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A list of all pages that have property "Has main skill description(en)" with value "Chance to activate Counterattack for next received attack". Since there have been only a few results, also nearby values are displayed.

Showing below up to 251 results starting with #1.

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List of results

  • Eternal Ragnarok  + (4x Non-elemental Stab attack; If the target has an active Shield effect, inflicts Damage UP effect (When you target a single foe, attacks will break Shields and have chance to inflict Taunt, but will no longer inflict Damage UP))
  • Galahad  + (4x Slash attack (Guaranteed to hit) with chance to increase Skill Power)
  • Freya  + (4x Slash attack (Skill Power increases as the Party's Total Stat Value increases; If the Party's Total Stat Value is Negative, 33% chance to remove negative Stat Debuffs from the Party))
  • Yato no Kami  + (4x Slash attack (guaranteed to hit) that breaks Shields; For every Slash Card in the played hand other than your own, Skill Power increases (When all Subs are Gods, attacks become Wood-imbued))
  • Zero (Black)  + (4x Slash attack (guaranteed to hit) with 50% chance to inflict 1.5 Damage UP effect (When target's HP is higher than your own, Skill Power increases))
  • Tsubame (Watermelon)  + (4x Slash attack that breaks Shields (On Shield Destruction, Skill Power increases and 50% chance to wipe the target's DEF Buffs))
  • Hikaru Genji  + (4x Slash attack that breaks Shields and is
    4x Slash attack that breaks Shields and is guaranteed to hit (When target doesn't have an active Shield effect or has an Unbreakable Shield, Skill Power increases; When you target a single foe, attacks have a chance to inflict Charm but no longer break Shields)
    inflict Charm but no longer break Shields))
  • Omega  + (4x Slash attack that breaks Shields; Skill Power randomly increases (When the target's Stat Total is Positive, 50% Chance to Wipe their Buffs; If their Stat Total is +15, 100% Chance to Wipe their Buffs))
  • Gennosuke Kouga  + (4x Slash attack with 50% chance to inflict 1.5x Damage UP effect (When you target a single foe, attacks have a chance to inflict Taunt and self-applies Strong Counter + Damage Reduction Shield))
  • Kagutsuchi  + (4x Slash attack with chance to inflict Confusion (Skill Power increases as the number of targets Confused increases up to a max of 5))
  • Kuon  + (4x Slash attack with chance to inflict Paralysis (If you don't have a Shield active, executes 5x Slash attack instead and chance to self-apply Evasion Shield))
  • Mitama  + (4x Slash attack with chance to inflict Seal (If target is Sealed, attacks become Water-imbued and are guaranteed to hit))
  • Shera  + (4x Slash attack, also executes Strong Water attack and ATK Debuff to all targets (Attacks become Water-imbued if you have 1 Dragon Sub; If you have 2 or more Dragon Subs, Skill Power increases))
  • Nikita  + (4x Slash attack, chance to Paralyze on each hit(increased damage when target is already Paralyzed))
  • Poseidon  + (4x Stab attack (Guaranteed to hit) that breaks Shields (On Shield Destruction, greatly decreases target's DEF; If target doesn't have a Shield active, attacks become Water-imbued))
  • Wong Fei Hung  + (4x Stab attack (guaranteed to hit) that breaks Shields with a chance to inflict Confusion (When the target is Confused, Skill Power increases and attacks become Wood-imbued))
  • Rutile  + (4x Stab attack that breaks Shields; Also clears your Status Effects and applies a Status Reflect Shield for the duration of the Turn (If you are inflicted with a Status Effect when the Hand is made, attacks become Fire-imbued))
  • Diana (Christmas)  + (4x Stab attack that ignores Shields, grants +1 to all Stats for the Party for every target hit with a Shield active (On Full House+, Skill Power increases))
  • Mahiru  + (4x Stab attack, 50% chance to negate target's Buffs (If target's Stat Total is negative, Skill Power increases))
  • Shathak Hyperborea  + (4x Stab attack, attack becomes more powerful as your Buff total increases (When your own HP is 100%, attack gains Strong Fire element))
  • Death  + (4x Stab attack, chance to inflict Paralysis (If target is Paralyzed, executes Non-Elemental Stab attack and steals +1 of each Stat))
  • Tripitaka  + (4x Stab attack, chance to inflict Seal (If you have a Status Effect, # of attacks increases to 5 and clears the Party's Status Effects))
  • Pinoko (Valkyrie)  + (4x Stab attack, chance to self-apply 3-tick Counter + Damage Reduction Shield (When you have a Shield effect active, increases Skill Power and Counter Strength))
  • Hotarubi  + (4x Strong Elemental attack that attacks with the Element the target is weak against and has chance to inflict Taunt (When target is Taunted, Steals +1 of all Stats from the target))
  • Tsuchinoko  + (4x Strong Elemental attack that ignores Shields and attacks with the Element that the target is weak against (When you target a single foe, attacks have a chance to inflict Seal but no longer ignore Shields))
  • Magirica  + (4x Strong Elemental attack that ignores Shields and attacks with the Element that the target is weak against with chance to inflict Paralysis (For every attack target Paralyzed, decreases all of their Stats by -1))
  • Amaterasu (The Sun)  + (4x Strong Fire attack that ignores Shields (If target has a Shield, executes additional Strong Fire attack that ignores Shields))
  • Dark Ran  + (4x Strong Water attack (guaranteed to hit) that ignores Shields; If the target's DEF is Positive, Steals their DEF Buffs (When the target has an active Shield, inflicts 1.5x Damage UP effect))
  • Rem (Bride)  + (4x Strong Water attack that breaks Shields; Grants +1 ATK/AGI (On Shield Destruction, Skill Power increases; When your ATK & AGI are Positive, Skill Power further increases when breaking Shields))
  • Nirvana  + (4x Strong Water attack that breaks Shields (If target doesn't have a Shield, 50% chance to apply 1.5x Damage UP effect))
  • Ms. Rosalia  + (4x Strong Water attack with chance to inflict Deep Sleep (If there is at least one target Asleep, Lifesteals damage inflicted and Heals the Party accordingly))
  • Wistaria  + (4x Strong Wood attack with 33% Chance to reverse target's Buffs; Also executes additional AoE Strong Elemental attack that attacks with the Element the target is weak against))
  • Yakushi  + (4x Strong Wood attack with chance to inflict Seal (When target is Sealed, Skill Power increases; If you target a single foe, executes 1x Strong Wood attack instead and increases Skill Power and Seal Chance))
  • Chun  + (4x Water-elemental Bite attack that breaks Shields (On Shield Destruction, wipes the target's DEF Buffs; On Full House+, increases # of attacks executed to 5))
  • White Riding Hood  + (4x Water-elemental Bite attack with chance to inflict Blindness (When you target a single foe, this Skill will no longer inflict Blindness but will break Shields instead))
  • Medjed (Wrestler)  + (4x Water-elemental Claw attack with 50% chance to inflict Damage UP effect (25% Chance for attacks to increase Skill Power by 1.2x; Grants +1 ATK * the # of targets attacked))
  • Daisy  + (4x Water-elemental Hit attack (50% Chance to Hit), chance to inflict Confusion (If the target is Confused, attacks are guaranteed to hit))
  • Bell & Hestia (Danmachi)  + (4x Water-elemental Slash attack with chance to inflict Seal (Skill Power and Seal Chance increases as more Girl Cards other than your own are present in the hand))
  • Nirvana (Skyscraper)  + (4x Water-elemental Stab attack that breaks Shields and is guaranteed to hit (On Shield Destruction, Skill Power increases and inflicts a Sustained Debuff effect that decreases the target's ATK every turn for 3 turns))
  • Alice's Chess Knights  + (4x Wood-elemental Bite attach with chance to inflict Taunt; When target is Taunted, Skill Power increases (When you target a single foe, this Skill will break Shields but no longer inflict Taunt))
  • Jenny  + (4x Wood-elemental Claw attack (guaranteed to hit) with chance to inflict Paralysis (When you target a single foe, attacks will break Shields, but no longer inflict Paralysis; On Shield Destruction, Skill Power increases))
  • Yamasachihiko  + (4x Wood-elemental Claw with chance to inflict Paralysis (When you target a single foe, 50% chance to inflict 1.5x Damage UP effect, but this Skill no longer inflict Paralysis))
  • Sigurd  + (4x Wood-elemental Slash attack (Chance to miss); If target has a Shield active, applies 1.5x Damage UP effect on hit (When target is a God, Skill Power increases))
  • Sieg & Sigurd (The End)  + (4x Wood-elemental Slash attack that ignores Shields; When target has an active Shield, applies 1.5x Damage UP effect (When you target a single foe, Skill Power increases but Damage UP effect will not be applied))
  • Lino (Nana)  + (4x Wood-elemental Stab attack (guaranteed to hit) with chance to inflict Blindness (When the target is Blinded, Skill Power increases and Lifesteals damage inflicted))
  • Ninja World Battlers - Ao  + (4x Wood-imbued Claw attack with chance to inflict Deep Sleep (When you target a single foe, attacks ignore Shields but no longer inflict Deep Sleep; Also if target has an active Shield effect, Skill Power increases))
  • Leon (BIOHAZARD)  + (4x non-elemental Hit attack, 10% chance to increase Skill Power by 1.5x for each attack (The higher your AGI, the higher the chances of increased damage occurring))
  • Jupiter  + (5-7x Bite attack that breaks Shields and has chance to Reverse the target's Buffs (When your HP is 50% or less, increases Min. # of attacks by 1; When your HP is 30% or less, attacks are guaranteed to hit))
  • Uranos  + (5-7x Claw attack that breaks Shields (Skill Power increases as your Stat Total increases; If the target's Stat Total is Positive, attacks are guaranteed to hit and will wipe the target's Buffs))
  • Venus  + (5-7x Hit attack that breaks Shields (When the Party's HP is 30% or higher, Skill Power increases; When the Party's HP is 50% or higher, attacks are guaranteed to hit; When the Party's HP is 80% or higher, Skill Power further increases))
  • Mercury  + (5-7x Stab attack that breaks Shields; Skill Power increases as the target's Stat Total decreases (On Shield Destruction, greatly decreases all of the target's Stats))
  • Omatsu  + (5x Bite attack (guaranteed to hit) with a chance to inflict Blindness (Skill Power increases as more Youkai Cards are Subbed; When target is Blinded, 50% chance Steal their Stats))
  • Yog-Sothoth  + (5x Bite attack (guaranteed to hit) with chance to inflict Seal (Skill Power increases as your Stat Total increases; 50% Chance to wipe any of your Party Members' Negative Stats))
  • Exorcist XIII  + (5x Bite attack that breaks Shields and has chance to inflict Taunt (When target is Taunted, imbues attacks with Fire))
  • Dick Gumshoe & Missile  + (5x Bite attack that breaks Shields; For every target attacked, grants +1 ATK/AGI (On Shield Destruction, greatly decreases the target's AGI))
  • Pandora  + (5x Bite attack that breaks Shields; When a target's ATK/DEF/AGI Stats are at least +2, Steals +2 of all Stats from the target (Skill Power increases the lower the target's Stat Total is))
  • Demon King Hidden  + (5x Bite attack that is guranteed to hit and has chance to inflict Deep Sleep (If the target is Asleep, reduces their DEF; Skill Power, Deep Sleep Chance, and DEF Debuff effects increase as more Demon cards are Subbed))
  • Cancer  + (5x Bite attack, but self-inflicts -2 ATK)
  • Dolores  + (5x Bite attack, chance to inflict Taunt)
  • Armageddon  + (5x Claw attack that is guranteed to hit an
    5x Claw attack that is guranteed to hit and has chance to inflict Deep Sleep (When the target is Asleep, Skill Power increases; If you target a single foe, Skill Power increases regardless of Sleep status and attacks ignore Shields, but no longer inflicts Deep Sleep)
    hields, but no longer inflicts Deep Sleep))
  • The Seven Sins (B)  + (5x Claw attack with 50% chance to inflict Damage UP effect (When you target a single foe, attacks have a chance to inflict Seal, but can no longer inflict Damage UP))
  • Dorothy  + (5x Claw attack with chance to inflict Blindness)
  • Urashima Taro  + (5x Claw attack with chance to inflict Paralysis)
  • Manticore  + (5x Claw attack with chance to inflict Seal; chance to Steal +1 AGI from targets (When target is Sealed, Skill Power increases; On Full House+, 33% chance to imbue attacks with Fire))
  • Dark Ifrina  + (5x Fire-elemental Bite attack (randomly increases in power) that breaks Shields; Also Steals the target's ATK Buffs (100% Chance))
  • Loser Gambler  + (5x Fire-elemental Claw attack with chance to inflict Confusion (When you target a single foe, attacks will break Shields but no longer inflict Confusion; If the target is NOT inflicted with a Status Effect, attacks are guaranteed to hit))
  • Dark Norn  + (5x Fire-elemental Hit attack that breaks Shields (For every +/-5 Stat Total the target has, Skill Power increases; 33% Chance to Reverse the target's Buffs respectively))
  • Scorpion  + (5x Fire-elemental Hit attack that ignores Shields (On Skill Activation, Skill Power increases the higher your HP is; 33% Chance to wipe any of the target's Buffs respectively))
  • Scorching Mobile Infantry  + (5x Fire-elemental Hit attack with chance to inflict Charm (If target is Charmed, attacks are guaranteed to hit; When you target a single foe, attacks will break Shields but no longer inflict Charm.))
