Beelzebub

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Beelzebub
Bite.png

ベルゼブブ
BeelzebubSSP.png
Nicknames
Rarity (レア) SS+.pngGOD.png
Types
種族
Girl, Demon
女の子, 悪魔
Max Stats
ステータス情報
Lv:120 HP:2543 ATK:1481 DEF:1503
Lv:120 HP:3052 ATK:1777 DEF:1804 (Awoken)
Cost/Orbs
(コスト/オーブ)
30/1
35/3(Awoken)
Main Skill (スキル)
Hell Gluttony
ヘルグラトニー
3x Bite attack, chance to obtain +ATK/DEF/AGI from target
敵に咬属性のダメージを3回与え、確率で対象の攻撃力・防御力・素早さのいずれかの上昇効果をそのまま奪う
Sub Skill (子分スキル)
Demon of Gluttony
暴食の悪魔
Boosts main card's Attack skill by 15% (chance for +1 ATK/DEF/AGI)
親分の攻撃スキル発動時、スキル威力15%UP(確率で、自分の攻撃・防御・素早さのいずれかを1段階上昇)
Awoken Main Skill (スキル)
Hollow Guttony
ホロウグラトニー
3x Bite attack with 50% Chance to Steal one of a target's ATK, DEF, or AGI Buffs (When your Stat Total is Positive, attacks become Wood-imbued)
敵に咬属性のダメージを3回与え、確率(50%)で対象の攻撃力・防御力・素早さのいずれかの上昇効果をそのまま奪う(自分のステータス合計値がプラスの時、森の力を帯びる)
Awoken Sub Skill (子分スキル)
Pure Glutton
純粋のグラ
When Main Card's Attack Skill Activates, grants 20-40% Skill Boost (Chance to grant +1 ATK, DEF, or AGI)
親分の攻撃スキル発動時、スキル威力20~40%UP(確率で、自分の攻撃・防御・素早さのいずれかを1段階上昇)
Awoken Skill (覚醒スキル)
Submissive Appetite
従順な欲望
When played in a Hand and you take damage during the Turn, 33% Chance to grant +1 ATK to the Party
役に絡んだターンにダメージを受けると、確率(33%)で味方全体の攻撃力を1段階上昇する
S.Awoken Main Skill (スキル)
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S.Awoken Sub Skill (子分スキル)
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S.Awoken Skill (覚醒スキル)
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Super Fusion (超合体)
March of the Flies
蝿の大行進

Beelzebubcard.png 
Shared by (合体カード): Beelzebub

Overview

Part of the Seven Deadly Sins series.

While somewhat overshadowed in some aspects by the other Archdemons, Beelzebub is a very powerful and useful card. Her presence in PVE can be terrifying, and combined with a Leviathan can almost ensure control over the state of buffs is in your favor. Her stats, while lopsided towards a stat somewhat less effective to her merits (HP usually is worth more than Defense in PVE), are still 30 cost and her attack is in great standing.

As a main card, Beelzebub's primary use is in PVE to 'steal' buffs from her target. This is primarily extraordinarily useful on certain Event bosses that flash buff their stats, removing their deadly state and buffing yourself. Her problem comes from the fact she can only steal one stat at a time- meaning you will still require a Leviathan to remove the rest, or more Beelzebubs if you've super fused prior in the dungeon. Her damage is actually top-tier as well, so even otherwise she will still be useful for dealing with blue and bite weak bosses- if less effective than Belphegor, who has better stats on her. Examples of a good Beelzebub dungeon would be Chen Xiong or Senjuu, as both revolve around buffs and notably only one stat of buffs.

As a sub, Beelzebub offers a strong general boost with a chance for a buff- which is honestly very solid and speaks for itself. The buff however is only a chance, and the actual power increase is very low, and only works for attacking skills.

Overall, Beelzebub is an incredibly solid and even strong card- just having other options for everything that she can do, that are arguably better, and reduced presence in Colosseum due to her lack of utility due to the lack of buffs in that environment.

Main Skill

SL1 SL2 SL3 SL4 SL5 SL6 SL7
DMG 0.75× 0.80× 0.85× 0.92× 1.00× 1.10× 1.20×
  • 50% Chance to Steal any one of a target's ATK, DEF, or AGI Buffs.

Much like Leviathan, Beelzebub's ability to steal buffs is not completely reliable. At that, Beelzebub's steal will only steal one stat buff, while Leviathan's removal will clear all Buffs on the target except for Debuffs. Otherwise, Beelzebub is capable of outputting a great amount of damage, only overshadowed by the superior damage and status that Belphegor can inflict in Colosseum.

While Belphegor does overshadow Beelzebub in damage, the difference is mostly stats and minimal- In PVE this basically means their damage output is similar enough either may be considered, and with buffs being a major part of PVE, Beelzebub definitely takes center field.

Awakened

SL7
DMG 1.20×
  • 50% Chance to Steal any one of a target's ATK, DEF, or AGI Buffs.
  • When your Stat Total is Positive, attacks become Wood-imbued (Elem Mod is 1.75x)

Unlike a lot of older Cards, Beelzebub generally remained fairly useful due to her powerful Buff Steal. Awakening does do wonders for her though, giving her a nice Stat Boost and a nice improvement to her Skill. As before, Beelzebub is still a 3x attacker that can Steal one of an enemy's Buffs. But now if your Stat Total is Positive, Beelzebub's attacks become Wood-imbued. Combined with her greatly increased Attack (up to over 1927+ with Orbs), and this makes her an incredibly powerful Green Bite card! Also helps that it's a very easy condition to fulfill. Needless to say, Beelzebub's well worth Awakening if you have her!

Sub Skill

For all the fighting Beelzebub does as a main card to earn her slot, she is mostly uncontestedly a great card as a sub. Similar to the color conditionals and Meiling, except only for attack cards, Beelzebub is incredibly flexible and offers a buff as a bonus for subbing her. Feel free to use her on any cards you can not find good subs for, or bite cards you don't have better subs for (or would desire enhanced stats over skill boost).

Her buff however is not reliable- After picking the stat to increase, it has approximately a 66% chance of applying the buff. But again, the main draw is the general boost, the buff is only a bonus.

Awakened

Awakening increases the Skill Boot to a more nominal 20-40% Skill Boost. This makes her a considerably better Sub than before and especially so given you can use her on any Attack Card. Fortunately, the Buff effect still remains in place, but as before, it's random as to what Stat gets Buffed and it may not even occur.

Recommended Subcards

Hellhoundcard.pngBlackbeardcard.pngLeoncard.pngMonicacard.pngKlauscard.png
Coeurl Wolfcard.pngFlame Lizardcard.pngCrocodile Popecard.pngSea Serpentcard.png

Trivia