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A list of all pages that have property "Has main skill description(en)" with value "Chance to activate Counterattack for next received attack". Since there have been only a few results, also nearby values are displayed.

Showing below up to 126 results starting with #1.

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List of results

  • Spica (Counselor)  + (5x Wood-elemental Slash attack that breaks Shields (When you target a single foe, this Skill no longer breaks Shields but has chance to inflict Confusion instead))
  • King Shahryar (Battlefield)  + (5x Wood-elemental Slash attack that breaks Shields and has a chance to inflict a Sustained Debuff effect that greatly decreases the target's ATK every turn for 3 turns)
  • Muroga Hyouma  + (5x Wood-elemental Slash attack with chance to inflict Taunt (When target is Taunted, Skill Power increases))
  • Libra (Referee)  + (5x Wood-elemental Slash attack with chance to inflict Confusion (When you target a single foe, attacks will break Shields but no longer inflict Confusion))
  • Vesty (Ancient)  + (5x Wood-elemental Stab attack (Guaranteed to hit) with chance to inflict Sleep (If target is Asleep, chance to inflict Deep Sleep))
  • Mari (Hay Fever)  + (6x Bite attack (chance to miss) with chance to inflict Paralysis (If the target is Paralyzed, attacks are guaranteed to hit))
  • Chantico  + (6x Bite attack (chance to miss) with chance to inflict Taunt (Skill Power increases as more targets are Taunted))
  • Alcor  + (6x Bite attack; If the target has an activ
    6x Bite attack; If the target has an active Shield, inflicts Damage UP effect; If the target does NOT have an active Shield, imbues attacks with the Element the target is weak against (If the target's HP is higher than your own, attacks are guaranteed to hit)
    n your own, attacks are guaranteed to hit))
  • Pluto  + (6x Claw attack that breaks Shields (Skill Power increases as the target's HP decreases; If your HP is 50% or less at the start of the Turn, attacks become guaranteed to hit and Heals the Party's HP))
  • Calamity Jane  + (6x Fire-elemental Hit attack (Chance to miss) with chance to inflict Blindness (When the target is Blinded, Steals +1 ATK/AGI from target))
  • Vermouth (BIOHAZARD)  + (6x Hit Attack with chance to miss (Accuracy increases as more Girl cards other than your own are in the played hand; Increases the Party's AGI as well.))
  • Sherry (Detective)  + (6x Hit attack (50% Accuracy) with chance to inflict Sleep (Skill Power increases the greater the Hand made; On Full House+, chance to inflict Sleep to all targets))
  • Dragon Sisters  + (6x Hit attack (50% Accuracy); When Subbed with 3 Dragon & Girl Cards, increases Skill Power by 1.2x (When your Stat Total is Negative, wipes your Debuffs))
  • Noel (Halloween)  + (6x Hit attack (Chance to Miss) (When you target a single foe, executes 4x Hit attack instead that breaks Shields with greatly increased Accuracy))
  • Kay  + (6x Hit attack (chance to miss) and self-apply 1-tick Counter Shield (The lower your HP, the greater the Counter Strength))
  • Lady Rokujo (New Year)  + (6x Hit attack that ignores Shields (Chance to miss) (Grants +1 DEF x the # of targets attacked; For every +1 DEF you have, grants +10% Accuracy)
  • Liu Liu  + (6x Non-Elemental Claw attack (Chance to miss) with chance to inflict Blindness (When target is Blinded, Accuracy increases))
  • Genos (Circus)  + (6x Non-Elemental Slash attack (Chance to Miss); Skill Power increases as more Slash cards are present in the Hand (As your AGI increases, Accuracy increases; Chance to Steal target's AGI Buffs))
  • King Merlin & Arthur  + (6x Non-Elemental Stab attack (Chance to miss) with chance to inflict Blindness (When target is Blinded, attacks are guaranteed to hit))
  • Girim (Circus)  + (6x Slash attack (Chance to Miss) with chance to inflict Confusion (When target is Confused, attacks become Fire-imbued; If even one target becomes Confused, executes Non-Elemental attack on all enemies))
  • Vega  + (6x Slash attack that breaks Shields and wipes the target's Buffs (100% Chance) (Skill Power increases as the target has more HP))
  • Luna  + (6x Slash attack with 50% chance to inflict 1.5x Damage UP effect; Lifesteals 17% damage inflicted and Heals the Party (If the attack target's AGI is higher than yours, attacks are guaranteed to hit))
  • Sherry  + (6x Slash attack with chance to miss, may also inflict Charm (Accuracy increases depending on hand played; If target is Charmed, attacks are guaranteed to hit.))
