Difference between revisions of "Skyscraper Nirvana"

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m (Super Dragon Emperor)
 
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|Type=Points Exchange
 
|Type=Points Exchange
 
|History=6/8/2020 - 6/22/2020  
 
|History=6/8/2020 - 6/22/2020  
|Boss=[[File:Nirvana (Skyscraper)card.png|100px|link=Nirvana (Skyscraper)]]
+
|Boss=[[File:Nirvana (Skyscraper)card.png|100px|link=Nirvana (Skyscraper)]][[File:Vesty (Ancient)card.png|100px|link=Vesty (Ancient)]]
|Medalcards=[[File:Ashuravacard.png|100px|link=Ashurava]][[File:Anusayacard.png|100px|link=Anusaya]][[File:Kreshacard.png|100px|link=Kresha]]
+
|Medalcards=[[File:Ashurava (Foreign)card.png|100px|link=Ashurava (Foreign)]][[File:Ashuravacard.png|100px|link=Ashurava]][[File:Anusayacard.png|100px|link=Anusaya]][[File:Kreshacard.png|100px|link=Kresha]]
|Feeders=???
+
|Feeders=Golden Corn
 
}}
 
}}
 
== Dungeon Summary ==
 
== Dungeon Summary ==
Line 22: Line 22:
 
*The Boss Fight is another Story Boss that has Nirvana facing off against Vesty. (As such, there is only one target.)
 
*The Boss Fight is another Story Boss that has Nirvana facing off against Vesty. (As such, there is only one target.)
 
*The Boss' Preemptive Attack will break the Party's Shields, inflict Debuffs and possibly Zombify!
 
*The Boss' Preemptive Attack will break the Party's Shields, inflict Debuffs and possibly Zombify!
 +
*For the most part, they'll attack the Party and attempt to inflict Debuffs and Zombify.
 +
*They can also occasionally Steal your Stats as well.
 +
*If you manage to inflict Sleep, the Boss' attack will be weakened.
 +
**However, they will Counterattack if you inflict it 2 Turns in a row, so be careful.
 +
*Eventually, they'll begin to Charge up for a Release attack by Buffing +10 to all Stats and gaining an Aura.
 +
**Prior to this, they'll inflict Damage UP! Make sure to overwrite it!
 +
**If you can manage to inflict Sleep, it'll stop the Release attack and they'll just attack normally.
 +
**Otherwise, they'll hit the Party for fairly high damage! (Though if you have Zombify and/or Damage UP, it's gonna hurt a LOT harder.)
 +
*Evasion Shields are the preferred Shields for this fight.
 +
**They can Evade the Preemptive Attack as well as the Release Attack if it goes off.
 +
**They can also Evade the majority of attacks the Boss can execute, though you'll still have to deal with any Secondary effects.
 +
 +
===True Dragon King===
 +
*Essentially the same as before, though the Boss has a chance to insta-kill you on Turn 3, so be careful!
 +
 +
===Old True Dragon King===
 +
*This is a rerun of the TDK fight from [[Ancient_Ruins_of_Nirvana#True_Dragon_King|Ancient Ruins of Nirvana]]. Check the link for the Strategy.
 +
 +
===Super Dragon Emperor===
 +
*As usual, it's a completely different fight than normal.
 +
*You have 6 Turns to defeat the Boss. In addition, the Boss uses nothing but Gravity attacks, so you can forego Damage Reduction Subs.
 +
*The Boss' Preemptive Attack will attack the Party for 99% Max HP damage and break Shields. (Can be Evaded)
 +
*On Turns 1 & 2, you'll need to inflict Sleep (or Deep Sleep) on the Boss and make it stick. (Don't bother W-Linking since if you attack too many times, you'll break the Sleep effect.)
 +
**If successful, the Boss won't attack. Just try to get the Sleep inflicted and don't attack unnecessarily.
 +
**Failure to do this will result in the Boss INSTANTLY KILLING the Party. (Does 100% HP damage + breaks Shields; Guaranteed to hit)
 +
**Just try to get Deep Sleep inflicted and then set up for the next few turns.
 +
*For Turns 3-5, the Boss will just attack the party 10 times, with each hit dealing 50% HP Gravity damage. They'll also inflict -5 to all Stats.
 +
**As long as you have at least 1024 HP or more, this attack is completely survivable.
 +
**Hibiscus can be handy for this part as you can constantly regen HP and apply Status Reflect Shields to bounce back the Debuffs.
 +
**After attacking, the Boss will apply an Evasion Shield. So you'll need Subs or Cards that are guaranteed to hit if you hope to deal any damage. Shield Breakers can remove the Shield as well.
 +
**Turns 3-6 will be the prime time to deal as much damage as possible.
 +
*Finally on Turn 6, if you haven't defeated the Boss, they'll INSTANTLY KILL the Party. (Guaranteed to hit)
 +
*Unlike the previous fights, Evasion Shields aren't required. Instead, you'll want Status Reflect.
 +
**As mentioned, Hibiscus is pretty handy for the fight.
  
