Rivol

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Battle God Rivol
Slash.png

闘神ライヴォル
RivolSS.png
Nicknames Rivol
Rarity (レア) SS.pngGOD.png
Types
種族
None
なし
Max Stats
ステータス情報
Lv:120 HP:2318 ATK:1536 DEF:1068
Lv:120 HP:2781 ATK:1843 DEF:1281 (Awoken)
Lv:120 HP:3060 ATK:2027 DEF:1410 (S.Awoken)
Cost/Orbs
(コスト/オーブ)
27/3
33/5(Awoken)
35/5(S.Awoken)
Main Skill (スキル)
Gradation
グラディエーション
1x Stab and Slash attack, chance for +1 ATK/DEF (skill boosted and chance of +ATK/DEF increased when Rivol is on 4 or 8)
敵に斬と突属性ダメージを与え、確率で自分の攻・防を上昇する(カードが4の倍数のときスキル威力UP、攻・防上昇率UP)
Sub Skill (子分スキル)
Onslaught of the Battle God
闘神の猛襲
When HP is under 35% and main card's skill activates, add 1x Slash and Stab attacks
HPが35%以下のとき、親分の攻撃スキル発動時に追加で斬・突の攻撃
Awoken Main Skill (スキル)
Flame Sword Duel Edge
炎剣デュエルエッジ 
1x Stab and Slash attack, chance to increase ATK/DEF (When Card is a multiple of 4, attacks become Fire-imbued)
敵に斬と突属性のダメージを与え、確率で自分の攻撃力と防御力を上昇する(カードが4の倍数のとき炎の力を帯びる)
Awoken Sub Skill (子分スキル)
Fierce Assualt of the Battle God
闘神の猛進撃 
When Main Card's Attack skill activates, add 1x Slash and Stab attacks
親分の攻撃スキル発動時、追加で斬属性ダメージと突属性ダメージを与える
Awoken Skill (覚醒スキル)
Gladiator's Blade
剣闘士の刃
Grants 10% Skill Boost when there is a Stab and Slash card other than your own in the played hand
役に絡んだ自分以外の斬スキルカードと突スキルカードのスキル威力10%UP
S.Awoken Main Skill (スキル)
'War God Combination
'
1x Fire-elemental Slash and Stab attack that ignores Shields; 50% chance to grant +2 ATK or DEF
S.Awoken Sub Skill (子分スキル)
'War God's Support
'
When Main Card has Slash Skill, grants 35-40% Skill Boost and executes additional Slash and Stab attacks (1.00x each)
S.Awoken Skill (覚醒スキル)
'God of Frenzy and Destruction
'
Grants 10% Skill Boost to all Stab and Slash Cards in the played hand other than your own
Super Fusion (超合体)
Reckless Explosion Alliance!
猪突爆走連合!

Assault Penguincard.png  Goblin Boycard.png  Horned Wild Boarcard.png  Rivolcard.png 
Shared by (合体カード): Assault Penguin, Goblin Boy, Horned Wild Boar, Rivol

Overview

Main Skill

Skill Lv1-5: 1x Stab and Slash attack; When Card is a multiple of 4, Skill Power increases.

Skill Lv6+: 1x Stab and Slash attack, chance to increase ATK/DEF (When Card is a multiple of 4, Skill Power and Buff Chance increases.)

SL1 SL2 SL3 SL4 SL5 SL6 SL7
DMG (Slash Attack) 0.95 1.10 1.20 1.35 1.50 1.70 1.90
DMG (Stab Attack) 0.80 0.90 1.05 1.20 1.35 1.55 1.80
  • When Card Cardinal is a multiple of 4, increases Slash and Stab attack Damage by 1.15x.
  • SL6+: 25% Chance to grant +1 ATK/DEF. (When Card Cardinal is a multiple of 4, increases to 33%.)

Awakened

SL7
DMG (Slash Attack) 2.00x
DMG (Stab Attack) 2.00x
  • When Card Cardinal is a multiple of 4, attacks become Fire-imbued. (Elem Mod is 1.75x)

Rivol is certainly an interesting card. His gimmick revolves around having a Slash attack and a Stab attack. But while this sounds pretty good on paper, it's pretty iffy in execution. What's more, he's also saddled with some other goofy gimmicks like increasing his damage when his Card Cardinal is a multiple of 4 (which isn't something you can reasonably control). He also has a chance to increase your ATK/DEF, but the chances are quite low, even when boosted.

Unfortunately, Awakening doesn't do a whole lot to improve him despite his great Stat Boost. His Skill damage is boosted a bit, but the main issue with his Skill is that the Stab attack is treated like a Secondary attack; Skill Boosts will increase its damage, but Enhance Cards do nothing for it. Another issue is that his multipliers are pretty low; considering most 1x Attackers have multipliers around 2.2x to 2.7x, Rivol looks pretty bad in comparison. Additionally, he trades his boosted damage bonus to imbue his attacks with Fire...which is only really effective against Green enemies. In short, Rivol's not completely terrible, but compared to the numerous other Red Slash cards he's competing against (like Coyote and Nikita), he comes off as very lackluster.

S.Awakened

DMG (Slash Attack) 2.00x
DMG (Stab Attack) 2.00x
  • Elem Mod is 1.75x
  • 50% chance to grant +2 ATK or DEF (Rolled per Stat; Both can't increase at the same time.)
  • Stab attack is still considered a Secondary attack (Can be boosted via Subs, but not via Enhance Cards)

Rivol finally gets his wish and becomes "War God Ares" (and looking like he can win a Disco Contest) and becomes an actual God card! Now his attacks are automatically Fire-imbued and can ignore Shields as well! That said, many of the same issues mentioned above still persist, though given Ares's ludicrous Attack stat, he's certainly on par with any 1x Attacker in the game.

Sub Skill

Rivol's Sub is not exactly the best. When your HP is below 35% and the Main Card's Skill activates, you execute an additional Stab and Slash attack. Given you have to be almost near-death for it to even activate, it's not terribly great and it's also not the best choice against Dungeon bosses. Pretty decent for Colosseum though.

Awakened

Awakening removes the below 35% HP requirement, just making Rivol a straight-up extra Stab and Slash attack whenever your Attack Card's Skill activates. As mentioned before, you probably won't be using it in Dungeons, and even with Colosseum, you'd probably want more Skill Boosts than just extra attacks.

S. Awakened

Further Awakening to Ares makes great strides by now granting a powerful 35-40% Skill Boost to Slash Cards! Much like before, the extra Stab/Slash attacks remain, making Ares a fantastic Sub for any Slash Card!

Recommended Subcards

Trivia

Apparently a battle deity of sorts. Was never a true God until Zeus blessed him and made him Ares, God of War (upon S.Awakening).