| White Rabbit Carol|
| Max Stats
|Lv:120 HP:3064 ATK:1194 DEF:1642|
| Main Skill (スキル)|
| Chance to apply Sustained Debuff effect to all targets that decreases AGI and inflicts Taunt at the end of the turn for 3 turns (When target has a Shield, breaks it and increases Sustained Debuff chance and AGI Debuff Strength)|
| Sub Skill (子分スキル)|
| When Main Card has Attack Skill and is NOT Blue, grants 30-40% Skill Boost, 20% Chance to apply Sustained Debuff effect to target that attempts to inflict Taunt (33% chance) and and -1 AGI each turn for 2 turns|
| Awoken Main Skill (スキル)|
| Awoken Sub Skill (子分スキル)|
| Awoken Skill (覚醒スキル)|
| S.Awoken Main Skill (スキル)|
| S.Awoken Sub Skill (子分スキル)|
| S.Awoken Skill (覚醒スキル)|
| Super Fusion (超合体)|
|Sustained Debuff Chance||45%||50%||55%||60%||65%||70%||80%|
| Sustained Debuff Chance
- AGI Debuff has a 100% Chance and inflicts -1 AGI every turn.
- If a Shield is destroyed when the Sustained Debuff is applied, the AGI Debuff increases to -2 every turn.
Carol is a surprisingly neat Sustain card. At first glance, he seems like a Taunt/AGI version of Scathach, but Carol has a completely different secondary effect. In essence, he's a 2-in-1 Shield Breaker/Sustained Debuffer. Carol attempts to apply his Sustained Debuff effect to all foes that reduces their AGI and attempts to inflict Taunt every turn for 3 turns. However, if a enemy has a Shield, Carol breaks it and applies a more powerful and accurate Sustained Debuff effect.
Unsurprisingly, this makes him a handy counter card for his Event and makes for a nasty troll card for Colosseum, able to wreck havoc on teams.
Carol's Sub is sort of like a mini-version of his regular Skill. When your Main Card has an Attack Skill and is NOT Blue, Carol grants a 30-40% Skill Boost.
But you have a 20% Chance to apply a Sustained Debuff effect to your target that attempts to inflict Taunt (33% chance) and and -1 AGI each turn for 2 turns.
The Skill Boost itself is very good in its own right, though the chances of the Sustained Debuff effect activating are very low and it's still pretty low for even the Taunt to hit.