Search by property

Jump to: navigation, search

This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Has awoken main skill description(en)" with value "1x Wood-elemental Hit attack, significantly increases DEF". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)


    

List of results

  • Poddy  + (1x Non-Elemental AoE attack, chance to inflict Sleep (50% Chance to increase Skill Power and Sleep Chance))
  • Gehenna  + (1x Slash attack (Skill changes depending on Gehenna's special sub cards))
  • Susanoo  + (1x Slash attack (when enemy has activated Shield or Counter skill, destroy that skill and increases damage))
  • Lino  + (1x Slash attack with Lifesteal (Skill Power and Lifesteal increases as your HP decreases))
  • Lino (Halloween)  + (1x Slash attack with Lifesteal (Skill Power and Lifesteal increases as your HP decreases))
  • Garnet  + (1x Slash attack, Skill Power increases for every other Red card in played hand (50% chance for attack to be imbued with Fire element))
  • Gawain  + (1x Slash attack; grants +2 ATK (Skill Power increases as your ATK increases; At +3 ATK, attacks become Fire-imbued; Skill Power increases further when you have 100% HP))
  • Rivol  + (1x Stab and Slash attack, chance to increase ATK/DEF (When Card is a multiple of 4, attacks become Fire-imbued))
  • Apollo  + (1x Stab attack (Skill Power increases with each +ATK buff on self) and buffs +ATK for self (On Straight+, +ATK buff power increases))
  • Tengu  + (1x Stab attack, chance to inflict Seal; When target is Sealed, attack becomes Water-imbued (Executes 1-2 additional Stab attacks))
  • Unicorn  + (1x Stab attack, clears the Party's Status Effects (Skill Power increases as more allies have Status Effects))
  • Vesty  + (1x Strong Fire AoE attack (Skill Power increases at the target's HP decreases))
  • Pharaoh  + (1x Strong Fire attack (guaranteed to hit) with chance to inflict Poison, Paralyze, Petrify, or Blind)
  • Volks  + (1x Strong Fire-elemental attack, significantly increases ATK (If target has a Shield effect, destroys it and increases damage))
  • Saizou  + (1x Strong Water attack that breaks Shields; also 1x Slash, Bite, and Hit attacks)
  • Delice  + (1x Strong Water attack, chance to greatly decrease target's DEF (If target has a Shield effect, destroys it and increases damage.))
  • Isis  + (1x Strong Wood attack and Heals Party's HP (Skill Power and Heal Strength increases the greater the Hand made; Heal Strength increases as the Recovery Target's HP decreases))
  • Gulldos  + (1x Strong Wood-elemental attack, significantly increases your DEF (If target has a Shield effect, destroys it and increases damage))
  • Werewolf  + (1x Water-Elemental Bite attack, but reduces your DEF by -2. (On Full House+, executes additional Claw attack))
  • Stingray X  + (1x Water-elemental Claw attack, applies Counter to self for the turn (Counter strength increases the more Blue cards other than your own are present in the played hand))
  • Delice (Ravenous)  + (1x Water-elemental Claw attack, chance to greatly reduce target's DEF)
  • Jade  + (1x Wood-Elemental Stab attack, chance to apply Counter + Damage Reduction Shield to the Party (Counter Strength and Damage Reduction increases on Straight+))
  • Monkey King  + (1x Wood-elemental Claw attack, chance to reduce target's DEF (Skill Power increases as your HP decreases))
  • Grizzly  + (1x Wood-elemental Claw attack, plus 1x Slash, Bite, Hit and Stab attacks)
  • Hanzou  + (1x Wood-elemental Slash attack, gives self Iron Wall (If you have Iron Wall, executes 2x Wood-elemental Slash attack instead.))
  • Flame Lord  + (1x strong Fire attack; On Straight+, add 1x Fire-elemental Hit attack (Skill Power increases as more Red cards other than your own are present in the hand))
  • Aqua Lord  + (1x strong Water attack; On Straight+, add 1x Water-elemental Stab attack (Skill Power increases as more Blue cards other than your own are present in the hand))
  • Lise  + (1~5x Strong Water attack and gain +DEF for
    1~5x Strong Water attack and gain +DEF for the number of attacks delivered. (If player already has +5 DEF, the buffs you would have received are instead spread to the rest of the Party; Minimum # of attacks executed increases for every Blue card present in the hand other than your own)
    d present in the hand other than your own))
  • Charlotte  + (2x AoE Hit attack (Chance to miss; Accuracy increases as target's HP decreases. When target's HP is below 40%, attacks cannot miss. If a single enemy is targeted, Skill Power increases and executes an attack only on that enemy.))
  • Cracker Doll  + (2x Bite attack, chance to lower target's DEF (Skill Power increases as the target's DEF increases))
  • Cat Sith  + (2x Claw attack, chance to inflict Charm (4x Cardify Rate; On Straight+, executes 1x AoE Non-Elemental attack with chance to inflict Charm))
  • Satan  + (2x Hit attack and then executes an additional AoE Non-Elemental attack that has a chance to inflict Taunt (50% chance to imbue Hit attacks with Fire; 100% on Full House+))
  • Taurus  + (2x Hit attack that breaks Shields; Also grants +1 ATK (Skill Power and ATK Buff increases as more Red cards other than your own are present in the hand))
  • Chelsea  + (2x Hit attack, chance to inflict Charm (If target is Charmed, increases Skill Power by 1.2x))
  • Loki  + (2x Hit attack, chance to inflict Taunt on all targets (when target is Taunted, Counterattack and reduce all received damage that turn))
  • Klaus  + (2x Holy attack, clears Party's Status Effects, and grants +1 DEF (More effective against Undead))
  • Crowne  + (2x Non-Elemental AoE Attack with chance to inflict Status Effects (Confusion, Paralysis, or Blindness) (If Cardinal is a 7, increases Skill Power and Status Chance by 1.5x))
  • Batista  + (2x Slash attack and self-applies 3-tick Iron Wall + Strong Counter Shield for the duration of the Turn (Skill Power and Counter Strength increases as your HP decreases; On Full House+, attacks are guaranteed to hit))
  • Jeanne  + (2x Slash attack, chance to Confuse (Chance to gain 3x Iron Wall for that turn; On Straight+, increases the Party's DEF))
  • Coyote  + (2x Slash attack; 50% Chance to imbue attacks with Fire (Chance to deal increased damage))
  • Walrus  + (2x Stab attack, +1 ATK and DEF to self)
  • Ran  + (2x Strong Elemental attack that breaks Shields and attacks with the Element the target is weak against (When the target's Stat Total is Positive, wipes the target's Buffs))
  • Colt  + (2x Water-elemental Hit attack with chance to inflict Confusion (Skill Power increases for every Blue card other than your own in the played hand))
  • Lancelot  + (2x Water-elemental Slash attack, plus 1x strong Water-elemental attack (50% chance to reduce targets' DEF))
  • Zhar  + (2x Wood-elemental Stab attack with an additional Non-elemental AoE attack that has a chance to inflict Seal (If your HP is at 100%, Seal Chance increases))
  • Karin  + (3-5x Claw attack, 20% chance to imbue attacks with the element the target is weakest against)
  • Sfatlicllp  + (3-5x Claw attack, grants +1 AGI for every attack executed (When you have +4 AGI, increases the Minimum # of attacks to 4; When you have +5 AGI, increases the Minimum # of attacks to 5))
  • Ranmaru  + (3-5x Slash attack, chance to inflict Seal)
  • Wind Tiger  + (3-5x Strong Wood attack)