| Demon Lord Heltares|
| Max Stats
|Lv:120 HP:2487 ATK:1548 DEF:1492|
| Main Skill (スキル)|
Spear of the Demon World
| Execute 3-hit Stab-attack, and then execute an additional non-elemental attack that has a chance to inflict blind. (On fullhouse+, the additional attack will deal more damage and hit all enemy targets)|
| Sub Skill (子分スキル)|
Demon Lord's Contract
| Upon activation of main card's skill, small chance to inflict Seal.|
| Awoken Main Skill (スキル)|
| Awoken Sub Skill (子分スキル)|
| Awoken Skill (覚醒スキル)|
| S.Awoken Main Skill (スキル)|
| S.Awoken Sub Skill (子分スキル)|
| S.Awoken Skill (覚醒スキル)|
| Super Fusion (超合体)|
Wrath of the Demon Lord
Ushering in a new dark age of powercreep, Heltares is a main card without much compare. Boasting an absurdly powerful and frightening maincard skill, 30 cost stats that while slightly mismanaged still put him above the par for most cards, Heltares' weakpoint only seems to be his imminent popularity, as his super fusion is incredibly unimpressive as a debuff with nothing attached.
Heltare's normal attack is a technical 4-hit with no actual conditions to it, except that it gets even -stronger- when played into a fullhouse- which works to benefit as it becomes AOE and you wish to avoid that in PVE sometimes, where it's less likely to happen. For more fun, the AOE final hit is still only 1 hit which will not kill most feeders, and blinds- making him aggressively nasty in colosseum. It's stupid, it's strong, there's basically no downside.
His subskill is technically a strong status effect, but who cares about him as a sub when you can run all five of your Heltares at once.
I can't really say much else, Heltares is an absurdly powerful card that will serve you well wherever with a powerful status effect and high damage.