  • Deus Ex Machina  + (5x Fire-elemental Hit attacks (50% chance to hit), chance to inflict Paralysis (When targeting a single foe, executes 1x Fire-elemental Hit attack instead; Skill Power and Paralyze Chance increases))
  • King Arthur (Follower)  + (5x Fire-elemental Slash attack (On Full House+, executes 6x Fire-elemental Slash attack instead))
  • Spica (Galactic Mourning)  + (5x Fire-elemental Slash attack that breaks Shields and inflicts a Sustained Debuff effect that reduces the target's AGI every turn for 3 Turns (Skill Power increases the lower the target's AGI))
  • Nadja & Fake Travelers  + (5x Fire-elemental Slash attack with chance to inflict Sleep; When target is Asleep, chance to inflict Deep Sleep (When you target a single foe, attacks will break Shields but no longer inflict Sleep))
  • Shu  + (5x Hit attack (chance to miss))
  • Dancing Otohime & Owadatsumi  + (5x Hit attack that breaks Shields and has chance to inflict Charm (If the target is Charmed, then attacks are guaranteed to hit))
  • Warning Girls - Old Rulers  + (5x Hit attack with 50% Chance to inflict 1.5 Damage UP effect (When you target a single foe, attacks have chance to inflict Charm but will NOT inflict Damage UP; When target is Charmed, attacks become Fire-imbued))
  • Aliche  + (5x Hit attack with 50% chance to inflict 1.5x Damage UP effect (When you target a single foe, Damage UP effect will NOT be applied, but attacks have chance to inflict Confusion instead))
  • Chamomile  + (5x Hit attack with chance to inflict Seal)
  • Jormungandr  + (5x Hit attack with chance to inflict Taunt (When you target a single enemy, executes 1x Hit attack instead with greatly increased Skill Power and Taunt Chance, but you self-inflict Taunt))
  • Kiryu & Haruka  + (5x Hit attack; When the attack target has an active Shield effect, applies 1.5x Damage UP effect and imbues attacks with the Element the target is weak against (Skill Power increases as the target's HP decreases))
  • Nidhogg  + (5x Non-Elemental Bite attack with chance to inflict Paralysis (If target is Paralyzed, 50% chance to imbue attacks with the Element the target is weak against))
  • Greed Sherry  + (5x Non-Elemental Claw attack that ignores Shields; If target has an active Shield effect, inflicts Damage UP effect and imbues attacks with the Element the target is weak against)
  • Karin (Wrestler)  + (5x Non-Elemental Claw attack with 50% chance to inflict 1.5x Damage UP effect and increases AGI based on the # of targets attacked (For every +1 AGI, grants +5% chance to increase Skill Power by 1.2x))
  • Ryuouin Sisters  + (5x Non-Elemental Claw attack with chance t
    5x Non-Elemental Claw attack with chance to inflict Confusion (When the target is Confused, attacks become imbued with the Element they are weak to; When all of this Card's Subs are Outlaws, attacks no longer inflict Confusion, but become imbued with the Element the target is weak to regardless if the target is Confused or not)
    gardless if the target is Confused or not))
  • Melissa (Wrestler)  + (5x Non-Elemental Claw attack; If the target has an active Shield, inflicts Damage UP effect (When you target a single foe, attacks that foe only and if all of their Stats are Positive, wipes their Buffs))
  • Accelerator (Black Wing)  + (5x Non-Elemental Hit attack with 50% chance to apply 1.5x Damage UP effect and 33% chance to Reverse the targets' Buffs respectively)
  • Uranus (Baseball)  + (5x Non-Elemental Hit attack with chance to inflict Seal (If the target is Sealed, imbues attacks with the Element it's weak against; If the target is a Knight, imbues attacks with the Element it's weak against regardless if it's Sealed or not))
  • Ais Wallenstein (Danmachi)  + (5x Non-Elemental Slash attack that ignores Shields; Grants +1 to all Stats (Skill Power increases as your Stat Total increases; At +15 Stat Total, attacks become imbued with the Element the target is weak against))
  • Ottar & Freya (Danmachi)  + (5x Non-Elemental Slash attack with 50% Chance to inflict 1.5x Damage UP effect (When you target a single foe, self-applies Strong Counter + Damage Reduction Shield for 1 Turn))
  • Yamato Takeru  + (5x Non-Elemental Slash attack with chance to inflict Seal (If the attack target is Sealed, attacks become imbued with the Element the target is weak against; When your Stat Total is Negative, 50% Chance to Reverse your Debuffs))
  • Nyarlathotep (Queen in Red)  + (5x Non-Elemental Stab attack that breaks Shields (If the target does NOT have an active Shield, inflicts Damage UP effect and imbues attacks with the Element the target is weak against))
  • Kazuma (KonoSuba)  + (5x Non-Elemental attack with 50% Chance to Steal +1 of all Stats from the target (Skill Power and Buff Steal Chance increases as your AGI increases; When all of your Stats are Negative, Steals +2 of all Stats instead))
  • Vanir (KonoSuba)  + (5x Non-Elemental attack with chance to inflict Blindness; If target has an active Shield, applies 1.5x Damage UP effect (Skill Power increases the more this Skill is used))
  • Kuro-ikazuchi  + (5x Non-elemental Stab attack that breaks Shields; Skill Power increases on Shield Destruction (On Skill Activation, if 3 or more Party Members are at 100% HP, imbues attacks with the Element the target is weak against))
  • White Rook  + (5x Slash attack and applies Damage Reduction Shields to the Party (When you target a single foe, the Damage Reduction Shields are not applied, but Skill Power increases as your HP increases))
  • Skull Knight  + (5x Slash attack and executes additional Non-Elemental attack (On Full House+, Non-Elemental attack becomes an Elemental attack that is the Element the target is weak against))
  • Kosachi  + (5x Slash attack that breaks Shields (If your HP is greater than 80% at the start of the Hand, executes 6x Slash attack instead; If your HP is at 100%, Skill Power increases))
  • Frey & Freya  + (5x Slash attack that breaks Shields and has chance to inflict Taunt; Grants +5 ATK (Skill Power increases as your ATK increases; When your ATK is +5, attacks become Fire-imbued))
  • White Pawn  + (5x Slash attack that breaks Shields with chance to Steal +2 of all Stats from the target (Skill Power and Stat Steal Chance increases as the target's Stat Total approaches 0))
  • Izumo Takeru  + (5x Slash attack that breaks Shields; also grants +5 AGI (Skill Power increases as your AGI increases; When your AGI is +5, attacks become Wood-imbued))
  • Lady Rokujo  + (5x Slash attack with 50% chance to inflict 1.5x Damage UP effect on the target (If the target is inflicted with Damage UP, 50% chance to imbue attacks with the Element the target is weak against))
  • Ali Baba  + (5x Slash attack with chance to inflict Sleep (When you target a single foe, executes 1x Slash attack instead; When the target has a Shield effect active, breaks it and increases Skill Power and Sleep Chance))
  • Sherlock Holmes  + (5x Slash attack with chance to inflict Tau
    5x Slash attack with chance to inflict Taunt (When target is Taunted, attacks become imbued with the Element the target is weak against; If target is an Outlaw, attacks become imbued with the Element the target is weak against regardless if they're Taunted or not)
    inst regardless if they're Taunted or not))
  • Muramasa  + (5x Slash attack with chance to transfer your Status Effect to the target (Skill Power and Status Transfer chance increases as more Slash cards other than your own are present in the hand))
  • Sietto  + (5x Stab attack)
  • Seere  + (5x Stab attack (50% Accuracy) with chance to inflict Taunt (Accuracy increases with more Demon cards Subbed; When target is Taunted, attacks become Water-imbued))
  • Azathoth  + (5x Stab attack (When you target a single enemy, executes 1x Stab attack instead with greatly increased Skill Power, but you take 10% HP Recoil damage))
  • Yatter Soldier B  + (5x Stab attack at a 50% Chance)
  • Yatter Soldier A  + (5x Stab attack at a 50% Chance.)
