Boasting a powerful skill, and an equally powerful status- Mary is a very, very good card. Her flaws are spectacularly few, except that in truthfullness she does not entirely shine outside of being the top of her very narrow class. Nonetheless, she is a solid attacker, and a very solid subcard to boot.
As a main card, Mary brings to the table an insanely powerful skill- 3x Hit and petrify is normal, but when the target is already petrified this damage is doubled. Theoretically, this can happen mid volley to lead to some very nasty numbers out of her. Suffice to say, she is also perhaps the only really solid Strike damage red has as a color at the moment, and even then is unlikely to completely drop out. However, her attacking stat is not particularly outstanding, falling behind in a very competitive attacking color, and her boost, while extremely powerful, is not reliable or long term, and can be eased by cards such as Pharoah.
As a subcard, Mary boasts one of the best extra attacks in the game, scaling off of your HP to do damage, however, like most extra attacks, this is honestly very mediocre compared to basically anything else.
Overall, Mary's no real flaw, and can be incredibly powerful, a card well worth picking up if you can.
==Main Skill==
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1,255 bytes added, 19:41, 13 August 2014

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