Outlaw

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OUTLAW
Outlawbanner.png
Name Outlaw
Type Points Exchange
History 1/20/2020 - 2/3/2020
Boss
Belle Starrcard.png
Event Cards
Doc Hollidaycard.pngLittle Kokopellicard.png
Feeder Materials
Gold Rush

Dungeon Summary

Cardify Skills are Disabled.

The Boss Wood.png Belle Starr is weak to Fire.png Hit.png and Blind.
Outlaw-type Cards also deal 20% additional Damage in the Dungeon. (Non-Attackers get a Skill Boost.)

Strategy

  • Belle's Preemptive Attack will attack the Party, breaking your Shields and inflicting Debuffs.
  • She'll mostly try to attack multiple times, sometimes inflicting Taunt and Debuffs.
    • If you manage to Blind her though, it'll cause her attacks to miss! She'll still try and inflict Taunt/Debuffs though.
  • Eventually, Belle will begin to Charge up for a powerful Release attack...
    • This has an obvious tell; she'll Buff herself +10 to all Stats and apply a Strong Counter + Damage Reduction Shield (w/Overwrite Disabled).
    • She'll also try to apply Damage UP to the Party beforehand (this can be prevented if you Blind her).
    • You'll need to Blind Belle to stop the Release attack; she'll just attack normally instead. (This can still hurt though.)
    • Otherwise, the Release attack deals high damage and is guaranteed to hit along with breaking Shields and inflicting Debuffs.
  • Effective Shields:
    • Evasion Shields can help avoid the Preemptive Attack. It doesn't do a lot after that, as Belle attacks multiple times and you can't Evade the Release attack.
    • Status Immunity/Reflect can help avoid some of the Debuffs/Status Effects, but Belle can easily break Shields with her attacks. If you Blind her, then you can block/reflect Taunt/Debuffs though.

Super Dragon Emperor

  • The fight undergoes some significant changes compared to previous difficulties.
  • Unlike the previous difficulties, Belle won't inflict any Debuffs or Taunt.
  • The gimmick for this fight is that everyone gets constantly applied with Damage UP Shields.
    • If you try to overwrite or replace the Damage UP effect with another Shield, Belle will then instantly kill you! Avoid using any Cards that apply Shields!
      • This is somewhat negated if you Blind her; she'll just replace the Shield and still hit you anyways for 50% HP Gravity damage 10x. You'll need to be pretty topped on HP or you will actually die from this.
    • That said...all of her attacks deal high Gravity damage, so the Damage UP on you is mostly for show. You'll need to stay topped up on HP at all times. (Bring Strong Healers!!!)
    • Ideally, you want to try and Blind Belle every turn that you're able to. If you go more than one Turn without Blinding her, you risk Belle killing the Party!
      • The first Turn you don't Blind her, she'll attack the Party for 99% MAX HP Gravity damage. If you don't Blind her by the next Turn, she'll insta-kill the Party as you won't have Damage UP Shields applied.
  • Since Belle's attacks only deal Gravity damage, you can forego most Damage Reduction Subs. Equip the strongest Subs possible on your Cards!!!
  • Strong Enhance Cards are a must! Either use strong Multiply Enhancers (Seimei, Queen Lady) or strong Power-Up Enhancers (Billy the Kid, Iron Monkey).
    • Power-Up may work a little better since after Turn 1, Belle will Buff herself +10 to all Stats, so she'll get much harder to kill after that.
  • No matter what happens, it's gonna be a pretty long fight, as Belle has around 8 Million HP to burn through!

Recommended Cards

  • Red Hit
  • Blind Cards
  • Shield Breakers
  • Evasion Shields or Status Reflect/Immunity

Event Cards

Point Cards

Reward Points Needed
Fire.pngDRA.png Doc Holliday 50,000
Wood.pngDRA.png Little Kokopelli 50,000

Special Sub Cards

When you clear the Dungeon, one of two Sub Cards may drop from the Dungeon Chest.
You'll need 12 copies each to evolve one fully to from SS to SSS.