  • Miles Edgeworth  + (5x Stab attack that breaks Shields; On Shield Destruction, greatly decreases the target's DEF (When the target's DEF is -3 or less, attacks become imbued with the Element the target is weak against))
  • White Knight  + (5x Stab attack that ignores Shields (If the target has an active Shield, applies 1.5x Damage UP effect and attacks are guaranteed to hit))
  • Cthulhu (Abyss)  + (5x Stab attack that ignores Shields (When target has a Shield active, attacks are guaranteed to hit and 50% chance to wipe their Buffs))
  • Princess Mombi  + (5x Stab attack with chance to inflict Blindness (When the target is Blinded, Skill Power increases and Steals +1 of all Stats from the target))
  • King  + (5x Stab attack, 33% chance to imbue attacks with Wood)
  • Hercules  + (5x Stab attack, chance to inflict Paralysis)
  • Lady Belphe  + (5x Strong Fire attack with chance to inflict Deep Sleep (If the target is Asleep, wipes their Buffs))
  • Hanako (World Boundary)  + (5x Water-elemental Bite attack that breaks Shields (Skill Power increases as the target's HP increases; When the target has an active Shiel effect, attacks are guaranteed to hit))
  • Otohime (Everlasting)  + (5x Water-elemental Claw attack that breaks Shields; Also steals the target's AGI Buffs (Skill Power increases as the target's AGI increases; If the target's AGI is +3 or higher, attacks are guaranteed to hit))
  • Timmy Boundless  + (5x Water-elemental Claw attack that's guaranteed to hit and has chance to inflict Blindness; Also Chance to inflict Sustained Debuff effect that decreases the target's AGI and may inflict Blindness for 3 Turns)
  • Dark Tsukuyomi  + (5x Water-elemental Slash attack that breaks Shields and has a chance to inflict a Sustained Debuff effect that decreases DEF and has a chance to inflict Paralysis every Turn for 3 Turns)
  • Underworld Girls  + (5x Water-elemental Stab attack (guaranteed to hit) that breaks Shields (When you target a single foe, attacks have a chance to inflict Paralysis and reduce all of a target's Stats by -1, but will no longer break Shields))
  • Erik & Marsh  + (5x Water-elemental Stab attack that is guaranteed to hit and breaks Shields (When you target a single foe, attacks have a chance to inflict Blindness, but will no longer break Shields; If the target is Blinded, Skill Power increases))
  • Bruto & Friends  + (5x Wood-elemental Bite attack that break Shields and has a chance to inflict Confusion (When you target a single foe, attacks will apply Damage UP effect, but no longer break Shields))
  • Zel Oldone  + (5x Wood-elemental Claw attack with chance to inflict Blindness (When you target a single foe, attacks will break Shields and are guaranteed to hit, but will no longer inflict Blindness))
  • Senjuu (Lotus King)  + (5x Wood-elemental Hit attack that ignores Shields (When target has an active Shield, inflicts 1.5x Damage UP effect; When the target is Blue, attacks are guaranteed to hit))
  • Spica (Counselor)  + (5x Wood-elemental Slash attack that breaks Shields (When you target a single foe, this Skill no longer breaks Shields but has chance to inflict Confusion instead))
  • King Shahryar (Battlefield)  + (5x Wood-elemental Slash attack that breaks Shields and has a chance to inflict a Sustained Debuff effect that greatly decreases the target's ATK every turn for 3 turns)
  • Muroga Hyouma  + (5x Wood-elemental Slash attack with chance to inflict Taunt (When target is Taunted, Skill Power increases))
  • Libra (Referee)  + (5x Wood-elemental Slash attack with chance to inflict Confusion (When you target a single foe, attacks will break Shields but no longer inflict Confusion))
  • Vesty (Ancient)  + (5x Wood-elemental Stab attack (Guaranteed to hit) with chance to inflict Sleep (If target is Asleep, chance to inflict Deep Sleep))
  • Mari (Hay Fever)  + (6x Bite attack (chance to miss) with chance to inflict Paralysis (If the target is Paralyzed, attacks are guaranteed to hit))
  • Chantico  + (6x Bite attack (chance to miss) with chance to inflict Taunt (Skill Power increases as more targets are Taunted))
  • Alcor  + (6x Bite attack; If the target has an activ
    6x Bite attack; If the target has an active Shield, inflicts Damage UP effect; If the target does NOT have an active Shield, imbues attacks with the Element the target is weak against (If the target's HP is higher than your own, attacks are guaranteed to hit)
    n your own, attacks are guaranteed to hit))
  • Pluto  + (6x Claw attack that breaks Shields (Skill Power increases as the target's HP decreases; If your HP is 50% or less at the start of the Turn, attacks become guaranteed to hit and Heals the Party's HP))
  • Calamity Jane  + (6x Fire-elemental Hit attack (Chance to miss) with chance to inflict Blindness (When the target is Blinded, Steals +1 ATK/AGI from target))
  • Vermouth (BIOHAZARD)  + (6x Hit Attack with chance to miss (Accuracy increases as more Girl cards other than your own are in the played hand; Increases the Party's AGI as well.))
  • Sherry (Detective)  + (6x Hit attack (50% Accuracy) with chance to inflict Sleep (Skill Power increases the greater the Hand made; On Full House+, chance to inflict Sleep to all targets))
  • Dragon Sisters  + (6x Hit attack (50% Accuracy); When Subbed with 3 Dragon & Girl Cards, increases Skill Power by 1.2x (When your Stat Total is Negative, wipes your Debuffs))
  • Noel (Halloween)  + (6x Hit attack (Chance to Miss) (When you target a single foe, executes 4x Hit attack instead that breaks Shields with greatly increased Accuracy))
  • Kay  + (6x Hit attack (chance to miss) and self-apply 1-tick Counter Shield (The lower your HP, the greater the Counter Strength))
  • Lady Rokujo (New Year)  + (6x Hit attack that ignores Shields (Chance to miss) (Grants +1 DEF x the # of targets attacked; For every +1 DEF you have, grants +10% Accuracy)
  • Liu Liu  + (6x Non-Elemental Claw attack (Chance to miss) with chance to inflict Blindness (When target is Blinded, Accuracy increases))
  • Genos (Circus)  + (6x Non-Elemental Slash attack (Chance to Miss); Skill Power increases as more Slash cards are present in the Hand (As your AGI increases, Accuracy increases; Chance to Steal target's AGI Buffs))
  • King Merlin & Arthur  + (6x Non-Elemental Stab attack (Chance to miss) with chance to inflict Blindness (When target is Blinded, attacks are guaranteed to hit))
  • Girim (Circus)  + (6x Slash attack (Chance to Miss) with chance to inflict Confusion (When target is Confused, attacks become Fire-imbued; If even one target becomes Confused, executes Non-Elemental attack on all enemies))
  • Vega  + (6x Slash attack that breaks Shields and wipes the target's Buffs (100% Chance) (Skill Power increases as the target has more HP))
  • Luna  + (6x Slash attack with 50% chance to inflict 1.5x Damage UP effect; Lifesteals 17% damage inflicted and Heals the Party (If the attack target's AGI is higher than yours, attacks are guaranteed to hit))
  • Sherry  + (6x Slash attack with chance to miss, may also inflict Charm (Accuracy increases depending on hand played; If target is Charmed, attacks are guaranteed to hit.))
  • Vermouth  + (6x Slash attack with chance to miss; chance to inflict Poison on skill conclusion (Attacks guaranteed to hit if target is already Poisoned))
  • Vermouth (Halloween)  + (6x Slash attack with chance to miss; chance to inflict Charm with each attack (If target is Charmed, 50% chance to steal +1 ATK/AGI from them))
  • Percy  + (6x Stab attack (50% chance to miss), +1 AGI)
  • Sirona & Chloe (Shaman)  + (6x Stab attack (Chance to Miss); When all your Stats are Negative, transfers any of your Debuffs to the target (Accuracy increases based on the target's Stat Total; If at -15 or +15, attacks are guaranteed to hit))
  • Galvin (Wrestler)  + (6x Stab attack (Chance to miss))
  • Jack the Ripper  + (6x Stab attack (Chance to miss) with chance to inflict Taunt (When you target a single foe, this Skill will break Shields, but no longer inflict Taunt))
  • Rico (Mecha)  + (6x Strong Fire attack (Chance to Miss) that can break Shields (On Shield Destruction, decreases the target's DEF; If you target a single foe, executes 1x Strong Fire attack instead with greatly increased Skill Power and Accuracy))
  • Rico  + (6x Strong Fire attack (Chance to Miss), 50% chance on attack to apply 1.5x Damage UP effect (Accuracy increases as more Red cards other than your own are in the played hand))
  • Megumin (Pajamas)  + (6x Strong Fire attack (Chance to miss) that breaks Shields and has a 33% Chance to Reverse the target's Buffs respectively (When you target a single foe, executes a 3x Strong Fire attack instead that is guaranteed to hit))
  • Flamethrower Man  + (6x Strong Fire attack (chance to miss) with 50% chance to wipe the target's Positive Buffs)
  • Emilia (Bride)  + (6x Strong Fire attack (chance to miss); Grants +1 DEF/AGI (As your DEF & AGI increases, Skill Power and Accuracy increases))
  • Mega Man X  + (6x Strong Water attack (Chance to Miss) with chance to Steal target's ATK Buffs (When you target a single foe, executes 1x Strong Water attack instead that breaks Shields))
  • Tamamo-no-Mae  + (6x Strong Water attack (chance to miss) that breaks Shields (On Shield Destruction, decreases the target's AGI; If you target a single foe, executes 3x Strong Water attack instead that is guaranteed to hit))
  • Murasaki Shikibu (Christmas)  + (6x Strong Water attack that breaks Shields (Chance to miss) (Grants +1 to all Stats x the # of targets attacked; For every +1 AGI you have, grants +10% Accuracy))
  • Fthaggua  + (70% Chance of 3x Fire-element Claw attack)
  • Owadatsumi  + (Activates Linked Card's Skill 4x (On Skill Activation, Skill Power increases as the Party's Stat Total increases))
  • Jay Father  + (Activates Linked Card's Skill 4x (When Linking with an Eldritch card, Skill Power increases; If Eldritch card also has Claw Skill, Skill Power increases further))
  • Gambler  + (Activates Linked Skill 1-6 times)
  • Fool  + (Activates Linked Skill 2-4 times (Skill Power increases as the number of Turns increase))
  • Father Dagon  + (Activates Linked Skill 2x; When there are Red, Blue, and Green cards other than your own in the played hand, Skill Power increases (When Linking with an Eldritch card, Activates Linked Skill 3x instead))
  • Captain Santa  + (Activates Linked Skill 3 times (Skill Power increases as more allies have Status Effects when this Skill Activates; If the entire Party is inflicted with Status Effects, activates Linked Skill 4 times instead))
  • Black Bishop  + (Activates Linked Skill 3 times; Skill Power increases as the Party's Total HP increases (When 3 or more allies are inflicted with Status Effects, activates Linked Skill 4 times, but Skill Power reverts back to Default))
  • Amaterasu (Sunbathing)  + (Activates Linked Skill 3 times; Skill Power increases as your HP increases (When a Blue and Green Card are present in the hand, activates Linked Skill 4 times instead))
  • Black King  + (Activates Linked Skill 3x (When the Linked Card is any of JQK, activates Linked Skill 4x; When Linked Card is A, activates Linked Skill 5x))
