debuff effect that reduces the target's DEF & AGI by -1 every turn for 3 turns))
  • Vermillion (Scrapper)  + (Chance to reduce all targets' ATK/DEF; If target has a Shield effect, chance to apply 1.5x Damage UP effect (Every time this Skill is used, Skill Power and Damage UP Chance increases; Maxes at 5 uses))
  • Dr. Motorov  + (Chance to reduce all targets' DEF (When you target a single foe, Debuff Strength increases, but you incur 5% HP Recoil damage))
  • Capricorn  + (Chance to reduce all targets' DEF and inflict Seal (On Straight+, Debuff strength increases; If target is Sealed, Debuff accuracy is increased))
  • Frankumastein (New Year)  + (Chance to reduce all targets' DEF and inflict Taunt)
  • Sphinx  + (Chance to reduce all targets' DEF/AGI and inflict Confusion (When targeting a single foe, Debuff Strength increases))
  • Aria (Debuff)  + (Chance to reduce enemy ATK or DEF)
  • Churanda  + (Chance to reduce target AGI)
  • Kesesera  + (Chance to reduce target ATK)
  • Seraph  + (Chance to reduce target's ATK and AGI and Charm them (1.5x Cardify rate up) (On Straight+, attempts to Charm all targets.))
  • Medea  + (Chance to reduce target's ATK/DEF/AGI (As your HP decreases, Debuff Strength increases))
  • Pisces  + (Chance to reduce targets' ATK/DEF and inflict Paralysis (When you target a single foe, increases Debuff Strength and Paralysis Chance))
  • Diamond  + (Chance to remove Party's Debuffs, clear Status Effects and apply Status Immunity (chance for Status Immunity increased when HP is low))
  • Orange  + (Chance to remove Status and activate Status Immunity)
  • Zaroichi  + (Chance to self-apply Counter + Iron Wall Shield for 2-4 Turns (50% Chance for Shield to activate))
  • Chicking  + (Chance to self-apply Counter Shield that lasts 3 Turns (50% chance to Shield to activate per attack))
  • Four (Fallen Angel)  + (Chance to transfer your Buffs/Debuffs to the target)
  • Devilunlun  + (Charm all enemies, reduce their AGI (if targets are already charmed, increase own AGI))
  • Aria (Shield)  + (Cleanse Status Effects on all allies, chance to grant Status Immunity (Chance increases with lower HP))
  • Throne  + (Cleanse Status Effects on allies, and chance to apply a 1-5 tick Damage Reduction Shield on allies (For every other God card in played hand, minimum number of shield ticks increases by 1))
  • Clare (Wrestler)  + (Clear the Party's Status Effects and Heals their HP with a 50% Chance to Wipe all Enemy targets' Buffs (When you target a single foe, Status Effects will NOT be cleared, but Buff Wipe Chance becomes 100%))
  • Star  + (Clears Party's Status Effects and applies Sustained Heal effect to self that Heals HP for the Party for 3 turns (If an Ally isn't inflicted with a Status Effect, applies Status Reflect Shield after the Heal; Number of Shield Ticks increases every turn))
  • Betobeto-san  + (Clears Party's Status Effects and chance to apply Status Immunity + Damage Reduction Shield to Party (As more allies have Status Effects, Shield Chance and Damage Reduction increases as well as healing the Party's HP))
  • Cassiel  + (Clears Party's Status Effects and chance to apply Status Immunity (Also grants Damage Reduction based on target's HP%; If Status Effects are cured on a target, the Status Immunity Shield becomes Unbreakable))
  • Isabella  + (Clears Party's Status Effects and chance to apply Status Immunity Shield with 1.2x Increased Healing Received (Increased Healing Received effect increases as target's HP decreases))
  • Iroha  + (Clears Party's Status Effects and chance to apply 2-4x Status Reflect Shield (Heals HP, grants +ATK and/or +DEF depending on the color of the cards played in the hand other than your own))
  • Karakasa-obake  + (Clears Party's Status Effects, chance to apply Counter + Iron Wall to Party (The more Green cards in the hand other than your own, Counter Strength increases and grants +AGI to the Party))