 
===Recommended Cards===
 
===Recommended Cards===
Line 57: Line 91:
 
| [[File:Wood.png|25px]][[File:SSS.png|25px]] [[Goddess Statue (NY Souvenir)]] || Grants (10-25% / 15-25% / 20-30%) Skill Boost and (25/33/40%) Chance to apply 1-tick Iron Wall <br> (When you have an active Shield effect, increases the Minimum Skill Power by +5%)
 
| [[File:Wood.png|25px]][[File:SSS.png|25px]] [[Goddess Statue (NY Souvenir)]] || Grants (10-25% / 15-25% / 20-30%) Skill Boost and (25/33/40%) Chance to apply 1-tick Iron Wall <br> (When you have an active Shield effect, increases the Minimum Skill Power by +5%)
 
|}
 
|}
 +
*The T-Shirt (NY Souvenir) is an ok Attack Sub for any Attacker by itself. However, when Subbed alongside Ashurava (Foreign), the Straight+ requirement is removed, making this an Unconditional Sub! (Though Ashurava (Foreign) only works for Stab Cards, so only use them both for Stab Cards.)
 +
*The Goddess Statue (NY Souvenir) is an interesting Sub for Support Cards that can apply a 1-tick Iron Wall. What's more, you get a boost to the Minimum Skill Boost if you have an active Shield. That said...it's usefulness is somewhat questionable despite the decent Skill Boost.
  
 
=== Accumulated Point Rewards===
 
=== Accumulated Point Rewards===
Line 110: Line 146:
 
| align="center" style="background:#f0f0f0;"|'''Reward'''
 
| align="center" style="background:#f0f0f0;"|'''Reward'''
 
|-
 
|-
| Defeat ??? on TDK Difficulty in 3 Turns. || "'''??????'''" Title
+
| Defeat Nirvana VS Vesty on TDK Difficulty in 3 Turns. || "'''I love NV'''" Title
 +
|-
 +
| Defeat Nirvana on Old TDK Difficulty in 3 Turns. || "'''Miss Cat Witch'''" Title
 +
|-
 +
| Clear SDE difficulty without using a Continue || Forehead Jewel
 
|-
 
|-
 
|}
 
|}
Line 166: Line 206:
 
| style="background:#f0f0f0;"|'''Dragon King'''<br>竜王級 (132 STP)||45000||3 Goddess Fairies
 
| style="background:#f0f0f0;"|'''Dragon King'''<br>竜王級 (132 STP)||45000||3 Goddess Fairies
 
|-
 
|-
| style="background:#f0f0f0;"|'''True Dragon King'''<br>真竜王級 (150 STP)||60000||10 Black Medals
+
| style="background:#f0f0f0;"|'''True Dragon King'''<br>真竜王級 (150 STP)||60000||10 Black Medals <br> 10 Black Medals
 
|-
 
|-
 
| style="background:#f0f0f0;"|'''Super Dragon Emperor'''<br>超竜皇級 (168 STP)||120000||Forehead Jewel
 
| style="background:#f0f0f0;"|'''Super Dragon Emperor'''<br>超竜皇級 (168 STP)||120000||Forehead Jewel
 
|-
 
|-
 
|}
 
|}

Latest revision as of 11:42, 13 June 2020

摩天楼のニルヴァーナ
Skyscraper Nirvanabanner.png
Name Skyscraper Nirvana
Type Points Exchange
History 6/8/2020 - 6/22/2020
Boss
Nirvana (Skyscraper)card.pngVesty (Ancient)card.png
Event Cards
Ashurava (Foreign)card.pngAshuravacard.pngAnusayacard.pngKreshacard.png
Feeder Materials
Golden Corn

Dungeon Summary

Cardify Skills are Disabled.