  • Vermouth  + (6x Slash attack with chance to miss; chance to inflict Poison on skill conclusion (Attacks guaranteed to hit if target is already Poisoned))
  • Vermouth (Halloween)  + (6x Slash attack with chance to miss; chance to inflict Charm with each attack (If target is Charmed, 50% chance to steal +1 ATK/AGI from them))
  • Percy  + (6x Stab attack (50% chance to miss), +1 AGI)
  • Sirona & Chloe (Shaman)  + (6x Stab attack (Chance to Miss); When all your Stats are Negative, transfers any of your Debuffs to the target (Accuracy increases based on the target's Stat Total; If at -15 or +15, attacks are guaranteed to hit))
  • Galvin (Wrestler)  + (6x Stab attack (Chance to miss))
  • Jack the Ripper  + (6x Stab attack (Chance to miss) with chance to inflict Taunt (When you target a single foe, this Skill will break Shields, but no longer inflict Taunt))
  • Rico (Mecha)  + (6x Strong Fire attack (Chance to Miss) that can break Shields (On Shield Destruction, decreases the target's DEF; If you target a single foe, executes 1x Strong Fire attack instead with greatly increased Skill Power and Accuracy))
  • Rico  + (6x Strong Fire attack (Chance to Miss), 50% chance on attack to apply 1.5x Damage UP effect (Accuracy increases as more Red cards other than your own are in the played hand))
  • Megumin (Pajamas)  + (6x Strong Fire attack (Chance to miss) that breaks Shields and has a 33% Chance to Reverse the target's Buffs respectively (When you target a single foe, executes a 3x Strong Fire attack instead that is guaranteed to hit))
  • Flamethrower Man  + (6x Strong Fire attack (chance to miss) with 50% chance to wipe the target's Positive Buffs)
  • Emilia (Bride)  + (6x Strong Fire attack (chance to miss); Grants +1 DEF/AGI (As your DEF & AGI increases, Skill Power and Accuracy increases))
  • Mega Man X  + (6x Strong Water attack (Chance to Miss) with chance to Steal target's ATK Buffs (When you target a single foe, executes 1x Strong Water attack instead that breaks Shields))
  • Tamamo-no-Mae  + (6x Strong Water attack (chance to miss) that breaks Shields (On Shield Destruction, decreases the target's AGI; If you target a single foe, executes 3x Strong Water attack instead that is guaranteed to hit))
  • Murasaki Shikibu (Christmas)  + (6x Strong Water attack that breaks Shields (Chance to miss) (Grants +1 to all Stats x the # of targets attacked; For every +1 AGI you have, grants +10% Accuracy))
  • Fthaggua  + (70% Chance of 3x Fire-element Claw attack)
  • Owadatsumi  + (Activates Linked Card's Skill 4x (On Skill Activation, Skill Power increases as the Party's Stat Total increases))
  • Jay Father  + (Activates Linked Card's Skill 4x (When Linking with an Eldritch card, Skill Power increases; If Eldritch card also has Claw Skill, Skill Power increases further))
  • Gambler  + (Activates Linked Skill 1-6 times)
  • Fool  + (Activates Linked Skill 2-4 times (Skill Power increases as the number of Turns increase))
  • Father Dagon  + (Activates Linked Skill 2x; When there are Red, Blue, and Green cards other than your own in the played hand, Skill Power increases (When Linking with an Eldritch card, Activates Linked Skill 3x instead))
  • Captain Santa  + (Activates Linked Skill 3 times (Skill Power increases as more allies have Status Effects when this Skill Activates; If the entire Party is inflicted with Status Effects, activates Linked Skill 4 times instead))
  • Black Bishop  + (Activates Linked Skill 3 times; Skill Power increases as the Party's Total HP increases (When 3 or more allies are inflicted with Status Effects, activates Linked Skill 4 times, but Skill Power reverts back to Default))
  • Amaterasu (Sunbathing)  + (Activates Linked Skill 3 times; Skill Power increases as your HP increases (When a Blue and Green Card are present in the hand, activates Linked Skill 4 times instead))
  • Black King  + (Activates Linked Skill 3x (When the Linked Card is any of JQK, activates Linked Skill 4x; When Linked Card is A, activates Linked Skill 5x))
  • Haruka Sawamura  + (Activates Linked Skill 3x (When there is at least 1 Card in the played hand that has the same Cardinal as this yours, Skill Power increases))
  • Cutie Teachers  + (Activates Linked Skill 3x (When this Skill is used more than once, Skill Power increases))
  • Nebula Queen  + (Activates Linked Skill 3x (When you target a single foe, becomes a Power-Up Enhancer instead and activates Linked Skill 1x with increased Skill Power))
  • Taro Band  + (Activates Linked Skill 3x; As your HP decreases, Skill Power increases (When there are 3 or more Green cards in the played hand including your own, activates Linked Skill 4x instead))
  • Seimei  + (Activates Linked Skill 3x; Skill Power increases as your Stat Total increases (When the Party's Stat Total is Positive, activates Linked Skill 4x instead))
  • Lancelot (Baseball)  + (Activates Linked Skill 4x (As more Knight cards are Subbed to this card, Skill Power increases))
  • Elven Archer  + (Activates Linked Skill 4x (On Skill Activation, Skill Power increases as your HP decreases))
  • Mini Gorilla  + (Activates linked skill 2~4 times. (50% chance for a change in # of activations))
  • Zemu  + (AoE Stab attack that breaks Shields (On Shield Destruction, Skill Power increases by 1.5x ))
