Gorilla

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General Gorilla
Hit.png

ゴリラス将軍
GorillaSS.png
Nicknames Gorilla
Rarity (レア) SS.pngGOD.png
Types
種族
None
なし
Max Stats
ステータス情報
Lv:120 HP:2369 ATK:1402 DEF:1064
Lv:120 HP:2843 ATK:1682 DEF:1276 (Awoken)
Cost/Orbs
(コスト/オーブ)
25/2
30/4(Awoken)
Main Skill (スキル)
Gorirush!
ゴリラッシュ
1x Hit attack, 3 additional Hit attacks with chance to miss
敵に打属性のダメージを与える(追加で、3回の打属性ダメージを確率で与える)
Sub Skill (子分スキル)
Hit Skill UP Lv4
打スキルUP Lv4
On Straight+, boosts main card's Hit skill by 35%
親分がストレート以上のとき、打スキルの威力35%UP
Awoken Main Skill (スキル)
Explosive Gorirush
爆裂ゴリラッシュ
4x Hit attack
敵に打属性のダメージを4回与える
Awoken Sub Skill (子分スキル)
Blast Beat
ブラストビート
On Three Card+, boosts main card's Hit skill by 35%
親分がスリーカード以上のとき、打スキルの威力35%UP
Awoken Skill (覚醒スキル)
Strongest of Primates
最強の霊長類
+15% Skill Boost for every other Hit card in the played hand other than your own.
役に絡んだ自分以外の打スキルカードのスキル威力15%UP
S.Awoken Main Skill (スキル)
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S.Awoken Sub Skill (子分スキル)
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S.Awoken Skill (覚醒スキル)
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Super Fusion (超合体)
Invincible Monkey Army!
無敵モンキーアーミー!

Gorillacard.png  Mandrillcard.png  Monkey Eyecard.png  Monkey Kingcard.png 
Shared by (合体カード): Gorilla, Mandrill, Monkey Eye, Monkey King

Overview

Gorilla has long been a mainstay, being a pretty decent Green Hit card as well as an excellent sub for other Hit-type cards. For the most part, Gorilla just does 1x strong Hit attack, but from SL6+, it adds on up to 3 additional hits (with reduced accuracy). As such, Gorilla puts some respectable damage. With his recent Awakening however, Gorilla got a massive stat boost that even puts normal 30-cost cards to shame. But in the process, his Main Skill got changed to a 4x Hit attack; against high armor enemies, it could prove somewhat problematic, but with the right subs and Enhance cards, Gorilla can surely pump out some damage.

Sub-wise, Gorilla has long been an excellent sub (if not one of the best) for other Hit-type cards, granting a 35% Skill Boost on a Straight+. Awakening has only lessened the requirements of the Skill Boost, now only requiring a Three Card+ hand, allowing for a bit more leeway. As for his Awakening Skill, it grants an additional 15% Skill Boost for any Hit card in the hand other than your own, giving Gorilla a nice extra boost.

As far as stats go, Awakened Gorilla has excellent HP and ATK, as well as a handy 4 Orb Slots to use as you please. His DEF is a bit on the low side, but not terribly so. And compared from his original form, Awakened Gorilla's cost only went up 5 (from 25), making him quite impressive for a 30-cost card.

Can be Awoken from Crystals found in Roar of Awakening.

Main Skill

Skill Lv1-5: 1x Hit attack

Skill Lv6+: 1x Hit attack (plus 3 additional Hit attacks with chance to miss)

SL1 SL2 SL3 SL4 SL5 SL6 SL7
DMG 1.30× 1.40× 1.50× 1.65× 1.80× 2.00× 2.20×
EXTRA HIT DMG 0.60× 0.80×

The hit chance on the extra attacks is 60%.

Awakened

4x Hit attack (1.0x DMG per attack)

Sub Skill

Effectively Best-in-Slot for any Hit card. Gorilla offers a whopping 35% Skill Boost to Hit-type Skills on a Straight+.
As such, he makes an excellent sub for any Hit card you have. Unsurprisingly, Gorilla tends to frequently pop up in Gachas with an abundance of Hit cards.

Awakened

Gorilla offers the same boost as before, but now only requires you have a Three Card+ hand.
Fortunately, Awakening didn't increase Gorilla's cost too much, so you should be able to still use him as effectively as before.

Awakening Skill

Quite the useful Awakening Skill, Gorilla allows any Hit card in the played hand other than your own to get an extra 15% Skill Boost! This can be very useful against foes that are weak against Hit attacks, as it allows your allies to deal more damage with their Hit cards.

Recommended Subcards

Trivia