, Outlaw|Types(ja)=女の子 , アウトロー
|Main Skill(en)=Shot Breaker
|Main Skill Description(en)=3x Hit attack, chance to Petrify (when target is already Petrified, remove target's Status but increase attack's damage)
|Awoken Orb Socket=3
|Awoken Sub Skill Description(ja)=親分の攻撃スキル発動時、必中の打属性ダメージを追加で与える(自分のHPが高い程威力増加)
|Awoken Skill(en)=Bon Voyage
|Awoken Skill Description(en)=Grants 15% Skill Boost
when there's a to all Hit card cards in the played hand other than your own in the played hand
|Awoken Skill Description(ja)=役に絡んだ自分以外の打スキルカードのスキル威力15%UP
PETRIFY Petrify Chance||30%||32%||34%||38%||43%||48%||55%
Mary should be played as a typical 3-hit regardless of her boosted damage state, her attack will let her deal damage just fine. Theres no need to wait for a petrify or attempt to get the 2x bonus, it will happen mid-volley with all likelihood and is honestly simply a bonus to her skill. Being the only Red Strike attacker (bar '''[[Charlotte]]''') that does real damage, she will always be in your team during strike weeks.
|DEF Debuff Chance||85%
Mary remains mostly the same as before, but her Skill changes a little bit. She still does additional damage to Petrified targets, but instead of breaking the Petrification like before, it can now also greatly reduce a target's DEF, making her very potent if you can Petrify a foe. On top of that, Mary also gets a nice Stat Boost and can reach almost 1900 Attack with her 3 Orb Slots. Needless to say, she gets quite a boost in power compared to before.
Numbers for it will be added later.
Quite the useful Awakening Skill, Mary allows any Hit card in the played hand other than your own to get an extra 15% Skill Boost! This can be very useful against foes that are weak against Hit attacks, as it allows your allies to deal more damage with their Hit cards.
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