Beginning of Camelot

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Beginning of Camelotbanner.png
Name Beginning of Camelot
Type Points Exchange
History 2/11/2019 - 2/25/2019
Uther Pendragoncard.png
Event Cards
King Pellinorecard.png
Feeder Materials

Dungeon Summary

Cardify Skills are disabled.

First two waves consist of Event Cards.
Defeating one of the two enemies and leaving the other alive will cause them to Buff the Party and run off afterwards.

The Boss Wood.png Uther Pendragon is weak to Fire.png, Claw.png, and Taunt
Knight Cards will deal an additional 1.2x damage as well. (For Non-Attack Cards, their Skill Power is increased.)


Uther Pendragon

  • Uther's Preemptive Attack will attack the Party and inflict Debuffs and possibly Taunt.
    • On higher difficulties, he can also inflict a Sustained Debuff effect.
  • Uther's attacks will mostly Debuff the Party. He can also inflict Debuffs quite a bit as well.
    • On higher difficulties, he can also Reverse your Buffs!! (This can be prevented via Status Reflect or Immunity; though you'll need at least 4 ticks of Status Reflect to fully prevent this.)
  • Uther also has a Charge mechanic; every 3 turns, he'll perform a Mandragora Charge and Buff himself +10 to all Stats.
    • This has 2 Stages; the 1st Stage deals high damage, and the 2nd one can inflict very high damage (nearly fatal on higher difficulties). Uther will reset his Stats after the 2nd Stage attack.
    • Inflict Taunt on Uther to prevent the Release attack!
    • If you inflict Taunt on Uther and he's not Charging up, this can cause him to reset his Stats and skip his turn mostly. (It also delays the Charge action by a turn.)
    • If you inflict Taunt on Uther 2 turns in a row, he will Counter with a strong attack and Buff himself +10 to all Stats.
  • Uther will also slap on a Strong Counter + Damage Reduction Shield pretty frequently.
    • The Damage Reduction on this Shield is fairly high, and the Strong Counter can hurt on higher difficulties. Shield Breakers/Bypassers or Anti-Shield Cards are recommended.
  • Unlike other Events, Status Immunity is greatly preferred for this fight. Cards like Pinoko and Hipopo are very helpful!
    • That said, Status Reflect can still be quite useful as Uther's attacks don't break Shields, so he can often Debuff and Taunt himself.

King Difficulty

  • The first two Waves remain the same as before. Take your time to Buff up.
  • For the Boss Fight, Uther now appears alongside Merlin (Dragon Prophet).
  • For their Preemptive Attack, Uther will attack the Party (Iron Wall is effective) while Merlin will attempt to inflict random Status Effects. Merlin will then apply an Iron Wall Shield and Sustained Buff effect on himself.
  • Uther remains mostly the same as before, but hits much harder and will go into his Charge state much sooner.
    • Inflicting Taunt no longer causes him to skip a turn. You'll still need it stop his Release attack!
    • The 2nd Stage of his Charge now inflicts INSTANT DEATH (100% HP damage) if it's allowed to go off. Beware!
    • If you manage to kill Merlin and Uther's still alive, his Shield will eventually gain Overwrite Disabled. (So if you were cheesing with Damage UP, it won't work now!)
  • Merlin remains as annoying as ever, bombarding the Party with Debuffs and random Status Effects. (Thankfully, he doesn't hit quite as hard as Uther.)
    • If you inflict Damage UP on Merlin and he's still alive, he'll counter with a very high damaging attack!
    • If you manage to kill Uther and Merlin's still alive, his Iron Wall Shield will gain Overwrite Disabled. (So if you were cheesing with Damage UP, it won't work now!)
      • On top of that, Merlin's attack on the next turn (denoted with Yellow Text) will inflict INSTANT DEATH (100% HP damage). Break Merlin's Shield to prevent the attack!!!
  • That said, it's highly advised to focus on killing Merlin first, then Uther. Otherwise, killing Merlin can very difficult.

Recommended Cards

  • Red Claw: Uther Pendragon, Palamedes, Nana, Shisa, etc.
  • Taunt Cards: Adramelech, Palamedes, Girim, etc.
  • Shield Breakers/Bypassers
  • Status Clearing
  • Status Reflect/Immunity
  • Debuff Clear/Reversal

Event Cards

Point Cards

Reward Points Needed
Wood.pngSS+.png King Pellinore 50,000

Special Sub Cards

When you clear the Dungeon, one of three special Sub Cards may drop from the Dungeon Chest.
You'll need 12 copies each to evolve one fully to from SS to SSS.

Card Sub Skill Description
Fire.pngSSS.png Chosen Excalibur When Main Card has Slash Skill, grants (20-30/20-40/30-40%) Skill Boost
When Main Card is also Knight, grants +(1/1/2) ATK.
Water.pngSSS.png Aroundight When Main Card has Slash Skill, grants (30/30-35/30-40%) Skill Boost
When attacking a Green target, (20/33/50)% Chance to reduce their DEF by -1


Fodder are Castles. They give 2x EXP to all related Event Cards including King Arthur, Percy, Kay, Lady of the Lake, Guinevere and Merlin (Dragon Prophet).
They also act as Skill-Up Fodder for Shield.png Heal.png Stab.png Skills. (Skill Fairy Equivalent)

Treasure Rewards & Points Earned

Difficulty Points Earned Treasure Reward
兵士級 (24 STP)
3000 10 Black Medals
従者級 (60 STP)
8000 200 Dragon Medals
騎士級 (72 STP)
10000 10 Black Medals
貴族級 (96 STP)
15000 200 Dragon Medals
諸侯級 (132 STP)
45000 3x Goddess Fairies
キング級 (168 STP)
90000 Forehead Jewel