A Certain Magical Index III Challenge
とある魔術の禁書目録Ⅲ | |
---|---|
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Name | A Certain Magical Index III Challenge |
Type | Challenge Dungeon |
History | 2/17/2020 - 3/2/2020 |
Boss | |
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Event Cards | |
Feeder Materials | |
All Awakening Materials |
Dungeon Summary
This is a challenge dungeon, which has the following restrictions:
- Each entry costs 1/6th of your Max STP
- SP Boost is not allowed
- There is only one round instead of the normal three so be prepared to face off against the boss immediately!
- Because there is only one round, when hosting this dungeon the game will wait 30 seconds before starting in order to allow players to join
Entry Requirements
Unlike some other dungeons, this Challenge Dungeon requires a minimum Deck Power to enter.
4★ through 12★ do NOT require a minimum Deck Power to enter.
Difficulty | Minimum DP Required |
Demon 鬼級 (24★) |
80000 |
Dragon 竜級 (28★) |
100000 |
God 神級 (32★) |
120000 |
Dragon King 竜王級 (38★) |
130000 |
Strategy
Fiamma of the Right is weak to
,
, and Paralysis
- For 4★-12★, there's very little strategy required as Fiamma goes down relatively easy enough.
- Fiamma's Preemptive Attack will attack the Party. (This can be blocked via Iron Wall.)
- Fiamma will mostly attack the Party.
- However, he can break your Shields with a number of attacks, making most Shields useless. This is often followed up by Fiamma inflicting random Status Effects! (He does multiple Status Effect inflictions per person, making any sort of Status Avoidance ineffective)
- Fiamma will also frequently Charge up for a Release attack.
- Inflict Paralysis to get Fiamma to dump his Charges.
- His Lv1 Release attack will deal high damage and Absorb the Party's Buffs! Afterwards, Fiamma will Charge up to Lv2.
- If Fiamma charges up to Lv2, you'll need to quickly get rid of it by Paralyzing him. Otherwise, he'll hit the Party with a Release attack that does 200% HP Gravity damage! (Instant Death) Fiamma will then reset his Stats.
- Once Fiamma falls below 50% HP, he can go immediately into a Lv2 Charge. Beware!
- Inflicting Paralysis can keep Fiamma from attacking. He'll just clear the Paralysis and slap on a Status Immunity Shield.
- However, if you consecutively apply Paralysis 2+ turns in a row, Fiamma will counterattack!
- Beware: Fiamma does have some nasty Counter attacks...
- Flush Counter: Fiamma will counter Flushes with a powerful attack that breaks Shields and inflicts -4 to all Stats.
- Damage UP Counter: If you inflict Damage UP, Fiamma will counter with a powerful attack that breaks Shields and inflicts -5 to all Stats. (This takes priority over the Paralysis effect.)
- Paralysis Counter: If you inflict Paralysis 2+ turns in a row, Fiamma will counter with a powerful attack that breaks Shields and inflicts -5 to all Stats.
- Effective Shields:
- Evasion Shields can protect you from both of the Release attacks, so they're handy to have. (This is particularly handy if you can't manage to Paralyze him in time.)
- Most other Shields are useless as they'll get broken or overtaken by Fiamma's attacks.
Rewards
This dungeon can drop ALL Awakening Materials used in Awakening System as well as Orbs. Also, high rank Marrones, Rings, and Fairies may drop.
Orbs and Awakening Materials will only drop from Demon difficulty (24★) onwards.
You can also obtain Special Orbs unique to this Challenge Dungeon!
Demon Difficulty will only drop up to Lv3 Orbs, and Dragon will only drop up to Lv4 Orbs. You can get up to Lv5 Orbs from God or higher.
The Lv1-3 Orbs have a fairly high chance to drop when clearing the Dungeon. The Lv4-5 Orbs are considerably rarer drops though.
Orb Name | Rarity | Slot | Effect |
Spiritual Gear Ascalon Lv1 霊装アスカロンLv1 |
★★★ | 1 | ATK +30; Grants 1% Skill Boost on Straight+ |
Spiritual Gear Ascalon Lv2 霊装アスカロンLv2 |
★★★ | 1 | ATK +35; Grants 1% Skill Boost on Straight+ |
Spiritual Gear Ascalon Lv3 霊装アスカロンLv3 |
★★★ | 2 | ATK +100; Grants 2% Skill Boost on Straight+ |
Spiritual Gear Ascalon Lv4 霊装アスカロンLv4 |
★★★★★ | 3 | ATK +190; Grants 4% Skill Boost on Straight+ |
Spiritual Gear Ascalon Lv5 霊装アスカロンLv5 |
★★★★★ | 3 | ATK +200; Grants 5% Skill Boost on Straight+ |
Star of Bethlehem Lv1 ベツレヘムの星Lv1 |
★★★ | 1 | HP +30; When played in a hand and you take damage during the turn, 20% Chance to Heal 1% HP for the Party |
Star of Bethlehem Lv2 ベツレヘムの星Lv2 |
★★★ | 1 | HP +30; When played in a hand and you take damage during the turn, 20% Chance to Heal 2% HP for the Party |
Star of Bethlehem Lv3 ベツレヘムの星Lv3 |
★★★ | 2 | HP +100; When played in a hand and you take damage during the turn, 33% Chance to Heal 3% HP for the Party |
Star of Bethlehem Lv4 ベツレヘムの星Lv4 |
★★★★★ | 3 | HP +190; When played in a hand and you take damage during the turn, 33% Chance to Heal 4% HP for the Party |
Star of Bethlehem Lv5 ベツレヘムの星Lv5 |
★★★★★ | 3 | HP +200; When played in a hand and you take damage during the turn, 33% Chance to Heal 5% HP for the Party |