Below you can see how [[Lapis Lazuli]] has changed after awakening<br>
Stats/Cost has been increased<br>
Main skill (スキル) - AoE status removal, heals self for 38% of max HP and teammates for 20% of max HP (On Straight+, heals teammates for 30% HP instead)<br>
Sub skill (子分スキル) - On straight+, heal skill efficacy +15% (If target's HP is greater than 85%, also remove status effects)<br>
Awoken Skill (覚醒スキル) - This card will never be paralyzed<br>
[[File:awakenexample.png]]
==Second Awakening==
Added in the 2.5.8 update, certain Cards can now be "further Awakened" allowing them to be upgraded even further, increasing their base stats and enhancing their Skills. <br> Essentially, this acts as a "Second Awakening" or a "Super Awakening" (referred to as S.Awakening on Card Pages).
In order for a Card to Awaken even further, the following conditions must be met:
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==Example==
Below you can see how [[Lapis Lazuli]] has changed after awakening<br>
Stats/Cost has been increased<br>
Main skill (スキル) - AoE status removal, heals self for 38% of max HP and teammates for 20% of max HP (On Straight+, heals teammates for 30% HP instead)<br>
Sub skill (子分スキル) - On straight+, heal skill efficacy +15% (If target's HP is greater than 85%, also remove status effects)<br>
Awoken Skill (覚醒スキル) - This card will never be paralyzed<br>