  • Haruka Sawamura  + (Activates Linked Skill 3x (When there is at least 1 Card in the played hand that has the same Cardinal as this yours, Skill Power increases))
  • Cutie Teachers  + (Activates Linked Skill 3x (When this Skill is used more than once, Skill Power increases))
  • Nebula Queen  + (Activates Linked Skill 3x (When you target a single foe, becomes a Power-Up Enhancer instead and activates Linked Skill 1x with increased Skill Power))
  • Taro Band  + (Activates Linked Skill 3x; As your HP decreases, Skill Power increases (When there are 3 or more Green cards in the played hand including your own, activates Linked Skill 4x instead))
  • Seimei  + (Activates Linked Skill 3x; Skill Power increases as your Stat Total increases (When the Party's Stat Total is Positive, activates Linked Skill 4x instead))
  • Lancelot (Baseball)  + (Activates Linked Skill 4x (As more Knight cards are Subbed to this card, Skill Power increases))
  • Elven Archer  + (Activates Linked Skill 4x (On Skill Activation, Skill Power increases as your HP decreases))
  • Mini Gorilla  + (Activates linked skill 2~4 times. (50% chance for a change in # of activations))
  • Zemu  + (AoE Stab attack that breaks Shields (On Shield Destruction, Skill Power increases by 1.5x ))
  • Willy (Bastard Child)  + (Applies 1-tick Evasion Shield to the Party; additionally clears the Party's Status Effects and Heals their HP (On Skill Activation, when an ally is inflicted with a Status Effect, Heal Strength increases))
  • Irene Adler  + (Applies 1-tick Evasion Shield to the Party
    Applies 1-tick Evasion Shield to the Party and breaks all enemy targets' Shields; For every Shield broken, Heals the Party and grants +1 to all Stats (When you target a single foe, break only that foe's Shield, but Heal Strength increases and grants +3 to all Stats instead)
    reases and grants +3 to all Stats instead))
  • Emily (Gig)  + (Applies Counter Shield to yourself and counters all attacks made towards you for the duration of the turn (As your HP decreases, Counter Strength increases))
  • Berith  + (Applies Sustained Buff effect to the Party
    Applies Sustained Buff effect to the Party that grants +2 ATK every turn for 3 turns (When Sustained Buff effect activates, applies a Damage Reduction Shield to any Ally who doesn't have a Shield active; Damage Reduction increases as the target's HP decreases)
    on increases as the target's HP decreases))
  • Strength  + (Applies Sustained Buff effect to the Party that grants +2 ATK at the end of every turn for 3 turns (If ATK is at +5 when Sustained Buff effect triggers, chance to apply 1-tick Counter + Damage Reduction Shield to Party))
  • Spica (Festival)  + (Applies Sustained Buff effect to the Party that increases ATK/DEF at the end of the turn for 3 turns (When your HP is at 50% or less, heals X% HP))
  • Okuni  + (Applies Sustained Buff effect to the Party that grants +2 AGI at the end of every turn for 3 turns (If AGI is +5 when Sustained Buff effect triggers, applies 1-tick Evasion Shield))
  • Monica (Gig)  + (Applies Sustained Heal effect that heals X% HP at the end of the turn for 3 turns (When you have 60% HP or more, gives the Party +1 DEF))
  • Wizard (Halloween)  + (Applies Sustained Heal effect to the Party that Heals HP at the end of the turn for 3 turns (When a target's HP is 80% or less after the Heal, grants +1 DEF/AGI; When a target's HP is 60% or less after the Heal, decreases all targets' ATK by -1))
  • Kaito Phantom (Aloha)  + (Applies Sustained Heal effect to the Party that Heals HP% and grants +1 AGI every turn for 3 turns (If you have a Shield effect active, applies 1-tick 30% Damage Reduction Shield))
  • Mikuru (New Year)  + (Applies Sustained Heal effect to the Party that Heals HP every turn for 3 turns; On Straight+, grants +1 to all Stats (On Skill Activation, when all of a Target's Stats are -3 or lower, wipes their Debuffs))
  • Topaz  + (Applies a 3 turn Sustain effect to self. If your own HP is above 50%, +1 ATK and AGI for whole team)
  • Sherry (Dress)  + (Based on the Cards in the played hand, Chance to reduce all targets' ATK, DEF, and/or AGI (If target has a Shield effect, 50% Chance to inflict 1.5x Damage UP effect))
  • Zombie Dragon  + (Bite-attack with a chance to inflict Zombification.)
  • Guinevere  + (Boosts Linked Card's Skill Power (If the Card being Linked is a Knight, Skill Power increases; If at least one Knight card is subbed, Skill Power increases))
  • Billy the Kid  + (Boosts Linked Card's Skill Power (On Full House+, Skill Power increases; On Full House+ and the Linked Card is also an Outlaw, Skill Power increases further))
  • Wizard  + (Boosts Linked Card's Skill Power (Skill Power increases as more Turns elapse; If the Linked Card is Odd, activates Linked Card's Skill Twice instead))
  • Scheherazade  + (Boosts Linked Card's Skill Power (When Linked Card is Blue, activates Linked Card's Skill 2x; When Linked Card is NOT a Girl, Skill Power increases))
  • Subaru (ReZero)  + (Boosts Skill Power of Linked Card (If any card in the played hand matches the Cardinal of this card, activates Linked Card twice instead))
  • Fuu  + (Boosts linked card's Skill Efficacy (When linked card is Merc Storia or Angel-type, further increase Skill efficacy))
  • Tichelle  + (Boosts linked card's skill by X%)
  • Salamander  + (Boosts linked card's skill by X%)
  • Pyr  + (Boosts linked card's skill by X%)
  • Ifrina  + (Boosts linked card's skill by X%)
  • Mercurius  + (Boosts linked card's skill by X%)
  • Reika  + (Boosts linked card's skill by X% (Number of activations increase to 2 if card falls on an odd number; number of activations increase further to 3 if the card being linked is odd as well))
  • Four (Costume)  + (Boosts linked card's skill by X% (Skill Power increases as Stat Total increases))
  • Mini Ifrina  + (Boosts linked skill's power. Effect increases if self is afflicted by a status ailment.)
  • Fallen Angel Lucifer  + (Break all targets' Shields with chance to reduce their ATK/DEF; When target is inflicted with a Status Effect, Debuffs all Stats instead (When you target a single foe, this Skill no longer breaks Shields, but has a chance to inflict Deep Sleep instead))
  • Taurus (Captain)  + (Break all targets' Shields with chance to reduce their ATK/DEF; When target is inflicted with a Status Effect, Debuffs all Stats instead (When you target a single foe, this Skill no longer breaks Shields, but has a chance to inflict Confusion instead))
  • Jolly Roger Boys  + (Breaks all targets' Shields and chance to apply Sustained Debuff effect that reduces the target's AGI and has chance to inflict Charm for 3 Turns (On Shield Destruction, reduces all Stats and Charm Chance increases for the Sustained Debuff effect))
  • Okuni (Hostess)  + (Breaks all targets' Shields and chance to
    Breaks all targets' Shields and chance to apply Sustained Debuff effect that reduces the target's ATK and may inflict Confusion for 3 Turns (On Shield Destruction, the effects of the Sustained Debuff are increased and it also reduces the target's AGI as well)
    it also reduces the target's AGI as well))
  • Sandalphon  + (Breaks all targets' Shields and chance to
    Breaks all targets' Shields and chance to reduce their ATK/AGI; If a target's Shield is broken, also reduces their DEF (When you target a single foe and they have an active Shield effect, this Skill will NOT break Shields but will inflict Damage UP instead)
    hields but will inflict Damage UP instead))
  • Gaia  + (Breaks all targets' Shields and chance to decrease their ATK/AGI; Self-applies Sustained Buff effect that grants +2 ATK/AGI for the Party every Turn for 3 Turns (On Shield Destruction, Skill Power increases))
  • Casca  + (Breaks all targets' Shields and chance to decrease all targets' ATK and AGI (On Shield Destruction, Debuff Strength increases; If over 80% HP, Debuff Chance increases))
  • Petelgeuse (Priest)  + (Breaks all targets' Shields and chance to decrease their ATK/AGI (On Full House+, when targets' Shields are broken, decreases all of the targets' Stats with slightly reduced Skill Power but increased Debuff Chance))
  • Lady of the Lake  + (Breaks all targets' Shields and chance to
    Breaks all targets' Shields and chance to apply a Sustained Debuff effect that has a chance to reduce a target's ATK by -2 and inflict Taunt every turn for 3 turns (When the target has an active Shield and the Sustained Debuff effect is active on them, Taunt Chance increases)
    is active on them, Taunt Chance increases))
  • Legendary Outlaws  + (Breaks all targets' Shields and chance to decrease their ATK/AGI (Skill Power increases the more the Skill is used; When you target a single foe, also decreases the targets' DEF, but Skill Power reverts to default))
  • Capt. Santa & Lise  + (Breaks all targets' Shields and chance to decrease their ATK/AGI (When you target a single foe, also chance to decrease targets' DEF and inflict Sleep, but this Skill will no longer break Shields))
  • Walking Kinjiro Ninomiya  + (Breaks all targets' Shields and chance to decrease their DEF)
  • Jabberwock  + (Breaks all targets' Shields and inflicts S
    Breaks all targets' Shields and inflicts Sustained Debuff effect with chance to inflict Taunt; Sustain Debuff effect has a chance to inflict Taunt and decrease the target's Stats by -1 every Turn for 3 Turns (If a target is Taunted when this Skill activates, decreases all of their Stats by -1)
    vates, decreases all of their Stats by -1))
  • Akane (Fallen Angel)  + (Breaks all targets' Shields with a chance to decrease their ATK/AGI; Skill Power increases as the target's HP decreases (When the target has an active Shield, also decreases their DEF))
  • Eight Drunken Immortals  + (Breaks all targets' Shields with a chance to reduce their ATK)
  • Hel  + (Breaks all targets' Shields with chance to reduce their ATK/AGI (On Shield Destruction, Debuff Chance increases; For every ally inflicted with a Status Effect, Debuff Strength increases))
  • Black Riding Hood  + (Breaks all targets' Shields with chance to decrease their ATK/DEF/AGI (On Shield Destruction, Debuff Strength increases))
  • Amamikiyo  + (Breaks all targets' Shields with chance to reduce their ATK/AGI (On Shield Destruction, Skill Power increases; Heals the Party for 5% HP for every enemy target that has a Stat Total of -6 or less))
  • Zenon (Counterattack)  + (Breaks all targets' Shields with chance to reduce their ATK/DEF; Also executes 1x AoE Non-Elemental attack (For every Robot card Subbed, Skill Power and Non-Elemental Damage increases))
  • Ms. Bunny  + (Breaks all targets' Shields with chance to reduce their AGI)
  • King (Human)  + (Breaks all targets' Shields; Chance to decrease all targets' ATK/DEF and executes an AoE Non-Elemental Stab attack (If target is inflicted with a Status Effect, Non-Elemental damage increases))
  • Mage Family (Staff)  + (Buff all of the Party's Stats with a chance to decrease all of the enemy targets' Stats)
  • Petronius  + (Buffs ATK/DEF for all allies, chance on Straight+ to apply Damage Reduction shield.)