Card Sub Skill Description
Fire.pngSSS.png Cowboy Hat SS: When Main Card is Red, 20% Chance to Prevent Enhance Linking
SS+/SSS: When Main Card is Red, Heals 1/2% HP for the Party and 25/33% Chance to activate Main Card's Skill 2x/3x
Wood.pngSSS.png Military Gatling Gun When Main Card has Hit Skill, grants (20/25/30)-40% Skill Boost
(When target is an Outlaw, increases the Minimum Skill Boost by +5%)
  • The Cowboy Hat is essentially a decent Sub that can activate a Skill multiple times. That said, it's on par with typical Subs of the like.
  • The Military Gatling Gun is a great Sub for any Hit card you might have. It works particularly well for this Dungeon, but that's about it.

Accumulated Point Rewards

Unlike most other Special Events, the Points you accumulated are split into two.
The first is an accumulated point total that keep tracks of all the Points you've gained total, while the other you can use to spend on fodder.

Once you've reached the appropriate Point Total, you can obtain the reward associated with it.

Accumulated
Point Total
Reward
3000 Gold Marrone Set
5500 100 Dragon Medals
8000 Boost Ticket Set x5
10000 S.png Princess Fairy Set
30000 SS.png Gem Marrone Set
60000 SSS.png 5 Black Medals
100000 Boost Ticket Set x5
200000 GOD.png Gem Marrone Set
300000 5 Black Medals
500000 SS.png Queen Fairy Set
600000 SS Ring Set
700000 S Gacha Ticket x2
800000 200 Dragon Medals
900000 GOD.png Goddess Fairy Set
1000000 SS Gacha Ticket

Fodder

The Fodder is Gold Rush; they give 2x EXP to all Event Cards including Calamity Jane, Billy the Kid and Wyatt Earp.
They can also be used as Skill-Up Material for Hit.png Enhance.png Debuff.png Skills. (Skill Fairy Equivalent)

Special Missions

There's a Special Mission for this Dungeon that you can complete to get a special Title.

Mission Reward
Defeat Belle Starr on TDK Difficulty in 3 Turns. "Wanted" Title

Daily Missions

There's Daily Missions for this Dungeon that you can complete to get rewards.

Mission Reward
Clear the Dungeon 1 Time 1 Dragon Stone
Clear the Dungeon 3 Times R Ring Set
Clear the Dungeon 5 Times Cowboy Hat or Military Gatling Gun
  • If you're Lv300 or higher, you must clear the Dungeon on Demon Difficulty or higher for it to count.
  • The Sub Card offered for clearing the Dungeon 5 times is random per day.

Point Rewards

Reward Points Notes
3 Black Medals 10,000 Obtainable up to 3 times.
150 Dragon Medals 7,500 Obtainable up to 3 times.
SS Fodder Set x7 100,000 Can be obtained repeatedly. Has a total of 21 Cards.
SS Fodder Set x35 500,000 Can be obtained repeatedly. Has a total of 105 Cards.
  • While rolling the Event Fodder Gacha will give you more Fodder mats on average, the Fodder Sets give a pretty generous amount of Fodder mats and makes it easier to go through Points.

Treasure Rewards & Points Earned

Difficulty Points Earned Treasure Reward
Elementary
初級 (24 STP)
3000 N/A
Advanced
上級 (60 STP)
8000 10 Black Medals
Demon
鬼級 (72 STP)
10000 200 Dragon Medals
Dragon
竜級 (96 STP)
15000 200 Dragon Medals
God
神級 (114 STP)
30000 20 Black Medals
Dragon King
竜王級 (132 STP)
45000 3 Goddess Fairies
True Dragon King
真竜王級 (150 STP)
60000 10 Black Medals
Super Dragon Emperor
超竜皇級 (168 STP)
120000 Forehead Jewel