|Base Rarity=SS+
|Max Rarity=GOD
|Types(en)=God, Hero, Wrestler|Types(ja)=神, 英雄, レスラー
|Level=120
|HP=2014
|DEF=1252
|Cost=28
|Orb Socket=3
|Main Skill(en)=Totsuka-no-Tsurugi
|Main Skill Description(en)=1x Slash attack (when enemy has activated Shield or Counter skill, destroy that skill and increases damage)
|Main Skill Description(ja)=敵に斬属性のダメージを与える(敵が盾・迎撃スキル発動中のとき、破壊して大ダメージ)
|Sub Skill(en)=The Violent God
|Sub Skill Description(en)=Boosts main card's Attack skill by 20%, chance to Enrage Taunt self
|Sub Skill(ja)=荒ぶる神
|Sub Skill Description(ja)=親分の攻撃スキルの威力を20%UPするが、確率で自分が怒り状態になる
|Super Fusion(en)=Certain Death! Dance with Abandon!
|Super Fusion(ja)=必殺!キリキリ舞い!!
|Awoken=Yes
|Awoken Level=120
|Awoken HP=2525
|Awoken ATK=1984
|Awoken DEF=1502
|Awoken Cost=35
|Awoken Orb Socket=5
|Awoken Main Skill(en)=Totsuka-no-Tsurugi
|Awoken Main Skill Description(en)=1x Slash attack (when enemy has activated Shield or Counter skill, destroy that skill and increases damage)
|Awoken Main Skill(ja)=十束の剣
|Awoken Main Skill Description(ja)=敵に斬属性のダメージを与える(敵が盾・迎撃スキル発動中のとき、破壊して大ダメージ)
|Awoken Sub Skill(en)=Menacing Rampaging God
|Awoken Sub Skill Description(en)=When Attack Skill activates, Skill Efficacy +20% and chance to Taunt self (If you are already Taunted, Skill Efficacy +35% instead)
|Awoken Sub Skill(ja)=猛る荒神
|Awoken Sub Skill Description(ja)=親分が攻撃スキルの時、スキル威力20%UPするが、確率で自分が怒り状態になってしまう(怒り状態の時、スキル威力35%UP)
|Awoken Skill(en)=Grace of Fighting Spirit
|Awoken Skill Description(en)=Upon Skill Activation, 80% chance to increase your ATK by +1.
|Awoken Skill(ja)=闘志の恩寵
|Awoken Skill Description(ja)=スキル発動時、確率(80%)で自分の攻撃力を1段階上昇する
|S.Awoken=Yes
|S.Awoken Level=120
|S.Awoken HP=2778
|S.Awoken ATK=2182
|S.Awoken DEF=1652
|S.Awoken Cost=40
|S.Awoken Orb Socket=5
|S.Awoken Main Skill(en)=Ame-no-Habakiri
|S.Awoken Main Skill Description(en)=1x Fire-elemental Slash attack that breaks Shields (Guaranteed to hit; On Shield Destruction, Skill Power increases)
|S.Awoken Sub Skill(en)=Blessed Storm God
|S.Awoken Sub Skill Description(en)=When Main Card has Attack Skill, grants 35% Skill Boost, but 33% chance to self-inflict Taunt (If you are Taunted, grants 40-45% Skill Boost instead)
|S.Awoken Skill(en)=Congratulatory Pledge
|S.Awoken Skill Description(en)=On Skill Activation, grants +1 ATK.
}}
==Overview==
Sadly, this means Susanoo is not a very priority card, but luckily still a very good slot, especially in a sword week in colosseum, or during an event that requires defense clearing.
 
===Awakening===
Luckily, Awakening breathes some new life into Susanoo, allowing him to take back his former hold over the highest Attack in the game, with a massive 1984 Attack (not to mention his 5 Orb slots which can increase his already ludicrous Attack even higher). <br>
Unfortunately, his Main Skill got no changes, but did get some improvements for his Sub Skill and a pretty decent Awakening Skill that increases your ATK when you use Susanoo's Skill. <br>
==Main Skill==
{|class="wikitable"
!||SL1||SL2||SL3||SL4||SL5||SL6||SL7
|-
|DMG||1.20×||1.30×||1.40×||1.55×||1.70×||1.90×||2.10×
|-
|DMG (Defense Shield Break)||1.44x||1.56x||1.68x||1.86x||2.04x||2.28x||2.52x
|}
Susanoo's attack is mostly just sheer numbers in a single blow, and can only clear a defense once in a round, so the best pair for the biggest numbers known to man would be an '''[[Ifrina]]''' or '''[[Mercurius]]'''.
 
Unfortunately, Awakening does nothing to change Susanoo's Skill at all.
 
===S. Awakened===
{|class="wikitable"
|-
|DMG||2.10×
|-
|DMG (Shield Break)||2.52x
|-
|}
*Elem Mod is 1.75x.
*Attack is guaranteed to hit.
 
Susanoo awakens even further, this time actually bringing some changes to his Skill. Now his attack can't miss and even becomes Fire-imbued! That said, his multipliers are still a little low compared to more recent Cards, but given his sky-high Attack Stat, he'll still pump out incredible damage. (Especially since he's got the highest Attack Stat in the game currently. Using Orb Slots can send it well near 2500 Attack!)
==Sub Skill==
While not really impressive- Susanoo's subskill is actually a fairly okay multiplier for it's type. Theres no real restrictions, and it's skill boost instead of Damage. It's flexible, and sizable- especially on an SS card that will boast more stats than similar S cards, infact, he's arguably going to do more than most 25% S cards flat out!
The problem is self-enrage taunt is VERY nasty, and more importantly not avoidable, avoiding slotting Susanoo would be preferable, especially with a sizable and farmable list of sword subs. ===Awakened===Awakening just adds a nice 35% Skill Boost if you're already Taunted, but otherwise the same as before. ===S.Awakened===A notable improvement as the base Skill Boost jumps to 35%. However, should you be Taunted, it increases to a powerful 40-45% Skill Boost instead! That said, you still run the risk of self-Taunting, even if a 33% chance is relatively low. ==Awakening Skill==Overall, not too bad. It basically negates having an +ATK sub and only serves to make Susanoo hit even harder! <br>And with the 80% Activation Rate, you have a pretty good chance of activating it quite a bit. ===S. Awakening Skill===An improvement as now the ATK Buff is guaranteed when you activate Susanoo's Skill.
==Recommended Subcards==
==Trivia==
In Japanese mythology, Susanoo, the powerful storm god, is the brother of Amaterasu, the goddess of the Sun, and of Tsukuyomi, the god of the Moon. All three were born from Izanagi, when he washed his face clean of the pollutants of Yomi, the underworld.
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