Difference between revisions of "Evil Desires Awakening"

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*Most Shields are ineffective as most of the Bosses will break Shields with their Normal attacks or their Release attacks.
 
*Most Shields are ineffective as most of the Bosses will break Shields with their Normal attacks or their Release attacks.
 
**However, Evasion Shields will evade the majority of attacks thrown your way including the Release attacks. Cards like [[Okuni]] will help out a lot.
 
**However, Evasion Shields will evade the majority of attacks thrown your way including the Release attacks. Cards like [[Okuni]] will help out a lot.
*The Bosses get a pretty significant Buff on Emperor difficulty. They're pretty much on par with TDK Bosses.
+
 
**They get a big HP boost to the tune of 2 Million HP.
+
====Emperor Difficulty====
**They also hit significantly harder than before. Debuff Cards are a must!
+
*The Bosses get a pretty significant Buff on Emperor difficulty. They're pretty much on par with TDK/SDK Bosses.
**Their Lv2 Release Attacks will also deal 200% HP damage...so it's '''INSTANT DEATH''' if it goes off! Prevent it at all costs!
+
*They get a big HP boost to the tune of 2 Million HP and also hit significantly harder than before. Debuff Cards are a must!
**Once they've fallen below 50% HP, the Bosses can immediately go into a Lv2 Charge state.  
+
*Their Lv2 Release Attacks will now deal 200% Max HP Gravity damage...so it's '''INSTANT DEATH''' if it goes off! Prevent it at all costs with Charm!
 +
*Once they've fallen below 50% HP, the Bosses can immediately go into a Lv2 Charge state.
 +
*Charm Cards (and relevant Shield Breakers) are a must-have for this Difficulty due to the mechanics in place.
 +
*Likewise, it's not a good idea to try and prolong the fight. The longer the fight goes on, the more likely the Bosses will kill you.
  
 
===Mammon===
 
===Mammon===

Revision as of 14:27, 6 May 2019

悪しき欲望の覚醒
Evil Desires Awakeningbanner.png
Name Evil Desires Awakening
Type Challenge Dungeon
History 5/14/2018 - 5/28/2018
Boss
Leviathancard.pngMammoncard.pngBelphegorcard.pngLucifercard.pngSatancard.pngBeelzebubcard.pngAsmodeuscard.png
Event Cards
Feeder Materials
All Awakening Materials

Dungeon Summary

This is a challenge dungeon, which has the following restrictions:

  • Each entry costs 1/6th of your Max STP
  • SP Boost is not allowed
  • There is only one round instead of the normal three so be prepared to face off against the boss immediately!
  • Because there is only one round, when hosting this dungeon the game will wait 30 seconds before starting in order to allow players to join

Entry Requirements

Unlike some other dungeons, this Challenge Dungeon requires a minimum Deck Power to enter.

Difficulty Minimum DP Required
Demon User
使い魔級
None
Duke
公爵級
80000
Grand Duke
大公爵級
120000
Emperor
帝王級
130000

Boss Data

Name: Fire.png Mammon, Satan
Type: Demon
Weaknesses: Water.png (1.5x) Slash.png (2.0x) Charm (1.0x)
HP: 800,000 (Grand Duke)
2,000,000 (Emperor)
Resistances ATK/DEF Debuff Resistance: 25%
Gravity Resistance: 50%
Charm Resistance: 25%
Immune to all other Status Effects
Name: Water.png Asmodeus, Leviathan, Lucifer
Type: Demon, Girl (Asmo/Levi only)
Weaknesses: Wood.png (1.5x) Slash.png (2.0x) Charm (1.0x)
HP: 800,000 (Grand Duke)
2,000,000 (Emperor)
Resistances ATK/DEF Debuff Resistance: 25%
Gravity Resistance: 50%
Charm Resistance: 25%
Immune to all other Status Effects
Name: Wood.png Belphegor, Beelzebub
Type: Demon, Girl
Weaknesses: Fire.png (1.5x) Slash.png (2.0x) Charm (1.0x)
HP: 800,000 (Grand Duke)
2,000,000 (Emperor)
Resistances ATK/DEF Debuff Resistance: 25%
Gravity Resistance: 50%
Charm Resistance: 25%
Immune to all other Status Effects
Belphegor is vulnerable to Sleep, but it cannot be inflicted by Players.

Strategy

The Bosses rotate daily according to the element of the day. Only one of the Bosses listed will appear.
All of the Bosses are weak to Slash.png and Charm.

General Notes

  • The Boss which appears is random...so come prepared!
  • The Bosses gain a Preemptive Attack on Grand Duke difficulty and higher.
  • The Bosses are all weak to Charm. If you manage to Charm them, they'll skip attacking you and instead clear their Status and apply a Status Immunity Shield.
    • Shield Breakers are somewhat handy because of this mechanic; especially since you won't be able to reapply Charm until you've broken or consumed the Shield.
  • All of the Bosses have a Charge mechanic. They'll cover themselves in a Red Aura and prepare a Release attack. This can go up to Lv2.
    • The Lv1 Release generally isn't too bad. It'll deal a good chunk of damage, break Shields, and Debuff you.
    • The Lv2 Release attack is considerably worse, as it's basically a more powerful version of Lv1 + other stuff depending on the Boss present.
    • If you Charm the Bosses while they're Charging, it'll prevent the Release attack from occurring...(though once they've hit Lv2, things get dicey.)
  • The Bosses also have specific Counters; Notably Flush Counters and Damage UP Counters. Beware!
    • These will deal a good chunk of damage, break Shields, and greatly Debuff you.
  • Most Shields are ineffective as most of the Bosses will break Shields with their Normal attacks or their Release attacks.
    • However, Evasion Shields will evade the majority of attacks thrown your way including the Release attacks. Cards like Okuni will help out a lot.