  • Willy (Bastard Child)  + (Applies 1-tick Evasion Shield to the Party; additionally clears the Party's Status Effects and Heals their HP (On Skill Activation, when an ally is inflicted with a Status Effect, Heal Strength increases))
  • Irene Adler  + (Applies 1-tick Evasion Shield to the Party
    Applies 1-tick Evasion Shield to the Party and breaks all enemy targets' Shields; For every Shield broken, Heals the Party and grants +1 to all Stats (When you target a single foe, break only that foe's Shield, but Heal Strength increases and grants +3 to all Stats instead)
    reases and grants +3 to all Stats instead))
  • Emily (Gig)  + (Applies Counter Shield to yourself and counters all attacks made towards you for the duration of the turn (As your HP decreases, Counter Strength increases))
  • Berith  + (Applies Sustained Buff effect to the Party
    Applies Sustained Buff effect to the Party that grants +2 ATK every turn for 3 turns (When Sustained Buff effect activates, applies a Damage Reduction Shield to any Ally who doesn't have a Shield active; Damage Reduction increases as the target's HP decreases)
    on increases as the target's HP decreases))
  • Strength  + (Applies Sustained Buff effect to the Party that grants +2 ATK at the end of every turn for 3 turns (If ATK is at +5 when Sustained Buff effect triggers, chance to apply 1-tick Counter + Damage Reduction Shield to Party))
  • Spica (Festival)  + (Applies Sustained Buff effect to the Party that increases ATK/DEF at the end of the turn for 3 turns (When your HP is at 50% or less, heals X% HP))
  • Okuni  + (Applies Sustained Buff effect to the Party that grants +2 AGI at the end of every turn for 3 turns (If AGI is +5 when Sustained Buff effect triggers, applies 1-tick Evasion Shield))
  • Monica (Gig)  + (Applies Sustained Heal effect that heals X% HP at the end of the turn for 3 turns (When you have 60% HP or more, gives the Party +1 DEF))
  • Wizard (Halloween)  + (Applies Sustained Heal effect to the Party that Heals HP at the end of the turn for 3 turns (When a target's HP is 80% or less after the Heal, grants +1 DEF/AGI; When a target's HP is 60% or less after the Heal, decreases all targets' ATK by -1))
  • Kaito Phantom (Aloha)  + (Applies Sustained Heal effect to the Party that Heals HP% and grants +1 AGI every turn for 3 turns (If you have a Shield effect active, applies 1-tick 30% Damage Reduction Shield))
  • Mikuru (New Year)  + (Applies Sustained Heal effect to the Party that Heals HP every turn for 3 turns; On Straight+, grants +1 to all Stats (On Skill Activation, when all of a Target's Stats are -3 or lower, wipes their Debuffs))
  • Topaz  + (Applies a 3 turn Sustain effect to self. If your own HP is above 50%, +1 ATK and AGI for whole team)
  • Sherry (Dress)  + (Based on the Cards in the played hand, Chance to reduce all targets' ATK, DEF, and/or AGI (If target has a Shield effect, 50% Chance to inflict 1.5x Damage UP effect))
  • Zombie Dragon  + (Bite-attack with a chance to inflict Zombification.)
  • Guinevere  + (Boosts Linked Card's Skill Power (If the Card being Linked is a Knight, Skill Power increases; If at least one Knight card is subbed, Skill Power increases))
  • Billy the Kid  + (Boosts Linked Card's Skill Power (On Full House+, Skill Power increases; On Full House+ and the Linked Card is also an Outlaw, Skill Power increases further))
  • Wizard  + (Boosts Linked Card's Skill Power (Skill Power increases as more Turns elapse; If the Linked Card is Odd, activates Linked Card's Skill Twice instead))
  • Scheherazade  + (Boosts Linked Card's Skill Power (When Linked Card is Blue, activates Linked Card's Skill 2x; When Linked Card is NOT a Girl, Skill Power increases))
  • Subaru (ReZero)  + (Boosts Skill Power of Linked Card (If any card in the played hand matches the Cardinal of this card, activates Linked Card twice instead))
  • Fuu  + (Boosts linked card's Skill Efficacy (When linked card is Merc Storia or Angel-type, further increase Skill efficacy))
  • Tichelle  + (Boosts linked card's skill by X%)
  • Salamander  + (Boosts linked card's skill by X%)
  • Pyr  + (Boosts linked card's skill by X%)
  • Ifrina  + (Boosts linked card's skill by X%)
  • Mercurius  + (Boosts linked card's skill by X%)
  • Reika  + (Boosts linked card's skill by X% (Number of activations increase to 2 if card falls on an odd number; number of activations increase further to 3 if the card being linked is odd as well))
  • Four (Costume)  + (Boosts linked card's skill by X% (Skill Power increases as Stat Total increases))
  • Mini Ifrina  + (Boosts linked skill's power. Effect increases if self is afflicted by a status ailment.)
  • Fallen Angel Lucifer  + (Break all targets' Shields with chance to reduce their ATK/DEF; When target is inflicted with a Status Effect, Debuffs all Stats instead (When you target a single foe, this Skill no longer breaks Shields, but has a chance to inflict Deep Sleep instead))
  • Taurus (Captain)  + (Break all targets' Shields with chance to reduce their ATK/DEF; When target is inflicted with a Status Effect, Debuffs all Stats instead (When you target a single foe, this Skill no longer breaks Shields, but has a chance to inflict Confusion instead))
  • Jolly Roger Boys  + (Breaks all targets' Shields and chance to apply Sustained Debuff effect that reduces the target's AGI and has chance to inflict Charm for 3 Turns (On Shield Destruction, reduces all Stats and Charm Chance increases for the Sustained Debuff effect))