  • Marrone Fighter  + (Buffs all of the Party's Stats and Heals HP)
  • Yuki (Yakuza)  + (Buffs the Party's Stats based on the Cards
    Buffs the Party's Stats based on the Cards in the played hand other than your own (+ATK for Red, +DEF for Blue, +AGI for Green) and Heals the Party's HP; Also clears Status Effects and applies 2-tick Status Reflect Shields (Status Reflect ticks increase the more this Skill is used)
    icks increase the more this Skill is used))
  • Eru  + (Chance for +1 ATK to party (on straight+, add +1 DEF))
  • Athena  + (Chance for entire party to gain Iron Wall (chance of success higher as target's HP decreases; when target's HP is below X%, add Heal effect))
  • Emily  + (Chance for party to gain a damage-reducing Counter, providing one Counterattack (Increase the rate of success, damage reduction, and potency of counterattack when target's HP is low))
  • Mini Walrus  + (Chance of decreasing ATK and DEF of all enemies by 1, but also chance of decreasing own AGI by 1.)
  • Iris (MMX)  + (Chance to Buff all Stats for the Party; also clears Status Effects and applies Status Reflect Shields for the Party (Buff Strength increases as the number of Turns Elapsed increases; Status Reflect ticks increase as ally target's Stat Total increases))
  • White Uribo  + (Chance to Buff all of the Party's Stats; Also breaks all Enemy targets' Shields)
  • Scorching Gamblers with Vampire  + (Chance to Buff the Party's ATK/AGI and Heals their HP; Applies 2-6 tick Status Reflect Shield to the Party (When ATK & AGI are at least +1, increases Minimum Shield Ticks to 3; When ATK & AGI are at least +4, increases Minimum Shield Ticks to 4))
  • Scorching Gamblers  + (Chance to Buff the Party's ATK/AGI and Heals their HP; 80% Chance to apply 1-tick Evasion Shield (When ATK & AGI are at least +1, increases Shield Chance to 90%; When ATK & AGI are at least +4, increases Shield Chance to 100%))
  • Devil Phantom (Vacation)  + (Chance to Charm all targets and apply a Sustained Debuff effect that decreases the target's ATK/AGI every turn for 3 turns (If a target is Charmed when the Sustained Debuff activates, Heals 5% HP for the Party))
  • Storm Eagle  + (Chance to Confuse)
  • Marionetta  + (Chance to Paralyze)
  • Sasuke  + (Chance to Paralyze target)
  • Basilisk  + (Chance to Petrify)
  • Balloon Fish  + (Chance to Poison)
  • Herba Knight  + (Chance to Seal)
  • Flame Shaman  + (Chance to Seal)
  • Mandrill  + (Chance to activate Counterattack for next 1-3 received attacks)
  • Bird Shipman  + (Chance to activate Counterattack for next received attack)
  • Hidaruman  + (Chance to activate Counterattack for next received attack)
  • Tank Neko  + (Chance to activate Iron Wall for next received attack)
  • Lava Frog  + (Chance to activate Iron Wall for next received attack)
  • Heavy Dragon  + (Chance to add +DEF, on straight+ extends to all allies.)
  • Arthur  + (Chance to apply 1-tick Counter Shield to the Party (On Straight+, adds Damage Reduction to Shield))
  • Shizuka Gozen  + (Chance to apply 1-tick Evasion Shield to the Party, then Heals the Party's HP and chance to wipe their Debuffs (As the Party's Stat Total decreases, Shield Chance, Heal Strength, and Debuff Wipe Chance increases))
  • King Arthur (Holy Sword)  + (Chance to apply 1-tick Iron Wall + Strong Counter Shield to Party with a chance to wipe all negative Debuffs (When the target's Stat Total is Negative, increases # of Shield ticks to 2))
  • Nyarlathotep (Mascot)  + (Chance to apply 1-tick Iron Wall + Strong
    Chance to apply 1-tick Iron Wall + Strong Counter Shield to Party; Self-applies Sustained Heal effect that Heals the Party's HP (When the Sustained Heal effect activates, if any target Healed doesn't have a Shield active, chance to apply 1-tick Iron Wall + Strong Counter Shield)
    1-tick Iron Wall + Strong Counter Shield))
  • Griamore  + (Chance to apply 1-tick Iron Wall to Party; Shield Chance increases as your HP decreases)
  • Kidomaru (Reincarnate)  + (Chance to apply 1-tick Strong Counter + Damage Reduction Shield to Party; The higher your Stat Total, the greater the Counter Strength is (As your HP gets lower, Damage Reduction decreases and the # of Shield Ticks increases))
  • Kohaku  + (Chance to apply 1.5x Damage UP effect and Seal to all targets (When you target a single foe, Damage UP and Seal Chance increased))
  • Kidomaru (Stray)  + (Chance to apply 1.5x Damage UP to all targets and 50% chance to wipe all targets' Buffs (When you target a single foe, Damage UP chance increases))
  • Cherub  + (Chance to apply 3 tick damage reduction Shield on all allies (Damage reduction of Shield increases with lower HP))
  • Whale  + (Chance to apply 3-tick Damage Reduction Shield to Self (On Straight+, chance to apply 3-tick Damage Reduction Shield to Party))
  • Mini Mandrill  + (Chance to apply Counter Shield to all allies, with a chance of receiving 20% of current HP in recoil damage.)
  • Kirara  + (Chance to apply Damage Reduction Shield to self that has a chance to reduce damage received for 3 turns)
  • Forest Lord  + (Chance to apply Iron Wall and a weak Counterattack. On Straight+, Counterattack's damage increases (Chance to fail))
  • Conductor  + (Chance to apply Iron Wall to Party (Iron Wall is guaranteed to apply if target already has a Shield effect active))
  • Draco  + (Chance to apply Iron Wall to Party; increases ATK)
  • Duran (New Year)  + (Chance to apply Iron Wall to the Party and wipe their Debuffs)
  • Damiel  + (Chance to apply Iron Wall to the Party; if an ally has a negative Stat Total, then Debuffs are removed)
  • Gashadokuro  + (Chance to apply Resolve status to the Party.)
  • Darkness (KonoSuba)  + (Chance to apply Strong Counter + Damage Reduction Shields to the Party for the Turn and Heals their HP (As the target's HP decreases, Damage Reduction, Counter Strength, and Heal Strength increases))
  • Scathach  + (Chance to apply Sustained Debuff effect to
    Chance to apply Sustained Debuff effect to all targets that attempts to inflict Seal and Debuffs their ATK at the end of the turn for 3 turns (If target is Sealed, inflicts -3 ATK) Apply Sustained Buff effect to yourself that increases your ATK/AGI every turn for 3 turns.
    eases your ATK/AGI every turn for 3 turns.)
  • Farnese  + (Chance to apply Sustained Debuff effect th
    Chance to apply Sustained Debuff effect that inflicts -2 DEF every turn for 3 turns; also executes additional Non-Elemental Slash attack (When you target a single enemy, Sustained Debuff effect inflicts -3 DEF every turn instead and Non-Elemental Slash damage increases)
    and Non-Elemental Slash damage increases))
  • Ribitta & ToadMan  + (Chance to apply Sustained Debuff effect to all targets that has a chance to decrease their ATK/DEF and inflict Paralysis every turn for 3 turns (If target is already Paralyzed on Skill Activation, executes additional Non-Elemental attack))
  • Asohime  + (Chance to apply Sustained Debuff effect to
    Chance to apply Sustained Debuff effect to all targets that has a chance to inflict Paralysis and reduce the target's ATK every turn for 3 turns. (When the Sustained Debuff effect activates and the target is Paralyzed, executes additional Non-Elemental Bite attack; When you target a single foe, affects that foe only and increases the chance of applying the Sustained Debuff, as well as the Paralysis Chance, ATK Debuff, and Bite damage)
    lysis Chance, ATK Debuff, and Bite damage))
  • Index  + (Chance to apply Sustained Debuff effect to all targets that has a chance to inflict Seal and decrease the target's ATK/AGI at the end of the Turn for 3 Turns (On Skill Activation, if target is Sealed, wipes their DEF Buffs))
  • Taro Band (B)  + (Chance to apply Sustained Debuff effect to all targets that reduces their DEF/AGI every turn for 3 Turns; Also applies Sustained Buff effect to the Party that increases their ATK/AGI every turn for 3 Turns)
  • Vivian  + (Chance to apply Sustained Debuff effect to all targets that inflicts -1 ATK/AGI at the end of every turn for 3 turns (If a specific foe is targeted, the Sustained Debuff effect increases to -2 ATK/AGI every turn instead))
  • Decoration  + (Chance to apply Sustained Debuff effect on all targets (that Debuffs the target's AGI by 1 every turn for 3 turns) and inflicts Non-Elemental Damage (Sustained Debuff chance increases if target is inflicted with a Status Effect))
  • Kaguya  + (Chance to apply Sustained Debuff effect to all targets that reduces their ATK/DEF at the end of the Turn for 3 Turns (If the target has a Shield active when the Sustained Debuff effect triggers, chance to grant +1 ATK to the Party))
  • Shiranui  + (Chance to apply Sustained Debuff effect to
    Chance to apply Sustained Debuff effect to all targets that Debuffs their ATK & AGI each turn for 3 turns (Self-applies Sustained Buff effect that increases your DEF and applies a Status Immunity Shield to allies that do not have a Shield or are not inflicted with Status Effects)
    or are not inflicted with Status Effects))
  • Carol  + (Chance to apply Sustained Debuff effect to all targets that decreases AGI and inflicts Taunt at the end of the turn for 3 turns (When target has a Shield, breaks it and increases Sustained Debuff chance and AGI Debuff Strength))
  • Kidomaru  + (Chance to apply a 3-tick Counter + Damage Reduction Shield to entire party (For each Youkai card in played hand, grant +1 ATK buff to party, up to a maximum of +5))
  • Leonidas (Mogul)  + (Chance to apply a 3-tick Damage Reduction Shield on the Party (On Straight+, increase ATK and DEF))
  • Clover  + (Chance to apply a 3-tick Damage Reduction Shield with increased Healing Effects to the Party (Shield application is guaranteed if a target already has a Shield effect active))
  • Ishishi  + (Chance to deal X% HP damage to the target.)
