Blade of Fierce Awakening

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猛き覚醒の刃
Blade of Fierce Awakeningbanner.png
Name Blade of Fierce Awakening
Type Challenge Dungeon
History 11/30/2015 - 12/14/2015
Boss
Coyotecard.pngShachiminatorcard.pngGrizzlycard.png
Event Cards
Feeder Materials
Awakening CrystalR3card.pngAwakening CrystalB3card.pngAwakening CrystalG3card.png

Dungeon Summary

This is a challenge dungeon, which has the following restrictions:

  • Each entry costs 1/6th of your max stamina
  • Half SP boost is not allowed
  • There is only one round instead of the normal three so be prepared to face off against the boss immediately!
  • Because there is only one round, when hosting this dungeon the game will wait 30 seconds before starting in order to allow players to join

Entry Requirements

Unlike some other dungeons, this Challenge Dungeon requires a minimum Deck Power to enter.

Difficulty Minimum DP Required
Demon
鬼級 (24★)
80000
Dragon
竜級 (28★)
100000
God
神級 (32★)
120000
Dragon King
竜王級 (38★)
130000

Boss Data

Name: Fire.png Boss Coyote
Type: None
Weaknesses: Water.png (1.5x) Slash.png (2.0x)
HP: 900,000 (Dragon King)
Resistances ATK/DEF Debuff Resistance: 25%
Gravity Resistance: 50%
Immune to all Status Effects
Name: Water.png Shachiminator
Type: None
Weaknesses: Wood.png (1.5x) Claw.png (2.0x) Paralysis (1.0x)
HP: 900,000 (Dragon King)
Resistances ATK/DEF Debuff Resistance: 25%
Gravity Resistance: 50%
Paralysis Resistance: 45%
Immune to all other Status Effects
Name: Wood.png Lt. General Grizzly
Type: None
Weaknesses: Fire.png (1.5x) Slash.png (2.0x)
HP: 900,000 (Dragon King)
Resistances ATK/DEF Debuff Resistance: 25%
Gravity Resistance: 50%
Immune to all Status Effects

Strategy

The bosses rotate depending on the element of the day.

Fire.png Coyote is weak to Water.png, Slash.png

  • Coyote opens with a strong Preemptive Attack and gives himself a Sustained Buff effect to buff all stats. Make sure to have a Preemptive Iron Wall to block the attack!
  • He'll also apply a Sustained Debuff effect on your Party that will Debuff your Stats every turn for several turns. Then on the same turn, he'll follow up with an AoE attack. Sustain cards can be useful here to overwrite the Sustained Debuff effect.
  • If he reaches +4 in all stats, he may wipe all his Buffs and unleash a powerful AoE attack that will most likely wipe your Party. Try to keep him Debuffed!
  • Cards that can apply a Sustained Debuff effect like Rion and Vivian are very useful for dealing with Coyote and his Sustained Buff effect.
  • Because of the constant Buffing/Debuffing Coyote does, it may be best to bring cards that neutralize or swap buffs such as Artemis, Makura-gaeshi, Leviathan, Konohana No Sakuya, Diamond, Beelzebub, Lucifer.

Water.png Shachiminator is weak to Wood.png, Claw.png, and Paralysis

  • Shachiminator's Preemptive Attack will break though any Shields. Preemptive Shields can't save you from this attack!
  • Every so often, Shachiminator will Charge up. Unlike some other bosses, Shachi does this rather infrequently, but if allowed to fully Charge to LvMAX, he'll unleash a devastating Release attack.
    • If you manage to Paralyze him, this will force him to dump his Charges.
  • As mentioned above, Paralysis cards can be useful, but Shachi will often counter this by curing his Status, breaking your Shields, and inflicting several Status Effects such as Confusion and Paralysis.
  • Debuffs can be quite useful as Shachiminator doesn't buff his stats too much. Though if you Debuff him too much (at least -10 Stat Total), he'll wipe his Debuffs.

Wood.png Grizzly is weak to Fire.png, Slash.png

  • Grizzly opens with a preemptive attack and also gives himself a Sustained Buff effect to buff all stats.
  • He'll Buff himself every turn on top of getting buffs from his Sustained Buff. Every so many turns, Grizzly will reapply his Sustained Buff.
  • Cards that can apply a Sustained Debuff effect like Rion and Vivian are very useful for dealing with Grizzly and his Sustained Buff effect.
  • Grizzly basically acts in a repeating pattern. After Turn 3, his attack pattern will reset.
    • On Turn 1, he'll just do a Normal attack (Below 50% HP, this changes to a 3x Attack and also Debuffs)
    • On Turn 2, he'll use a Shield Breaking attack that Debuffs and deals 1.5x additional damage to anyone with a Shield on.
    • On Turn 3, he'll unleash his Release attack that attacks multiple times and can deal quite a bit of damage! (Below 50% HP, this changes to add even more additional attacks. Beware!)

Rewards

This dungeon can drop materials used in Awakening System and Orb System. Also, high rank Marrons and Fairys may drop.
Additionally, special Limited Orbs may rarely drop that are specific to this Challenge Dungeon. (The higher the difficulty, the greater the chance they have to drop from the Boss.)

Orb Name Rarity Slot Effect
Vermilion Edge Lv1
ヴァーミリオンエッジLv1
★★ 2 ATK +100, Slash Skill Boost +3% (Limited to Red cards only)
Vermilion Edge Lv2
ヴァーミリオンエッジLv2
★★★ 2 ATK +100, Slash Skill Boost +5% (Limited to Red cards only)
Indigo Edge Lv1
インディゴエッジLv1
★★ 2 ATK +100, Slash Skill Boost +3% (Limited to Blue cards only)
Indigo Edge Lv2
インディゴエッジLv2
★★★ 2 ATK +100, Slash Skill Boost +5% (Limited to Blue cards only)
Viridian Edge Lv1
ヴィリディアンエッジLv1
★★ 2 ATK +100, Claw Skill Boost +3% (Limited to Green cards only)
Viridian Edge Lv2
ヴィリディアンエッジLv2
★★★ 2 ATK +100, Claw Skill Boost +5% (Limited to Green cards only)
Unleash Edge
アンリッシュエッジ
★★★★★ 3 ATK +200, When there is a Slash card in the played hand other than your own, grants 8% Skill Boost. (Limited to Slash cards only)