  • Okuni (Hostess)  + (Breaks all targets' Shields and chance to
    Breaks all targets' Shields and chance to apply Sustained Debuff effect that reduces the target's ATK and may inflict Confusion for 3 Turns (On Shield Destruction, the effects of the Sustained Debuff are increased and it also reduces the target's AGI as well)
    it also reduces the target's AGI as well))
  • Sandalphon  + (Breaks all targets' Shields and chance to
    Breaks all targets' Shields and chance to reduce their ATK/AGI; If a target's Shield is broken, also reduces their DEF (When you target a single foe and they have an active Shield effect, this Skill will NOT break Shields but will inflict Damage UP instead)
    hields but will inflict Damage UP instead))
  • Gaia  + (Breaks all targets' Shields and chance to decrease their ATK/AGI; Self-applies Sustained Buff effect that grants +2 ATK/AGI for the Party every Turn for 3 Turns (On Shield Destruction, Skill Power increases))
  • Casca  + (Breaks all targets' Shields and chance to decrease all targets' ATK and AGI (On Shield Destruction, Debuff Strength increases; If over 80% HP, Debuff Chance increases))
  • Petelgeuse (Priest)  + (Breaks all targets' Shields and chance to decrease their ATK/AGI (On Full House+, when targets' Shields are broken, decreases all of the targets' Stats with slightly reduced Skill Power but increased Debuff Chance))
  • Lady of the Lake  + (Breaks all targets' Shields and chance to
    Breaks all targets' Shields and chance to apply a Sustained Debuff effect that has a chance to reduce a target's ATK by -2 and inflict Taunt every turn for 3 turns (When the target has an active Shield and the Sustained Debuff effect is active on them, Taunt Chance increases)
    is active on them, Taunt Chance increases))
  • Legendary Outlaws  + (Breaks all targets' Shields and chance to decrease their ATK/AGI (Skill Power increases the more the Skill is used; When you target a single foe, also decreases the targets' DEF, but Skill Power reverts to default))
  • Capt. Santa & Lise  + (Breaks all targets' Shields and chance to decrease their ATK/AGI (When you target a single foe, also chance to decrease targets' DEF and inflict Sleep, but this Skill will no longer break Shields))
  • Walking Kinjiro Ninomiya  + (Breaks all targets' Shields and chance to decrease their DEF)
  • Jabberwock  + (Breaks all targets' Shields and inflicts S
    Breaks all targets' Shields and inflicts Sustained Debuff effect with chance to inflict Taunt; Sustain Debuff effect has a chance to inflict Taunt and decrease the target's Stats by -1 every Turn for 3 Turns (If a target is Taunted when this Skill activates, decreases all of their Stats by -1)
    vates, decreases all of their Stats by -1))
  • Akane (Fallen Angel)  + (Breaks all targets' Shields with a chance to decrease their ATK/AGI; Skill Power increases as the target's HP decreases (When the target has an active Shield, also decreases their DEF))
  • Eight Drunken Immortals  + (Breaks all targets' Shields with a chance to reduce their ATK)
  • Hel  + (Breaks all targets' Shields with chance to reduce their ATK/AGI (On Shield Destruction, Debuff Chance increases; For every ally inflicted with a Status Effect, Debuff Strength increases))
  • Black Riding Hood  + (Breaks all targets' Shields with chance to decrease their ATK/DEF/AGI (On Shield Destruction, Debuff Strength increases))
  • Amamikiyo  + (Breaks all targets' Shields with chance to reduce their ATK/AGI (On Shield Destruction, Skill Power increases; Heals the Party for 5% HP for every enemy target that has a Stat Total of -6 or less))
  • Zenon (Counterattack)  + (Breaks all targets' Shields with chance to reduce their ATK/DEF; Also executes 1x AoE Non-Elemental attack (For every Robot card Subbed, Skill Power and Non-Elemental Damage increases))
  • Ms. Bunny  + (Breaks all targets' Shields with chance to reduce their AGI)
  • King (Human)  + (Breaks all targets' Shields; Chance to decrease all targets' ATK/DEF and executes an AoE Non-Elemental Stab attack (If target is inflicted with a Status Effect, Non-Elemental damage increases))
  • Mage Family (Staff)  + (Buff all of the Party's Stats with a chance to decrease all of the enemy targets' Stats)
  • Petronius  + (Buffs ATK/DEF for all allies, chance on Straight+ to apply Damage Reduction shield.)
  • Marrone Fighter  + (Buffs all of the Party's Stats and Heals HP)
  • Yuki (Yakuza)  + (Buffs the Party's Stats based on the Cards
    Buffs the Party's Stats based on the Cards in the played hand other than your own (+ATK for Red, +DEF for Blue, +AGI for Green) and Heals the Party's HP; Also clears Status Effects and applies 2-tick Status Reflect Shields (Status Reflect ticks increase the more this Skill is used)
    icks increase the more this Skill is used))
  • Eru  + (Chance for +1 ATK to party (on straight+, add +1 DEF))
  • Athena  + (Chance for entire party to gain Iron Wall (chance of success higher as target's HP decreases; when target's HP is below X%, add Heal effect))
  • Emily  + (Chance for party to gain a damage-reducing Counter, providing one Counterattack (Increase the rate of success, damage reduction, and potency of counterattack when target's HP is low))
  • Mini Walrus  + (Chance of decreasing ATK and DEF of all enemies by 1, but also chance of decreasing own AGI by 1.)