The Boss Water.png Nirvana VS Vesty is weak to Wood.png Stab.png and Sleep.

Strategy

Waves 1 & 2

  • Various Event Cards will appear in pairs on the first two Waves.
  • You can get away with just defeating just one of them and the other will Buff/Heal the Party and run off.

Nirvana VS Vesty

  • The Boss Fight is another Story Boss that has Nirvana facing off against Vesty. (As such, there is only one target.)
  • The Boss' Preemptive Attack will break the Party's Shields, inflict Debuffs and possibly Zombify!
  • For the most part, they'll attack the Party and attempt to inflict Debuffs and Zombify.
  • They can also occasionally Steal your Stats as well.
  • If you manage to inflict Sleep, the Boss' attack will be weakened.
    • However, they will Counterattack if you inflict it 2 Turns in a row, so be careful.
  • Eventually, they'll begin to Charge up for a Release attack by Buffing +10 to all Stats and gaining an Aura.
    • Prior to this, they'll inflict Damage UP! Make sure to overwrite it!
    • If you can manage to inflict Sleep, it'll stop the Release attack and they'll just attack normally.
    • Otherwise, they'll hit the Party for fairly high damage! (Though if you have Zombify and/or Damage UP, it's gonna hurt a LOT harder.)
  • Evasion Shields are the preferred Shields for this fight.
    • They can Evade the Preemptive Attack as well as the Release Attack if it goes off.
    • They can also Evade the majority of attacks the Boss can execute, though you'll still have to deal with any Secondary effects.

True Dragon King

  • Essentially the same as before, though the Boss has a chance to insta-kill you on Turn 3, so be careful!

Old True Dragon King

Super Dragon Emperor

  • As usual, it's a completely different fight than normal.
  • You have 6 Turns to defeat the Boss. In addition, the Boss uses nothing but Gravity attacks, so you can forego Damage Reduction Subs.
  • The Boss' Preemptive Attack will attack the Party for 99% Max HP damage and break Shields. (Can be Evaded)
  • On Turns 1 & 2, you'll need to inflict Sleep (or Deep Sleep) on the Boss and make it stick. (Don't bother W-Linking since if you attack too many times, you'll break the Sleep effect.)
    • If successful, the Boss won't attack. Just try to get the Sleep inflicted and don't attack unnecessarily.
    • Failure to do this will result in the Boss INSTANTLY KILLING the Party. (Does 100% HP damage + breaks Shields; Guaranteed to hit)
    • Just try to get Deep Sleep inflicted and then set up for the next few turns.
  • For Turns 3-5, the Boss will just attack the party 10 times, with each hit dealing 50% HP Gravity damage. They'll also inflict -5 to all Stats.
    • As long as you have at least 1024 HP or more, this attack is completely survivable.
    • Hibiscus can be handy for this part as you can constantly regen HP and apply Status Reflect Shields to bounce back the Debuffs.
    • After attacking, the Boss will apply an Evasion Shield. So you'll need Subs or Cards that are guaranteed to hit if you hope to deal any damage. Shield Breakers can remove the Shield as well.
    • Turns 3-6 will be the prime time to deal as much damage as possible.
  • Finally on Turn 6, if you haven't defeated the Boss, they'll INSTANTLY KILL the Party. (Guaranteed to hit)
  • Unlike the previous fights, Evasion Shields aren't required. Instead, you'll want Status Reflect.
    • As mentioned, Hibiscus is pretty handy for the fight.

Recommended Cards

  • Stab Cards
  • Sleep Cards
  • Shield Breakers
  • Evasion Shields

Event Cards

Point Cards

Reward Points Needed
Water.pngSS+.png Ashurava 50,000
Fire.pngSS+.png Anusaya 50,000
Water.pngSS+.png Kresha 50,000
Water.pngDRA.png Ashurava (Foreign) 50,000

Special Sub Cards

When you clear the Dungeon, one of two Sub Cards may drop from the Dungeon Chest.
You'll need 12 copies each to evolve one fully to from SS to SSS.