  • Opal  + (Chance to decrease DEF of all enemies (on Full House+, Debuff amount increases and all allies get an ATK boost))
  • Goki  + (Chance to decrease all targets' AGI (When you target a single foe, affects only that foe and increases Debuff Strength, but incur 5% HP Recoil damage))
  • Lunaluna  + (Chance to decrease all targets' AGI and inflict Confusion (When a target is Confused, inflicts -1 ATK))
  • Nure-onna  + (Chance to decrease all targets' AGI and inflict Confusion)
  • Izanami  + (Chance to decrease all targets' ATK and DEF (If target has a Shield, removes the Shield and increases debuff strength))
  • Tcho-Tcho Person  + (Chance to decrease all targets' ATK and inflict Blindness)
  • Hipopo (Bare)  + (Chance to decrease all targets' ATK and inflict Charm)
  • Dancing Human Anatomical Model  + (Chance to decrease all targets' ATK and inflict Paralysis)
  • Tsuchigumo  + (Chance to decrease all targets' ATK and inflict Seal)
  • Oto Tachibana-Hime  + (Chance to decrease all targets' ATK/AGI and inflict Seal (If the target is already Sealed, also decreases the target's DEF and applies Damage UP effect))
  • Scarecrow  + (Chance to decrease all targets' ATK/AGI and inflict Blindness (Executes additional AoE Non-Elemental attack which Skill Power increases as more targets are Blinded))
  • The Seven Sins (A)  + (Chance to decrease all targets' ATK/AGI with 50% Chance to inflict Damage UP effect (If the target is already inflicted with Damage UP, applies Sustained Debuff effect that has a chance to reduce all Stats and inflict Seal for 3 Turns))
  • Vhuzompha (AW)  + (Chance to decrease all targets' ATK/AGI and inflict Paralysis (Skill Power increases as more targets are Paralyzed on Skill Activation; Steals +1 of all Stats from any targets that is Paralyzed))
  • Captive Ganymedian  + (Chance to decrease all targets' ATK/AGI and inflict Deep Sleep (When target is NOT inflicted with a Status Effect, Deep Sleep Chance increases; If the target is Asleep, inflicts -2 to all Stats))
  • Lady of Black Flames  + (Chance to decrease all targets' ATK/AGI an
    Chance to decrease all targets' ATK/AGI and inflict Blindness (When target is NOT infilcted with a Status Effect, Blind Chance increases; When you target a single foe, affects that foe only and breaks their Shield, but this Skill will not inflict Blindness)
    but this Skill will not inflict Blindness))
  • Devil Eyes Black Demon  + (Chance to decrease all targets' ATK/AGI and inflict Deep Sleep; If targets are Asleep, also decreases their DEF (When you target a single foe, Skill Power increases and will break Shields, but will no longer inflict Deep Sleep))
  • Altair  + (Chance to decrease all targets' ATK/AGI and inflict Confusion (If target is NOT Confused, Confuse Chance increases; When you target a single foe, affects only that foe and Confuse Chance increases further))
  • Cthugha (Black Flames)  + (Chance to decrease all targets' ATK/AGI and inflict Blindness (If your AGI is Negative, wipes the Party's Negative AGI debuffs))
  • Ema Skye  + (Chance to decrease all targets' ATK/AGI and inflict Seal (When target is Sealed, inflicts 1.5x Damage UP effect and increases Debuff Strength))
  • Kagerou  + (Chance to decrease all targets' ATK/AGI; If the target is not inflicted with a Status Effect, high chance to inflict Strong Poison (If the target is already inflicted with a Status Effect, Skill Power increases))
  • Alia (MMX)  + (Chance to decrease all targets' ATK/DEF with a chance to inflict Paralysis (As the target's Stat Total increases, Debuff Strength and Paralysis Chance increases))
  • Wicked Witch (Circus)  + (Chance to decrease all targets' ATK/DEF and inflict Confusion (When any target is Confused, executes a Non-Elemental attack; Damage increases as more targets are Confused))
  • Shuten-doji (Chief)  + (Chance to decrease all targets' ATK/DEF and executes additional AoE Non-Elemental Bite attack (As your Stat Total decreases, Non-Elemental Bite damage increases))
  • Shuten-doji (Strange)  + (Chance to decrease all targets' ATK/DEF with a chance to inflict Paralysis (If target is not inflicted with a Status Effect, executes additional Non-Elemental Bite attack))
  • Last Order  + (Chance to decrease all targets' ATK/DEF and inflict Paralysis (If a target is Paralyzed, Debuff Strength increases; For every target Paralyzed, decreases all targets' AGI by 1))
  • Meiling (Succubus)  + (Chance to decrease all targets' ATK/DEF; Recovers your HP, clears your Status Effects, and increases your ATK (On Straight+, ATK Buff spreads to Party))
  • Ragnarok  + (Chance to decrease all targets' ATK/DEF; Chance to reverse the Party's Negative Debuffs (Debuff Reversal Chance increases the lower the Party's Stat Total is))
  • Daji  + (Chance to decrease all targets' ATK/DEF; If target has a Shield active, chance to apply 1.5x Damage UP effect (When you aim at a single foe, Debuff Strength and Damage UP Chance increases but only affects that target))
  • Mage (Jailer)  + (Chance to decrease all targets' DEF and inflict Confusion)
  • Patricia (Detective)  + (Chance to decrease all targets' DEF/AGI (If the target is not inflicted with a Status Effect, executes 1x Hit attack with a chance to inflict Sleep))
  • Myrrh  + (Chance to decrease target's ATK, but has a chance to reduce your AGI by 1)
  • Four (Pierrot)  + (Chance to decrease target's ATK/DEF, chance to apply 1.5x Damage UP effect for the duration of the Turn)
  • Golem  + (Chance to gain Iron Wall for next received attack)
  • Urn Crab  + (Chance to gain Iron Wall for next received attack)
  • Kreutz  + (Chance to give +1 DEF and Iron Wall to the Party)
  • Amnelia  + (Chance to give -ATK to all targets, grants +DEF to all allies, and a chance to grant Iron Wall to all allies (When self's HP is low, all skill effects increase in potency))
  • Shield Locust  + (Chance to give self Iron Wall)
  • Floppa  + (Chance to grant +1 DEF)
  • Lino & Nana  + (Chance to greatly decrease a target's ATK and inflict Charm)
  • Nekomata  + (Chance to greatly decrease all targets' ATK and inflict Sleep (When target is Asleep, 33% chance to Steal +1 of the target's DEF))
  • Ruin  + (Chance to greatly increase the Party's ATK with a chance to wipe all enemies' Buffs (ATK Buff and Buff Wipe Chance increases the greater the Hand made))
  • Mahiru (Circus)  + (Chance to greatly increase the Party's ATK, chance to apply 1-2 tick Damage Reduction + Counter Shield (The higher the target's ATK, the greater the Damage Reduction and Counter Strength increases))
  • Medicina  + (Chance to greatly increase the Party's ATK (ATK Buff increases as your ATK is lower) and Heals HP; Self-applies Sustained Buff effect that increases the Party's ATK every turn for 3 Turns (ATK Buff increases by +1 every turn))
  • Astaroth  + (Chance to increase ATK & DEF for the Party (For every Demon-type card subbed, increase buff value by +0.30))
  • Dryad (Christmas)  + (Chance to increase ATK and AGI for all allies, 80% chance to absorb one hit of the next Wood attack (Buff strength increases as targets' HP lowers))
  • Whispering Reporter  + (Chance to increase DEF & AGI for the Party (When target's total stats are negative, base boost value increases by 0.3 per -5 to stats))
  • Torte (Christmas)  + (Chance to increase Party's ATK/DEF and clear their Status Effects (80% chance to apply Sustained Heal effect to self that Heals the Party's HP at the end of the turn for 3 turns))
  • MIA  + (Chance to increase all of the Party's Stats by +1 (When your HP is 50% or lower, grants +1 to all Stats to the Party and applies 1-tick Iron Wall Shield))
  • Easy Ill  + (Chance to increase any one stat for the Party)
  • Lily Bulb  + (Chance to increase the Party's AGI)
  • Elanor  + (Chance to increase the Party's ATK (Buff Strength increases on Full House+))
  • Nurikabe  + (Chance to increase the Party's ATK/DEF)
  • Woglinde  + (Chance to increase the Party's DEF (Buff Strength increases on Full House+))
  • Safi  + (Chance to increase the Party's DEF or AGI (On Straight+, chance to clear Status Effects))
  • Neuru  + (Chance to inflict -1 DEF)
  • Garlic Boy  + (Chance to inflict Blindness)
  • Agent Fuwano  + (Chance to inflict Damage UP and Confusion to all targets (For every target that is Confused, increases the Party's AGI by +1 and decreases all targets' ATK by -1))
  • Phantom of Greed  + (Chance to inflict Damage UP and Confusion to all targets (When target has a Shield effect, Steals +1 of all Stats))
  • Mephisto  + (Chance to inflict Damage UP effect to all targets as well as inflict Sleep (For every target Asleep, grants +1 ATK to the Party and chance to decrease all targets' DEF by -1))
  • Mephisto (Demon)  + (Chance to inflict Damage UP effect to all targets as well as inflict Deep Sleep (When the target has an active Shield and any of its Stats are Positive, Steals ALL of their Buffs))
  • Mephisto (B)  + (Chance to inflict Damage UP effect to all targets as well as inflict Deep Sleep (When the target has an active Shield and all of its Stats are Positive, Steals ALL of their Buffs))
  • Kraken  + (Chance to inflict Darkness)
  • Fortune Cat  + (Chance to inflict Sleep)
  • Aphrodite (New Year)  + (Chance to inflict Sleep and Sustained Debu
    Chance to inflict Sleep and Sustained Debuff effect to all targets that decreases the target's ATK by 2 at the end of every turn for 3 turns (When the target is Asleep, Sustained Debuff effect Chance increases; If the target is Asleep when the Sustained Debuff effect activates, inflicts -3 ATK)
    Debuff effect activates, inflicts -3 ATK))
  • Mun Mun  + (Chance to receive damage reduction shield on allies (For every other girl card played in hand, adds additional ticks of shield))
  • Urchin Boy  + (Chance to receive less damage from next attack and perform Counterattack)
  • Valenti  + (Chance to reduce all targets' AGI and inflict Charm (If target's AGI is at -5, Heals the target for 5% HP))
  • General Jinjur  + (Chance to reduce all targets' AGI and inflict Blindness)
  • Kresha  + (Chance to reduce all targets' AGI and inflict Paralysis)
  • Wendy Oldbag  + (Chance to reduce all targets' AGI and inflict Seal)
  • Princess Iron Fan  + (Chance to reduce all targets' ATK)
  • Libra  + (Chance to reduce all targets' ATK (For each extra Red card in played hand, increases potency of ATK debuff. If there is a Blue card in played hand, chance to debuff -1 DEF also. If there is a Green card in played hand, chance to debuff -1 AGI also.)