  • Iris (MMX)  + (Chance to Buff all Stats for the Party; also clears Status Effects and applies Status Reflect Shields for the Party (Buff Strength increases as the number of Turns Elapsed increases; Status Reflect ticks increase as ally target's Stat Total increases))
  • White Uribo  + (Chance to Buff all of the Party's Stats; Also breaks all Enemy targets' Shields)
  • Scorching Gamblers with Vampire  + (Chance to Buff the Party's ATK/AGI and Heals their HP; Applies 2-6 tick Status Reflect Shield to the Party (When ATK & AGI are at least +1, increases Minimum Shield Ticks to 3; When ATK & AGI are at least +4, increases Minimum Shield Ticks to 4))
  • Scorching Gamblers  + (Chance to Buff the Party's ATK/AGI and Heals their HP; 80% Chance to apply 1-tick Evasion Shield (When ATK & AGI are at least +1, increases Shield Chance to 90%; When ATK & AGI are at least +4, increases Shield Chance to 100%))
  • Devil Phantom (Vacation)  + (Chance to Charm all targets and apply a Sustained Debuff effect that decreases the target's ATK/AGI every turn for 3 turns (If a target is Charmed when the Sustained Debuff activates, Heals 5% HP for the Party))
  • Storm Eagle  + (Chance to Confuse)
  • Marionetta  + (Chance to Paralyze)
  • Sasuke  + (Chance to Paralyze target)
  • Basilisk  + (Chance to Petrify)
  • Balloon Fish  + (Chance to Poison)
  • Herba Knight  + (Chance to Seal)
  • Flame Shaman  + (Chance to Seal)
  • Mandrill  + (Chance to activate Counterattack for next 1-3 received attacks)
  • Bird Shipman  + (Chance to activate Counterattack for next received attack)
  • Hidaruman  + (Chance to activate Counterattack for next received attack)
  • Tank Neko  + (Chance to activate Iron Wall for next received attack)
  • Lava Frog  + (Chance to activate Iron Wall for next received attack)
  • Heavy Dragon  + (Chance to add +DEF, on straight+ extends to all allies.)
  • Arthur  + (Chance to apply 1-tick Counter Shield to the Party (On Straight+, adds Damage Reduction to Shield))
  • Shizuka Gozen  + (Chance to apply 1-tick Evasion Shield to the Party, then Heals the Party's HP and chance to wipe their Debuffs (As the Party's Stat Total decreases, Shield Chance, Heal Strength, and Debuff Wipe Chance increases))
  • King Arthur (Holy Sword)  + (Chance to apply 1-tick Iron Wall + Strong Counter Shield to Party with a chance to wipe all negative Debuffs (When the target's Stat Total is Negative, increases # of Shield ticks to 2))
  • Nyarlathotep (Mascot)  + (Chance to apply 1-tick Iron Wall + Strong
    Chance to apply 1-tick Iron Wall + Strong Counter Shield to Party; Self-applies Sustained Heal effect that Heals the Party's HP (When the Sustained Heal effect activates, if any target Healed doesn't have a Shield active, chance to apply 1-tick Iron Wall + Strong Counter Shield)
    1-tick Iron Wall + Strong Counter Shield))
  • Griamore  + (Chance to apply 1-tick Iron Wall to Party; Shield Chance increases as your HP decreases)
  • Kidomaru (Reincarnate)  + (Chance to apply 1-tick Strong Counter + Damage Reduction Shield to Party; The higher your Stat Total, the greater the Counter Strength is (As your HP gets lower, Damage Reduction decreases and the # of Shield Ticks increases))
  • Kohaku  + (Chance to apply 1.5x Damage UP effect and Seal to all targets (When you target a single foe, Damage UP and Seal Chance increased))
  • Kidomaru (Stray)  + (Chance to apply 1.5x Damage UP to all targets and 50% chance to wipe all targets' Buffs (When you target a single foe, Damage UP chance increases))
  • Cherub  + (Chance to apply 3 tick damage reduction Shield on all allies (Damage reduction of Shield increases with lower HP))
  • Whale  + (Chance to apply 3-tick Damage Reduction Shield to Self (On Straight+, chance to apply 3-tick Damage Reduction Shield to Party))
  • Mini Mandrill  + (Chance to apply Counter Shield to all allies, with a chance of receiving 20% of current HP in recoil damage.)
  • Kirara  + (Chance to apply Damage Reduction Shield to self that has a chance to reduce damage received for 3 turns)
  • Forest Lord  + (Chance to apply Iron Wall and a weak Counterattack. On Straight+, Counterattack's damage increases (Chance to fail))
  • Conductor  + (Chance to apply Iron Wall to Party (Iron Wall is guaranteed to apply if target already has a Shield effect active))
  • Draco  + (Chance to apply Iron Wall to Party; increases ATK)
  • Duran (New Year)  + (Chance to apply Iron Wall to the Party and wipe their Debuffs)
  • Damiel  + (Chance to apply Iron Wall to the Party; if an ally has a negative Stat Total, then Debuffs are removed)
  • Gashadokuro  + (Chance to apply Resolve status to the Party.)
  • Darkness (KonoSuba)  + (Chance to apply Strong Counter + Damage Reduction Shields to the Party for the Turn and Heals their HP (As the target's HP decreases, Damage Reduction, Counter Strength, and Heal Strength increases))
  • Scathach  + (Chance to apply Sustained Debuff effect to
    Chance to apply Sustained Debuff effect to all targets that attempts to inflict Seal and Debuffs their ATK at the end of the turn for 3 turns (If target is Sealed, inflicts -3 ATK) Apply Sustained Buff effect to yourself that increases your ATK/AGI every turn for 3 turns.
    eases your ATK/AGI every turn for 3 turns.)
