Emerald City of Oz

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Emerald City of Oz
Emerald City of Ozbanner.png
Name Emerald City of Oz
Type Points Exchange
History 2/26/2018 - 3/12/2018
7/8/2019 - 7/22/2019
Boss
Wicked Witch of the Westcard.png
Event Cards
Ozcard.png
Feeder Materials
Emeralds

Dungeon Summary

Cardify Skills are disabled.

The 1st Wave has two of either Lion, Tin Woodman, or Scarecrow.

Oz appears on the 2nd Wave.

The boss Wood.png Wicked Witch of the West is weak to Fire.png Claw.png, and Blindness.

Boss Data

Name: Wood.png Wicked Witch of the West
Type: Girl
Weaknesses: Fire.png (1.5x) Claw.png (2.0x) Blind (1.0x)
HP: 850,000 God
1,200,000 Dragon King
Resistances ATK/DEF Debuff Resistance: 20%
Gravity Resistance: 50%
Blind Resistance: 33%
Immune to all other Status Effects

Strategy

  • The Witch will use her Preemptive Attack to attack the Party, break their Shields, and attempt to inflict Zombify.
    • While it's tempting to clear the Zombification, The Witch will execute an extra attack that deals a good chunk of damage and heavily Debuffs those who aren't Zombified.
    • As such, do NOT attempt to cure the Zombification or you're just gonna take more damage and get Debuffed. You can do this after the 1st Turn however.
  • The Witch will mostly try to break your Shields and Debuff the Party with her attacks.
  • She'll also occasionally Steal your Stats, so make sure to try and keep her Debuffed.
  • On Dragon Difficulty and higher, The Witch will Charge up every turn and apply a Unbreakable Damage Reduction Shield.
    • Every Charge Lv increases the power of the Witch's Nuke attack...it maxes out at Lv2.
    • The Shield itself also has a set number of ticks, so you can eventually get rid of it with multiple attacks.
    • Alternatively, you can use Cards with Damage UP effects to get rid of the Shield quickly.
  • Beware if the Witch's Charge reaches Lv2; she'll Nuke the Party for very high damage.
    • Unlike other bosses, there's not a noticeable tell for this attack. If she she doesn't Charge up that turn (i.e she's already at Lv2 Charge), the Nuke is likely next turn.
    • Blinding the Witch can prevent the Release/Nuke attack. (Make sure it hits!)
  • Blinding the Witch will cause her not to Charge up and she'll attempt to attack the Party.
    • Afterwards, she'll apply Status Immunity to herself. If you manage to Blind her once more, she'll reapply the Status Immunity Shield and make it Unbreakable.
    • On higher difficulties (Dragon+), the Witch may attack the Party with an attack that can't miss, break Shields, and may Debuff.

True Dragon King

  • Lion, Tin Woodman, and Scarecrow appear on the 1st Wave.
  • Oz, Princess Ozma, and Dorothy appear on the 2nd Wave. (Preemptive)
  • The Wicked Witch of the West appears on the Boss Wave.
    • For the most part, the Boss Fight is a bit harder than the previous difficulties.
    • As before, you really don't want to cure the Zombify unless you really have to; namely on the 1st turn. (Clearing on the 1st turn will have the Witch punish you by hitting the Party for very high damage and greatly Debuffing you.)
    • Other than that, most of the mechanics are pretty much still in place.

Super Dragon Emperor

  • Basically the TDK fight, but a little harder.
  • No significant changes are in place other than The Witch having more HP and hitting harder.

Recommended Cards

  • Red Claw
  • Blind Cards
  • Status Clear

Event Cards

Point Cards

Reward Points Needed
Wood.pngSS+.png Wicked Witch of the West 50,000
Wood.pngSS+.png Oz 50,000
Fire.pngSS.png Silver Shoes 500

Special Sub Cards

When you clear the Dungeon, one of three Sub Cards may drop from the Dungeon Chest.
You'll need 12 copies each to evolve one fully to from SS to SSS.

The Silver Shoes can be obtained from Accumulated Point Rewards.
For the 2nd Run, they can be obtained for 500 Points.

Card Sub Skill Description
Fire.pngSSS.png Magical Courage Medicine When Main Card has Claw Skill, grants 0-40% Skill Boost and +1 ATK
(For every +1 ATK, increases minimum Skill Boost by (5/6/7%) and +1% Accuracy)
Water.pngSSS.png Magical Gentle Heart When Main Card has Enhance Skill, grants (10/15/20)-30% Skill Boost
(When your HP is 50% or less, grants (1/2/3%) Status Avoidance)
Wood.pngSSS.png Magical Brain Food When Main Card has Debuff Skill, (15/25/33%) Chance to activate Skill 2x
(50% chance to inflict 5% HP Recoil damage)
Fire.pngSS.png Silver Shoes When Main Card is a Girl, grants +1 AGI on Skill Activation (For every +1 AGI, Heals 3% HP)
  • The Silver Shoes can be quite useful for certain Buff Cards since it can allow you get a decent Heal (up to 15% HP) when you activate them.