  • Humpty Dumpty  + (Chance to reduce all targets' ATK (When you target a single foe, reduces that target's ATK only with increased Debuff Strength, but incur 5% HP Recoil damage))
  • Makura-gaeshi  + (Chance to reduce all targets' ATK and AGI, chance to reverse negative stats if Party's stat total is negative.)
  • Otohime (Christmas)  + (Chance to reduce all targets' ATK and inflict Charm; also Heals Enemy targets' HP (Enemy Heal increases as more Turns elapse; Maxes at 11 Turns. When you target a single foe, Debuff Strength and Chance increases, but enemy targets are not Healed))
  • Magical Beasts  + (Chance to reduce all targets' ATK and inflict Sleep)
  • Ame no Uzume  + (Chance to reduce all targets' ATK, as well as DEF on Straight+ (If any target has a Shield, remove it and increase debuff success rate))
  • Hanged Man  + (Chance to reduce all targets' ATK/AGI (If inflicted with a Status Effect, clears it and chance to reflect it back towards all targets))
  • Kibitsuhiko  + (Chance to reduce all targets' ATK/AGI and inflict Paralysis (If target is Paralyzed, inflicts 1.5x Damage UP effect; If target is NOT Paralyzed, Paralysis Chance increases))
  • Everlasting Summer Magical Girls  + (Chance to reduce all targets' ATK/AGI and inflict Charm; Also Heals all Enemy Targets' HP (Debuff Chance and Skill Power increases the more this Skill is used))
  • Loki & Thor (The End)  + (Chance to reduce all targets' ATK/AGI and inflict Taunt (If a target is already Taunted, inflicts 1.5x Damage UP effect))
  • Erika (Resort)  + (Chance to reduce all targets' ATK/AGI and inflict Charm (If a target is Charmed, 33% chance to steal +1 ATK))
  • Gambler (Young)  + (Chance to reduce all targets' ATK/AGI; If the target has an active Shield, 50% Chance to inflict 1.5x Damage UP effect (When all Subs contain Red, Blue, and Green Cards, Debuff Strength and Damage UP Chance increases))
  • Girim  + (Chance to reduce all targets' ATK/DEF and inflict Taunt (If target is Taunted, Debuff Chance increases))
  • Tower  + (Chance to reduce all targets' ATK/DEF and inflict Paralysis; executes AoE Non-Elemental attack)
  • Yoshimoto  + (Chance to reduce all targets' ATK/DEF and inflict Blindness (When you target a single foe, affects that target only and applies a Sustained Debuff effect that reduces the target's DEF & AGI by -1 every turn for 3 turns))
  • Vermillion (Scrapper)  + (Chance to reduce all targets' ATK/DEF; If target has a Shield effect, chance to apply 1.5x Damage UP effect (Every time this Skill is used, Skill Power and Damage UP Chance increases; Maxes at 5 uses))
  • Dr. Motorov  + (Chance to reduce all targets' DEF (When you target a single foe, Debuff Strength increases, but you incur 5% HP Recoil damage))
  • Capricorn  + (Chance to reduce all targets' DEF and inflict Seal (On Straight+, Debuff strength increases; If target is Sealed, Debuff accuracy is increased))
  • Frankumastein (New Year)  + (Chance to reduce all targets' DEF and inflict Taunt)
  • Sphinx  + (Chance to reduce all targets' DEF/AGI and inflict Confusion (When targeting a single foe, Debuff Strength increases))
  • Aria (Debuff)  + (Chance to reduce enemy ATK or DEF)
  • Churanda  + (Chance to reduce target AGI)
  • Kesesera  + (Chance to reduce target ATK)
  • Seraph  + (Chance to reduce target's ATK and AGI and Charm them (1.5x Cardify rate up) (On Straight+, attempts to Charm all targets.))
  • Medea  + (Chance to reduce target's ATK/DEF/AGI (As your HP decreases, Debuff Strength increases))
  • Pisces  + (Chance to reduce targets' ATK/DEF and inflict Paralysis (When you target a single foe, increases Debuff Strength and Paralysis Chance))
  • Diamond  + (Chance to remove Party's Debuffs, clear Status Effects and apply Status Immunity (chance for Status Immunity increased when HP is low))
  • Orange  + (Chance to remove Status and activate Status Immunity)
  • Zaroichi  + (Chance to self-apply Counter + Iron Wall Shield for 2-4 Turns (50% Chance for Shield to activate))
  • Chicking  + (Chance to self-apply Counter Shield that lasts 3 Turns (50% chance to Shield to activate per attack))
  • Four (Fallen Angel)  + (Chance to transfer your Buffs/Debuffs to the target)
  • Devilunlun  + (Charm all enemies, reduce their AGI (if targets are already charmed, increase own AGI))
  • Aria (Shield)  + (Cleanse Status Effects on all allies, chance to grant Status Immunity (Chance increases with lower HP))
  • Throne  + (Cleanse Status Effects on allies, and chance to apply a 1-5 tick Damage Reduction Shield on allies (For every other God card in played hand, minimum number of shield ticks increases by 1))
  • Clare (Wrestler)  + (Clear the Party's Status Effects and Heals their HP with a 50% Chance to Wipe all Enemy targets' Buffs (When you target a single foe, Status Effects will NOT be cleared, but Buff Wipe Chance becomes 100%))
  • Star  + (Clears Party's Status Effects and applies Sustained Heal effect to self that Heals HP for the Party for 3 turns (If an Ally isn't inflicted with a Status Effect, applies Status Reflect Shield after the Heal; Number of Shield Ticks increases every turn))
  • Betobeto-san  + (Clears Party's Status Effects and chance to apply Status Immunity + Damage Reduction Shield to Party (As more allies have Status Effects, Shield Chance and Damage Reduction increases as well as healing the Party's HP))
  • Cassiel  + (Clears Party's Status Effects and chance to apply Status Immunity (Also grants Damage Reduction based on target's HP%; If Status Effects are cured on a target, the Status Immunity Shield becomes Unbreakable))
  • Isabella  + (Clears Party's Status Effects and chance to apply Status Immunity Shield with 1.2x Increased Healing Received (Increased Healing Received effect increases as target's HP decreases))
  • Iroha  + (Clears Party's Status Effects and chance to apply 2-4x Status Reflect Shield (Heals HP, grants +ATK and/or +DEF depending on the color of the cards played in the hand other than your own))
  • Karakasa-obake  + (Clears Party's Status Effects, chance to apply Counter + Iron Wall to Party (The more Green cards in the hand other than your own, Counter Strength increases and grants +AGI to the Party))
  • Lancelot (Holy Grail)  + (Clears Status Effects and Heals the Party's HP; As the target's HP decreases, Healing increases (Chance to self-apply Sustained Buff effect that grants +1 ATK/DEF to the Party every turn for 3 turns))
  • Cat Sith (New Year)  + (Clears Status Effects for the Party and se
    Clears Status Effects for the Party and self-applies Sustained Buff effect that increases the Party's ATK at the end of the Turn for 3 Turns (If a target is not inflicted with a Status Effect when the Sustained Buff effect activates, applies a Status Reflect Shield; The higher your ATK, the more ticks the Shield will have)
    ATK, the more ticks the Shield will have))
  • High Priestess  + (Clears Status Effects for the Party and chance to apply 1-tick Status Reflect (Number of ticks increase as your HP decreases))
  • Aqua (Pajamas)  + (Clears the Party's Status Effects and Heals their HP; Also applies 3-tick Status Reflect + Damage Reduction Shield (The lower the ally target's HP, Heal Strength, Damage Reduction, and # of Shield Ticks increases))
  • Nirvana (Yuria)  + (Clears the Party's Status Effects and Heals their HP with a 50% chance to wipe the Party's Debuffs and wipe all enemy targets' Buffs)
  • Kukurihime  + (Clears the Party's Status Effects and Heals the Party's HP; also applies 3-tick Status Reflect Shields (Heal Strength and Status Reflect ticks increase the more you use this Skill))
  • Oboro  + (Clears the Party's Status Effects and Heal
    Clears the Party's Status Effects and Heals their HP; Also breaks Enemy targets' Shields and chance to wipe all Enemy targets' Buffs (When you target a single foe, 100% chance to wipe the target's Buffs and break their Shield, but this Skill will NOT Heal or clear Status Effects)
    ill will NOT Heal or clear Status Effects))
  • Amabie  + (Clears the Party's Status Effects and Heals them; Also self-applies Sustained Heal effect that Heals the Party's HP for 3 Turns (If an ally target is inflicted with a Status Effect on Skill Activation, applies Status Immunity Shield))
  • Maetel  + (Clears the Party's Status Effects and Heals their HP (If Status Effects are cleared on a target, increases their ATK/AGI))
  • Pio  + (Clears the Party's Status Effects and Heals their HP (The lower the target's HP, the more the healing increases; 80% chance to self-apply Sustained Heal effect that Heals the Party's HP for 3 turns.))