Emperor Difficulty

  • The Bosses get a pretty significant Buff on Emperor difficulty. They're pretty much on par with TDK/SDK Bosses.
  • They get a big HP boost to the tune of 2 Million HP and also hit significantly harder than before. Debuff Cards are a must!
  • Their Lv2 Release Attacks will now deal 200% Max HP Gravity damage...so it's INSTANT DEATH if it goes off! Prevent it at all costs with Charm!
  • Once they've fallen below 50% HP, the Bosses can immediately go into a Lv2 Charge state.
  • Charm Cards (and relevant Shield Breakers) are a must-have for this Difficulty due to the mechanics in place.
  • Likewise, it's not a good idea to try and prolong the fight. The longer the fight goes on, the more likely the Bosses will kill you.

Mammon

  • Preemptive Attack: Attacks the Party.
  • Can absorb the Party's Buffs. Be careful of trying to Flash Buff or you might just power up Mammon!

Satan

  • Preemptive Attack: Attacks the Party.
  • Can inflict Taunt with some of his attacks.

Leviathan

  • Preemptive Attack: Attacks the Party.
  • Can wipe the Party's Buffs.
  • Lv1 Release attack can also Blind.

Asmodeus

  • Preemptive Attack: Attacks the Party and may inflict Charm.
  • Can Debuff with attacks.
  • Lv1 Release attack may also Charm.

Lucifer

  • Preemptive Attack: Attacks the Party and may inflict random Status Effects.
  • Can greatly Debuff with attacks.

Belphegor

  • Preemptive Attack: Attacks the Party and may inflict Sleep. Belph then goes to Sleep.
  • Can inflict Sleep with some of her attacks. Beware!!!

Beelzebub

  • Preemptive Attack: Attacks the Party and may inflict Confusion.
  • Can break Shields and Lifesteal with attacks.
  • Lv1 Release attack may absorb all Buffs.

Treasure Rewards and Points

Unlike other Challenge Dungeons, you have a chance to obtain Treasure when you clear the Dungeon.
You can earn Treasure for each Element, allowing you to earn these Rewards three times!

Difficulty Points Earned Treasure Reward
Demon User
使い魔級 (24*)
20P 10 Black Medals
Duke
公爵級(28*)
70P 200 Dragon Medals
Grand Duke
大公爵級(32*)
150P 10 Black Medals
Emperor
帝王級 (38*)
250P 200 Dragon Medals

Rewards

Upon defeating the Boss, you may receive one of several rewards:

  • Book of Awakening
  • Awakening Crystal (All)
  • SS Gem Marron
  • SS Queen Skill Fairy
  • SS Ring
  • 10 Dragon Medals
  • 3 Black Medals

You also have a chance for an Orb to drop. Additionally, special Limited Orbs may rarely drop that are specific to this Challenge Dungeon.

Orb Name Rarity Slot Effect
Liberation of Evil Desire (ATK) Lv1
悪しき欲望の解放(攻)Lv1
★★ 3 When played in a hand and you take damage, 20% chance to grant +1 ATK
Liberation of Evil Desire (ATK) Lv2
悪しき欲望の解放(攻)Lv2
★★ 3 When played in a hand and you take damage, 25% chance to grant +1 ATK
Liberation of Evil Desire (ATK) Lv3
悪しき欲望の解放(攻)Lv3
★★★ 3 When played in a hand and you take damage, 33% chance to grant +1 ATK
Liberation of Evil Desire (DEF) Lv1
悪しき欲望の解放(防)Lv1
★★ 3 When played in a hand and you take damage, 20% chance to grant +1 DEF
Liberation of Evil Desire (DEF) Lv2
悪しき欲望の解放(防)Lv2
★★ 3 When played in a hand and you take damage, 25% chance to grant +1 DEF
Liberation of Evil Desire (DEF) Lv3
悪しき欲望の解放(防)Lv3
★★★ 3 When played in a hand and you take damage, 33% chance to grant +1 DEF
Liberation of Evil Desire (AGI) Lv1
悪しき欲望の解放(早)Lv1
★★ 3 When played in a hand and you take damage, 20% chance to grant +1 AGI
Liberation of Evil Desire (AGI) Lv2
悪しき欲望の解放(早)Lv2
★★ 3 When played in a hand and you take damage, 25% chance to grant +1 AGI
Liberation of Evil Desire (AGI) Lv3
悪しき欲望の解放(早)Lv3
★★★ 3 When played in a hand and you take damage, 33% chance to grant +1 AGI
Sins of Greed and Wrath
強欲と憤怒の罪源
★★★★★ 3
Sins of Pride, Envy, and Lust
傲慢と嫉妬と色欲の罪源
★★★★★ 3 ATK +200; Grants 5% Skill Boost on Straight+; 10% on Full House+ (Limited to Blue Cards only)
Sins of Sloth and Guttony
暴食と怠惰の罪源
★★★★★ 3

The higher the difficulty you challenge, the better the rewards you can get!