  • Farnese  + (Chance to apply Sustained Debuff effect th
    Chance to apply Sustained Debuff effect that inflicts -2 DEF every turn for 3 turns; also executes additional Non-Elemental Slash attack (When you target a single enemy, Sustained Debuff effect inflicts -3 DEF every turn instead and Non-Elemental Slash damage increases)
    and Non-Elemental Slash damage increases))
  • Ribitta & ToadMan  + (Chance to apply Sustained Debuff effect to all targets that has a chance to decrease their ATK/DEF and inflict Paralysis every turn for 3 turns (If target is already Paralyzed on Skill Activation, executes additional Non-Elemental attack))
  • Asohime  + (Chance to apply Sustained Debuff effect to
    Chance to apply Sustained Debuff effect to all targets that has a chance to inflict Paralysis and reduce the target's ATK every turn for 3 turns. (When the Sustained Debuff effect activates and the target is Paralyzed, executes additional Non-Elemental Bite attack; When you target a single foe, affects that foe only and increases the chance of applying the Sustained Debuff, as well as the Paralysis Chance, ATK Debuff, and Bite damage)
    lysis Chance, ATK Debuff, and Bite damage))
  • Index  + (Chance to apply Sustained Debuff effect to all targets that has a chance to inflict Seal and decrease the target's ATK/AGI at the end of the Turn for 3 Turns (On Skill Activation, if target is Sealed, wipes their DEF Buffs))
  • Taro Band (B)  + (Chance to apply Sustained Debuff effect to all targets that reduces their DEF/AGI every turn for 3 Turns; Also applies Sustained Buff effect to the Party that increases their ATK/AGI every turn for 3 Turns)
  • Vivian  + (Chance to apply Sustained Debuff effect to all targets that inflicts -1 ATK/AGI at the end of every turn for 3 turns (If a specific foe is targeted, the Sustained Debuff effect increases to -2 ATK/AGI every turn instead))
  • Decoration  + (Chance to apply Sustained Debuff effect on all targets (that Debuffs the target's AGI by 1 every turn for 3 turns) and inflicts Non-Elemental Damage (Sustained Debuff chance increases if target is inflicted with a Status Effect))
  • Kaguya  + (Chance to apply Sustained Debuff effect to all targets that reduces their ATK/DEF at the end of the Turn for 3 Turns (If the target has a Shield active when the Sustained Debuff effect triggers, chance to grant +1 ATK to the Party))
  • Shiranui  + (Chance to apply Sustained Debuff effect to
    Chance to apply Sustained Debuff effect to all targets that Debuffs their ATK & AGI each turn for 3 turns (Self-applies Sustained Buff effect that increases your DEF and applies a Status Immunity Shield to allies that do not have a Shield or are not inflicted with Status Effects)
    or are not inflicted with Status Effects))
  • Carol  + (Chance to apply Sustained Debuff effect to all targets that decreases AGI and inflicts Taunt at the end of the turn for 3 turns (When target has a Shield, breaks it and increases Sustained Debuff chance and AGI Debuff Strength))
  • Kidomaru  + (Chance to apply a 3-tick Counter + Damage Reduction Shield to entire party (For each Youkai card in played hand, grant +1 ATK buff to party, up to a maximum of +5))
  • Leonidas (Mogul)  + (Chance to apply a 3-tick Damage Reduction Shield on the Party (On Straight+, increase ATK and DEF))
  • Clover  + (Chance to apply a 3-tick Damage Reduction Shield with increased Healing Effects to the Party (Shield application is guaranteed if a target already has a Shield effect active))
  • Ishishi  + (Chance to deal X% HP damage to the target.)
  • Opal  + (Chance to decrease DEF of all enemies (on Full House+, Debuff amount increases and all allies get an ATK boost))
  • Goki  + (Chance to decrease all targets' AGI (When you target a single foe, affects only that foe and increases Debuff Strength, but incur 5% HP Recoil damage))
  • Lunaluna  + (Chance to decrease all targets' AGI and inflict Confusion (When a target is Confused, inflicts -1 ATK))
  • Nure-onna  + (Chance to decrease all targets' AGI and inflict Confusion)
  • Izanami  + (Chance to decrease all targets' ATK and DEF (If target has a Shield, removes the Shield and increases debuff strength))
  • Tcho-Tcho Person  + (Chance to decrease all targets' ATK and inflict Blindness)
  • Hipopo (Bare)  + (Chance to decrease all targets' ATK and inflict Charm)
  • Dancing Human Anatomical Model  + (Chance to decrease all targets' ATK and inflict Paralysis)
  • Tsuchigumo  + (Chance to decrease all targets' ATK and inflict Seal)
  • Oto Tachibana-Hime  + (Chance to decrease all targets' ATK/AGI and inflict Seal (If the target is already Sealed, also decreases the target's DEF and applies Damage UP effect))
  • Scarecrow  + (Chance to decrease all targets' ATK/AGI and inflict Blindness (Executes additional AoE Non-Elemental attack which Skill Power increases as more targets are Blinded))
  • The Seven Sins (A)  + (Chance to decrease all targets' ATK/AGI with 50% Chance to inflict Damage UP effect (If the target is already inflicted with Damage UP, applies Sustained Debuff effect that has a chance to reduce all Stats and inflict Seal for 3 Turns))
  • Vhuzompha (AW)  + (Chance to decrease all targets' ATK/AGI and inflict Paralysis (Skill Power increases as more targets are Paralyzed on Skill Activation; Steals +1 of all Stats from any targets that is Paralyzed))
  • Captive Ganymedian  + (Chance to decrease all targets' ATK/AGI and inflict Deep Sleep (When target is NOT inflicted with a Status Effect, Deep Sleep Chance increases; If the target is Asleep, inflicts -2 to all Stats))