  • Four (Explorer)  + (Clears the Party's Status Effects and also Heals their HP)
  • Destroyer (KonoSuba)  + (Clears the Party's Status Effects and chance to apply 1-3 tick Status Reflect Shields)
  • Elven Mage  + (Clears the Party's Status Effects and chance to apply Status Immunity + Damage Reduction Shield to the Party (Damage Reduction increases as more allies have Status Effects; If the entire Party is inflicted with Status Effects, also wipes all Debuffs))
  • Dr. Watson  + (Clears the Party's Status Effects and chance to apply Status Immunity Shields)
  • Elizabeth & Hawk  + (Clears the Party's Status Effects and self-applies a Sustained Heal effect that Heals the Party every turn for 3 turns (When Sustained Heal effect triggers, chance to wipe the Party's Negative Debuffs))
  • Zashiki  + (Clears the Party's Status Effects with a chance of applying a 1-tick Status Reflect Shield (When RGB is present in the hand, increases Shield Chance and # of Shield Ticks))
  • Four (Beast)  + (Clears the Party's Status Effects with chance to apply 1-tick Status Reflect Shield; Also Heals your HP)
  • Maya Fey  + (Clears the Party's Status Effects, Heals their HP, and self-applies Sustained Heal effect that Heals the Party's HP for 3 Turns (Heal Strength increases as more allies are inflicted with Status Effects))
  • Akane (Angel)  + (Clears the Party's Status Effects, Heals their HP, and applies 2-4 tick Status Reflect Shields (When the Stat Total of a Healed target is Negative, wipes their Debuffs))
  • Azrael  + (Clears the Party's Status Effects, Heals their HP, and Buffs all Stats (As an ally target's HP decreases, Skill Power increases))
  • Murasaki Shikibu  + (Clears the Party's Status Effects, Heals them, and applies Status Immunity Shields (When you target a single foe, applies 3-tick Status Reflect Shields to the Party instead))
  • Ran & Akane (New Year)  + (Clears the Party's Status Effects, Heals their HP, and applies a 3-tick Status Reflect Shield (When you target a single foe, applies Status Immunity Shields to the Party instead))
  • Barachiel  + (Clears the Party's Status Effects, Heals their HP (Scales based on ally HP), and applies 4-tick Status Reflect + Damage Reduction Shield to the Party (Damage Reduction and Status Reflect ticks increase the lower the ally target's HP is))
  • Angel Face  + (Clears the Party's Status Effects, Heals their HP, and applies Status Immunity + Damage Reduction Shields (Damage Reduction increases as the target's HP decreases; If the target's Stat Total is Negative, wipes their Debuffs))
  • Dark Diana  + (Clears the Party's Status Effects, Heals them, and Buffs all Stats (On Skill Activation, Heal Strength increases the lower the ally target's HP is; The lower the ally target's Stat Total is, the stronger the Buff))
  • Willy  + (Clears the Party's Status Effects, Heals their HP, and applies 1-6 tick Status Reflect Shield (Minimum # of Status Reflect ticks increases as more allies are inflicted with Status Effects at the start of the Hand))
  • Arcadia  + (Cures all Status Ailments for the Party and heals the Party for X% HP. (The lower the target's HP, the more the healing increases.))
  • Gatchaman  + (Deal 1-5x fire hit type damage, but user also takes damage. More hits = more recoil damage)
  • Marjo  + (Deal a non-elemental attack against all enemies with a chance to blind (blind chance increases if target is girl))
  • Gawain  + (Deals 1x Slash attack and raises your Attack level (increases Skill Power as Attack level is raised, and further raises it at full HP))
  • Faboras  + (Deals 1x strong fire attack, 50% chance to apply 50% damage reduction shield)
  • Oulial  + (Deals 1x strong water attack, 50% chance to cleanse status and apply status immunity)
  • Foreba  + (Deals 1x strong wood attack, 50% chance to apply counterattack)
  • Tin Knight  + (Deals 2x slash damage, with a chance of reducing the next single instance of damage taken.)
  • Eibon  + (Deals 2x strong Wood-element attacks. (When equipped with Book of Eibon, changes Skill to Linked Skill).)
  • Dokurobey  + (Deals AoE non-elemental damage with a chance to inflict Poison, Taunt, or Blindness.)
  • Balloon Dinosaur  + (Deals large Bite damage, but causes recoil damage to user.)
  • Naughty Jolly  + (Deals large Hit damage, but user takes recoil damage.)
  • Babe-chan  + (Deals large Stab damage, but user takes recoil damage.)
  • Surgut  + (Deals strong Fire damage to the enemy, with a chance of paralyzing (adds another hit for each other red card in the hand))
  • Argonaut  + (Deals strong Water damage to the enemy, with a chance of blinding (adds another hit for each other blue card in the hand))
  • Sierra  + (Decreases all targets' ATK/AGI; executes Fire-elemental attack on all targets with a chance to inflict Seal (When 3 or more Red cards are in the played hand, Fire-elemental attack Skill Power increases))
  • Emeth  + (Destroys all targets' Shields and chance to apply Sustained Debuff effect to all targets that may decrease their ATK/DEF at the end of the turn for 3 turns (When a target has a Shield broken by this Skill, chance to reduce their DEF))
  • Mi-Go  + (Does a 2x Stab attack with a chance to Poison.)
  • Four (Kimono)  + (Enhances a linked card with a random effect of Power Up, AOE, or Multiply)
  • Little Match Girl  + (Execute 1-3 fire-element Claw attacks, grants counter to self (add damage reduction to counter if under 40% HP))
  • Suzaku  + (Execute 1-5 Stab attacks, heal allies for number of attacks * 8% HP (if your own HP is at 100%, attacks gain strong fire element))
  • Eliel  + (Execute 1~5 Hit attacks and gain +ATK for the number of attacks executed. (When you have +5 ATK, attacks become Fire-imbued))
  • Hyakkimaru  + (Execute 2-4 Slash-attacks that ignore defense skills)
  • Mermaid  + (Execute 3x non-elemental attacks, chance to inflict Sleep (this sleep greatly increases damage against the target))
  • Astro Boy  + (Execute 6 Hit-attacks that have a 50% accuracy, when target is under 40% HP attacks will not miss)
  • Gevurah  + (Execute a Hit-attack with chance to Taunt self (damage increases if self is Taunted))
  • Phantom  + (Execute a strong Fire-element attack)
  • Casshern  + (Execute a strong Water-Element Slash-attack, but lower attack/defense (the higher your reduction is at time of usage the stronger this attack is))
  • Sheeto  + (Execute a strong Water-element attack)
  • Crove  + (Execute a strong Wood-element attack)
  • Genbu  + (Executes 1-3 Hit attacks, applies a shield to self with x% damage reduction and ticks equal to the amount of attacks)
  • Dororo  + (Executes 1-3x strong Fire-attack)
  • Professor Ochanomizu  + (Executes 1-3x strong Water-attack)
  • Doctor Kiriko  + (Executes 1-3x strong Wood-attack)
  • Alouette & Galina  + (Executes 3x Hit attack, with 50% chance to inverse any positive DEF buff on target)
  • Leopard (Tatsunoko)  + (Executes 3x Stab attack, when three or more cards are in played hand give ATK buff to entire team (Skill's attack power also increases with higher team buff total))
  • Hydra  + (Executes 3x non-elemental attacks that will inflict Poison to targets, with a chance to reduce targets' ATK)
  • Formless Spawn  + (Executes a Bite attack with a chance to reduce the target's Defense.)
  • Lamia  + (Executes a non-elemental attack to all enemies with a chance to inflict Petrification (if target is already petrified, greatly decrease ATK and DEF))
  • Medjed  + (Executes a random Skill from any Skill at the same Skill Level)
  • Pillon (Halloween)  + (Give yourself Iron Wall with a huge pumpkin! But is there a prank as well...?)
  • Kamome  + (Greatly decreases all targets' AGI and chance to inflict Blindness (If your AGI is negative, removes all negative AGI Debuffs from the Party))
  • Ceres  + (Heal Party for x% HP, grants Buffs depending on other cards in played hand other than your own (+ATK for Red, +DEF for Blue, +AGI for Green))
  • Tofu-kozo  + (Heal Party's HP, 50% chance to negate or reverse negative Stat Debuffs (For every 20% HP lost, heal increases by +5% each))
  • Mini Mermaid  + (Heal X% HP for entire party, but put self to sleep for 1 turn.)
  • Seraphinite  + (Heal all allies for x% HP (For every other Wood card in played hand, heal strength increases))
  • Konohana No Sakuya  + (Heal entire party for x% HP, 50% chance to remove negative stat debuffs (For every 20% HP lost, heal increases by +5% each))
  • Gigas  + (Heal for X% HP, grants +1 DEF, and chance to give Iron Wall (On Straight+, grants +1 DEF to party, chance to give party Iron Wall))
  • Filia  + (Heal self for x% of max HP)
  • Michelia  + (Heal the Party's HP and chance to apply Damage Reduction Shield for the turn (As your Stat Total increases, Shield Chance and Damage Reduction increases))
  • Mini Pigeon  + (Heal x% HP for everyone (both party and enemies), 50% chance to remove buff/debuff effects)
  • Merrow (Halloween)  + (Heal yourself with a candy rain! But is there a prank as well...?)
  • Lefa  + (Heals 3 allies with the lowest HP for X% (Chance for Damage Reduction Shield to be applied.))
  • Kumaffy  + (Heals ENEMY party by tiny amount, chance to Charm)
  • Sacher  + (Heals Enemy targets' HP with a chance to apply a Sustained Debuff effect that has a chance to decrease ATK and inflict Charm at the end of every Turn for 3 Turns.)
  • Koropokkuru  + (Heals HP 5-10x of the lowest HP Allies, minimum # of Heals increases the greater the Hand made (Chance to apply Sustained Heal effect to targets that will heal 10% HP for 2 turns, 50% chance to remove Debuffs))
  • Lumiere  + (Heals HP for the Party with a chance to apply a 1-Turn Damage Reduction Shield (Shield Chance increases as target's HP decreases))
  • Silky (Swimsuit)  + (Heals HP of the 3 lowest HP allies)
  • Pearl  + (Heals HP of the 5 lowest HP allies, has a chance to increase ATK and a chance to apply Counter Shield (On Straight+, if Counter Shield is applied, applies Iron Wall as well))
  • Aria (Heal)  + (Heals HP to self, then Heals Party by small amount of HP)
  • Empress  + (Heals Party's HP and chance to apply Damage Reduction Shields for the turn (Damage Reduction increases as Target's HP decreases; Shield Chance increases if target's HP falls to 50% or less))
  • Petronius (Gig)  + (Heals Party's HP and chance to apply Damage Reduction Shield for the duration of the turn)
  • Lovers  + (Heals Party's HP and clears Status Effects (If Status Effects are cleared, increases HP Healed and buffs DEF))
  • Gemini (Festival)  + (Heals Party's HP with chance to apply 1-tick Damage Reduction + Counter Shield (Shield Chance and Counter Strength increases as your HP decreases))
  • Parsley  + (Heals Party's HP, 50% chance to inflict 5% HP recoil damage)
  • Kanari  + (Heals Party's HP, chance to give +1 AGI)
  • Pigeon  + (Heals X% HP 5-10 times for party members with lowest HP (Heal strength increases slightly when target has low HP))
  • Black Jack  + (Heals all allies by x% HP, on Straight+ also clears status effects)
  • Gemini  + (Heals all allies for x% HP. When there is at least one Red card and one other Blue card besides this one in played hand, chance to increase ATK and DEF as well (Heals more when HP is lower))
  • Torte  + (Heals allies for x% HP, buffs DEF and AGI (Buff power increases as target's HP is lower))
  • Floyd  + (Heals ally with the lowest HP)
  • Dryad  + (Heals entire Party's HP (When target's HP is low, Heal amount increases))
  • NanaAlt  + (Heals entire party (when target's HP is low, Heal amount increases))
  • Sirona  + (Heals for X% of HP, increases ATK)