Card Sub Skill Description
Water.pngSSS.png T-Shirt (NY Souvenir) When Main Card has Attack Skill, grants (20-30% / 30-35% / 35%) Skill Boost on Straight+
(When Subbed alongside Ashurava (Foreign), removes the Straight+ requirement)
Wood.pngSSS.png Goddess Statue (NY Souvenir) Grants (10-25% / 15-25% / 20-30%) Skill Boost and (25/33/40%) Chance to apply 1-tick Iron Wall
(When you have an active Shield effect, increases the Minimum Skill Power by +5%)
  • The T-Shirt (NY Souvenir) is an ok Attack Sub for any Attacker by itself. However, when Subbed alongside Ashurava (Foreign), the Straight+ requirement is removed, making this an Unconditional Sub! (Though Ashurava (Foreign) only works for Stab Cards, so only use them both for Stab Cards.)
  • The Goddess Statue (NY Souvenir) is an interesting Sub for Support Cards that can apply a 1-tick Iron Wall. What's more, you get a boost to the Minimum Skill Boost if you have an active Shield. That said...it's usefulness is somewhat questionable despite the decent Skill Boost.

Accumulated Point Rewards

Unlike most other Special Events, the Points you accumulated are split into two.
The first is an accumulated point total that keep tracks of all the Points you've gained total, while the other you can use to spend on fodder.

Once you've reached the appropriate Point Total, you can obtain the reward associated with it.

Accumulated
Point Total
Reward
3000 Gold Marrone Set
5500 100 Dragon Medals
8000 Boost Ticket Set x5
10000 S.png Princess Fairy Set
30000 SS.png Gem Marrone Set
60000 SSS.png 5 Black Medals
100000 Boost Ticket Set x5
200000 GOD.png Gem Marrone Set
300000 5 Black Medals
500000 SS.png Queen Fairy Set
600000 SS Ring Set
700000 S Gacha Ticket x2
800000 200 Dragon Medals
900000 GOD.png Goddess Fairy Set
1000000 SS Gacha Ticket

Fodder

The Fodder is Golden Corn. They give 2x EXP to all related Event Cards + Captain Santa, Lise (Hunter), Sirona & Chloe (Shaman), Chupacabra, Cave and Ruin.
They also act as Skill-Up Fodder for Enhance.png Heal.png Stab.png Skills. (Gem Fairy Equivalent)

Special Missions

There's a Special Mission for this Dungeon that you can complete to get a special Title.

Mission Reward
Defeat Nirvana VS Vesty on TDK Difficulty in 3 Turns. "I love NV" Title
Defeat Nirvana on Old TDK Difficulty in 3 Turns. "Miss Cat Witch" Title
Clear SDE difficulty without using a Continue Forehead Jewel

Daily Missions

There's Daily Missions for this Dungeon that you can complete to get rewards.

Mission Reward
Clear the Dungeon 1 Time 1 Dragon Stone
Clear the Dungeon 3 Times R Ring Set
Clear the Dungeon 5 Times Random Special Sub Card
  • If you're Lv300 or higher, you must clear the Dungeon on Demon Difficulty or higher for it to count.
  • The Sub Card offered for clearing the Dungeon 5 times is random per day.

Point Rewards

Reward Points Notes
3 Black Medals 10,000 Obtainable up to 3 times.
150 Dragon Medals 7,500 Obtainable up to 3 times.
SS Fodder Set x7 100,000 Can be obtained repeatedly. Has a total of 21 Cards.
SS Fodder Set x35 500,000 Can be obtained repeatedly. Has a total of 105 Cards.
  • While rolling the Event Fodder Gacha will give you more Fodder mats on average, the Fodder Sets give a pretty generous amount of Fodder mats and makes it easier to go through Points.

Treasure Rewards & Points Earned

Difficulty Points Earned Treasure Reward
Elementary
初級 (24 STP)
3000 N/A
Advanced
上級 (60 STP)
8000 10 Black Medals
Demon
鬼級 (72 STP)
10000 200 Dragon Medals
Dragon
竜級 (96 STP)
15000 200 Dragon Medals
God
神級 (114 STP)
30000 20 Black Medals
Dragon King
竜王級 (132 STP)
45000 3 Goddess Fairies
True Dragon King
真竜王級 (150 STP)
60000 10 Black Medals
10 Black Medals
Super Dragon Emperor
超竜皇級 (168 STP)
120000 Forehead Jewel