  • Lady of Black Flames  + (Chance to decrease all targets' ATK/AGI an
    Chance to decrease all targets' ATK/AGI and inflict Blindness (When target is NOT infilcted with a Status Effect, Blind Chance increases; When you target a single foe, affects that foe only and breaks their Shield, but this Skill will not inflict Blindness)
    but this Skill will not inflict Blindness))
  • Devil Eyes Black Demon  + (Chance to decrease all targets' ATK/AGI and inflict Deep Sleep; If targets are Asleep, also decreases their DEF (When you target a single foe, Skill Power increases and will break Shields, but will no longer inflict Deep Sleep))
  • Altair  + (Chance to decrease all targets' ATK/AGI and inflict Confusion (If target is NOT Confused, Confuse Chance increases; When you target a single foe, affects only that foe and Confuse Chance increases further))
  • Cthugha (Black Flames)  + (Chance to decrease all targets' ATK/AGI and inflict Blindness (If your AGI is Negative, wipes the Party's Negative AGI debuffs))
  • Ema Skye  + (Chance to decrease all targets' ATK/AGI and inflict Seal (When target is Sealed, inflicts 1.5x Damage UP effect and increases Debuff Strength))
  • Kagerou  + (Chance to decrease all targets' ATK/AGI; If the target is not inflicted with a Status Effect, high chance to inflict Strong Poison (If the target is already inflicted with a Status Effect, Skill Power increases))
  • Alia (MMX)  + (Chance to decrease all targets' ATK/DEF with a chance to inflict Paralysis (As the target's Stat Total increases, Debuff Strength and Paralysis Chance increases))
  • Wicked Witch (Circus)  + (Chance to decrease all targets' ATK/DEF and inflict Confusion (When any target is Confused, executes a Non-Elemental attack; Damage increases as more targets are Confused))
  • Shuten-doji (Chief)  + (Chance to decrease all targets' ATK/DEF and executes additional AoE Non-Elemental Bite attack (As your Stat Total decreases, Non-Elemental Bite damage increases))
  • Shuten-doji (Strange)  + (Chance to decrease all targets' ATK/DEF with a chance to inflict Paralysis (If target is not inflicted with a Status Effect, executes additional Non-Elemental Bite attack))
  • Last Order  + (Chance to decrease all targets' ATK/DEF and inflict Paralysis (If a target is Paralyzed, Debuff Strength increases; For every target Paralyzed, decreases all targets' AGI by 1))
  • Meiling (Succubus)  + (Chance to decrease all targets' ATK/DEF; Recovers your HP, clears your Status Effects, and increases your ATK (On Straight+, ATK Buff spreads to Party))
  • Ragnarok  + (Chance to decrease all targets' ATK/DEF; Chance to reverse the Party's Negative Debuffs (Debuff Reversal Chance increases the lower the Party's Stat Total is))
  • Daji  + (Chance to decrease all targets' ATK/DEF; If target has a Shield active, chance to apply 1.5x Damage UP effect (When you aim at a single foe, Debuff Strength and Damage UP Chance increases but only affects that target))
  • Mage (Jailer)  + (Chance to decrease all targets' DEF and inflict Confusion)
  • Patricia (Detective)  + (Chance to decrease all targets' DEF/AGI (If the target is not inflicted with a Status Effect, executes 1x Hit attack with a chance to inflict Sleep))
  • Myrrh  + (Chance to decrease target's ATK, but has a chance to reduce your AGI by 1)
  • Four (Pierrot)  + (Chance to decrease target's ATK/DEF, chance to apply 1.5x Damage UP effect for the duration of the Turn)
  • Golem  + (Chance to gain Iron Wall for next received attack)
  • Urn Crab  + (Chance to gain Iron Wall for next received attack)
  • Kreutz  + (Chance to give +1 DEF and Iron Wall to the Party)
  • Amnelia  + (Chance to give -ATK to all targets, grants +DEF to all allies, and a chance to grant Iron Wall to all allies (When self's HP is low, all skill effects increase in potency))
  • Shield Locust  + (Chance to give self Iron Wall)
  • Floppa  + (Chance to grant +1 DEF)
  • Lino & Nana  + (Chance to greatly decrease a target's ATK and inflict Charm)
  • Nekomata  + (Chance to greatly decrease all targets' ATK and inflict Sleep (When target is Asleep, 33% chance to Steal +1 of the target's DEF))
  • Ruin  + (Chance to greatly increase the Party's ATK with a chance to wipe all enemies' Buffs (ATK Buff and Buff Wipe Chance increases the greater the Hand made))
  • Mahiru (Circus)  + (Chance to greatly increase the Party's ATK, chance to apply 1-2 tick Damage Reduction + Counter Shield (The higher the target's ATK, the greater the Damage Reduction and Counter Strength increases))
  • Medicina  + (Chance to greatly increase the Party's ATK (ATK Buff increases as your ATK is lower) and Heals HP; Self-applies Sustained Buff effect that increases the Party's ATK every turn for 3 Turns (ATK Buff increases by +1 every turn))
  • Astaroth  + (Chance to increase ATK & DEF for the Party (For every Demon-type card subbed, increase buff value by +0.30))
  • Dryad (Christmas)  + (Chance to increase ATK and AGI for all allies, 80% chance to absorb one hit of the next Wood attack (Buff strength increases as targets' HP lowers))
  • Whispering Reporter  + (Chance to increase DEF & AGI for the Party (When target's total stats are negative, base boost value increases by 0.3 per -5 to stats))
  • Torte (Christmas)  + (Chance to increase Party's ATK/DEF and clear their Status Effects (80% chance to apply Sustained Heal effect to self that Heals the Party's HP at the end of the turn for 3 turns))