For the 2nd Run, the Sub Cards can further evolve to GOD.
You'll need another 3 copies to evolve them from SSS. (15 copies total)

Card Sub Skill Description
Fire.pngGOD.png Magical Courage Medicine When Main Card has Claw Skill, grants 20-40% Skill Boost and +1 ATK
(For every +1 ATK, increases Minimum Skill Boost by 3% and grants +1% Accuracy)
Water.pngGOD.png Magical Gentle Heart When Main Card has Enhance Skill, grants 20-30% Skill Boost
(When your HP is 50% or less, grants 3% Status Avoidance and increases the Minimum Skill Boost to 25%)
Wood.pngGOD.png Magical Brain Food When Main Card has Debuff or Heal Skill, 33% Chance to activate Skill 2x
(When Subbed alongside Red and Blue cards, adds additional 20% chance to activate Skill 3x instead)
  • The Magical Courage Medicine is a pretty good Sub for any Claw card. If you can keep yourself at +4 ATK or higher, it's on par with many other SS Cards.
  • The Magical Gentle Heart is a pretty good Sub for any Enhance Card. However, many SS Cards have equivalent Subs, so it's decent enough.
  • The Magical Brain Food is a pretty decent Sub for any Heal/Debuff Card. It's basically a discount Loki if you can manage to fulfill the RBG Sub Condition; it's good if you don't have similar Subs.

Accumulated Point Rewards

Unlike most other Special Events, the Points you accumulated are split into two.
The first is an accumulated point total that keep tracks of all the Points you've gained total, while the other you can use to spend on fodder.

Once you've reached the appropriate Point Total, you can obtain the reward associated with it.

Accumulated
Point Total
Reward
3000 Gold Marrone Set
5500 100 Dragon Medals
8000 Boost Ticket Set x5
10000 S.png Princess Fairy Set
30000 SS.png Gem Marrone Set
60000 R Gacha Ticket x3
100000 S Ring Set
200000 GOD.png Gem Marrone Set
300000 Fire.pngSS.png Silver Shoes
500000 SS.png Queen Fairy Set
600000 SS Ring Set
700000 S Gacha Ticket x2
800000 200 Dragon Medals
900000 GOD.png Goddess Fairy Set
1000000 SS Gacha Ticket

Fodder

Fodder are Emeralds. They give 2x EXP to all related Event Cards.
They also act as Skill-Up Fodder for Claw.png Enhance.png Debuff.png Skills. (Skill Fairy Equivalent)

Special Missions

There's a Special Mission for this Dungeon that you can complete to get a special Title.

Mission Reward
Clear the Boss Fight on TDK Difficulty in 3 Turns. "Oz's Successor" Title

Point Rewards

Reward Points Notes
3 Black Medals 10,000 Obtainable up to 3 times.
150 Dragon Medals 7,500 Obtainable up to 3 times.
SS Fodder Set x7 100,000 Can be obtained repeatedly. Has a total of 21 Cards.
SS Fodder Set x35 500,000 Can be obtained repeatedly. Has a total of 105 Cards.
  • While rolling the Event Fodder Gacha will give you more Fodder mats on average, the Fodder Sets give a pretty generous amount of Fodder mats and makes it easier to go through Points.

Treasure Rewards & Points Earned

Difficulty Points Earned Treasure Reward
Elementary
初級 (24 STP)
3000 N/A
Intermediate
中級 (42 STP)
5500 N/A
Advanced
上級 (60 STP)
8000 10 Black Medals
Demon
鬼級 (72 STP)
10000 200 Dragon Medals
Thunder
雷級 (84 STP)
12500 10 Black Medals
Dragon
竜級 (96 STP)
15000 200 Dragon Medals
God
神級 (114 STP)
30000 10 Black Medals
Dragon King
竜王級 (132 STP)
45000 3x Goddess Fairies (Fire)
True Dragon King
真・竜王級 (150 STP)
90000 10 Black Medals

2nd Run

Difficulty Points Earned Treasure Reward
Elementary
初級 (24 STP)
3000 N/A
Advanced
上級 (60 STP)
8000 10 Black Medals
Demon
鬼級 (72 STP)
10000 200 Dragon Medals
Dragon
竜級 (96 STP)
15000 200 Dragon Medals
God
神級 (114 STP)
30000 10 Black Medals
Dragon King
竜王級 (132 STP)
45000 3 Goddess Fairies
True Dragon King
真竜王級 (150 STP)
60000 10 Black Medals
Super Dragon Emperor
超竜皇級 (168 STP)
120000 Forehead Jewel