Eternal Camelot

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Eternal Camelotbanner.png
Name Eternal Camelot
Type Points Exchange
History 12/4/2017 - 12/18/2017
2/11/2019 - 2/25/2019
Mordredcard.pngMerlin (Dragon Prophet)card.png
Event Cards
Feeder Materials
Banquet Set

Dungeon Summary

Cardify Skills are disabled.

First two waves consist of Event Cards.

The bosses, Wood.png Mordred and Merlin (Dragon Prophet) are weak to Fire.png, Claw.png, and Taunt
Knight Cards will deal additional 1.2x damage as well.

Merlin will rarely replace Mordred as the Boss on Demon difficulty and higher. If you defeat him, you'll earn additional Points!

2nd Run

The Dungeon itself remains mostly the same, but the number of available Difficulties have been reduced due to it running concurrently with the Beginning of Camelot Event.



  • Mordred will appear along with King Arthur (Holy Sword) for the Boss Fight.
    • King Arthur will help assist you in the fight by attacking Mordred (for 1% of his HP) and Healing the Party (~2%).
    • There's no point trying to aim at or kill King Arthur; he's got 20 Million HP and can Heal himself for around half his HP.
    • Once Mordred is defeated, he'll strike King Arthur a fatal blow, defeating him instantly.
  • Mordred's Preemptive Attack will attack the Party, wipe your Shields, and may inflict Poison.
  • Quite a few of Mordred's attacks will attempt to inflict Debuffs. Status Reflect can greatly help out with this.
  • Mordred can also sometimes inflict Strong Poison or Zombify; be sure to clear those Status Effects quickly as Mordred will sometimes follow-up with an additional attack against any ally with Status Effects!
  • He can occasionally apply Damage UP to random Party members.
  • Mordred will also Buff himself every turn (he'll occasionally apply a Sustained Buff effect) as well as frequently applying a Damage Reduction or Strong Counter Shield.
    • If Mordred's Stats get too high, he'll prepare a Nuke attack for the next turn (watch for Yellow text); If you manage to inflict Taunt on Morded, you prevent it from occurring!
  • As with a lot of Bosses, Status Reflect is highly recommended as it can bounce Mordred's Debuffs right back at him, greatly crippling him.

Dragon Prophet Merlin

  • For his Preemptive Attack, Merlin will attack the Party, break Shields, and inflict multiple random Status Effects. He'll also apply a Damage Reduction Shield and a Sustained Buff effect.
  • Merlin will also spawn two Dragon Phantoms that flank him. They will attack the Party with Debuffs and Status Effects.
    • Attacks:
      • 1st Turn: AoE Attack + Heavy Debuffs (-3 to all Stats)
      • 2nd Turn: AoE Attack + Debuffs (-2 to all Stats) + Seal
      • 3rd Turn: AoE Attack + Debuffs (-1 to all Stats)
      • 4th Turn: The Phantom adds its Power to Merlin and he attacks the Party for their Max HP in damage. (Instant Death)
    • These need to be destroyed ASAP as if any one of the Phantoms is left alive after 4 Turns, Merlin will nuke the Party and INSTANTLY KILL everyone!
    • Merlin will resummon the Phantoms after a number of Turns, so it's in your best interest to destroy them as soon as they appear.
  • Merlin will mostly just sit back and not do a whole lot while the Phantoms are active. He'll occasionally toss out some Debuffs or inflict Damage UP or a Sustained Debuff effect.
    • While the Phantoms are active, Merlin will typically have on a powerful Damage Reduction Shield (Iron Wall on higher difficulties); Unless you Taunt Merlin or use Shield Breakers, you won't be doing much damage to him. (Taunting Merlin allows you to bypass his Shield.)
  • Once the Phantoms are gone and Merlin's alone, he'll assault the Party with a nasty barrage of Debuffs and Status Effects. He can also occasionally break Shields, so beware!
  • Status Immunity and Reflect are vital to have, due to the immense amount of Debuffs and Status Effects thrown around in the fight. Cards that can wipe or reverse Debuffs are also equally important to have on hand as Merlin and the Phantoms can quickly reduce your Stats into the negatives.
  • Merlin can also be quite the challenge on lower difficulties if you run into him.

