| Steel Flame Dragon Ataxia|
| Max Stats
| Lv:120 HP:1833 ATK:1623 DEF:1553|
Lv:120 HP:2200 ATK:1948 DEF:1864 (Awoken)
| 28/3 |
| Main Skill (スキル)|
| 1x Claw attack, damage reduced for next received attack (damage reduction is higher when HP is low)|
| Sub Skill (子分スキル)|
| When main card is Dragon-type and activates skill, add a strong Fire attack|
| Awoken Main Skill (スキル)|
| 1x Fire-elemental Claw attack and self-applies Damage Reduction + Counter Shield (Damage Reduction increases as your HP decreases)|
| Awoken Sub Skill (子分スキル)|
| When Main Card is Dragon, grants 20% Skill Boost (When Main Card is Dragon and has Attack Skill, grants 35% Skill Boost; If the target's HP is 70% or higher, executes an additional Strong Fire attack (0.80x))|
| Awoken Skill (覚醒スキル)|
'Steel Dragon Scales
| When played in a hand, grants 3% Damage Reduction and 30% Status Avoidance|
| S.Awoken Main Skill (スキル)|
| S.Awoken Sub Skill (子分スキル)|
| S.Awoken Skill (覚醒スキル)|
| Super Fusion (超合体)|
Literally the first GOD-class dragon added to this game called Dragon Poker, Ataxia is an amazingly average card. She(?) is at least the equal of Susanoo, having an equal multiplier on her attack, equivalent attack power (meaning very high) and also having a main skill that is more widely applicable. All of these combine to make a solid, if not spectacular, single-strike attacker. About the best thing that can be said is that she is one of a tiny number of actually useful cards that can make use of the Dragon-only subcards (consisting of her and her brothers Fimbul and Raduga), which are reportedly fairly powerful. If you need a Claw-user, she will do very acceptable damage- nothing to go exclusively for, though.
(The shield value percentages are how much enemy damage is reduced by)
Ataxia's damage multipliers are that of the typical single-attack user, but with an absolutely monster attack stat to put towards them. Additionally, the shield after-effect is relatively potent, a base 50% at SL7, with decently increasing returns as your HP decreases.
(HP > 80%)
(HP < 80%)
(HP < 60%)
(HP < 40%)
(HP < 20%)
- Elem Mod is 1.75x
- Damage Reduction + Counter Shield only has 1 tick.
Awakening doesn't drastically change up Ataxia. She gets a small damage increase and her attack becomes Fire-imbued. Additionally, the Damage Reduction Shield gains a Counter effect as well, allowing you to deal at least a little damage back to foes. But like before, it only works against a single attack. While Ataxia is lacking a little compared to recent 1x Attackers (that are usually hitting for 2.7x), she at least has a HUGE Attack to draw from thanks to a nice Stat Boost. With her 5 Orb Slots, you reach upwards of 2268 Attack! (With that, she's basically on par or better than most 1x Attackers.) That said, you still only get one attack and the Shield could potentially overwrite a more useful Shield (though it does come with substantial Damage Reduction).
Single fire attack that deals 3.0× damage against Wood targets.
Her subskill, as mentioned above, is tragically mostly useless as only Dragon-class cards can trigger it, and the only other Dragons in the game are mediocre to passable. By all reports, the GOD-Dragon siblings' subskills add a fairly powerful side attack. This also makes her one of her own best subs, as her icon matches and she is a Dragon. In that situation, you would have an extremely effective Wood-element murderer. The nature of this set of dragons makes it easier to gear them against specific elements- for example you could easily sub in a Raduga to give her a respectable chunk of damage versus water-element targets.
Unfortunately, due to the extreme shortage of Dragon-class monsters, it's pearls before swine- of the cards that can take advantage of it, none are particularly interesting. Short of subbing for herself, there are really no widely applicable uses for Ataxia's sub skill.