  • MIA  + (Chance to increase all of the Party's Stats by +1 (When your HP is 50% or lower, grants +1 to all Stats to the Party and applies 1-tick Iron Wall Shield))
  • Easy Ill  + (Chance to increase any one stat for the Party)
  • Lily Bulb  + (Chance to increase the Party's AGI)
  • Elanor  + (Chance to increase the Party's ATK (Buff Strength increases on Full House+))
  • Nurikabe  + (Chance to increase the Party's ATK/DEF)
  • Woglinde  + (Chance to increase the Party's DEF (Buff Strength increases on Full House+))
  • Safi  + (Chance to increase the Party's DEF or AGI (On Straight+, chance to clear Status Effects))
  • Neuru  + (Chance to inflict -1 DEF)
  • Garlic Boy  + (Chance to inflict Blindness)
  • Agent Fuwano  + (Chance to inflict Damage UP and Confusion to all targets (For every target that is Confused, increases the Party's AGI by +1 and decreases all targets' ATK by -1))
  • Phantom of Greed  + (Chance to inflict Damage UP and Confusion to all targets (When target has a Shield effect, Steals +1 of all Stats))
  • Mephisto  + (Chance to inflict Damage UP effect to all targets as well as inflict Sleep (For every target Asleep, grants +1 ATK to the Party and chance to decrease all targets' DEF by -1))
  • Mephisto (Demon)  + (Chance to inflict Damage UP effect to all targets as well as inflict Deep Sleep (When the target has an active Shield and any of its Stats are Positive, Steals ALL of their Buffs))
  • Mephisto (B)  + (Chance to inflict Damage UP effect to all targets as well as inflict Deep Sleep (When the target has an active Shield and all of its Stats are Positive, Steals ALL of their Buffs))
  • Kraken  + (Chance to inflict Darkness)
  • Fortune Cat  + (Chance to inflict Sleep)
  • Aphrodite (New Year)  + (Chance to inflict Sleep and Sustained Debu
    Chance to inflict Sleep and Sustained Debuff effect to all targets that decreases the target's ATK by 2 at the end of every turn for 3 turns (When the target is Asleep, Sustained Debuff effect Chance increases; If the target is Asleep when the Sustained Debuff effect activates, inflicts -3 ATK)
    Debuff effect activates, inflicts -3 ATK))
  • Mun Mun  + (Chance to receive damage reduction shield on allies (For every other girl card played in hand, adds additional ticks of shield))
  • Urchin Boy  + (Chance to receive less damage from next attack and perform Counterattack)
  • Valenti  + (Chance to reduce all targets' AGI and inflict Charm (If target's AGI is at -5, Heals the target for 5% HP))
  • General Jinjur  + (Chance to reduce all targets' AGI and inflict Blindness)
  • Kresha  + (Chance to reduce all targets' AGI and inflict Paralysis)
  • Wendy Oldbag  + (Chance to reduce all targets' AGI and inflict Seal)
  • Princess Iron Fan  + (Chance to reduce all targets' ATK)
  • Libra  + (Chance to reduce all targets' ATK (For each extra Red card in played hand, increases potency of ATK debuff. If there is a Blue card in played hand, chance to debuff -1 DEF also. If there is a Green card in played hand, chance to debuff -1 AGI also.)
  • Humpty Dumpty  + (Chance to reduce all targets' ATK (When you target a single foe, reduces that target's ATK only with increased Debuff Strength, but incur 5% HP Recoil damage))
  • Makura-gaeshi  + (Chance to reduce all targets' ATK and AGI, chance to reverse negative stats if Party's stat total is negative.)
  • Otohime (Christmas)  + (Chance to reduce all targets' ATK and inflict Charm; also Heals Enemy targets' HP (Enemy Heal increases as more Turns elapse; Maxes at 11 Turns. When you target a single foe, Debuff Strength and Chance increases, but enemy targets are not Healed))
  • Magical Beasts  + (Chance to reduce all targets' ATK and inflict Sleep)
  • Ame no Uzume  + (Chance to reduce all targets' ATK, as well as DEF on Straight+ (If any target has a Shield, remove it and increase debuff success rate))
  • Hanged Man  + (Chance to reduce all targets' ATK/AGI (If inflicted with a Status Effect, clears it and chance to reflect it back towards all targets))
  • Kibitsuhiko  + (Chance to reduce all targets' ATK/AGI and inflict Paralysis (If target is Paralyzed, inflicts 1.5x Damage UP effect; If target is NOT Paralyzed, Paralysis Chance increases))
  • Everlasting Summer Magical Girls  + (Chance to reduce all targets' ATK/AGI and inflict Charm; Also Heals all Enemy Targets' HP (Debuff Chance and Skill Power increases the more this Skill is used))
  • Loki & Thor (The End)  + (Chance to reduce all targets' ATK/AGI and inflict Taunt (If a target is already Taunted, inflicts 1.5x Damage UP effect))
  • Erika (Resort)  + (Chance to reduce all targets' ATK/AGI and inflict Charm (If a target is Charmed, 33% chance to steal +1 ATK))
  • Gambler (Young)  + (Chance to reduce all targets' ATK/AGI; If the target has an active Shield, 50% Chance to inflict 1.5x Damage UP effect (When all Subs contain Red, Blue, and Green Cards, Debuff Strength and Damage UP Chance increases))
  • Girim  + (Chance to reduce all targets' ATK/DEF and inflict Taunt (If target is Taunted, Debuff Chance increases))
  • Tower  + (Chance to reduce all targets' ATK/DEF and inflict Paralysis; executes AoE Non-Elemental attack)
  • Yoshimoto  + (Chance to reduce all targets' ATK/DEF and inflict Blindness (When you target a single foe, affects that target only and applies a Sustained Debuff effect that reduces the target's DEF & AGI by -1 every turn for 3 turns))
  • Vermillion (Scrapper)  + (Chance to reduce all targets' ATK/DEF; If target has a Shield effect, chance to apply 1.5x Damage UP effect (Every time this Skill is used, Skill Power and Damage UP Chance increases; Maxes at 5 uses))