True Dragon King & King Difficulty

  • Agravain, Gaheris, and Gareth appear on Wave 1. (Preemptive)
  • Mordred and Lancelot (Holy Grail) appear on Wave 2. (Preemptive)
    • This is pretty similar to the fight on God/Dragon King difficulty.
    • Lancelot takes on King Arthur's role for this fight, attacking Mordred and Healing the Party.
  • Merlin appears on the Boss Wave. (Preemptive)
    • The fight for the most part is a slightly more difficult version of the fight on previous difficulties.
    • As before, getting rid of the Phantoms is the highest priority since it's instant death if you don't kill them off by the end of their 4th Turn.
    • Quite a few of Merlin's attacks will break Shields, so be prepared for lots of Debuffs and Status Effects.

Recommended Cards

  • Red Claw: Palamedes, Nana, Emma, etc.
  • Taunt Cards: Adramelech, Palamedes, Girim, etc.
  • Shield Breakers
  • Status Clearing
  • Status Reflect/Immunity
  • Debuff Clear/Reversal

Event Cards

Point Cards

Reward Points Needed
Wood.pngSS+.png Mordred 50,000
Fire.pngS.png Agravain 20,000
Water.pngS.png Gaheris 20,000
Wood.pngS.png Gareth 20,000

Special Sub Cards

When you clear the Dungeon, one of three special Sub Cards may drop from the Dungeon Chest.
You'll need 12 copies each to evolve one fully to from SS to SSS.

Card Sub Skill Description
Fire.pngSSS.png Holy Sword Excalibur When Main Card is Knight and has Attack Skill, grants (30/30-35/35%) Skill Boost on Straight+
(If inflicted with a Status Effect, grants (35/35/40%) Skill Boost instead and clears that Status Effect)
Water.pngSSS.png Holy Grail When Main Card is a Knight, grants (10/15/20%) Skill Boost.
(Grants additional 3/4/5% Skill Boost x the # of Knight cards in the played hand)
Wood.pngSSS.png Dragon Wisdom Staff When Main Card has Buff Skill, grants (10/15/20%) Skill Boost.
(Grants additional 4% Skill Boost x the # of Dragon cards in the played hand)


Fodder are Banquet Sets. They give 2x EXP to all related Event Cards including Palamedes and Guinevere.
They also act as Skill-Up Fodder for Claw.png Enhance.png Buff.png Skills. (Skill Fairy Equivalent)

Special Missions

You can earn a Title if you manage to beat the Dungeon on King difficulty.

Mission Reward
Clear the Boss Fight on King Difficulty "Eternal King" Title

Treasure Rewards & Points Earned

Difficulty Points Earned Treasure Reward
初級 (24 STP)
3000 N/A
中級 (42 STP)
5500 N/A
上級 (60 STP)
8000 10 Black Medals
鬼級 (72 STP)
10000 200 Dragon Medals
雷級 (84 STP)
12500 10 Black Medals
竜級 (96 STP)
15000 200 Dragon Medals
神級 (114 STP)
30000 10 Black Medals
Dragon King
竜王級 (132 STP)
45000 3x Goddess Fairies (Fire)
True Dragon King
真・竜王級 (150 STP)
90000 10 Black Medals

2nd Run

Difficulty Points Earned Treasure Reward
兵士級 (24 STP)
3000 10 Black Medals
従者級 (60 STP)
8000 200 Dragon Medals
騎士級 (72 STP)
10000 10 Black Medals
貴族級 (96 STP)
15000 200 Dragon Medals
諸侯級 (132 STP)
45000 3x Goddess Fairies
キング級 (168 STP)
45000 Forehead Jewel